Main Idea Foreshadowing Stanza Falling Action Tone Summary Exposition Symbolism Literal Meaning Conclude Characterization Figurative Language Audience Simile Sequence Setting Plot Evidence Resolution Context Clues Mood Climax Textual Evidence Theme Rising Action Analyze Dialogue Narrator Contrast Imagery Genre Develop Point of View Inference Conflict Metaphor Supporting Detail Compare Main Idea Foreshadowing Stanza Falling Action Tone Summary Exposition Symbolism Literal Meaning Conclude Characterization Figurative Language Audience Simile Sequence Setting Plot Evidence Resolution Context Clues Mood Climax Textual Evidence Theme Rising Action Analyze Dialogue Narrator Contrast Imagery Genre Develop Point of View Inference Conflict Metaphor Supporting Detail Compare
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Main Idea
Foreshadowing
Stanza
Falling Action
Tone
Summary
Exposition
Symbolism
Literal Meaning
Conclude
Characterization
Figurative Language
Audience
Simile
Sequence
Setting
Plot
Evidence
Resolution
Context Clues
Mood
Climax
Textual Evidence
Theme
Rising Action
Analyze
Dialogue
Narrator
Contrast
Imagery
Genre
Develop
Point of View
Inference
Conflict
Metaphor
Supporting Detail
Compare