A -HallwayA -RestroomS -CafeteriaR -PodR -OfficeO -HallwayS -ClassroomA -PlaygroundA -TechnologyO -ClassroomR -RestroomO -TechnologyR -ClassroomA -ClassroomR -TechnologyR -HallwayO -CafeteriaS -PlaygroundA -CafeteriaO -PodR -PlaygroundA -LibraryA -OfficeS -LibraryS -HallwayO -PlaygroundS -RestroomA -PodR -LibraryO -LibraryR -CafeteriaS -PodO -OfficeS -OfficeO -RestroomS -TechnologyA -HallwayA -RestroomS -CafeteriaR -PodR -OfficeO -HallwayS -ClassroomA -PlaygroundA -TechnologyO -ClassroomR -RestroomO -TechnologyR -ClassroomA -ClassroomR -TechnologyR -HallwayO -CafeteriaS -PlaygroundA -CafeteriaO -PodR -PlaygroundA -LibraryA -OfficeS -LibraryS -HallwayO -PlaygroundS -RestroomA -PodR -LibraryO -LibraryR -CafeteriaS -PodO -OfficeS -OfficeO -RestroomS -Technology

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A - Hallway
  2. A - Restroom
  3. S - Cafeteria
  4. R - Pod
  5. R - Office
  6. O - Hallway
  7. S - Classroom
  8. A - Playground
  9. A - Technology
  10. O - Classroom
  11. R - Restroom
  12. O - Technology
  13. R - Classroom
  14. A - Classroom
  15. R - Technology
  16. R - Hallway
  17. O - Cafeteria
  18. S - Playground
  19. A - Cafeteria
  20. O - Pod
  21. R - Playground
  22. A - Library
  23. A - Office
  24. S - Library
  25. S - Hallway
  26. O - Playground
  27. S - Restroom
  28. A - Pod
  29. R - Library
  30. O - Library
  31. R - Cafeteria
  32. S - Pod
  33. O - Office
  34. S - Office
  35. O - Restroom
  36. S - Technology