wackyframe"This is anXmechanic,it does Y"strongblurdoublejumpscookiecutterfake outwinpad intothe finalstretchusescosmicchaoskitcornerflipsbreakcore,shitcoreetc9000particleemittersgradientframespinningdecowhitelistrotmaterialglasswallsforcedacronymSequenceroperatedboss fights0ropelengthziplinedesignovergameplay5000partframequirkytransitioninto a dreamsectionToTaSMvinesvine +elevatorcombopoorlydrawn 2dcharactersdialogwithbuttonsswingmomentumjumps20+minuteslongwalkingsimulatormechanicthat is usedonly twicein a tower"everyoutsideis netted"intense+"+30speed!"has"""lore"""finalstretch"We arenot doneyet..." compicatedpushboxcontraptions"LDMOFF"AHHBUTTONtodisjumpbigoutsidesprogresskillerbricksselectionbox fanframebroken inthe centerInstakillusage aspunishmentfredokaoneoverindication “Useeverythingyou havelearned”cllorbsoverlyrotatedpurismwackyframe"This is anXmechanic,it does Y"strongblurdoublejumpscookiecutterfake outwinpad intothe finalstretchusescosmicchaoskitcornerflipsbreakcore,shitcoreetc9000particleemittersgradientframespinningdecowhitelistrotmaterialglasswallsforcedacronymSequenceroperatedboss fights0ropelengthziplinedesignovergameplay5000partframequirkytransitioninto a dreamsectionToTaSMvinesvine +elevatorcombopoorlydrawn 2dcharactersdialogwithbuttonsswingmomentumjumps20+minuteslongwalkingsimulatormechanicthat is usedonly twicein a tower"everyoutsideis netted"intense+"+30speed!"has"""lore"""finalstretch"We arenot doneyet..." compicatedpushboxcontraptions"LDMOFF"AHHBUTTONtodisjumpbigoutsidesprogresskillerbricksselectionbox fanframebroken inthe centerInstakillusage aspunishmentfredokaoneoverindication “Useeverythingyou havelearned”cllorbsoverlyrotatedpurism

modern jtoh tower bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. wacky frame
  2. "This is an X mechanic, it does Y"
  3. strong blur
  4. double jumps
  5. cookie cutter
  6. fake out winpad into the final stretch
  7. uses cosmicchaos kit
  8. corner flips
  9. breakcore, shitcore etc
  10. 9000 particle emitters
  11. gradient frame
  12. spinning deco
  13. whitelist rot material
  14. glass walls
  15. forced acronym
  16. Sequencer operated boss fights
  17. 0 ropelength zipline
  18. design over gameplay
  19. 5000 part frame
  20. quirky transition into a dream section
  21. ToTaSM vines
  22. vine + elevator combo
  23. poorly drawn 2d characters
  24. dialog with buttons
  25. swing momentum jumps
  26. 20+ minutes long
  27. walking simulator
  28. mechanic that is used only twice in a tower
  29. "every outside is netted"
  30. intense+
  31. "+30 speed!"
  32. has """lore"""
  33. final stretch
  34. "We are not done yet..."
  35. compicated pushbox contraptions
  36. "LDM OFF" AHH BUTTON
  37. todis jump
  38. big outsides
  39. progress killer bricks
  40. selection box fan
  41. frame broken in the center
  42. Instakill usage as punishment
  43. fredoka one
  44. overindication
  45. “Use everything you have learned”
  46. cllorbs
  47. overly rotated purism