S -PodR -HallwayA -HallwayA -PlaygroundR -PodS -PlaygroundA -ClassroomR -OfficeA -OfficeR -ClassroomA -LibraryS -OfficeO -ClassroomO -PlaygroundS -ClassroomA -TechnologyO -CafeteriaR -CafeteriaR -RestroomS -CafeteriaS -LibraryO -LibraryA -PodO -RestroomO -PodR -PlaygroundA -RestroomO -OfficeS -RestroomO -HallwayA -CafeteriaR -LibraryO -TechnologyR -TechnologyS -HallwayS -TechnologyS -PodR -HallwayA -HallwayA -PlaygroundR -PodS -PlaygroundA -ClassroomR -OfficeA -OfficeR -ClassroomA -LibraryS -OfficeO -ClassroomO -PlaygroundS -ClassroomA -TechnologyO -CafeteriaR -CafeteriaR -RestroomS -CafeteriaS -LibraryO -LibraryA -PodO -RestroomO -PodR -PlaygroundA -RestroomO -OfficeS -RestroomO -HallwayA -CafeteriaR -LibraryO -TechnologyR -TechnologyS -HallwayS -Technology

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S - Pod
  2. R - Hallway
  3. A - Hallway
  4. A - Playground
  5. R - Pod
  6. S - Playground
  7. A - Classroom
  8. R - Office
  9. A - Office
  10. R - Classroom
  11. A - Library
  12. S - Office
  13. O - Classroom
  14. O - Playground
  15. S - Classroom
  16. A - Technology
  17. O - Cafeteria
  18. R - Cafeteria
  19. R - Restroom
  20. S - Cafeteria
  21. S - Library
  22. O - Library
  23. A - Pod
  24. O - Restroom
  25. O - Pod
  26. R - Playground
  27. A - Restroom
  28. O - Office
  29. S - Restroom
  30. O - Hallway
  31. A - Cafeteria
  32. R - Library
  33. O - Technology
  34. R - Technology
  35. S - Hallway
  36. S - Technology