UnityRepetitionPostiveSpaceCommunicationEmphasisPixelRhythmPNGColorPaletteMovementVectorContrastLineIllustrationImageryProportionSpaceShapeHierarchyDPIFormVarietyTypographyJPGBalanceNegativeSpaceHarmonyDesignColorGraphicsPatternUnityRepetitionPostiveSpaceCommunicationEmphasisPixelRhythmPNGColorPaletteMovementVectorContrastLineIllustrationImageryProportionSpaceShapeHierarchyDPIFormVarietyTypographyJPGBalanceNegativeSpaceHarmonyDesignColorGraphicsPattern

Principles of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unity
  2. Repetition
  3. Postive Space
  4. Communication
  5. Emphasis
  6. Pixel
  7. Rhythm
  8. PNG
  9. Color Palette
  10. Movement
  11. Vector
  12. Contrast
  13. Line
  14. Illustration
  15. Imagery
  16. Proportion
  17. Space
  18. Shape
  19. Hierarchy
  20. DPI
  21. Form
  22. Variety
  23. Typography
  24. JPG
  25. Balance
  26. Negative Space
  27. Harmony
  28. Design
  29. Color
  30. Graphics
  31. Pattern