"who plays this?" Makes it past an hour Passes an obstacle first try Laughs at failure Asks for help "why is he in a pot?" "one more try" Compares to another game Does better than me :( Silent for 30 seconds Annoyed at something i say "where do i go?" Turns bennett off "YES!" Gets angry at bennet "what is the point?" Loses 10+ minutes of progress "i don't like this" Sounds like the man "this isn't fun" Screams 5 minutes on the same obstacle Stops for deep breath "are you impressed?" Flails wildly from anger Is distracted by something pretty "who plays this?" Makes it past an hour Passes an obstacle first try Laughs at failure Asks for help "why is he in a pot?" "one more try" Compares to another game Does better than me :( Silent for 30 seconds Annoyed at something i say "where do i go?" Turns bennett off "YES!" Gets angry at bennet "what is the point?" Loses 10+ minutes of progress "i don't like this" Sounds like the man "this isn't fun" Screams 5 minutes on the same obstacle Stops for deep breath "are you impressed?" Flails wildly from anger Is distracted by something pretty
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"who plays this?"
Makes it past an hour
Passes an obstacle first try
Laughs at failure
Asks for help
"why is he in a pot?"
"one more try"
Compares to another game
Does better than me :(
Silent for 30 seconds
Annoyed at something i say
"where do i go?"
Turns bennett off
"YES!"
Gets angry at bennet
"what is the point?"
Loses 10+ minutes of progress
"i don't like this"
Sounds like the man
"this isn't fun"
Screams
5 minutes on the same obstacle
Stops for deep breath
"are you impressed?"
Flails wildly from anger
Is distracted by something pretty