GardenShaftSomethingdescribed as"old", "reallyold", or "veryold"StoneRoadOff-setChamberHightraceevidenceThePie"AHA"MomentBillyDigsInSituNolan'sCrossCON-structBabyBlobWoodDiscoveredSirWilliamPhipsShockedhead-turnor stareJackgetsexcitedEyesandBootsLot 5GoldenEggSwamp"Somethingof greatvalue"TopPocketFindSomethingput in aZiploc bagChappellVaultGardenShaftSomethingdescribed as"old", "reallyold", or "veryold"StoneRoadOff-setChamberHightraceevidenceThePie"AHA"MomentBillyDigsInSituNolan'sCrossCON-structBabyBlobWoodDiscoveredSirWilliamPhipsShockedhead-turnor stareJackgetsexcitedEyesandBootsLot 5GoldenEggSwamp"Somethingof greatvalue"TopPocketFindSomethingput in aZiploc bagChappellVault

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
B
4
O
5
O
6
B
7
B
8
G
9
N
10
G
11
I
12
G
13
G
14
O
15
N
16
I
17
N
18
B
19
I
20
B
21
N
22
I
23
O
24
I
  1. O-Garden Shaft
  2. G-Something described as "old", "really old", or "very old"
  3. B-Stone Road
  4. O-Off-set Chamber
  5. O-High trace evidence
  6. B-The Pie
  7. B-"AHA" Moment
  8. G-Billy Digs
  9. N-In Situ
  10. G-Nolan's Cross
  11. I-CON-struct
  12. G-Baby Blob
  13. G-Wood Discovered
  14. O-Sir William Phips
  15. N-Shocked head-turn or stare
  16. I-Jack gets excited
  17. N-Eyes and Boots
  18. B-Lot 5
  19. I-Golden Egg
  20. B-Swamp
  21. N-"Something of great value"
  22. I-Top Pocket Find
  23. O-Something put in a Ziploc bag
  24. I-Chappell Vault