DesignEmphasisGraphicsTypographyCommunicationDPISpaceNegativeSpaceMovementHarmonyJPGContrastPatternColorImageryRepetitionFormLineVectorUnityBalanceHierarchyPixelShapeVarietyPNGPostiveSpaceRhythmProportionIllustrationColorPaletteDesignEmphasisGraphicsTypographyCommunicationDPISpaceNegativeSpaceMovementHarmonyJPGContrastPatternColorImageryRepetitionFormLineVectorUnityBalanceHierarchyPixelShapeVarietyPNGPostiveSpaceRhythmProportionIllustrationColorPalette

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Design
  2. Emphasis
  3. Graphics
  4. Typography
  5. Communication
  6. DPI
  7. Space
  8. Negative Space
  9. Movement
  10. Harmony
  11. JPG
  12. Contrast
  13. Pattern
  14. Color
  15. Imagery
  16. Repetition
  17. Form
  18. Line
  19. Vector
  20. Unity
  21. Balance
  22. Hierarchy
  23. Pixel
  24. Shape
  25. Variety
  26. PNG
  27. Postive Space
  28. Rhythm
  29. Proportion
  30. Illustration
  31. Color Palette