Yoshida makesoctopus sighoutside ofpochita’smouth16pagesMreeguydiesMostlyActionbasedchapterFumikodoessomethingsuspicious1doublespreadPochitauseschainsawchainsAging shows newpower/applicationof powerAsa sealiftknowledgecomesinto playChapterstarts withpochita vsagingMree guyescapeswith themPochitadisappearswhen theyreturnYoshidadoesn’t turnon themuponescapingYoshida isoctopusdevilDenjireturnsas CSMCliffhangerwith thegangescapingOctopusteleportsthem outMimickoctopusNobreakYorutakesbackcontrolAging givesup whenblack CSMdisappearsAsa is thekey thebeatingagingFumikonoticesYoshida“Octopusjar/pot”Yoshida makesoctopus sighoutside ofpochita’smouth16pagesMreeguydiesMostlyActionbasedchapterFumikodoessomethingsuspicious1doublespreadPochitauseschainsawchainsAging shows newpower/applicationof powerAsa sealiftknowledgecomesinto playChapterstarts withpochita vsagingMree guyescapeswith themPochitadisappearswhen theyreturnYoshidadoesn’t turnon themuponescapingYoshida isoctopusdevilDenjireturnsas CSMCliffhangerwith thegangescapingOctopusteleportsthem outMimickoctopusNobreakYorutakesbackcontrolAging givesup whenblack CSMdisappearsAsa is thekey thebeatingagingFumikonoticesYoshida“Octopusjar/pot”

Chainsawman 189 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yoshida makes octopus sigh outside of pochita’s mouth
  2. 16 pages
  3. Mree guy dies
  4. Mostly Action based chapter
  5. Fumiko does something suspicious
  6. 1 double spread
  7. Pochita uses chainsaw chains
  8. Aging shows new power/application of power
  9. Asa sealift knowledge comes into play
  10. Chapter starts with pochita vs aging
  11. Mree guy escapes with them
  12. Pochita disappears when they return
  13. Yoshida doesn’t turn on them upon escaping
  14. Yoshida is octopus devil
  15. Denji returns as CSM
  16. Cliffhanger with the gang escaping
  17. Octopus teleports them out
  18. Mimick octopus
  19. No break
  20. Yoru takes back control
  21. Aging gives up when black CSM disappears
  22. Asa is the key the beating aging
  23. Fumiko notices Yoshida
  24. “Octopus jar/pot”