DesignFormVectorDPIMovementSpaceShapeIllustrationCommunicationTypographyRhythmPatternColorHierarchyPNGImageryVarietyPostiveSpaceEmphasisProportionUnityBalanceRepetitionNegativeSpaceContrastLineJPGGraphicsHarmonyPixelColorPaletteDesignFormVectorDPIMovementSpaceShapeIllustrationCommunicationTypographyRhythmPatternColorHierarchyPNGImageryVarietyPostiveSpaceEmphasisProportionUnityBalanceRepetitionNegativeSpaceContrastLineJPGGraphicsHarmonyPixelColorPalette

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Design
  2. Form
  3. Vector
  4. DPI
  5. Movement
  6. Space
  7. Shape
  8. Illustration
  9. Communication
  10. Typography
  11. Rhythm
  12. Pattern
  13. Color
  14. Hierarchy
  15. PNG
  16. Imagery
  17. Variety
  18. Postive Space
  19. Emphasis
  20. Proportion
  21. Unity
  22. Balance
  23. Repetition
  24. Negative Space
  25. Contrast
  26. Line
  27. JPG
  28. Graphics
  29. Harmony
  30. Pixel
  31. Color Palette