EntryhazardsPoisonUsed Teratypematches theusers type.OnepokemonKOs 3+monProtect,substitue orspiky shieldusedFirst 5turnsteraBurnParalyzeWaterabsorb orearth eaterare used.4xeffectivemovedoesn't killLifeOrbusedSwitch intoa supereffectivemoveBoth monfaint insame turnEntryhazardsdon't effecta pokemonSleeporfreezeConfusionMissmattersResistedmovekillsMove failsto hit 3x ina row.Forgets tonicknamea monTera causessupereffectivemove to beresisted.2nd gamedecideswinnerSetupmovesLegendarymon isuselessExplosion,self destructor revivalblessing areusedTeambuildingmishapSwitch into adamagingmove andtake nodamageOHKOPokemonfaints frompassivedamageFocussash orsturdymattersFlinchLeechseed ordrainingmoveBerryeatenCritMattersPokemom diesfrom recoil,confusion, orits ownexplosionDiesimmediatlyafterterrastalisingSpeed tieor trickroomSamehealingmove used3+ timesCritdoesn'tmatterEntryhazardsPoisonUsed Teratypematches theusers type.OnepokemonKOs 3+monProtect,substitue orspiky shieldusedFirst 5turnsteraBurnParalyzeWaterabsorb orearth eaterare used.4xeffectivemovedoesn't killLifeOrbusedSwitch intoa supereffectivemoveBoth monfaint insame turnEntryhazardsdon't effecta pokemonSleeporfreezeConfusionMissmattersResistedmovekillsMove failsto hit 3x ina row.Forgets tonicknamea monTera causessupereffectivemove to beresisted.2nd gamedecideswinnerSetupmovesLegendarymon isuselessExplosion,self destructor revivalblessing areusedTeambuildingmishapSwitch into adamagingmove andtake nodamageOHKOPokemonfaints frompassivedamageFocussash orsturdymattersFlinchLeechseed ordrainingmoveBerryeatenCritMattersPokemom diesfrom recoil,confusion, orits ownexplosionDiesimmediatlyafterterrastalisingSpeed tieor trickroomSamehealingmove used3+ timesCritdoesn'tmatter

Then we battle - Battle stage - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Entry hazards
  2. Poison
  3. Used Tera type matches the users type.
  4. One pokemon KOs 3+ mon
  5. Protect, substitue or spiky shield used
  6. First 5 turns tera
  7. Burn
  8. Paralyze
  9. Water absorb or earth eater are used.
  10. 4x effective move doesn't kill
  11. Life Orb used
  12. Switch into a super effective move
  13. Both mon faint in same turn
  14. Entry hazards don't effect a pokemon
  15. Sleep or freeze
  16. Confusion
  17. Miss matters
  18. Resisted move kills
  19. Move fails to hit 3x in a row.
  20. Forgets to nickname a mon
  21. Tera causes super effective move to be resisted.
  22. 2nd game decides winner
  23. Setup moves
  24. Legendary mon is useless
  25. Explosion, self destruct or revival blessing are used
  26. Team building mishap
  27. Switch into a damaging move and take no damage
  28. OHKO
  29. Pokemon faints from passive damage
  30. Focus sash or sturdy matters
  31. Flinch
  32. Leech seed or draining move
  33. Berry eaten
  34. Crit Matters
  35. Pokemom dies from recoil, confusion, or its own explosion
  36. Dies immediatly after terrastalising
  37. Speed tie or trick room
  38. Same healing move used 3+ times
  39. Crit doesn't matter