player collision (minions walls etc) new boss add poe1 league mechanic buff armor/life allow change ascendancy new ascendancy or skills new uniques 1 portal mentioned honour changes no poe1 specifics (its coming soon TM) pinnacle boss buffs vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf) grim feast deleted rarity unchanged poe2 league adding MTX endgame atlas reworked legacy howa Archmage nerf optimization (u doesnt hard freeze game for 2s) passive tree changes nerfs disguised as bugfixes temporalis nerf herald nerfs player collision (minions walls etc) new boss add poe1 league mechanic buff armor/life allow change ascendancy new ascendancy or skills new uniques 1 portal mentioned honour changes no poe1 specifics (its coming soon TM) pinnacle boss buffs vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf) grim feast deleted rarity unchanged poe2 league adding MTX endgame atlas reworked legacy howa Archmage nerf optimization (u doesnt hard freeze game for 2s) passive tree changes nerfs disguised as bugfixes temporalis nerf herald nerfs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
player collision (minions walls etc)
new boss
add poe1 league mechanic
buff armor/life
allow change ascendancy
new ascendancy or skills
new uniques
1 portal mentioned
honour changes
no poe1 specifics
(its coming soon TM)
pinnacle boss buffs
vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf)
grim feast deleted
rarity unchanged
poe2 league
adding MTX
endgame atlas reworked
legacy howa
Archmage nerf
optimization
(u doesnt hard freeze game for 2s)
passive tree changes
nerfs disguised as bugfixes
temporalis nerf
herald nerfs