Point of View Sequence Characterization Resolution Theme Supporting Detail Setting Genre Narrator Main Idea Tone Falling Action Foreshadowing Evidence Climax Summary Contrast Rising Action Plot Compare Mood Literal Meaning Exposition Inference Audience Dialogue Textual Evidence Imagery Conflict Symbolism Context Clues Stanza Analyze Develop Metaphor Simile Conclude Figurative Language Point of View Sequence Characterization Resolution Theme Supporting Detail Setting Genre Narrator Main Idea Tone Falling Action Foreshadowing Evidence Climax Summary Contrast Rising Action Plot Compare Mood Literal Meaning Exposition Inference Audience Dialogue Textual Evidence Imagery Conflict Symbolism Context Clues Stanza Analyze Develop Metaphor Simile Conclude Figurative Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Point of View
Sequence
Characterization
Resolution
Theme
Supporting Detail
Setting
Genre
Narrator
Main Idea
Tone
Falling Action
Foreshadowing
Evidence
Climax
Summary
Contrast
Rising Action
Plot
Compare
Mood
Literal Meaning
Exposition
Inference
Audience
Dialogue
Textual Evidence
Imagery
Conflict
Symbolism
Context Clues
Stanza
Analyze
Develop
Metaphor
Simile
Conclude
Figurative Language