Somethingput in aZiploc bagChappellVault"Somethingof greatvalue"Shockedhead-turnor stareEyesandBootsJackgetsexcitedHightraceevidenceWoodDiscoveredSirWilliamPhipsOff-setChamberGoldenEggSwampGardenShaftInSituCON-structStoneRoadTopPocketFindBabyBlobSomethingdescribed as"old", "reallyold", or "veryold"Lot 5BillyDigs"AHA"MomentNolan'sCrossThePieSomethingput in aZiploc bagChappellVault"Somethingof greatvalue"Shockedhead-turnor stareEyesandBootsJackgetsexcitedHightraceevidenceWoodDiscoveredSirWilliamPhipsOff-setChamberGoldenEggSwampGardenShaftInSituCON-structStoneRoadTopPocketFindBabyBlobSomethingdescribed as"old", "reallyold", or "veryold"Lot 5BillyDigs"AHA"MomentNolan'sCrossThePie

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
N
5
N
6
I
7
O
8
G
9
O
10
O
11
I
12
B
13
O
14
N
15
I
16
B
17
I
18
G
19
G
20
B
21
G
22
B
23
G
24
B
  1. O-Something put in a Ziploc bag
  2. I-Chappell Vault
  3. N-"Something of great value"
  4. N-Shocked head-turn or stare
  5. N-Eyes and Boots
  6. I-Jack gets excited
  7. O-High trace evidence
  8. G-Wood Discovered
  9. O-Sir William Phips
  10. O-Off-set Chamber
  11. I-Golden Egg
  12. B-Swamp
  13. O-Garden Shaft
  14. N-In Situ
  15. I-CON-struct
  16. B-Stone Road
  17. I-Top Pocket Find
  18. G-Baby Blob
  19. G-Something described as "old", "really old", or "very old"
  20. B-Lot 5
  21. G-Billy Digs
  22. B-"AHA" Moment
  23. G-Nolan's Cross
  24. B-The Pie