RevivedTeammate:NormalRevivedTeammate:NecroRelentlessTrait:PickupBeetleJar:successfulhitScope:KilldoublecashregisterBurn:3 DownedbodiessmallmoneybagBeetle:chokeRelentlessTrait:UsedwallbangkillDynamite:killRevolver:KillShotgun:killBOSS:AssassinkillBow/Crossbow:killBOSS:ButcherkillDynamite:PickupwallbanghitBeetle:BurnFire:KillOneUnburnedBarRemainingClutch:Full TeamReviveBOSS:ScrapbeakkillRevivedTeammate:NormalRevivedTeammate:NecroRelentlessTrait:PickupBeetleJar:successfulhitScope:KilldoublecashregisterBurn:3 DownedbodiessmallmoneybagBeetle:chokeRelentlessTrait:UsedwallbangkillDynamite:killRevolver:KillShotgun:killBOSS:AssassinkillBow/Crossbow:killBOSS:ButcherkillDynamite:PickupwallbanghitBeetle:BurnFire:KillOneUnburnedBarRemainingClutch:Full TeamReviveBOSS:Scrapbeakkill

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Revived Teammate: Normal
  2. Revived Teammate: Necro
  3. Relentless Trait: Pickup
  4. Beetle Jar: successful hit
  5. Scope: Kill
  6. double cash register
  7. Burn: 3 Downed bodies
  8. small money bag
  9. Beetle: choke
  10. Relentless Trait: Used
  11. wall bang kill
  12. Dynamite: kill
  13. Revolver: Kill
  14. Shotgun: kill
  15. BOSS: Assassin kill
  16. Bow/ Crossbow: kill
  17. BOSS: Butcher kill
  18. Dynamite: Pickup
  19. wall bang hit
  20. Beetle: Burn
  21. Fire: Kill
  22. One Unburned Bar Remaining
  23. Clutch: Full Team Revive
  24. BOSS: Scrapbeak kill