Bow/Crossbow:killBurn:3 DownedbodiesRelentlessTrait:UsedBOSS:AssassinkillBeetle:BurnOneUnburnedBarRemainingRelentlessTrait:PickupDynamite:killBeetleJar:successfulhitwallbanghitdoublecashregisterRevivedTeammate:NormalClutch:Full TeamReviveDynamite:PickupScope:KillBOSS:ScrapbeakkillFire:KillBOSS:ButcherkillRevivedTeammate:NecroRevolver:KillsmallmoneybagShotgun:killwallbangkillBeetle:chokeBow/Crossbow:killBurn:3 DownedbodiesRelentlessTrait:UsedBOSS:AssassinkillBeetle:BurnOneUnburnedBarRemainingRelentlessTrait:PickupDynamite:killBeetleJar:successfulhitwallbanghitdoublecashregisterRevivedTeammate:NormalClutch:Full TeamReviveDynamite:PickupScope:KillBOSS:ScrapbeakkillFire:KillBOSS:ButcherkillRevivedTeammate:NecroRevolver:KillsmallmoneybagShotgun:killwallbangkillBeetle:choke

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bow/ Crossbow: kill
  2. Burn: 3 Downed bodies
  3. Relentless Trait: Used
  4. BOSS: Assassin kill
  5. Beetle: Burn
  6. One Unburned Bar Remaining
  7. Relentless Trait: Pickup
  8. Dynamite: kill
  9. Beetle Jar: successful hit
  10. wall bang hit
  11. double cash register
  12. Revived Teammate: Normal
  13. Clutch: Full Team Revive
  14. Dynamite: Pickup
  15. Scope: Kill
  16. BOSS: Scrapbeak kill
  17. Fire: Kill
  18. BOSS: Butcher kill
  19. Revived Teammate: Necro
  20. Revolver: Kill
  21. small money bag
  22. Shotgun: kill
  23. wall bang kill
  24. Beetle: choke