Fire:KillwallbangkillBow/Crossbow:killdoublecashregisterRevivedTeammate:NormalBOSS:AssassinkillScope:KillBOSS:ScrapbeakkillRelentlessTrait:PickupShotgun:killRelentlessTrait:UsedBurn:3 DownedbodiesBeetle:chokeOneUnburnedBarRemainingRevolver:KillRevivedTeammate:NecroDynamite:killBeetle:BurnDynamite:PickupwallbanghitClutch:Full TeamRevivesmallmoneybagBeetleJar:successfulhitBOSS:ButcherkillFire:KillwallbangkillBow/Crossbow:killdoublecashregisterRevivedTeammate:NormalBOSS:AssassinkillScope:KillBOSS:ScrapbeakkillRelentlessTrait:PickupShotgun:killRelentlessTrait:UsedBurn:3 DownedbodiesBeetle:chokeOneUnburnedBarRemainingRevolver:KillRevivedTeammate:NecroDynamite:killBeetle:BurnDynamite:PickupwallbanghitClutch:Full TeamRevivesmallmoneybagBeetleJar:successfulhitBOSS:Butcherkill

HUNT Showdown: Player Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fire: Kill
  2. wall bang kill
  3. Bow/ Crossbow: kill
  4. double cash register
  5. Revived Teammate: Normal
  6. BOSS: Assassin kill
  7. Scope: Kill
  8. BOSS: Scrapbeak kill
  9. Relentless Trait: Pickup
  10. Shotgun: kill
  11. Relentless Trait: Used
  12. Burn: 3 Downed bodies
  13. Beetle: choke
  14. One Unburned Bar Remaining
  15. Revolver: Kill
  16. Revived Teammate: Necro
  17. Dynamite: kill
  18. Beetle: Burn
  19. Dynamite: Pickup
  20. wall bang hit
  21. Clutch: Full Team Revive
  22. small money bag
  23. Beetle Jar: successful hit
  24. BOSS: Butcher kill