WefoundLOOT!Everyone(who isshowing up)is on timeHealingConsequences:Friendly NPCdies cause ofthe partySomeonedoesn’trealize it’stheir turn"Trip" toanotherworld: Drugsare doneRaniel iscalled out forplayinganothergame.CriticalFailure -Party (Any 1on a D20 dieroll)"Trip" toanotherworld: Drugsare doneSomeonethreatensa friendlyNPC.PoorPeopleMentionedSkill Check:A partymember rollsAthleticsMaximumEffort:Someonerolls maxdamageThe partyavoidscombat bytalkingSomeonementionstheirbackgroundSomeonetalksabout agunCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)FightngWords:Someoneangers anNPC too muchSomeonethreatensanotherplayerSteelOffender:S.U.M.Okills manLost inTranslation:Party searchesfor someonethey alreadyknowA player isUnconsciousDue Date:Someonementionsbeing behindon workClick Clack:someone'skeyboard isaudibleSteelOffender:S.U.M.Okills manFightngWords:Someoneangers anNPC too muchEveryonelaughs atthe sametimeCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)The DMchucklesmenacinglySomeonemakes aDeathSavingThrowSkill Check:A partymember rollsSurvivalBig spender:One playerpays for thewhole partyWe’re allwaiting on1 personto show upSomeonedoesn'thave aninitiativeCriticalSuccess -Party (Any20 on a D20die roll)Someonehas to resettheirconnectionto Roll20Two Nat20's in asinglesessionConsequences:Friendly NPCdies cause ofthe partySomeonemakes adark jokeTwo Nat1's in asinglesessionWefoundLOOT!Everyone(who isshowing up)is on timeHealingConsequences:Friendly NPCdies cause ofthe partySomeonedoesn’trealize it’stheir turn"Trip" toanotherworld: Drugsare doneRaniel iscalled out forplayinganothergame.CriticalFailure -Party (Any 1on a D20 dieroll)"Trip" toanotherworld: Drugsare doneSomeonethreatensa friendlyNPC.PoorPeopleMentionedSkill Check:A partymember rollsAthleticsMaximumEffort:Someonerolls maxdamageThe partyavoidscombat bytalkingSomeonementionstheirbackgroundSomeonetalksabout agunCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)FightngWords:Someoneangers anNPC too muchSomeonethreatensanotherplayerSteelOffender:S.U.M.Okills manLost inTranslation:Party searchesfor someonethey alreadyknowA player isUnconsciousDue Date:Someonementionsbeing behindon workClick Clack:someone'skeyboard isaudibleSteelOffender:S.U.M.Okills manFightngWords:Someoneangers anNPC too muchEveryonelaughs atthe sametimeCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)The DMchucklesmenacinglySomeonemakes aDeathSavingThrowSkill Check:A partymember rollsSurvivalBig spender:One playerpays for thewhole partyWe’re allwaiting on1 personto show upSomeonedoesn'thave aninitiativeCriticalSuccess -Party (Any20 on a D20die roll)Someonehas to resettheirconnectionto Roll20Two Nat20's in asinglesessionConsequences:Friendly NPCdies cause ofthe partySomeonemakes adark jokeTwo Nat1's in asinglesession

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We found LOOT!
  2. Everyone (who is showing up) is on time
  3. Healing
  4. Consequences: Friendly NPC dies cause of the party
  5. Someone doesn’t realize it’s their turn
  6. "Trip" to another world: Drugs are done
  7. Raniel is called out for playing another game.
  8. Critical Failure - Party (Any 1 on a D20 die roll)
  9. "Trip" to another world: Drugs are done
  10. Someone threatens a friendly NPC.
  11. Poor People Mentioned
  12. Skill Check: A party member rolls Athletics
  13. Maximum Effort: Someone rolls max damage
  14. The party avoids combat by talking
  15. Someone mentions their background
  16. Someone talks about a gun
  17. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  18. Fightng Words: Someone angers an NPC too much
  19. Someone threatens another player
  20. Steel Offender: S.U.M.O kills man
  21. Lost in Translation: Party searches for someone they already know
  22. A player is Unconscious
  23. Due Date: Someone mentions being behind on work
  24. Click Clack: someone's keyboard is audible
  25. Steel Offender: S.U.M.O kills man
  26. Fightng Words: Someone angers an NPC too much
  27. Everyone laughs at the same time
  28. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  29. The DM chuckles menacingly
  30. Someone makes a Death Saving Throw
  31. Skill Check: A party member rolls Survival
  32. Big spender: One player pays for the whole party
  33. We’re all waiting on 1 person to show up
  34. Someone doesn't have an initiative
  35. Critical Success - Party (Any 20 on a D20 die roll)
  36. Someone has to reset their connection to Roll20
  37. Two Nat 20's in a single session
  38. Consequences: Friendly NPC dies cause of the party
  39. Someone makes a dark joke
  40. Two Nat 1's in a single session