S -LibraryA -PodO -CafeteriaR -OfficeO -PlaygroundA -PlaygroundA -HallwayS -PodO -OfficeS -PlaygroundR -HallwayR -ClassroomA -OfficeO -TechnologyR -LibraryR -PodS -RestroomO -PodS -ClassroomA -TechnologyR -TechnologyA -RestroomS -HallwayR -PlaygroundO -ClassroomS -OfficeA -ClassroomR -CafeteriaO -HallwayA -CafeteriaS -TechnologyO -LibraryA -LibraryO -RestroomS -CafeteriaR -RestroomS -LibraryA -PodO -CafeteriaR -OfficeO -PlaygroundA -PlaygroundA -HallwayS -PodO -OfficeS -PlaygroundR -HallwayR -ClassroomA -OfficeO -TechnologyR -LibraryR -PodS -RestroomO -PodS -ClassroomA -TechnologyR -TechnologyA -RestroomS -HallwayR -PlaygroundO -ClassroomS -OfficeA -ClassroomR -CafeteriaO -HallwayA -CafeteriaS -TechnologyO -LibraryA -LibraryO -RestroomS -CafeteriaR -Restroom

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S - Library
  2. A - Pod
  3. O - Cafeteria
  4. R - Office
  5. O - Playground
  6. A - Playground
  7. A - Hallway
  8. S - Pod
  9. O - Office
  10. S - Playground
  11. R - Hallway
  12. R - Classroom
  13. A - Office
  14. O - Technology
  15. R - Library
  16. R - Pod
  17. S - Restroom
  18. O - Pod
  19. S - Classroom
  20. A - Technology
  21. R - Technology
  22. A - Restroom
  23. S - Hallway
  24. R - Playground
  25. O - Classroom
  26. S - Office
  27. A - Classroom
  28. R - Cafeteria
  29. O - Hallway
  30. A - Cafeteria
  31. S - Technology
  32. O - Library
  33. A - Library
  34. O - Restroom
  35. S - Cafeteria
  36. R - Restroom