GardenShaftLot 5GoldenEggSomethingdescribed as"old", "reallyold", or "veryold"ChappellVaultTopPocketFindHightraceevidenceSwampInSituWoodDiscoveredBabyBlobBillyDigsThePieShockedhead-turnor stare"Somethingof greatvalue"Nolan'sCrossSomethingput in aZiploc bagStoneRoadJackgetsexcitedOff-setChamber"AHA"MomentCON-structEyesandBootsSirWilliamPhipsGardenShaftLot 5GoldenEggSomethingdescribed as"old", "reallyold", or "veryold"ChappellVaultTopPocketFindHightraceevidenceSwampInSituWoodDiscoveredBabyBlobBillyDigsThePieShockedhead-turnor stare"Somethingof greatvalue"Nolan'sCrossSomethingput in aZiploc bagStoneRoadJackgetsexcitedOff-setChamber"AHA"MomentCON-structEyesandBootsSirWilliamPhips

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
I
4
G
5
I
6
I
7
O
8
B
9
N
10
G
11
G
12
G
13
B
14
N
15
N
16
G
17
O
18
B
19
I
20
O
21
B
22
I
23
N
24
O
  1. O-Garden Shaft
  2. B-Lot 5
  3. I-Golden Egg
  4. G-Something described as "old", "really old", or "very old"
  5. I-Chappell Vault
  6. I-Top Pocket Find
  7. O-High trace evidence
  8. B-Swamp
  9. N-In Situ
  10. G-Wood Discovered
  11. G-Baby Blob
  12. G-Billy Digs
  13. B-The Pie
  14. N-Shocked head-turn or stare
  15. N-"Something of great value"
  16. G-Nolan's Cross
  17. O-Something put in a Ziploc bag
  18. B-Stone Road
  19. I-Jack gets excited
  20. O-Off-set Chamber
  21. B-"AHA" Moment
  22. I-CON-struct
  23. N-Eyes and Boots
  24. O-Sir William Phips