Yourcharacterhas therestrainedconditionYoudrink apotionSuccessfullydiffuse aninteractionpeacefullyYourcharacter failsa savingthrow they areproficient inEveryonecrit failedthisepisodeYourcharacterdisarms atrapRemindedto use therogueflowchart"How doyou wantto dothis?"YourcharactergoesunconsciousYou rollmaximumdamageEncounterwithundeadGM makes ajoke aboutthecharactersdyingGM rolls acritical Hiton youWesplit thepartyAn NPCbetraysthe partyYou takea longrestYou rolla Natural1Your jokemade theGM groanYou use 3+subclassabilities inone roundYou rolla Natural20You rollminimumdamageLast ininitiativeSomeone else inthe partybefriends/adoptsa smallcreature/child"I havedarkvision"Use 3differentweapons inoneencounter"Doesa (20+)hit?"A partymemberthreatens afriendly NPCFirst ininitiativeGet thefinal hit ona "boss"enemyYousucceed ona stealthcheckA passagehiddenbehindbookshelf orunder rug.Roll 2 singledigits on aroll withadvantageYoureceivemagicalhealingYou gain2+ levelsofexhaustionYourcharacterhas therestrainedconditionYoudrink apotionSuccessfullydiffuse aninteractionpeacefullyYourcharacter failsa savingthrow they areproficient inEveryonecrit failedthisepisodeYourcharacterdisarms atrapRemindedto use therogueflowchart"How doyou wantto dothis?"YourcharactergoesunconsciousYou rollmaximumdamageEncounterwithundeadGM makes ajoke aboutthecharactersdyingGM rolls acritical Hiton youWesplit thepartyAn NPCbetraysthe partyYou takea longrestYou rolla Natural1Your jokemade theGM groanYou use 3+subclassabilities inone roundYou rolla Natural20You rollminimumdamageLast ininitiativeSomeone else inthe partybefriends/adoptsa smallcreature/child"I havedarkvision"Use 3differentweapons inoneencounter"Doesa (20+)hit?"A partymemberthreatens afriendly NPCFirst ininitiativeGet thefinal hit ona "boss"enemyYousucceed ona stealthcheckA passagehiddenbehindbookshelf orunder rug.Roll 2 singledigits on aroll withadvantageYoureceivemagicalhealingYou gain2+ levelsofexhaustion

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your character has the restrained condition
  2. You drink a potion
  3. Successfully diffuse an interaction peacefully
  4. Your character fails a saving throw they are proficient in
  5. Everyone crit failed this episode
  6. Your character disarms a trap
  7. Reminded to use the rogue flowchart
  8. "How do you want to do this?"
  9. Your character goes unconscious
  10. You roll maximum damage
  11. Encounter with undead
  12. GM makes a joke about the characters dying
  13. GM rolls a critical Hit on you
  14. We split the party
  15. An NPC betrays the party
  16. You take a long rest
  17. You roll a Natural 1
  18. Your joke made the GM groan
  19. You use 3+ subclass abilities in one round
  20. You roll a Natural 20
  21. You roll minimum damage
  22. Last in initiative
  23. Someone else in the party befriends/adopts a small creature/child
  24. "I have dark vision"
  25. Use 3 different weapons in one encounter
  26. "Does a (20+) hit?"
  27. A party member threatens a friendly NPC
  28. First in initiative
  29. Get the final hit on a "boss" enemy
  30. You succeed on a stealth check
  31. A passage hidden behind bookshelf or under rug.
  32. Roll 2 single digits on a roll with advantage
  33. You receive magical healing
  34. You gain 2+ levels of exhaustion