FumikonoticesYoshida“Octopusjar/pot”Chapterstarts withpochita vsagingMreeguydiesYoshidadoesn’t turnon themuponescapingFumikodoessomethingsuspicious16pagesYoshida isoctopusdevilYoshida makesoctopus sighoutside ofpochita’smouthMree guyescapeswith themYorutakesbackcontrol1doublespreadAging givesup whenblack CSMdisappearsMostlyActionbasedchapterPochitadisappearswhen theyreturnMimickoctopusAging shows newpower/applicationof powerCliffhangerwith thegangescapingOctopusteleportsthem outNobreakPochitauseschainsawchainsAsa is thekey thebeatingagingDenjireturnsas CSMAsa sealiftknowledgecomesinto playFumikonoticesYoshida“Octopusjar/pot”Chapterstarts withpochita vsagingMreeguydiesYoshidadoesn’t turnon themuponescapingFumikodoessomethingsuspicious16pagesYoshida isoctopusdevilYoshida makesoctopus sighoutside ofpochita’smouthMree guyescapeswith themYorutakesbackcontrol1doublespreadAging givesup whenblack CSMdisappearsMostlyActionbasedchapterPochitadisappearswhen theyreturnMimickoctopusAging shows newpower/applicationof powerCliffhangerwith thegangescapingOctopusteleportsthem outNobreakPochitauseschainsawchainsAsa is thekey thebeatingagingDenjireturnsas CSMAsa sealiftknowledgecomesinto play

Chainsawman 189 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fumiko notices Yoshida
  2. “Octopus jar/pot”
  3. Chapter starts with pochita vs aging
  4. Mree guy dies
  5. Yoshida doesn’t turn on them upon escaping
  6. Fumiko does something suspicious
  7. 16 pages
  8. Yoshida is octopus devil
  9. Yoshida makes octopus sigh outside of pochita’s mouth
  10. Mree guy escapes with them
  11. Yoru takes back control
  12. 1 double spread
  13. Aging gives up when black CSM disappears
  14. Mostly Action based chapter
  15. Pochita disappears when they return
  16. Mimick octopus
  17. Aging shows new power/application of power
  18. Cliffhanger with the gang escaping
  19. Octopus teleports them out
  20. No break
  21. Pochita uses chainsaw chains
  22. Asa is the key the beating aging
  23. Denji returns as CSM
  24. Asa sealift knowledge comes into play