HierarchyVectorRepetitionPostiveSpaceGraphicsImageryIllustrationProportionFormPNGTypographyBalanceDesignMovementLineColorPaletteColorContrastNegativeSpacePixelShapeUnityVarietyDPIPatternJPGEmphasisSpaceCommunicationRhythmHarmonyHierarchyVectorRepetitionPostiveSpaceGraphicsImageryIllustrationProportionFormPNGTypographyBalanceDesignMovementLineColorPaletteColorContrastNegativeSpacePixelShapeUnityVarietyDPIPatternJPGEmphasisSpaceCommunicationRhythmHarmony

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hierarchy
  2. Vector
  3. Repetition
  4. Postive Space
  5. Graphics
  6. Imagery
  7. Illustration
  8. Proportion
  9. Form
  10. PNG
  11. Typography
  12. Balance
  13. Design
  14. Movement
  15. Line
  16. Color Palette
  17. Color
  18. Contrast
  19. Negative Space
  20. Pixel
  21. Shape
  22. Unity
  23. Variety
  24. DPI
  25. Pattern
  26. JPG
  27. Emphasis
  28. Space
  29. Communication
  30. Rhythm
  31. Harmony