You gain2+ levelsofexhaustionEncounterwithundeadYou rolla Natural1You takea longrestRemindedto use therogueflowchartGM rolls acritical Hiton you"I havedarkvision"You rollminimumdamageA passagehiddenbehindbookshelf orunder rug.Roll 2 singledigits on aroll withadvantageWesplit thepartyYourcharactergoesunconsciousEveryonecrit failedthisepisode"How doyou wantto dothis?"You rolla Natural20A partymemberthreatens afriendly NPCYou rollmaximumdamageFirst ininitiativeYoudrink apotionYourcharacterhas therestrainedconditionGM makes ajoke aboutthecharactersdying"Doesa (20+)hit?"You use 3+subclassabilities inone roundSomeone else inthe partybefriends/adoptsa smallcreature/childYoureceivemagicalhealingYourcharacter failsa savingthrow they areproficient inYourcharacterdisarms atrapAn NPCbetraysthe partyGet thefinal hit ona "boss"enemyYour jokemade theGM groanLast ininitiativeSuccessfullydiffuse aninteractionpeacefullyUse 3differentweapons inoneencounterYousucceed ona stealthcheckYou gain2+ levelsofexhaustionEncounterwithundeadYou rolla Natural1You takea longrestRemindedto use therogueflowchartGM rolls acritical Hiton you"I havedarkvision"You rollminimumdamageA passagehiddenbehindbookshelf orunder rug.Roll 2 singledigits on aroll withadvantageWesplit thepartyYourcharactergoesunconsciousEveryonecrit failedthisepisode"How doyou wantto dothis?"You rolla Natural20A partymemberthreatens afriendly NPCYou rollmaximumdamageFirst ininitiativeYoudrink apotionYourcharacterhas therestrainedconditionGM makes ajoke aboutthecharactersdying"Doesa (20+)hit?"You use 3+subclassabilities inone roundSomeone else inthe partybefriends/adoptsa smallcreature/childYoureceivemagicalhealingYourcharacter failsa savingthrow they areproficient inYourcharacterdisarms atrapAn NPCbetraysthe partyGet thefinal hit ona "boss"enemyYour jokemade theGM groanLast ininitiativeSuccessfullydiffuse aninteractionpeacefullyUse 3differentweapons inoneencounterYousucceed ona stealthcheck

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You gain 2+ levels of exhaustion
  2. Encounter with undead
  3. You roll a Natural 1
  4. You take a long rest
  5. Reminded to use the rogue flowchart
  6. GM rolls a critical Hit on you
  7. "I have dark vision"
  8. You roll minimum damage
  9. A passage hidden behind bookshelf or under rug.
  10. Roll 2 single digits on a roll with advantage
  11. We split the party
  12. Your character goes unconscious
  13. Everyone crit failed this episode
  14. "How do you want to do this?"
  15. You roll a Natural 20
  16. A party member threatens a friendly NPC
  17. You roll maximum damage
  18. First in initiative
  19. You drink a potion
  20. Your character has the restrained condition
  21. GM makes a joke about the characters dying
  22. "Does a (20+) hit?"
  23. You use 3+ subclass abilities in one round
  24. Someone else in the party befriends/adopts a small creature/child
  25. You receive magical healing
  26. Your character fails a saving throw they are proficient in
  27. Your character disarms a trap
  28. An NPC betrays the party
  29. Get the final hit on a "boss" enemy
  30. Your joke made the GM groan
  31. Last in initiative
  32. Successfully diffuse an interaction peacefully
  33. Use 3 different weapons in one encounter
  34. You succeed on a stealth check