"AHA"MomentChappellVaultSomethingdescribed as"old", "reallyold", or "veryold"GardenShaftTopPocketFindNolan'sCrossSomethingput in aZiploc bagHightraceevidenceEyesandBootsStoneRoadSwampGoldenEggLot 5JackgetsexcitedBabyBlobSirWilliamPhipsWoodDiscoveredBillyDigsShockedhead-turnor stareInSitu"Somethingof greatvalue"ThePieCON-structOff-setChamber"AHA"MomentChappellVaultSomethingdescribed as"old", "reallyold", or "veryold"GardenShaftTopPocketFindNolan'sCrossSomethingput in aZiploc bagHightraceevidenceEyesandBootsStoneRoadSwampGoldenEggLot 5JackgetsexcitedBabyBlobSirWilliamPhipsWoodDiscoveredBillyDigsShockedhead-turnor stareInSitu"Somethingof greatvalue"ThePieCON-structOff-setChamber

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
G
4
O
5
I
6
G
7
O
8
O
9
N
10
B
11
B
12
I
13
B
14
I
15
G
16
O
17
G
18
G
19
N
20
N
21
N
22
B
23
I
24
O
  1. B-"AHA" Moment
  2. I-Chappell Vault
  3. G-Something described as "old", "really old", or "very old"
  4. O-Garden Shaft
  5. I-Top Pocket Find
  6. G-Nolan's Cross
  7. O-Something put in a Ziploc bag
  8. O-High trace evidence
  9. N-Eyes and Boots
  10. B-Stone Road
  11. B-Swamp
  12. I-Golden Egg
  13. B-Lot 5
  14. I-Jack gets excited
  15. G-Baby Blob
  16. O-Sir William Phips
  17. G-Wood Discovered
  18. G-Billy Digs
  19. N-Shocked head-turn or stare
  20. N-In Situ
  21. N-"Something of great value"
  22. B-The Pie
  23. I-CON-struct
  24. O-Off-set Chamber