3BLOCKERSIN THEBOX12+POINTJAMJAMMERTAKESSTAR OFFAND PUTSIT BACK ONJAMMERSKATINGBACKWARDSAPEXJUMPPOWERSTART(JAMMER INBOX ATBEGINNINGOF JAM)TEALGETSLEADJAMOFFICIALTIMEOUTREFYELLS"PACK ISHERE"LEADCHANGEJAMMERTAKES AWHIP3+SKATERPILE UPOPPOSINGPLAYERSHIGH FIVESTARPASSTWOMINUTEJAMSCORETIEDPURPLEGETSLEADJAMJAMMERKNOCKS ABLOCKERDOWNJAMMERRECYCLEDPOWERJAMSKATERSDANCINGDURINGTIME OUT0POINTJAMSOMEONEYELLS"CALL IT"BOTHJAMMERSIN THEBOX3BLOCKERSIN THEBOX12+POINTJAMJAMMERTAKESSTAR OFFAND PUTSIT BACK ONJAMMERSKATINGBACKWARDSAPEXJUMPPOWERSTART(JAMMER INBOX ATBEGINNINGOF JAM)TEALGETSLEADJAMOFFICIALTIMEOUTREFYELLS"PACK ISHERE"LEADCHANGEJAMMERTAKES AWHIP3+SKATERPILE UPOPPOSINGPLAYERSHIGH FIVESTARPASSTWOMINUTEJAMSCORETIEDPURPLEGETSLEADJAMJAMMERKNOCKS ABLOCKERDOWNJAMMERRECYCLEDPOWERJAMSKATERSDANCINGDURINGTIME OUT0POINTJAMSOMEONEYELLS"CALL IT"BOTHJAMMERSIN THEBOX

ROLLER DERBY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 BLOCKERS IN THE BOX
  2. 12+ POINT JAM
  3. JAMMER TAKES STAR OFF AND PUTS IT BACK ON
  4. JAMMER SKATING BACKWARDS
  5. APEX JUMP
  6. POWER START (JAMMER IN BOX AT BEGINNING OF JAM)
  7. TEAL GETS LEAD JAM
  8. OFFICIAL TIME OUT
  9. REF YELLS "PACK IS HERE"
  10. LEAD CHANGE
  11. JAMMER TAKES A WHIP
  12. 3+ SKATER PILE UP
  13. OPPOSING PLAYERS HIGH FIVE
  14. STAR PASS
  15. TWO MINUTE JAM
  16. SCORE TIED
  17. PURPLE GETS LEAD JAM
  18. JAMMER KNOCKS A BLOCKER DOWN
  19. JAMMER RECYCLED
  20. POWER JAM
  21. SKATERS DANCING DURING TIME OUT
  22. 0 POINT JAM
  23. SOMEONE YELLS "CALL IT"
  24. BOTH JAMMERS IN THE BOX