FallingActionMetaphorSettingCharacterizationDialogueSupportingDetailConcludeLiteralMeaningEvidenceExpositionSimileFigurativeLanguageAnalyzeStanzaMoodSummaryAudienceContextCluesDevelopSymbolismTextualEvidenceForeshadowingInferenceThemeGenreCompareSequenceToneContrastResolutionClimaxRisingActionMainIdeaConflictNarratorPointof ViewImageryPlotFallingActionMetaphorSettingCharacterizationDialogueSupportingDetailConcludeLiteralMeaningEvidenceExpositionSimileFigurativeLanguageAnalyzeStanzaMoodSummaryAudienceContextCluesDevelopSymbolismTextualEvidenceForeshadowingInferenceThemeGenreCompareSequenceToneContrastResolutionClimaxRisingActionMainIdeaConflictNarratorPointof ViewImageryPlot

Reading Benchmark 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling Action
  2. Metaphor
  3. Setting
  4. Characterization
  5. Dialogue
  6. Supporting Detail
  7. Conclude
  8. Literal Meaning
  9. Evidence
  10. Exposition
  11. Simile
  12. Figurative Language
  13. Analyze
  14. Stanza
  15. Mood
  16. Summary
  17. Audience
  18. Context Clues
  19. Develop
  20. Symbolism
  21. Textual Evidence
  22. Foreshadowing
  23. Inference
  24. Theme
  25. Genre
  26. Compare
  27. Sequence
  28. Tone
  29. Contrast
  30. Resolution
  31. Climax
  32. Rising Action
  33. Main Idea
  34. Conflict
  35. Narrator
  36. Point of View
  37. Imagery
  38. Plot