Successfullydiffuse aninteractionpeacefullyFirst ininitiativeEveryonecrit failedthisepisodeYou rollminimumdamage"Doesa (20+)hit?"Wesplit thepartySomeone else inthe partybefriends/adoptsa smallcreature/childYourcharactergoesunconsciousAn NPCbetraysthe partyYourcharacterhas therestrainedconditionGM rolls acritical Hiton youYoudrink apotionGM makes ajoke aboutthecharactersdyingYou takea longrestLast ininitiativeYourcharacterdisarms atrapYou use 3+subclassabilities inone roundA passagehiddenbehindbookshelf orunder rug.A partymemberthreatens afriendly NPCRoll 2 singledigits on aroll withadvantage"I havedarkvision"Use 3differentweapons inoneencounterYou rollmaximumdamageYousucceed ona stealthcheckYourcharacter failsa savingthrow they areproficient inEncounterwithundeadYoureceivemagicalhealingYou gain2+ levelsofexhaustionRemindedto use therogueflowchartYou rolla Natural20Your jokemade theGM groan"How doyou wantto dothis?"Get thefinal hit ona "boss"enemyYou rolla Natural1Successfullydiffuse aninteractionpeacefullyFirst ininitiativeEveryonecrit failedthisepisodeYou rollminimumdamage"Doesa (20+)hit?"Wesplit thepartySomeone else inthe partybefriends/adoptsa smallcreature/childYourcharactergoesunconsciousAn NPCbetraysthe partyYourcharacterhas therestrainedconditionGM rolls acritical Hiton youYoudrink apotionGM makes ajoke aboutthecharactersdyingYou takea longrestLast ininitiativeYourcharacterdisarms atrapYou use 3+subclassabilities inone roundA passagehiddenbehindbookshelf orunder rug.A partymemberthreatens afriendly NPCRoll 2 singledigits on aroll withadvantage"I havedarkvision"Use 3differentweapons inoneencounterYou rollmaximumdamageYousucceed ona stealthcheckYourcharacter failsa savingthrow they areproficient inEncounterwithundeadYoureceivemagicalhealingYou gain2+ levelsofexhaustionRemindedto use therogueflowchartYou rolla Natural20Your jokemade theGM groan"How doyou wantto dothis?"Get thefinal hit ona "boss"enemyYou rolla Natural1

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Successfully diffuse an interaction peacefully
  2. First in initiative
  3. Everyone crit failed this episode
  4. You roll minimum damage
  5. "Does a (20+) hit?"
  6. We split the party
  7. Someone else in the party befriends/adopts a small creature/child
  8. Your character goes unconscious
  9. An NPC betrays the party
  10. Your character has the restrained condition
  11. GM rolls a critical Hit on you
  12. You drink a potion
  13. GM makes a joke about the characters dying
  14. You take a long rest
  15. Last in initiative
  16. Your character disarms a trap
  17. You use 3+ subclass abilities in one round
  18. A passage hidden behind bookshelf or under rug.
  19. A party member threatens a friendly NPC
  20. Roll 2 single digits on a roll with advantage
  21. "I have dark vision"
  22. Use 3 different weapons in one encounter
  23. You roll maximum damage
  24. You succeed on a stealth check
  25. Your character fails a saving throw they are proficient in
  26. Encounter with undead
  27. You receive magical healing
  28. You gain 2+ levels of exhaustion
  29. Reminded to use the rogue flowchart
  30. You roll a Natural 20
  31. Your joke made the GM groan
  32. "How do you want to do this?"
  33. Get the final hit on a "boss" enemy
  34. You roll a Natural 1