MainIdeaForeshadowingStanzaFallingActionToneSummaryExpositionSymbolismLiteralMeaningConcludeCharacterizationFigurativeLanguageAudienceSimileSequenceSettingPlotEvidenceResolutionContextCluesMoodClimaxTextualEvidenceThemeRisingActionAnalyzeDialogueNarratorContrastImageryGenreDevelopPointof ViewInferenceConflictMetaphorSupportingDetailCompareMainIdeaForeshadowingStanzaFallingActionToneSummaryExpositionSymbolismLiteralMeaningConcludeCharacterizationFigurativeLanguageAudienceSimileSequenceSettingPlotEvidenceResolutionContextCluesMoodClimaxTextualEvidenceThemeRisingActionAnalyzeDialogueNarratorContrastImageryGenreDevelopPointof ViewInferenceConflictMetaphorSupportingDetailCompare

Reading Benchmark 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
  1. Main Idea
  2. Foreshadowing
  3. Stanza
  4. Falling Action
  5. Tone
  6. Summary
  7. Exposition
  8. Symbolism
  9. Literal Meaning
  10. Conclude
  11. Characterization
  12. Figurative Language
  13. Audience
  14. Simile
  15. Sequence
  16. Setting
  17. Plot
  18. Evidence
  19. Resolution
  20. Context Clues
  21. Mood
  22. Climax
  23. Textual Evidence
  24. Theme
  25. Rising Action
  26. Analyze
  27. Dialogue
  28. Narrator
  29. Contrast
  30. Imagery
  31. Genre
  32. Develop
  33. Point of View
  34. Inference
  35. Conflict
  36. Metaphor
  37. Supporting Detail
  38. Compare