VarietyDesignIllustrationBalancePNGPostiveSpaceImageryDPIPatternPixelProportionRhythmContrastJPGHarmonyShapeColorColorPaletteRepetitionGraphicsMovementHierarchyVectorFormUnityNegativeSpaceTypographySpaceEmphasisLineCommunicationVarietyDesignIllustrationBalancePNGPostiveSpaceImageryDPIPatternPixelProportionRhythmContrastJPGHarmonyShapeColorColorPaletteRepetitionGraphicsMovementHierarchyVectorFormUnityNegativeSpaceTypographySpaceEmphasisLineCommunication

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. Variety
  2. Design
  3. Illustration
  4. Balance
  5. PNG
  6. Postive Space
  7. Imagery
  8. DPI
  9. Pattern
  10. Pixel
  11. Proportion
  12. Rhythm
  13. Contrast
  14. JPG
  15. Harmony
  16. Shape
  17. Color
  18. Color Palette
  19. Repetition
  20. Graphics
  21. Movement
  22. Hierarchy
  23. Vector
  24. Form
  25. Unity
  26. Negative Space
  27. Typography
  28. Space
  29. Emphasis
  30. Line
  31. Communication