Yourcharacter failsa savingthrow they areproficient inYou rollmaximumdamageYourcharacterhas therestrainedconditionYou takea longrestGM rolls acritical Hiton youYoureceivemagicalhealing"I havedarkvision"Everyonecrit failedthisepisodeYoudrink apotionFirst ininitiativeAn NPCbetraysthe partyRoll 2 singledigits on aroll withadvantageYou rolla Natural20Use 3differentweapons inoneencounterA partymemberthreatens afriendly NPCYou use 3+subclassabilities inone roundGet thefinal hit ona "boss"enemyYou rolla Natural1Your jokemade theGM groanEncounterwithundeadLast ininitiativeSuccessfullydiffuse aninteractionpeacefullyRemindedto use therogueflowchartYou rollminimumdamageYourcharacterdisarms atrapWesplit thepartySomeone else inthe partybefriends/adoptsa smallcreature/childGM makes ajoke aboutthecharactersdyingA passagehiddenbehindbookshelf orunder rug.Yousucceed ona stealthcheck"How doyou wantto dothis?""Doesa (20+)hit?"You gain2+ levelsofexhaustionYourcharactergoesunconsciousYourcharacter failsa savingthrow they areproficient inYou rollmaximumdamageYourcharacterhas therestrainedconditionYou takea longrestGM rolls acritical Hiton youYoureceivemagicalhealing"I havedarkvision"Everyonecrit failedthisepisodeYoudrink apotionFirst ininitiativeAn NPCbetraysthe partyRoll 2 singledigits on aroll withadvantageYou rolla Natural20Use 3differentweapons inoneencounterA partymemberthreatens afriendly NPCYou use 3+subclassabilities inone roundGet thefinal hit ona "boss"enemyYou rolla Natural1Your jokemade theGM groanEncounterwithundeadLast ininitiativeSuccessfullydiffuse aninteractionpeacefullyRemindedto use therogueflowchartYou rollminimumdamageYourcharacterdisarms atrapWesplit thepartySomeone else inthe partybefriends/adoptsa smallcreature/childGM makes ajoke aboutthecharactersdyingA passagehiddenbehindbookshelf orunder rug.Yousucceed ona stealthcheck"How doyou wantto dothis?""Doesa (20+)hit?"You gain2+ levelsofexhaustionYourcharactergoesunconscious

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your character fails a saving throw they are proficient in
  2. You roll maximum damage
  3. Your character has the restrained condition
  4. You take a long rest
  5. GM rolls a critical Hit on you
  6. You receive magical healing
  7. "I have dark vision"
  8. Everyone crit failed this episode
  9. You drink a potion
  10. First in initiative
  11. An NPC betrays the party
  12. Roll 2 single digits on a roll with advantage
  13. You roll a Natural 20
  14. Use 3 different weapons in one encounter
  15. A party member threatens a friendly NPC
  16. You use 3+ subclass abilities in one round
  17. Get the final hit on a "boss" enemy
  18. You roll a Natural 1
  19. Your joke made the GM groan
  20. Encounter with undead
  21. Last in initiative
  22. Successfully diffuse an interaction peacefully
  23. Reminded to use the rogue flowchart
  24. You roll minimum damage
  25. Your character disarms a trap
  26. We split the party
  27. Someone else in the party befriends/adopts a small creature/child
  28. GM makes a joke about the characters dying
  29. A passage hidden behind bookshelf or under rug.
  30. You succeed on a stealth check
  31. "How do you want to do this?"
  32. "Does a (20+) hit?"
  33. You gain 2+ levels of exhaustion
  34. Your character goes unconscious