O -RestroomA -HallwayR -LibraryA -ClassroomS -TechnologyS -HallwayA -PlaygroundO -LibraryO -TechnologyO -HallwayS -ClassroomR -PodS -OfficeA -CafeteriaR -OfficeR -CafeteriaS -RestroomO -CafeteriaA -RestroomA -TechnologyA -OfficeS -LibraryA -PodS -PlaygroundR -TechnologyS -PodO -OfficeO -PlaygroundO -PodR -PlaygroundS -CafeteriaR -RestroomO -ClassroomR -HallwayA -LibraryR -ClassroomO -RestroomA -HallwayR -LibraryA -ClassroomS -TechnologyS -HallwayA -PlaygroundO -LibraryO -TechnologyO -HallwayS -ClassroomR -PodS -OfficeA -CafeteriaR -OfficeR -CafeteriaS -RestroomO -CafeteriaA -RestroomA -TechnologyA -OfficeS -LibraryA -PodS -PlaygroundR -TechnologyS -PodO -OfficeO -PlaygroundO -PodR -PlaygroundS -CafeteriaR -RestroomO -ClassroomR -HallwayA -LibraryR -Classroom

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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18
19
20
21
22
23
24
25
26
27
28
29
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31
32
33
34
35
36
  1. O - Restroom
  2. A - Hallway
  3. R - Library
  4. A - Classroom
  5. S - Technology
  6. S - Hallway
  7. A - Playground
  8. O - Library
  9. O - Technology
  10. O - Hallway
  11. S - Classroom
  12. R - Pod
  13. S - Office
  14. A - Cafeteria
  15. R - Office
  16. R - Cafeteria
  17. S - Restroom
  18. O - Cafeteria
  19. A - Restroom
  20. A - Technology
  21. A - Office
  22. S - Library
  23. A - Pod
  24. S - Playground
  25. R - Technology
  26. S - Pod
  27. O - Office
  28. O - Playground
  29. O - Pod
  30. R - Playground
  31. S - Cafeteria
  32. R - Restroom
  33. O - Classroom
  34. R - Hallway
  35. A - Library
  36. R - Classroom