Yoshida isoctopusdevilYorutakesbackcontrolAsa is thekey thebeatingagingYoshida makesoctopus sighoutside ofpochita’smouthDenjireturnsas CSMPochitauseschainsawchains1doublespreadChapterstarts withpochita vsaging16pagesAging shows newpower/applicationof powerAging givesup whenblack CSMdisappearsMree guyescapeswith them“Octopusjar/pot”FumikonoticesYoshidaCliffhangerwith thegangescapingNobreakAsa sealiftknowledgecomesinto playMimickoctopusPochitadisappearswhen theyreturnOctopusteleportsthem outMostlyActionbasedchapterYoshidadoesn’t turnon themuponescapingFumikodoessomethingsuspiciousMreeguydiesYoshida isoctopusdevilYorutakesbackcontrolAsa is thekey thebeatingagingYoshida makesoctopus sighoutside ofpochita’smouthDenjireturnsas CSMPochitauseschainsawchains1doublespreadChapterstarts withpochita vsaging16pagesAging shows newpower/applicationof powerAging givesup whenblack CSMdisappearsMree guyescapeswith them“Octopusjar/pot”FumikonoticesYoshidaCliffhangerwith thegangescapingNobreakAsa sealiftknowledgecomesinto playMimickoctopusPochitadisappearswhen theyreturnOctopusteleportsthem outMostlyActionbasedchapterYoshidadoesn’t turnon themuponescapingFumikodoessomethingsuspiciousMreeguydies

Chainsawman 189 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yoshida is octopus devil
  2. Yoru takes back control
  3. Asa is the key the beating aging
  4. Yoshida makes octopus sigh outside of pochita’s mouth
  5. Denji returns as CSM
  6. Pochita uses chainsaw chains
  7. 1 double spread
  8. Chapter starts with pochita vs aging
  9. 16 pages
  10. Aging shows new power/application of power
  11. Aging gives up when black CSM disappears
  12. Mree guy escapes with them
  13. “Octopus jar/pot”
  14. Fumiko notices Yoshida
  15. Cliffhanger with the gang escaping
  16. No break
  17. Asa sealift knowledge comes into play
  18. Mimick octopus
  19. Pochita disappears when they return
  20. Octopus teleports them out
  21. Mostly Action based chapter
  22. Yoshida doesn’t turn on them upon escaping
  23. Fumiko does something suspicious
  24. Mree guy dies