"Doesa (20+)hit?""I havedarkvision"Encounterwithundead"How doyou wantto dothis?"You rolla Natural1Successfullydiffuse aninteractionpeacefullyYourcharacterhas therestrainedconditionLast ininitiativeYou takea longrestYourcharacterdisarms atrapYou rollminimumdamageRoll 2 singledigits on aroll withadvantageRemindedto use therogueflowchartFirst ininitiativeUse 3differentweapons inoneencounterGM makes ajoke aboutthecharactersdyingYou rolla Natural20You gain2+ levelsofexhaustionGM rolls acritical Hiton youYourcharactergoesunconsciousYoureceivemagicalhealingYour jokemade theGM groanEveryonecrit failedthisepisodeYoudrink apotionWesplit thepartyGet thefinal hit ona "boss"enemyYou use 3+subclassabilities inone roundAn NPCbetraysthe partyYourcharacter failsa savingthrow they areproficient inSomeone else inthe partybefriends/adoptsa smallcreature/childYousucceed ona stealthcheckA partymemberthreatens afriendly NPCA passagehiddenbehindbookshelf orunder rug.You rollmaximumdamage"Doesa (20+)hit?""I havedarkvision"Encounterwithundead"How doyou wantto dothis?"You rolla Natural1Successfullydiffuse aninteractionpeacefullyYourcharacterhas therestrainedconditionLast ininitiativeYou takea longrestYourcharacterdisarms atrapYou rollminimumdamageRoll 2 singledigits on aroll withadvantageRemindedto use therogueflowchartFirst ininitiativeUse 3differentweapons inoneencounterGM makes ajoke aboutthecharactersdyingYou rolla Natural20You gain2+ levelsofexhaustionGM rolls acritical Hiton youYourcharactergoesunconsciousYoureceivemagicalhealingYour jokemade theGM groanEveryonecrit failedthisepisodeYoudrink apotionWesplit thepartyGet thefinal hit ona "boss"enemyYou use 3+subclassabilities inone roundAn NPCbetraysthe partyYourcharacter failsa savingthrow they areproficient inSomeone else inthe partybefriends/adoptsa smallcreature/childYousucceed ona stealthcheckA partymemberthreatens afriendly NPCA passagehiddenbehindbookshelf orunder rug.You rollmaximumdamage

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Does a (20+) hit?"
  2. "I have dark vision"
  3. Encounter with undead
  4. "How do you want to do this?"
  5. You roll a Natural 1
  6. Successfully diffuse an interaction peacefully
  7. Your character has the restrained condition
  8. Last in initiative
  9. You take a long rest
  10. Your character disarms a trap
  11. You roll minimum damage
  12. Roll 2 single digits on a roll with advantage
  13. Reminded to use the rogue flowchart
  14. First in initiative
  15. Use 3 different weapons in one encounter
  16. GM makes a joke about the characters dying
  17. You roll a Natural 20
  18. You gain 2+ levels of exhaustion
  19. GM rolls a critical Hit on you
  20. Your character goes unconscious
  21. You receive magical healing
  22. Your joke made the GM groan
  23. Everyone crit failed this episode
  24. You drink a potion
  25. We split the party
  26. Get the final hit on a "boss" enemy
  27. You use 3+ subclass abilities in one round
  28. An NPC betrays the party
  29. Your character fails a saving throw they are proficient in
  30. Someone else in the party befriends/adopts a small creature/child
  31. You succeed on a stealth check
  32. A party member threatens a friendly NPC
  33. A passage hidden behind bookshelf or under rug.
  34. You roll maximum damage