ExpositionSequenceResolutionMainIdeaStanzaDevelopFallingActionAudiencePlotSupportingDetailContextCluesCharacterizationSimileInferencePointof ViewNarratorRisingActionMetaphorLiteralMeaningThemeFigurativeLanguageEvidenceToneClimaxTextualEvidenceGenreMoodDialogueContrastSettingImageryConflictSummaryConcludeCompareForeshadowingAnalyzeSymbolismExpositionSequenceResolutionMainIdeaStanzaDevelopFallingActionAudiencePlotSupportingDetailContextCluesCharacterizationSimileInferencePointof ViewNarratorRisingActionMetaphorLiteralMeaningThemeFigurativeLanguageEvidenceToneClimaxTextualEvidenceGenreMoodDialogueContrastSettingImageryConflictSummaryConcludeCompareForeshadowingAnalyzeSymbolism

Reading Benchmark 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exposition
  2. Sequence
  3. Resolution
  4. Main Idea
  5. Stanza
  6. Develop
  7. Falling Action
  8. Audience
  9. Plot
  10. Supporting Detail
  11. Context Clues
  12. Characterization
  13. Simile
  14. Inference
  15. Point of View
  16. Narrator
  17. Rising Action
  18. Metaphor
  19. Literal Meaning
  20. Theme
  21. Figurative Language
  22. Evidence
  23. Tone
  24. Climax
  25. Textual Evidence
  26. Genre
  27. Mood
  28. Dialogue
  29. Contrast
  30. Setting
  31. Imagery
  32. Conflict
  33. Summary
  34. Conclude
  35. Compare
  36. Foreshadowing
  37. Analyze
  38. Symbolism