OneUnburnedBarRemainingRevivedTeammate:NecrodoublecashregisterBeetle:BurnwallbanghitBOSS:AssassinkillDynamite:PickupwallbangkillBOSS:ButcherkillClutch:Full TeamReviveRelentlessTrait:PickupBow/Crossbow:killBeetleJar:successfulhitScope:KillDynamite:killBeetle:chokeBOSS:ScrapbeakkillBurn:3 DownedbodiesRelentlessTrait:UsedFire:KillsmallmoneybagRevolver:KillShotgun:killRevivedTeammate:NormalOneUnburnedBarRemainingRevivedTeammate:NecrodoublecashregisterBeetle:BurnwallbanghitBOSS:AssassinkillDynamite:PickupwallbangkillBOSS:ButcherkillClutch:Full TeamReviveRelentlessTrait:PickupBow/Crossbow:killBeetleJar:successfulhitScope:KillDynamite:killBeetle:chokeBOSS:ScrapbeakkillBurn:3 DownedbodiesRelentlessTrait:UsedFire:KillsmallmoneybagRevolver:KillShotgun:killRevivedTeammate:Normal

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One Unburned Bar Remaining
  2. Revived Teammate: Necro
  3. double cash register
  4. Beetle: Burn
  5. wall bang hit
  6. BOSS: Assassin kill
  7. Dynamite: Pickup
  8. wall bang kill
  9. BOSS: Butcher kill
  10. Clutch: Full Team Revive
  11. Relentless Trait: Pickup
  12. Bow/ Crossbow: kill
  13. Beetle Jar: successful hit
  14. Scope: Kill
  15. Dynamite: kill
  16. Beetle: choke
  17. BOSS: Scrapbeak kill
  18. Burn: 3 Downed bodies
  19. Relentless Trait: Used
  20. Fire: Kill
  21. small money bag
  22. Revolver: Kill
  23. Shotgun: kill
  24. Revived Teammate: Normal