S -PodA -HallwayS -ClassroomO -TechnologyS -PlaygroundA -PodO -PodA -RestroomA -ClassroomS -HallwayR -PodO -RestroomO -ClassroomR -LibraryS -CafeteriaR -CafeteriaO -PlaygroundA -OfficeR -HallwayO -CafeteriaR -ClassroomR -OfficeS -TechnologyR -TechnologyS -OfficeO -LibraryS -RestroomR -RestroomO -OfficeA -LibraryS -LibraryO -HallwayA -TechnologyR -PlaygroundA -CafeteriaA -PlaygroundS -PodA -HallwayS -ClassroomO -TechnologyS -PlaygroundA -PodO -PodA -RestroomA -ClassroomS -HallwayR -PodO -RestroomO -ClassroomR -LibraryS -CafeteriaR -CafeteriaO -PlaygroundA -OfficeR -HallwayO -CafeteriaR -ClassroomR -OfficeS -TechnologyR -TechnologyS -OfficeO -LibraryS -RestroomR -RestroomO -OfficeA -LibraryS -LibraryO -HallwayA -TechnologyR -PlaygroundA -CafeteriaA -Playground

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S - Pod
  2. A - Hallway
  3. S - Classroom
  4. O - Technology
  5. S - Playground
  6. A - Pod
  7. O - Pod
  8. A - Restroom
  9. A - Classroom
  10. S - Hallway
  11. R - Pod
  12. O - Restroom
  13. O - Classroom
  14. R - Library
  15. S - Cafeteria
  16. R - Cafeteria
  17. O - Playground
  18. A - Office
  19. R - Hallway
  20. O - Cafeteria
  21. R - Classroom
  22. R - Office
  23. S - Technology
  24. R - Technology
  25. S - Office
  26. O - Library
  27. S - Restroom
  28. R - Restroom
  29. O - Office
  30. A - Library
  31. S - Library
  32. O - Hallway
  33. A - Technology
  34. R - Playground
  35. A - Cafeteria
  36. A - Playground