Shotgun:killRevolver:KillwallbangkillRelentlessTrait:UsedFire:KillBow/Crossbow:killBOSS:ScrapbeakkillClutch:Full TeamReviveBOSS:ButcherkillRevivedTeammate:NormaldoublecashregisterwallbanghitRelentlessTrait:PickupRevivedTeammate:NecroOneUnburnedBarRemainingBeetle:BurnsmallmoneybagDynamite:killScope:KillBeetle:chokeBeetleJar:successfulhitBurn:3 DownedbodiesDynamite:PickupBOSS:AssassinkillShotgun:killRevolver:KillwallbangkillRelentlessTrait:UsedFire:KillBow/Crossbow:killBOSS:ScrapbeakkillClutch:Full TeamReviveBOSS:ButcherkillRevivedTeammate:NormaldoublecashregisterwallbanghitRelentlessTrait:PickupRevivedTeammate:NecroOneUnburnedBarRemainingBeetle:BurnsmallmoneybagDynamite:killScope:KillBeetle:chokeBeetleJar:successfulhitBurn:3 DownedbodiesDynamite:PickupBOSS:Assassinkill

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shotgun: kill
  2. Revolver: Kill
  3. wall bang kill
  4. Relentless Trait: Used
  5. Fire: Kill
  6. Bow/ Crossbow: kill
  7. BOSS: Scrapbeak kill
  8. Clutch: Full Team Revive
  9. BOSS: Butcher kill
  10. Revived Teammate: Normal
  11. double cash register
  12. wall bang hit
  13. Relentless Trait: Pickup
  14. Revived Teammate: Necro
  15. One Unburned Bar Remaining
  16. Beetle: Burn
  17. small money bag
  18. Dynamite: kill
  19. Scope: Kill
  20. Beetle: choke
  21. Beetle Jar: successful hit
  22. Burn: 3 Downed bodies
  23. Dynamite: Pickup
  24. BOSS: Assassin kill