O -LibraryR -CafeteriaR -RestroomR -TechnologyA -HallwayS -PlaygroundA -LibraryA -TechnologyS -CafeteriaO -ClassroomR -PlaygroundO -HallwayR -LibraryA -RestroomS -TechnologyR -HallwayO -RestroomA -PlaygroundS -ClassroomO -CafeteriaA -PodO -PlaygroundS -OfficeR -ClassroomA -CafeteriaR -PodS -RestroomO -PodO -OfficeS -LibraryO -TechnologyR -OfficeA -ClassroomS -HallwayS -PodA -OfficeO -LibraryR -CafeteriaR -RestroomR -TechnologyA -HallwayS -PlaygroundA -LibraryA -TechnologyS -CafeteriaO -ClassroomR -PlaygroundO -HallwayR -LibraryA -RestroomS -TechnologyR -HallwayO -RestroomA -PlaygroundS -ClassroomO -CafeteriaA -PodO -PlaygroundS -OfficeR -ClassroomA -CafeteriaR -PodS -RestroomO -PodO -OfficeS -LibraryO -TechnologyR -OfficeA -ClassroomS -HallwayS -PodA -Office

Spring Creek S.O.A.R. Matrix - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. O - Library
  2. R - Cafeteria
  3. R - Restroom
  4. R - Technology
  5. A - Hallway
  6. S - Playground
  7. A - Library
  8. A - Technology
  9. S - Cafeteria
  10. O - Classroom
  11. R - Playground
  12. O - Hallway
  13. R - Library
  14. A - Restroom
  15. S - Technology
  16. R - Hallway
  17. O - Restroom
  18. A - Playground
  19. S - Classroom
  20. O - Cafeteria
  21. A - Pod
  22. O - Playground
  23. S - Office
  24. R - Classroom
  25. A - Cafeteria
  26. R - Pod
  27. S - Restroom
  28. O - Pod
  29. O - Office
  30. S - Library
  31. O - Technology
  32. R - Office
  33. A - Classroom
  34. S - Hallway
  35. S - Pod
  36. A - Office