Somethingdescribed as"old", "reallyold", or "veryold"BillyDigsLot 5Nolan'sCrossEyesandBootsGardenShaft"AHA"MomentThePieSwampHightraceevidenceOff-setChamberCON-structSirWilliamPhipsGoldenEggShockedhead-turnor stareStoneRoad"Somethingof greatvalue"ChappellVaultSomethingput in aZiploc bagInSituTopPocketFindBabyBlobWoodDiscoveredJackgetsexcitedSomethingdescribed as"old", "reallyold", or "veryold"BillyDigsLot 5Nolan'sCrossEyesandBootsGardenShaft"AHA"MomentThePieSwampHightraceevidenceOff-setChamberCON-structSirWilliamPhipsGoldenEggShockedhead-turnor stareStoneRoad"Somethingof greatvalue"ChappellVaultSomethingput in aZiploc bagInSituTopPocketFindBabyBlobWoodDiscoveredJackgetsexcited

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
B
4
G
5
N
6
O
7
B
8
B
9
B
10
O
11
O
12
I
13
O
14
I
15
N
16
B
17
N
18
I
19
O
20
N
21
I
22
G
23
G
24
I
  1. G-Something described as "old", "really old", or "very old"
  2. G-Billy Digs
  3. B-Lot 5
  4. G-Nolan's Cross
  5. N-Eyes and Boots
  6. O-Garden Shaft
  7. B-"AHA" Moment
  8. B-The Pie
  9. B-Swamp
  10. O-High trace evidence
  11. O-Off-set Chamber
  12. I-CON-struct
  13. O-Sir William Phips
  14. I-Golden Egg
  15. N-Shocked head-turn or stare
  16. B-Stone Road
  17. N-"Something of great value"
  18. I-Chappell Vault
  19. O-Something put in a Ziploc bag
  20. N-In Situ
  21. I-Top Pocket Find
  22. G-Baby Blob
  23. G-Wood Discovered
  24. I-Jack gets excited