Main Idea Develop Setting Contrast Textual Evidence Climax Sequence Compare Imagery Audience Simile Foreshadowing Tone Falling Action Summary Exposition Figurative Language Mood Supporting Detail Metaphor Evidence Plot Point of View Genre Characterization Dialogue Inference Context Clues Stanza Conflict Resolution Rising Action Literal Meaning Theme Symbolism Narrator Conclude Analyze Main Idea Develop Setting Contrast Textual Evidence Climax Sequence Compare Imagery Audience Simile Foreshadowing Tone Falling Action Summary Exposition Figurative Language Mood Supporting Detail Metaphor Evidence Plot Point of View Genre Characterization Dialogue Inference Context Clues Stanza Conflict Resolution Rising Action Literal Meaning Theme Symbolism Narrator Conclude Analyze
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Main Idea
Develop
Setting
Contrast
Textual Evidence
Climax
Sequence
Compare
Imagery
Audience
Simile
Foreshadowing
Tone
Falling Action
Summary
Exposition
Figurative Language
Mood
Supporting Detail
Metaphor
Evidence
Plot
Point of View
Genre
Characterization
Dialogue
Inference
Context Clues
Stanza
Conflict
Resolution
Rising Action
Literal Meaning
Theme
Symbolism
Narrator
Conclude
Analyze