Asks for help Screams Is distracted by something pretty Loses 10+ minutes of progress "are you impressed?" Turns bennett off Makes it past an hour Compares to another game Annoyed at something i say 5 minutes on the same obstacle Flails wildly from anger Gets angry at bennet Passes an obstacle first try "one more try" Stops for deep breath "YES!" "this isn't fun" Does better than me :( "what is the point?" "where do i go?" "why is he in a pot?" Laughs at failure Silent for 30 seconds "who plays this?" Sounds like the man "i don't like this" Asks for help Screams Is distracted by something pretty Loses 10+ minutes of progress "are you impressed?" Turns bennett off Makes it past an hour Compares to another game Annoyed at something i say 5 minutes on the same obstacle Flails wildly from anger Gets angry at bennet Passes an obstacle first try "one more try" Stops for deep breath "YES!" "this isn't fun" Does better than me :( "what is the point?" "where do i go?" "why is he in a pot?" Laughs at failure Silent for 30 seconds "who plays this?" Sounds like the man "i don't like this"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Asks for help
Screams
Is distracted by something pretty
Loses 10+ minutes of progress
"are you impressed?"
Turns bennett off
Makes it past an hour
Compares to another game
Annoyed at something i say
5 minutes on the same obstacle
Flails wildly from anger
Gets angry at bennet
Passes an obstacle first try
"one more try"
Stops for deep breath
"YES!"
"this isn't fun"
Does better than me :(
"what is the point?"
"where do i go?"
"why is he in a pot?"
Laughs at failure
Silent for 30 seconds
"who plays this?"
Sounds like the man
"i don't like this"