Yoshida makesoctopus sighoutside ofpochita’smouthNobreakMostlyActionbasedchapterMimickoctopusOctopusteleportsthem outCliffhangerwith thegangescapingAging shows newpower/applicationof powerYoshida isoctopusdevilAsa sealiftknowledgecomesinto play16pagesChapterstarts withpochita vsagingYoshidadoesn’t turnon themuponescapingDenjireturnsas CSM1doublespreadPochitauseschainsawchainsFumikonoticesYoshidaAging givesup whenblack CSMdisappearsYorutakesbackcontrolMree guyescapeswith them“Octopusjar/pot”Asa is thekey thebeatingagingPochitadisappearswhen theyreturnFumikodoessomethingsuspiciousMreeguydiesYoshida makesoctopus sighoutside ofpochita’smouthNobreakMostlyActionbasedchapterMimickoctopusOctopusteleportsthem outCliffhangerwith thegangescapingAging shows newpower/applicationof powerYoshida isoctopusdevilAsa sealiftknowledgecomesinto play16pagesChapterstarts withpochita vsagingYoshidadoesn’t turnon themuponescapingDenjireturnsas CSM1doublespreadPochitauseschainsawchainsFumikonoticesYoshidaAging givesup whenblack CSMdisappearsYorutakesbackcontrolMree guyescapeswith them“Octopusjar/pot”Asa is thekey thebeatingagingPochitadisappearswhen theyreturnFumikodoessomethingsuspiciousMreeguydies

Chainsawman 189 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yoshida makes octopus sigh outside of pochita’s mouth
  2. No break
  3. Mostly Action based chapter
  4. Mimick octopus
  5. Octopus teleports them out
  6. Cliffhanger with the gang escaping
  7. Aging shows new power/application of power
  8. Yoshida is octopus devil
  9. Asa sealift knowledge comes into play
  10. 16 pages
  11. Chapter starts with pochita vs aging
  12. Yoshida doesn’t turn on them upon escaping
  13. Denji returns as CSM
  14. 1 double spread
  15. Pochita uses chainsaw chains
  16. Fumiko notices Yoshida
  17. Aging gives up when black CSM disappears
  18. Yoru takes back control
  19. Mree guy escapes with them
  20. “Octopus jar/pot”
  21. Asa is the key the beating aging
  22. Pochita disappears when they return
  23. Fumiko does something suspicious
  24. Mree guy dies