GM makes ajoke aboutthecharactersdyingRemindedto use therogueflowchartYoureceivemagicalhealingA passagehiddenbehindbookshelf orunder rug.EncounterwithundeadYou use 3+subclassabilities inone roundGet thefinal hit ona "boss"enemy"I havedarkvision"Yourcharacter failsa savingthrow they areproficient inUse 3differentweapons inoneencounterYour jokemade theGM groanGM rolls acritical Hiton youSomeone else inthe partybefriends/adoptsa smallcreature/childEveryonecrit failedthisepisode"How doyou wantto dothis?"Yourcharacterhas therestrainedconditionWesplit thepartyYourcharactergoesunconsciousYoudrink apotionYou rolla Natural20You rollminimumdamageYou gain2+ levelsofexhaustionSuccessfullydiffuse aninteractionpeacefullyYou rolla Natural1You takea longrestYousucceed ona stealthcheckAn NPCbetraysthe partyLast ininitiative"Doesa (20+)hit?"First ininitiativeA partymemberthreatens afriendly NPCYou rollmaximumdamageRoll 2 singledigits on aroll withadvantageYourcharacterdisarms atrapGM makes ajoke aboutthecharactersdyingRemindedto use therogueflowchartYoureceivemagicalhealingA passagehiddenbehindbookshelf orunder rug.EncounterwithundeadYou use 3+subclassabilities inone roundGet thefinal hit ona "boss"enemy"I havedarkvision"Yourcharacter failsa savingthrow they areproficient inUse 3differentweapons inoneencounterYour jokemade theGM groanGM rolls acritical Hiton youSomeone else inthe partybefriends/adoptsa smallcreature/childEveryonecrit failedthisepisode"How doyou wantto dothis?"Yourcharacterhas therestrainedconditionWesplit thepartyYourcharactergoesunconsciousYoudrink apotionYou rolla Natural20You rollminimumdamageYou gain2+ levelsofexhaustionSuccessfullydiffuse aninteractionpeacefullyYou rolla Natural1You takea longrestYousucceed ona stealthcheckAn NPCbetraysthe partyLast ininitiative"Doesa (20+)hit?"First ininitiativeA partymemberthreatens afriendly NPCYou rollmaximumdamageRoll 2 singledigits on aroll withadvantageYourcharacterdisarms atrap

Ravensguard - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GM makes a joke about the characters dying
  2. Reminded to use the rogue flowchart
  3. You receive magical healing
  4. A passage hidden behind bookshelf or under rug.
  5. Encounter with undead
  6. You use 3+ subclass abilities in one round
  7. Get the final hit on a "boss" enemy
  8. "I have dark vision"
  9. Your character fails a saving throw they are proficient in
  10. Use 3 different weapons in one encounter
  11. Your joke made the GM groan
  12. GM rolls a critical Hit on you
  13. Someone else in the party befriends/adopts a small creature/child
  14. Everyone crit failed this episode
  15. "How do you want to do this?"
  16. Your character has the restrained condition
  17. We split the party
  18. Your character goes unconscious
  19. You drink a potion
  20. You roll a Natural 20
  21. You roll minimum damage
  22. You gain 2+ levels of exhaustion
  23. Successfully diffuse an interaction peacefully
  24. You roll a Natural 1
  25. You take a long rest
  26. You succeed on a stealth check
  27. An NPC betrays the party
  28. Last in initiative
  29. "Does a (20+) hit?"
  30. First in initiative
  31. A party member threatens a friendly NPC
  32. You roll maximum damage
  33. Roll 2 single digits on a roll with advantage
  34. Your character disarms a trap