Annoyed at something i say "this isn't fun" Gets angry at bennet Does better than me :( Turns bennett off Loses 10+ minutes of progress 5 minutes on the same obstacle Flails wildly from anger "one more try" "where do i go?" "who plays this?" Compares to another game "YES!" Makes it past an hour "i don't like this" Silent for 30 seconds "why is he in a pot?" "what is the point?" Laughs at failure Sounds like the man Asks for help Stops for deep breath Passes an obstacle first try "are you impressed?" Is distracted by something pretty Screams Annoyed at something i say "this isn't fun" Gets angry at bennet Does better than me :( Turns bennett off Loses 10+ minutes of progress 5 minutes on the same obstacle Flails wildly from anger "one more try" "where do i go?" "who plays this?" Compares to another game "YES!" Makes it past an hour "i don't like this" Silent for 30 seconds "why is he in a pot?" "what is the point?" Laughs at failure Sounds like the man Asks for help Stops for deep breath Passes an obstacle first try "are you impressed?" Is distracted by something pretty Screams
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Annoyed at something i say
"this isn't fun"
Gets angry at bennet
Does better than me :(
Turns bennett off
Loses 10+ minutes of progress
5 minutes on the same obstacle
Flails wildly from anger
"one more try"
"where do i go?"
"who plays this?"
Compares to another game
"YES!"
Makes it past an hour
"i don't like this"
Silent for 30 seconds
"why is he in a pot?"
"what is the point?"
Laughs at failure
Sounds like the man
Asks for help
Stops for deep breath
Passes an obstacle first try
"are you impressed?"
Is distracted by something pretty
Screams