RepetitionEmphasisCommunicationBalanceGraphicsDesignMovementVarietyImageryTypographyPatternIllustrationColorVectorPixelPostiveSpaceRhythmSpaceLineContrastProportionDPIColorPalettePNGShapeJPGHarmonyFormHierarchyUnityNegativeSpaceRepetitionEmphasisCommunicationBalanceGraphicsDesignMovementVarietyImageryTypographyPatternIllustrationColorVectorPixelPostiveSpaceRhythmSpaceLineContrastProportionDPIColorPalettePNGShapeJPGHarmonyFormHierarchyUnityNegativeSpace

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. Repetition
  2. Emphasis
  3. Communication
  4. Balance
  5. Graphics
  6. Design
  7. Movement
  8. Variety
  9. Imagery
  10. Typography
  11. Pattern
  12. Illustration
  13. Color
  14. Vector
  15. Pixel
  16. Postive Space
  17. Rhythm
  18. Space
  19. Line
  20. Contrast
  21. Proportion
  22. DPI
  23. Color Palette
  24. PNG
  25. Shape
  26. JPG
  27. Harmony
  28. Form
  29. Hierarchy
  30. Unity
  31. Negative Space