Morevisible ondeatheffectsMonsters:25% moreHP, 5%less dmgRemoverarity rollon gearIngenuitybelt dropscorruptedTemporalisminimumCD of 0.3sReforgebenchreturnsaverageilvl+1Morevisible 1shoteffectsArbiterless RNG1 shotsHyperarmor formaceskillsBosses:33% moreHP, 10%less dmg15% ESnodesdown to12%2-->3life per 1strengthKoTM bossmorecommon(skill points)Less armorbreak /overwhelmeffect vsplayersBetterexpeditionnpccraftingTurtlecharm -->keystoneon treeHard limit1 monkbellIncreaserarity frommap roll /rare mob /atlas treeHard limit1 Orb ofStorm2-->3manaper 1 int%DR inmaceanimationArmorpDRformula50%strongerMovespeedimplicit onBoots10% lessGrim feastES valueMorevisible ondeatheffectsMonsters:25% moreHP, 5%less dmgRemoverarity rollon gearIngenuitybelt dropscorruptedTemporalisminimumCD of 0.3sReforgebenchreturnsaverageilvl+1Morevisible 1shoteffectsArbiterless RNG1 shotsHyperarmor formaceskillsBosses:33% moreHP, 10%less dmg15% ESnodesdown to12%2-->3life per 1strengthKoTM bossmorecommon(skill points)Less armorbreak /overwhelmeffect vsplayersBetterexpeditionnpccraftingTurtlecharm -->keystoneon treeHard limit1 monkbellIncreaserarity frommap roll /rare mob /atlas treeHard limit1 Orb ofStorm2-->3manaper 1 int%DR inmaceanimationArmorpDRformula50%strongerMovespeedimplicit onBoots10% lessGrim feastES value

PoE 2 EA Patch 1.0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More visible on death effects
  2. Monsters: 25% more HP, 5% less dmg
  3. Remove rarity roll on gear
  4. Ingenuity belt drops corrupted
  5. Temporalis minimum CD of 0.3s
  6. Reforge bench returns average ilvl+1
  7. More visible 1 shot effects
  8. Arbiter less RNG 1 shots
  9. Hyper armor for mace skills
  10. Bosses: 33% more HP, 10% less dmg
  11. 15% ES nodes down to 12%
  12. 2-->3 life per 1 strength
  13. KoTM boss more common (skill points)
  14. Less armor break / overwhelm effect vs players
  15. Better expedition npc crafting
  16. Turtle charm --> keystone on tree
  17. Hard limit 1 monk bell
  18. Increase rarity from map roll / rare mob / atlas tree
  19. Hard limit 1 Orb of Storm
  20. 2-->3 mana per 1 int
  21. %DR in mace animation
  22. Armor pDR formula 50% stronger
  23. Move speed implicit on Boots
  24. 10% less Grim feast ES value