Main Idea Exposition Mood Context Clues Dialogue Metaphor Audience Genre Conclude Foreshadowing Summary Evidence Conflict Point of View Tone Contrast Characterization Climax Falling Action Perspective Sequence Symbolism Textual Evidence Setting Plot Imagery Literal Meaning Theme Simile Analyze Narrator Supporting Detail Compare Structure Inference Figurative Language Develop Rising Action Resolution Stanza Main Idea Exposition Mood Context Clues Dialogue Metaphor Audience Genre Conclude Foreshadowing Summary Evidence Conflict Point of View Tone Contrast Characterization Climax Falling Action Perspective Sequence Symbolism Textual Evidence Setting Plot Imagery Literal Meaning Theme Simile Analyze Narrator Supporting Detail Compare Structure Inference Figurative Language Develop Rising Action Resolution Stanza
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Main Idea
Exposition
Mood
Context Clues
Dialogue
Metaphor
Audience
Genre
Conclude
Foreshadowing
Summary
Evidence
Conflict
Point of View
Tone
Contrast
Characterization
Climax
Falling Action
Perspective
Sequence
Symbolism
Textual Evidence
Setting
Plot
Imagery
Literal Meaning
Theme
Simile
Analyze
Narrator
Supporting Detail
Compare
Structure
Inference
Figurative Language
Develop
Rising Action
Resolution
Stanza