Yourcharacterhas therestrainedconditionA partymemberthreatens afriendly NPCSuccessfullydiffuse aninteractionpeacefullyYou gain2+ levelsofexhaustionAn NPCbetraysthe partyYou rolla Natural1Yourcharacter failsa savingthrow they areproficient inRoll 2 singledigits on aroll withadvantageA passagehiddenbehindbookshelf orunder rug.Last ininitiativeSomeone else inthe partybefriends/adoptsa smallcreature/childYoudrink apotion"Doesa (20+)hit?"Your jokemade theGM groanUse 3differentweapons inoneencounterEncounterwithundeadYoureceivemagicalhealingYou rollminimumdamageGet thefinal hit ona "boss"enemyYou use 3+subclassabilities inone roundGM makes ajoke aboutthecharactersdyingYou rollmaximumdamageYousucceed ona stealthcheckRemindedto use therogueflowchart"I havedarkvision"You takea longrestYourcharactergoesunconsciousGM rolls acritical Hiton you"How doyou wantto dothis?"Everyonecrit failedthisepisodeYourcharacterdisarms atrapFirst ininitiativeYou rolla Natural20Wesplit thepartyYourcharacterhas therestrainedconditionA partymemberthreatens afriendly NPCSuccessfullydiffuse aninteractionpeacefullyYou gain2+ levelsofexhaustionAn NPCbetraysthe partyYou rolla Natural1Yourcharacter failsa savingthrow they areproficient inRoll 2 singledigits on aroll withadvantageA passagehiddenbehindbookshelf orunder rug.Last ininitiativeSomeone else inthe partybefriends/adoptsa smallcreature/childYoudrink apotion"Doesa (20+)hit?"Your jokemade theGM groanUse 3differentweapons inoneencounterEncounterwithundeadYoureceivemagicalhealingYou rollminimumdamageGet thefinal hit ona "boss"enemyYou use 3+subclassabilities inone roundGM makes ajoke aboutthecharactersdyingYou rollmaximumdamageYousucceed ona stealthcheckRemindedto use therogueflowchart"I havedarkvision"You takea longrestYourcharactergoesunconsciousGM rolls acritical Hiton you"How doyou wantto dothis?"Everyonecrit failedthisepisodeYourcharacterdisarms atrapFirst ininitiativeYou rolla Natural20Wesplit theparty

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your character has the restrained condition
  2. A party member threatens a friendly NPC
  3. Successfully diffuse an interaction peacefully
  4. You gain 2+ levels of exhaustion
  5. An NPC betrays the party
  6. You roll a Natural 1
  7. Your character fails a saving throw they are proficient in
  8. Roll 2 single digits on a roll with advantage
  9. A passage hidden behind bookshelf or under rug.
  10. Last in initiative
  11. Someone else in the party befriends/adopts a small creature/child
  12. You drink a potion
  13. "Does a (20+) hit?"
  14. Your joke made the GM groan
  15. Use 3 different weapons in one encounter
  16. Encounter with undead
  17. You receive magical healing
  18. You roll minimum damage
  19. Get the final hit on a "boss" enemy
  20. You use 3+ subclass abilities in one round
  21. GM makes a joke about the characters dying
  22. You roll maximum damage
  23. You succeed on a stealth check
  24. Reminded to use the rogue flowchart
  25. "I have dark vision"
  26. You take a long rest
  27. Your character goes unconscious
  28. GM rolls a critical Hit on you
  29. "How do you want to do this?"
  30. Everyone crit failed this episode
  31. Your character disarms a trap
  32. First in initiative
  33. You roll a Natural 20
  34. We split the party