S -PlaygroundR -ClassroomO -HallwayA -RestroomA -TechnologyO -TechnologyO -LibraryS -CafeteriaO -OfficeS -PodS -RestroomS -OfficeR -PlaygroundR -TechnologyA -CafeteriaA -HallwayS -HallwayR -RestroomO -CafeteriaA -ClassroomR -HallwayR -LibraryS -TechnologyO -RestroomA -OfficeA -LibraryO -PlaygroundR -OfficeO -PodS -LibraryO -ClassroomR -CafeteriaS -ClassroomA -PlaygroundR -PodA -PodS -PlaygroundR -ClassroomO -HallwayA -RestroomA -TechnologyO -TechnologyO -LibraryS -CafeteriaO -OfficeS -PodS -RestroomS -OfficeR -PlaygroundR -TechnologyA -CafeteriaA -HallwayS -HallwayR -RestroomO -CafeteriaA -ClassroomR -HallwayR -LibraryS -TechnologyO -RestroomA -OfficeA -LibraryO -PlaygroundR -OfficeO -PodS -LibraryO -ClassroomR -CafeteriaS -ClassroomA -PlaygroundR -PodA -Pod

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. S - Playground
  2. R - Classroom
  3. O - Hallway
  4. A - Restroom
  5. A - Technology
  6. O - Technology
  7. O - Library
  8. S - Cafeteria
  9. O - Office
  10. S - Pod
  11. S - Restroom
  12. S - Office
  13. R - Playground
  14. R - Technology
  15. A - Cafeteria
  16. A - Hallway
  17. S - Hallway
  18. R - Restroom
  19. O - Cafeteria
  20. A - Classroom
  21. R - Hallway
  22. R - Library
  23. S - Technology
  24. O - Restroom
  25. A - Office
  26. A - Library
  27. O - Playground
  28. R - Office
  29. O - Pod
  30. S - Library
  31. O - Classroom
  32. R - Cafeteria
  33. S - Classroom
  34. A - Playground
  35. R - Pod
  36. A - Pod