FormProportionUnityDPICommunicationIllustrationPatternGraphicsJPGPostiveSpaceHierarchyPNGVarietyMovementColorShapeDesignBalanceSpacePixelLineRepetitionContrastTypographyHarmonyEmphasisNegativeSpaceRhythmImageryColorPaletteVectorFormProportionUnityDPICommunicationIllustrationPatternGraphicsJPGPostiveSpaceHierarchyPNGVarietyMovementColorShapeDesignBalanceSpacePixelLineRepetitionContrastTypographyHarmonyEmphasisNegativeSpaceRhythmImageryColorPaletteVector

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Form
  2. Proportion
  3. Unity
  4. DPI
  5. Communication
  6. Illustration
  7. Pattern
  8. Graphics
  9. JPG
  10. Postive Space
  11. Hierarchy
  12. PNG
  13. Variety
  14. Movement
  15. Color
  16. Shape
  17. Design
  18. Balance
  19. Space
  20. Pixel
  21. Line
  22. Repetition
  23. Contrast
  24. Typography
  25. Harmony
  26. Emphasis
  27. Negative Space
  28. Rhythm
  29. Imagery
  30. Color Palette
  31. Vector