Beetle:chokeRevivedTeammate:NecroShotgun:killRevivedTeammate:NormalwallbanghitScope:KilldoublecashregisterBOSS:ButcherkillwallbangkillBOSS:AssassinkillRevolver:KillFire:KillBow/Crossbow:killBOSS:ScrapbeakkillBeetleJar:successfulhitRelentlessTrait:UsedBurn:3 DownedbodiesRelentlessTrait:PickupOneUnburnedBarRemainingClutch:Full TeamReviveDynamite:killDynamite:PickupsmallmoneybagBeetle:BurnBeetle:chokeRevivedTeammate:NecroShotgun:killRevivedTeammate:NormalwallbanghitScope:KilldoublecashregisterBOSS:ButcherkillwallbangkillBOSS:AssassinkillRevolver:KillFire:KillBow/Crossbow:killBOSS:ScrapbeakkillBeetleJar:successfulhitRelentlessTrait:UsedBurn:3 DownedbodiesRelentlessTrait:PickupOneUnburnedBarRemainingClutch:Full TeamReviveDynamite:killDynamite:PickupsmallmoneybagBeetle:Burn

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Beetle: choke
  2. Revived Teammate: Necro
  3. Shotgun: kill
  4. Revived Teammate: Normal
  5. wall bang hit
  6. Scope: Kill
  7. double cash register
  8. BOSS: Butcher kill
  9. wall bang kill
  10. BOSS: Assassin kill
  11. Revolver: Kill
  12. Fire: Kill
  13. Bow/ Crossbow: kill
  14. BOSS: Scrapbeak kill
  15. Beetle Jar: successful hit
  16. Relentless Trait: Used
  17. Burn: 3 Downed bodies
  18. Relentless Trait: Pickup
  19. One Unburned Bar Remaining
  20. Clutch: Full Team Revive
  21. Dynamite: kill
  22. Dynamite: Pickup
  23. small money bag
  24. Beetle: Burn