Instakillusage aspunishmentcompicatedpushboxcontraptionsselectionbox fanhas"""lore"""0ropelengthziplinewhitelistrotmaterialwackyframetodisjump5000partframegradientframeoverlyrotatedpurismforcedacronym"+30speed!"Sequenceroperatedboss fightsframebroken inthe center"LDMOFF"AHHBUTTONbigoutsides"everyoutsideis netted"9000particleemittersspinningdecomechanicthat is usedonly twicein a towerfake outwinpad intothe finalstretchdialogwithbuttonspoorlydrawn 2dcharacters"We arenot doneyet..." cookiecutterstrongbluroverindication quirkytransitioninto a dreamsectionintense+glasswallswalkingsimulatorfinalstretchcllorbsprogresskillerbricksfredokaoneswingmomentumjumpsdesignovergameplaycornerflips20+minuteslong"This is anXmechanic,it does Y"usescosmicchaoskitdoublejumpsvine +elevatorcombo“Useeverythingyou havelearned”breakcore,shitcoreetcToTaSMvinesInstakillusage aspunishmentcompicatedpushboxcontraptionsselectionbox fanhas"""lore"""0ropelengthziplinewhitelistrotmaterialwackyframetodisjump5000partframegradientframeoverlyrotatedpurismforcedacronym"+30speed!"Sequenceroperatedboss fightsframebroken inthe center"LDMOFF"AHHBUTTONbigoutsides"everyoutsideis netted"9000particleemittersspinningdecomechanicthat is usedonly twicein a towerfake outwinpad intothe finalstretchdialogwithbuttonspoorlydrawn 2dcharacters"We arenot doneyet..." cookiecutterstrongbluroverindication quirkytransitioninto a dreamsectionintense+glasswallswalkingsimulatorfinalstretchcllorbsprogresskillerbricksfredokaoneswingmomentumjumpsdesignovergameplaycornerflips20+minuteslong"This is anXmechanic,it does Y"usescosmicchaoskitdoublejumpsvine +elevatorcombo“Useeverythingyou havelearned”breakcore,shitcoreetcToTaSMvines

modern jtoh tower bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Instakill usage as punishment
  2. compicated pushbox contraptions
  3. selection box fan
  4. has """lore"""
  5. 0 ropelength zipline
  6. whitelist rot material
  7. wacky frame
  8. todis jump
  9. 5000 part frame
  10. gradient frame
  11. overly rotated purism
  12. forced acronym
  13. "+30 speed!"
  14. Sequencer operated boss fights
  15. frame broken in the center
  16. "LDM OFF" AHH BUTTON
  17. big outsides
  18. "every outside is netted"
  19. 9000 particle emitters
  20. spinning deco
  21. mechanic that is used only twice in a tower
  22. fake out winpad into the final stretch
  23. dialog with buttons
  24. poorly drawn 2d characters
  25. "We are not done yet..."
  26. cookie cutter
  27. strong blur
  28. overindication
  29. quirky transition into a dream section
  30. intense+
  31. glass walls
  32. walking simulator
  33. final stretch
  34. cllorbs
  35. progress killer bricks
  36. fredoka one
  37. swing momentum jumps
  38. design over gameplay
  39. corner flips
  40. 20+ minutes long
  41. "This is an X mechanic, it does Y"
  42. uses cosmicchaos kit
  43. double jumps
  44. vine + elevator combo
  45. “Use everything you have learned”
  46. breakcore, shitcore etc
  47. ToTaSM vines