passive tree changes buff armor/life legacy howa new boss new ascendancy or skills add poe1 league mechanic 1 portal mentioned adding MTX endgame atlas reworked honour changes grim feast deleted rarity unchanged no poe1 specifics (its coming soon TM) temporalis nerf new uniques pinnacle boss buffs player collision (minions walls etc) optimization (u doesnt hard freeze game for 2s) herald nerfs Archmage nerf vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf) poe2 league allow change ascendancy nerfs disguised as bugfixes passive tree changes buff armor/life legacy howa new boss new ascendancy or skills add poe1 league mechanic 1 portal mentioned adding MTX endgame atlas reworked honour changes grim feast deleted rarity unchanged no poe1 specifics (its coming soon TM) temporalis nerf new uniques pinnacle boss buffs player collision (minions walls etc) optimization (u doesnt hard freeze game for 2s) herald nerfs Archmage nerf vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf) poe2 league allow change ascendancy nerfs disguised as bugfixes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
passive tree changes
buff armor/life
legacy howa
new boss
new ascendancy or skills
add poe1 league mechanic
1 portal mentioned
adding MTX
endgame atlas reworked
honour changes
grim feast deleted
rarity unchanged
no poe1 specifics
(its coming soon TM)
temporalis nerf
new uniques
pinnacle boss buffs
player collision (minions walls etc)
optimization
(u doesnt hard freeze game for 2s)
herald nerfs
Archmage nerf
vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf)
poe2 league
allow change ascendancy
nerfs disguised as bugfixes