MainIdeaDevelopSettingContrastTextualEvidenceClimaxSequenceCompareImageryAudienceSimileForeshadowingToneFallingActionSummaryExpositionFigurativeLanguageMoodSupportingDetailMetaphorEvidencePlotPointof ViewGenreCharacterizationDialogueInferenceContextCluesStanzaConflictResolutionRisingActionLiteralMeaningThemeSymbolismNarratorConcludeAnalyzeMainIdeaDevelopSettingContrastTextualEvidenceClimaxSequenceCompareImageryAudienceSimileForeshadowingToneFallingActionSummaryExpositionFigurativeLanguageMoodSupportingDetailMetaphorEvidencePlotPointof ViewGenreCharacterizationDialogueInferenceContextCluesStanzaConflictResolutionRisingActionLiteralMeaningThemeSymbolismNarratorConcludeAnalyze

Reading Benchmark 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main Idea
  2. Develop
  3. Setting
  4. Contrast
  5. Textual Evidence
  6. Climax
  7. Sequence
  8. Compare
  9. Imagery
  10. Audience
  11. Simile
  12. Foreshadowing
  13. Tone
  14. Falling Action
  15. Summary
  16. Exposition
  17. Figurative Language
  18. Mood
  19. Supporting Detail
  20. Metaphor
  21. Evidence
  22. Plot
  23. Point of View
  24. Genre
  25. Characterization
  26. Dialogue
  27. Inference
  28. Context Clues
  29. Stanza
  30. Conflict
  31. Resolution
  32. Rising Action
  33. Literal Meaning
  34. Theme
  35. Symbolism
  36. Narrator
  37. Conclude
  38. Analyze