JAMMER SKATING BACKWARDS SCORE TIED SOMEONE YELLS "CALL IT" 3 BLOCKERS IN THE BOX POWER JAM JAMMER TAKES STAR OFF AND PUTS IT BACK ON REF YELLS "PACK IS HERE" LEAD CHANGE 3+ SKATER PILE UP STAR PASS JAMMER KNOCKS A BLOCKER DOWN POWER START (JAMMER IN BOX AT BEGINNING OF JAM) APEX JUMP TWO MINUTE JAM OFFICIAL TIME OUT BOTH JAMMERS IN THE BOX PURPLE GETS LEAD JAM 12+ POINT JAM JAMMER TAKES A WHIP TEAL GETS LEAD JAM JAMMER RECYCLED OPPOSING PLAYERS HIGH FIVE SKATERS DANCING DURING TIME OUT 0 POINT JAM JAMMER SKATING BACKWARDS SCORE TIED SOMEONE YELLS "CALL IT" 3 BLOCKERS IN THE BOX POWER JAM JAMMER TAKES STAR OFF AND PUTS IT BACK ON REF YELLS "PACK IS HERE" LEAD CHANGE 3+ SKATER PILE UP STAR PASS JAMMER KNOCKS A BLOCKER DOWN POWER START (JAMMER IN BOX AT BEGINNING OF JAM) APEX JUMP TWO MINUTE JAM OFFICIAL TIME OUT BOTH JAMMERS IN THE BOX PURPLE GETS LEAD JAM 12+ POINT JAM JAMMER TAKES A WHIP TEAL GETS LEAD JAM JAMMER RECYCLED OPPOSING PLAYERS HIGH FIVE SKATERS DANCING DURING TIME OUT 0 POINT JAM
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
JAMMER SKATING BACKWARDS
SCORE TIED
SOMEONE YELLS "CALL IT"
3 BLOCKERS IN THE BOX
POWER JAM
JAMMER TAKES STAR OFF AND PUTS IT BACK ON
REF YELLS "PACK IS HERE"
LEAD CHANGE
3+ SKATER PILE UP
STAR PASS
JAMMER KNOCKS A BLOCKER DOWN
POWER START (JAMMER IN BOX AT BEGINNING OF JAM)
APEX JUMP
TWO MINUTE JAM
OFFICIAL TIME OUT
BOTH JAMMERS IN THE BOX
PURPLE GETS LEAD JAM
12+ POINT JAM
JAMMER TAKES A WHIP
TEAL GETS LEAD JAM
JAMMER RECYCLED
OPPOSING PLAYERS HIGH FIVE
SKATERS DANCING DURING TIME OUT
0 POINT JAM