Yourcharacterdisarms atrapYoudrink apotionYourcharactergoesunconsciousAn NPCbetraysthe partyEncounterwithundeadYou rollminimumdamageYourcharacterhas therestrainedcondition"I havedarkvision"Your jokemade theGM groanA partymemberthreatens afriendly NPC"How doyou wantto dothis?"Get thefinal hit ona "boss"enemy"Doesa (20+)hit?"First ininitiativeYou takea longrestYou rolla Natural1Everyonecrit failedthisepisodeGM rolls acritical Hiton youSuccessfullydiffuse aninteractionpeacefullyYou use 3+subclassabilities inone roundWesplit thepartyYousucceed ona stealthcheckRemindedto use therogueflowchartYou rollmaximumdamageUse 3differentweapons inoneencounterGM makes ajoke aboutthecharactersdyingYou gain2+ levelsofexhaustionLast ininitiativeYoureceivemagicalhealingYourcharacter failsa savingthrow they areproficient inYou rolla Natural20Someone else inthe partybefriends/adoptsa smallcreature/childA passagehiddenbehindbookshelf orunder rug.Roll 2 singledigits on aroll withadvantageYourcharacterdisarms atrapYoudrink apotionYourcharactergoesunconsciousAn NPCbetraysthe partyEncounterwithundeadYou rollminimumdamageYourcharacterhas therestrainedcondition"I havedarkvision"Your jokemade theGM groanA partymemberthreatens afriendly NPC"How doyou wantto dothis?"Get thefinal hit ona "boss"enemy"Doesa (20+)hit?"First ininitiativeYou takea longrestYou rolla Natural1Everyonecrit failedthisepisodeGM rolls acritical Hiton youSuccessfullydiffuse aninteractionpeacefullyYou use 3+subclassabilities inone roundWesplit thepartyYousucceed ona stealthcheckRemindedto use therogueflowchartYou rollmaximumdamageUse 3differentweapons inoneencounterGM makes ajoke aboutthecharactersdyingYou gain2+ levelsofexhaustionLast ininitiativeYoureceivemagicalhealingYourcharacter failsa savingthrow they areproficient inYou rolla Natural20Someone else inthe partybefriends/adoptsa smallcreature/childA passagehiddenbehindbookshelf orunder rug.Roll 2 singledigits on aroll withadvantage

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. Your character disarms a trap
  2. You drink a potion
  3. Your character goes unconscious
  4. An NPC betrays the party
  5. Encounter with undead
  6. You roll minimum damage
  7. Your character has the restrained condition
  8. "I have dark vision"
  9. Your joke made the GM groan
  10. A party member threatens a friendly NPC
  11. "How do you want to do this?"
  12. Get the final hit on a "boss" enemy
  13. "Does a (20+) hit?"
  14. First in initiative
  15. You take a long rest
  16. You roll a Natural 1
  17. Everyone crit failed this episode
  18. GM rolls a critical Hit on you
  19. Successfully diffuse an interaction peacefully
  20. You use 3+ subclass abilities in one round
  21. We split the party
  22. You succeed on a stealth check
  23. Reminded to use the rogue flowchart
  24. You roll maximum damage
  25. Use 3 different weapons in one encounter
  26. GM makes a joke about the characters dying
  27. You gain 2+ levels of exhaustion
  28. Last in initiative
  29. You receive magical healing
  30. Your character fails a saving throw they are proficient in
  31. You roll a Natural 20
  32. Someone else in the party befriends/adopts a small creature/child
  33. A passage hidden behind bookshelf or under rug.
  34. Roll 2 single digits on a roll with advantage