Bow/Crossbow:killBeetle:BurnwallbangkillDynamite:killBOSS:ButcherkillShotgun:killRevivedTeammate:NormalClutch:Full TeamRevivedoublecashregisterBeetle:chokeDynamite:PickupOneUnburnedBarRemainingRelentlessTrait:PickupBeetleJar:successfulhitRelentlessTrait:UsedRevivedTeammate:NecroRevolver:KillBurn:3 DownedbodiesBOSS:ScrapbeakkillwallbanghitsmallmoneybagBOSS:AssassinkillFire:KillScope:KillBow/Crossbow:killBeetle:BurnwallbangkillDynamite:killBOSS:ButcherkillShotgun:killRevivedTeammate:NormalClutch:Full TeamRevivedoublecashregisterBeetle:chokeDynamite:PickupOneUnburnedBarRemainingRelentlessTrait:PickupBeetleJar:successfulhitRelentlessTrait:UsedRevivedTeammate:NecroRevolver:KillBurn:3 DownedbodiesBOSS:ScrapbeakkillwallbanghitsmallmoneybagBOSS:AssassinkillFire:KillScope:Kill

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bow/ Crossbow: kill
  2. Beetle: Burn
  3. wall bang kill
  4. Dynamite: kill
  5. BOSS: Butcher kill
  6. Shotgun: kill
  7. Revived Teammate: Normal
  8. Clutch: Full Team Revive
  9. double cash register
  10. Beetle: choke
  11. Dynamite: Pickup
  12. One Unburned Bar Remaining
  13. Relentless Trait: Pickup
  14. Beetle Jar: successful hit
  15. Relentless Trait: Used
  16. Revived Teammate: Necro
  17. Revolver: Kill
  18. Burn: 3 Downed bodies
  19. BOSS: Scrapbeak kill
  20. wall bang hit
  21. small money bag
  22. BOSS: Assassin kill
  23. Fire: Kill
  24. Scope: Kill