Falling Action Metaphor Setting Characterization Dialogue Supporting Detail Conclude Literal Meaning Evidence Exposition Simile Figurative Language Analyze Stanza Mood Summary Audience Context Clues Develop Symbolism Textual Evidence Foreshadowing Inference Theme Genre Compare Sequence Tone Contrast Resolution Climax Rising Action Main Idea Conflict Narrator Point of View Imagery Plot Falling Action Metaphor Setting Characterization Dialogue Supporting Detail Conclude Literal Meaning Evidence Exposition Simile Figurative Language Analyze Stanza Mood Summary Audience Context Clues Develop Symbolism Textual Evidence Foreshadowing Inference Theme Genre Compare Sequence Tone Contrast Resolution Climax Rising Action Main Idea Conflict Narrator Point of View Imagery Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling Action
Metaphor
Setting
Characterization
Dialogue
Supporting Detail
Conclude
Literal Meaning
Evidence
Exposition
Simile
Figurative Language
Analyze
Stanza
Mood
Summary
Audience
Context Clues
Develop
Symbolism
Textual Evidence
Foreshadowing
Inference
Theme
Genre
Compare
Sequence
Tone
Contrast
Resolution
Climax
Rising Action
Main Idea
Conflict
Narrator
Point of View
Imagery
Plot