FumikonoticesYoshida16pages“Octopusjar/pot”MimickoctopusYoshida makesoctopus sighoutside ofpochita’smouthCliffhangerwith thegangescapingYoshidadoesn’t turnon themuponescapingMreeguydiesChapterstarts withpochita vsagingNobreakDenjireturnsas CSMPochitadisappearswhen theyreturnMostlyActionbasedchapterAging givesup whenblack CSMdisappearsAsa sealiftknowledgecomesinto play1doublespreadOctopusteleportsthem outFumikodoessomethingsuspiciousYoshida isoctopusdevilAsa is thekey thebeatingagingMree guyescapeswith themAging shows newpower/applicationof powerYorutakesbackcontrolPochitauseschainsawchainsFumikonoticesYoshida16pages“Octopusjar/pot”MimickoctopusYoshida makesoctopus sighoutside ofpochita’smouthCliffhangerwith thegangescapingYoshidadoesn’t turnon themuponescapingMreeguydiesChapterstarts withpochita vsagingNobreakDenjireturnsas CSMPochitadisappearswhen theyreturnMostlyActionbasedchapterAging givesup whenblack CSMdisappearsAsa sealiftknowledgecomesinto play1doublespreadOctopusteleportsthem outFumikodoessomethingsuspiciousYoshida isoctopusdevilAsa is thekey thebeatingagingMree guyescapeswith themAging shows newpower/applicationof powerYorutakesbackcontrolPochitauseschainsawchains

Chainsawman 189 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fumiko notices Yoshida
  2. 16 pages
  3. “Octopus jar/pot”
  4. Mimick octopus
  5. Yoshida makes octopus sigh outside of pochita’s mouth
  6. Cliffhanger with the gang escaping
  7. Yoshida doesn’t turn on them upon escaping
  8. Mree guy dies
  9. Chapter starts with pochita vs aging
  10. No break
  11. Denji returns as CSM
  12. Pochita disappears when they return
  13. Mostly Action based chapter
  14. Aging gives up when black CSM disappears
  15. Asa sealift knowledge comes into play
  16. 1 double spread
  17. Octopus teleports them out
  18. Fumiko does something suspicious
  19. Yoshida is octopus devil
  20. Asa is the key the beating aging
  21. Mree guy escapes with them
  22. Aging shows new power/application of power
  23. Yoru takes back control
  24. Pochita uses chainsaw chains