BOSS:AssassinkillRevolver:KillBurn:3 DownedbodiesBeetleJar:successfulhitsmallmoneybagwallbangkillRevivedTeammate:NecroOneUnburnedBarRemainingBow/Crossbow:killwallbanghitScope:KillFire:KillDynamite:killBeetle:BurnShotgun:killRelentlessTrait:UsedBOSS:ButcherkillBOSS:ScrapbeakkillClutch:Full TeamReviveRevivedTeammate:NormaldoublecashregisterBeetle:chokeDynamite:PickupRelentlessTrait:PickupBOSS:AssassinkillRevolver:KillBurn:3 DownedbodiesBeetleJar:successfulhitsmallmoneybagwallbangkillRevivedTeammate:NecroOneUnburnedBarRemainingBow/Crossbow:killwallbanghitScope:KillFire:KillDynamite:killBeetle:BurnShotgun:killRelentlessTrait:UsedBOSS:ButcherkillBOSS:ScrapbeakkillClutch:Full TeamReviveRevivedTeammate:NormaldoublecashregisterBeetle:chokeDynamite:PickupRelentlessTrait:Pickup

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BOSS: Assassin kill
  2. Revolver: Kill
  3. Burn: 3 Downed bodies
  4. Beetle Jar: successful hit
  5. small money bag
  6. wall bang kill
  7. Revived Teammate: Necro
  8. One Unburned Bar Remaining
  9. Bow/ Crossbow: kill
  10. wall bang hit
  11. Scope: Kill
  12. Fire: Kill
  13. Dynamite: kill
  14. Beetle: Burn
  15. Shotgun: kill
  16. Relentless Trait: Used
  17. BOSS: Butcher kill
  18. BOSS: Scrapbeak kill
  19. Clutch: Full Team Revive
  20. Revived Teammate: Normal
  21. double cash register
  22. Beetle: choke
  23. Dynamite: Pickup
  24. Relentless Trait: Pickup