EntryhazardsMove failsto hit 3x ina row.Protect,substitue orspiky shieldusedCritdoesn'tmatterUsed Teratypematches theusers type.First 5turnsteraFlinchSleeporfreezeParalyzeTera causessupereffectivemove to beresisted.OnepokemonKOs 3+monSwitch into adamagingmove andtake nodamage2nd gamedecideswinnerDiesimmediatlyafterterrastalisingPoisonMissmattersCritMattersOHKOPokemonfaints frompassivedamageLegendarymon isuseless4xeffectivemovedoesn't killForgets tonicknamea monLifeOrbusedBurnBoth monfaint insame turnTeambuildingmishapWaterabsorb orearth eaterare used.Explosion,self destructor revivalblessing areusedBerryeatenSamehealingmove used3+ timesSetupmovesFocussash orsturdymattersSpeed tieor trickroomPokemom diesfrom recoil,confusion, orits ownexplosionEntryhazardsdon't effecta pokemonLeechseed ordrainingmoveResistedmovekillsSwitch intoa supereffectivemoveConfusionEntryhazardsMove failsto hit 3x ina row.Protect,substitue orspiky shieldusedCritdoesn'tmatterUsed Teratypematches theusers type.First 5turnsteraFlinchSleeporfreezeParalyzeTera causessupereffectivemove to beresisted.OnepokemonKOs 3+monSwitch into adamagingmove andtake nodamage2nd gamedecideswinnerDiesimmediatlyafterterrastalisingPoisonMissmattersCritMattersOHKOPokemonfaints frompassivedamageLegendarymon isuseless4xeffectivemovedoesn't killForgets tonicknamea monLifeOrbusedBurnBoth monfaint insame turnTeambuildingmishapWaterabsorb orearth eaterare used.Explosion,self destructor revivalblessing areusedBerryeatenSamehealingmove used3+ timesSetupmovesFocussash orsturdymattersSpeed tieor trickroomPokemom diesfrom recoil,confusion, orits ownexplosionEntryhazardsdon't effecta pokemonLeechseed ordrainingmoveResistedmovekillsSwitch intoa supereffectivemoveConfusion

Then we battle - Battle stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Entry hazards
  2. Move fails to hit 3x in a row.
  3. Protect, substitue or spiky shield used
  4. Crit doesn't matter
  5. Used Tera type matches the users type.
  6. First 5 turns tera
  7. Flinch
  8. Sleep or freeze
  9. Paralyze
  10. Tera causes super effective move to be resisted.
  11. One pokemon KOs 3+ mon
  12. Switch into a damaging move and take no damage
  13. 2nd game decides winner
  14. Dies immediatly after terrastalising
  15. Poison
  16. Miss matters
  17. Crit Matters
  18. OHKO
  19. Pokemon faints from passive damage
  20. Legendary mon is useless
  21. 4x effective move doesn't kill
  22. Forgets to nickname a mon
  23. Life Orb used
  24. Burn
  25. Both mon faint in same turn
  26. Team building mishap
  27. Water absorb or earth eater are used.
  28. Explosion, self destruct or revival blessing are used
  29. Berry eaten
  30. Same healing move used 3+ times
  31. Setup moves
  32. Focus sash or sturdy matters
  33. Speed tie or trick room
  34. Pokemom dies from recoil, confusion, or its own explosion
  35. Entry hazards don't effect a pokemon
  36. Leech seed or draining move
  37. Resisted move kills
  38. Switch into a super effective move
  39. Confusion