(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Entry hazards
Poison
Used Tera type matches the users type.
One pokemon KOs 3+ mon
Protect, substitue or spiky shield used
First 5 turns tera
Burn
Paralyze
Water absorb or earth eater are used.
4x effective move doesn't kill
Life Orb used
Switch into a super effective move
Both mon faint in same turn
Entry hazards don't effect a pokemon
Sleep or freeze
Confusion
Miss matters
Resisted move kills
Move fails to hit 3x in a row.
Forgets to nickname a mon
Tera causes super effective move to be resisted.
2nd game decides winner
Setup moves
Legendary mon is useless
Explosion, self destruct or revival blessing are used
Team building mishap
Switch into a damaging move and take no damage
OHKO
Pokemon faints from passive damage
Focus sash or sturdy matters
Flinch
Leech seed or draining move
Berry eaten
Crit Matters
Pokemom dies from recoil, confusion, or its own explosion