R -RestroomA -LibraryS -LibraryA -HallwayO -HallwayO -PlaygroundA -PodO -PodR -PlaygroundS -CafeteriaO -CafeteriaS -PlaygroundA -ClassroomR -TechnologyA -OfficeA -PlaygroundA -RestroomR -LibraryO -ClassroomS -ClassroomS -TechnologyS -RestroomA -TechnologyO -RestroomO -LibraryR -HallwayR -PodR -OfficeR -CafeteriaS -OfficeS -HallwayS -PodA -CafeteriaO -TechnologyO -OfficeR -ClassroomR -RestroomA -LibraryS -LibraryA -HallwayO -HallwayO -PlaygroundA -PodO -PodR -PlaygroundS -CafeteriaO -CafeteriaS -PlaygroundA -ClassroomR -TechnologyA -OfficeA -PlaygroundA -RestroomR -LibraryO -ClassroomS -ClassroomS -TechnologyS -RestroomA -TechnologyO -RestroomO -LibraryR -HallwayR -PodR -OfficeR -CafeteriaS -OfficeS -HallwayS -PodA -CafeteriaO -TechnologyO -OfficeR -Classroom

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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36
  1. R - Restroom
  2. A - Library
  3. S - Library
  4. A - Hallway
  5. O - Hallway
  6. O - Playground
  7. A - Pod
  8. O - Pod
  9. R - Playground
  10. S - Cafeteria
  11. O - Cafeteria
  12. S - Playground
  13. A - Classroom
  14. R - Technology
  15. A - Office
  16. A - Playground
  17. A - Restroom
  18. R - Library
  19. O - Classroom
  20. S - Classroom
  21. S - Technology
  22. S - Restroom
  23. A - Technology
  24. O - Restroom
  25. O - Library
  26. R - Hallway
  27. R - Pod
  28. R - Office
  29. R - Cafeteria
  30. S - Office
  31. S - Hallway
  32. S - Pod
  33. A - Cafeteria
  34. O - Technology
  35. O - Office
  36. R - Classroom