WoodDiscoveredSomethingput in aZiploc bagGoldenEggOff-setChamberEyesandBootsChappellVault"Somethingof greatvalue"CON-structGardenShaftSomethingdescribed as"old", "reallyold", or "veryold"BabyBlobBillyDigsInSitu"AHA"MomentJackgetsexcitedNolan'sCrossThePieHightraceevidenceShockedhead-turnor stareSirWilliamPhipsLot 5StoneRoadTopPocketFindSwampWoodDiscoveredSomethingput in aZiploc bagGoldenEggOff-setChamberEyesandBootsChappellVault"Somethingof greatvalue"CON-structGardenShaftSomethingdescribed as"old", "reallyold", or "veryold"BabyBlobBillyDigsInSitu"AHA"MomentJackgetsexcitedNolan'sCrossThePieHightraceevidenceShockedhead-turnor stareSirWilliamPhipsLot 5StoneRoadTopPocketFindSwamp

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
I
4
O
5
N
6
I
7
N
8
I
9
O
10
G
11
G
12
G
13
N
14
B
15
I
16
G
17
B
18
O
19
N
20
O
21
B
22
B
23
I
24
B
  1. G-Wood Discovered
  2. O-Something put in a Ziploc bag
  3. I-Golden Egg
  4. O-Off-set Chamber
  5. N-Eyes and Boots
  6. I-Chappell Vault
  7. N-"Something of great value"
  8. I-CON-struct
  9. O-Garden Shaft
  10. G-Something described as "old", "really old", or "very old"
  11. G-Baby Blob
  12. G-Billy Digs
  13. N-In Situ
  14. B-"AHA" Moment
  15. I-Jack gets excited
  16. G-Nolan's Cross
  17. B-The Pie
  18. O-High trace evidence
  19. N-Shocked head-turn or stare
  20. O-Sir William Phips
  21. B-Lot 5
  22. B-Stone Road
  23. I-Top Pocket Find
  24. B-Swamp