Clutch:Full TeamReviveScope:KillShotgun:killRelentlessTrait:PickupRevolver:KillFire:KillBurn:3 DownedbodiesBOSS:ScrapbeakkillBeetleJar:successfulhitOneUnburnedBarRemainingwallbanghitRevivedTeammate:NormalBOSS:AssassinkillsmallmoneybagRelentlessTrait:UseddoublecashregisterDynamite:killBow/Crossbow:killRevivedTeammate:NecroBOSS:ButcherkillDynamite:PickupBeetle:BurnBeetle:chokewallbangkillClutch:Full TeamReviveScope:KillShotgun:killRelentlessTrait:PickupRevolver:KillFire:KillBurn:3 DownedbodiesBOSS:ScrapbeakkillBeetleJar:successfulhitOneUnburnedBarRemainingwallbanghitRevivedTeammate:NormalBOSS:AssassinkillsmallmoneybagRelentlessTrait:UseddoublecashregisterDynamite:killBow/Crossbow:killRevivedTeammate:NecroBOSS:ButcherkillDynamite:PickupBeetle:BurnBeetle:chokewallbangkill

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clutch: Full Team Revive
  2. Scope: Kill
  3. Shotgun: kill
  4. Relentless Trait: Pickup
  5. Revolver: Kill
  6. Fire: Kill
  7. Burn: 3 Downed bodies
  8. BOSS: Scrapbeak kill
  9. Beetle Jar: successful hit
  10. One Unburned Bar Remaining
  11. wall bang hit
  12. Revived Teammate: Normal
  13. BOSS: Assassin kill
  14. small money bag
  15. Relentless Trait: Used
  16. double cash register
  17. Dynamite: kill
  18. Bow/ Crossbow: kill
  19. Revived Teammate: Necro
  20. BOSS: Butcher kill
  21. Dynamite: Pickup
  22. Beetle: Burn
  23. Beetle: choke
  24. wall bang kill