VectorHierarchyPixelVarietyContrastMovementUnityProportionEmphasisPatternHarmonyDPIBalanceTypographySpaceLinePNGRepetitionPostiveSpaceShapeGraphicsJPGDesignRhythmFormColorImageryNegativeSpaceCommunicationColorPaletteIllustrationVectorHierarchyPixelVarietyContrastMovementUnityProportionEmphasisPatternHarmonyDPIBalanceTypographySpaceLinePNGRepetitionPostiveSpaceShapeGraphicsJPGDesignRhythmFormColorImageryNegativeSpaceCommunicationColorPaletteIllustration

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vector
  2. Hierarchy
  3. Pixel
  4. Variety
  5. Contrast
  6. Movement
  7. Unity
  8. Proportion
  9. Emphasis
  10. Pattern
  11. Harmony
  12. DPI
  13. Balance
  14. Typography
  15. Space
  16. Line
  17. PNG
  18. Repetition
  19. Postive Space
  20. Shape
  21. Graphics
  22. JPG
  23. Design
  24. Rhythm
  25. Form
  26. Color
  27. Imagery
  28. Negative Space
  29. Communication
  30. Color Palette
  31. Illustration