(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
Dies immediatly after terrastalising
OHKO
Focus sash or sturdy matters
Crit doesn't matter
Pokemom dies from recoil, confusion, or its own explosion
Poison
Both mon faint in same turn
Protect, substitue or spiky shield used
Switch into a damaging move and take no damage
Legendary mon is useless
2nd game decides winner
Paralyze
Life Orb used
Entry hazards don't effect a pokemon
Same healing move used 3+ times
Switch into a super effective move
Leech seed or draining move
Tera causes super effective move to be resisted.
Sleep or freeze
Flinch
One pokemon KOs 3+ mon
Berry eaten
Water absorb or earth eater are used.
Setup moves
Team building mishap
Speed tie or trick room
Confusion
Pokemon faints from passive damage
Entry hazards
Miss matters
Burn
Used Tera type matches the users type.
Crit Matters
First 5 turns tera
Move fails to hit 3x in a row.
Explosion, self destruct or revival blessing are used