Context Clues Narrator Inference Analyze Setting Textual Evidence Conclude Climax Genre Develop Theme Main Idea Dialogue Audience Sequence Figurative Language Literal Meaning Symbolism Resolution Simile Plot Contrast Characterization Supporting Detail Rising Action Evidence Exposition Compare Stanza Imagery Foreshadowing Tone Conflict Mood Falling Action Summary Metaphor Point of View Context Clues Narrator Inference Analyze Setting Textual Evidence Conclude Climax Genre Develop Theme Main Idea Dialogue Audience Sequence Figurative Language Literal Meaning Symbolism Resolution Simile Plot Contrast Characterization Supporting Detail Rising Action Evidence Exposition Compare Stanza Imagery Foreshadowing Tone Conflict Mood Falling Action Summary Metaphor Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Context Clues
Narrator
Inference
Analyze
Setting
Textual Evidence
Conclude
Climax
Genre
Develop
Theme
Main Idea
Dialogue
Audience
Sequence
Figurative Language
Literal Meaning
Symbolism
Resolution
Simile
Plot
Contrast
Characterization
Supporting Detail
Rising Action
Evidence
Exposition
Compare
Stanza
Imagery
Foreshadowing
Tone
Conflict
Mood
Falling Action
Summary
Metaphor
Point of View