BOSS:ScrapbeakkillBOSS:AssassinkillDynamite:killClutch:Full TeamReviveBow/Crossbow:killShotgun:killFire:KillRevivedTeammate:NormalwallbangkillRelentlessTrait:PickupwallbanghitsmallmoneybagRelentlessTrait:UsedOneUnburnedBarRemainingdoublecashregisterRevivedTeammate:NecroBeetle:BurnBeetle:chokeRevolver:KillBeetleJar:successfulhitScope:KillDynamite:PickupBurn:3 DownedbodiesBOSS:ButcherkillBOSS:ScrapbeakkillBOSS:AssassinkillDynamite:killClutch:Full TeamReviveBow/Crossbow:killShotgun:killFire:KillRevivedTeammate:NormalwallbangkillRelentlessTrait:PickupwallbanghitsmallmoneybagRelentlessTrait:UsedOneUnburnedBarRemainingdoublecashregisterRevivedTeammate:NecroBeetle:BurnBeetle:chokeRevolver:KillBeetleJar:successfulhitScope:KillDynamite:PickupBurn:3 DownedbodiesBOSS:Butcherkill

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BOSS: Scrapbeak kill
  2. BOSS: Assassin kill
  3. Dynamite: kill
  4. Clutch: Full Team Revive
  5. Bow/ Crossbow: kill
  6. Shotgun: kill
  7. Fire: Kill
  8. Revived Teammate: Normal
  9. wall bang kill
  10. Relentless Trait: Pickup
  11. wall bang hit
  12. small money bag
  13. Relentless Trait: Used
  14. One Unburned Bar Remaining
  15. double cash register
  16. Revived Teammate: Necro
  17. Beetle: Burn
  18. Beetle: choke
  19. Revolver: Kill
  20. Beetle Jar: successful hit
  21. Scope: Kill
  22. Dynamite: Pickup
  23. Burn: 3 Downed bodies
  24. BOSS: Butcher kill