DialogueMainIdeaContrastSettingContextCluesFallingActionInferenceSequenceFigurativeLanguageConflictTextualEvidenceExpositionSimileSymbolismStanzaClimaxMetaphorThemeLiteralMeaningDevelopAnalyzeSupportingDetailPointof ViewResolutionPlotForeshadowingAudienceMoodEvidenceRisingActionConcludeCompareNarratorImageryCharacterizationSummaryToneGenreDialogueMainIdeaContrastSettingContextCluesFallingActionInferenceSequenceFigurativeLanguageConflictTextualEvidenceExpositionSimileSymbolismStanzaClimaxMetaphorThemeLiteralMeaningDevelopAnalyzeSupportingDetailPointof ViewResolutionPlotForeshadowingAudienceMoodEvidenceRisingActionConcludeCompareNarratorImageryCharacterizationSummaryToneGenre

Reading Benchmark 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dialogue
  2. Main Idea
  3. Contrast
  4. Setting
  5. Context Clues
  6. Falling Action
  7. Inference
  8. Sequence
  9. Figurative Language
  10. Conflict
  11. Textual Evidence
  12. Exposition
  13. Simile
  14. Symbolism
  15. Stanza
  16. Climax
  17. Metaphor
  18. Theme
  19. Literal Meaning
  20. Develop
  21. Analyze
  22. Supporting Detail
  23. Point of View
  24. Resolution
  25. Plot
  26. Foreshadowing
  27. Audience
  28. Mood
  29. Evidence
  30. Rising Action
  31. Conclude
  32. Compare
  33. Narrator
  34. Imagery
  35. Characterization
  36. Summary
  37. Tone
  38. Genre