ContextCluesNarratorInferenceAnalyzeSettingTextualEvidenceConcludeClimaxGenreDevelopThemeMainIdeaDialogueAudienceSequenceFigurativeLanguageLiteralMeaningSymbolismResolutionSimilePlotContrastCharacterizationSupportingDetailRisingActionEvidenceExpositionCompareStanzaImageryForeshadowingToneConflictMoodFallingActionSummaryMetaphorPointof ViewContextCluesNarratorInferenceAnalyzeSettingTextualEvidenceConcludeClimaxGenreDevelopThemeMainIdeaDialogueAudienceSequenceFigurativeLanguageLiteralMeaningSymbolismResolutionSimilePlotContrastCharacterizationSupportingDetailRisingActionEvidenceExpositionCompareStanzaImageryForeshadowingToneConflictMoodFallingActionSummaryMetaphorPointof View

Reading Benchmark 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. Context Clues
  2. Narrator
  3. Inference
  4. Analyze
  5. Setting
  6. Textual Evidence
  7. Conclude
  8. Climax
  9. Genre
  10. Develop
  11. Theme
  12. Main Idea
  13. Dialogue
  14. Audience
  15. Sequence
  16. Figurative Language
  17. Literal Meaning
  18. Symbolism
  19. Resolution
  20. Simile
  21. Plot
  22. Contrast
  23. Characterization
  24. Supporting Detail
  25. Rising Action
  26. Evidence
  27. Exposition
  28. Compare
  29. Stanza
  30. Imagery
  31. Foreshadowing
  32. Tone
  33. Conflict
  34. Mood
  35. Falling Action
  36. Summary
  37. Metaphor
  38. Point of View