Exposition Sequence Resolution Main Idea Stanza Develop Falling Action Audience Plot Supporting Detail Context Clues Characterization Simile Inference Point of View Narrator Rising Action Metaphor Literal Meaning Theme Figurative Language Evidence Tone Climax Textual Evidence Genre Mood Dialogue Contrast Setting Imagery Conflict Summary Conclude Compare Foreshadowing Analyze Symbolism Exposition Sequence Resolution Main Idea Stanza Develop Falling Action Audience Plot Supporting Detail Context Clues Characterization Simile Inference Point of View Narrator Rising Action Metaphor Literal Meaning Theme Figurative Language Evidence Tone Climax Textual Evidence Genre Mood Dialogue Contrast Setting Imagery Conflict Summary Conclude Compare Foreshadowing Analyze Symbolism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exposition
Sequence
Resolution
Main Idea
Stanza
Develop
Falling Action
Audience
Plot
Supporting Detail
Context Clues
Characterization
Simile
Inference
Point of View
Narrator
Rising Action
Metaphor
Literal Meaning
Theme
Figurative Language
Evidence
Tone
Climax
Textual Evidence
Genre
Mood
Dialogue
Contrast
Setting
Imagery
Conflict
Summary
Conclude
Compare
Foreshadowing
Analyze
Symbolism