rarity unchanged nerfs disguised as bugfixes poe2 league Archmage nerf honour changes player collision (minions walls etc) buff armor/life new ascendancy or skills vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf) endgame atlas reworked temporalis nerf optimization (u doesnt hard freeze game for 2s) pinnacle boss buffs new boss 1 portal mentioned legacy howa new uniques allow change ascendancy passive tree changes add poe1 league mechanic no poe1 specifics (its coming soon TM) grim feast deleted adding MTX herald nerfs rarity unchanged nerfs disguised as bugfixes poe2 league Archmage nerf honour changes player collision (minions walls etc) buff armor/life new ascendancy or skills vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf) endgame atlas reworked temporalis nerf optimization (u doesnt hard freeze game for 2s) pinnacle boss buffs new boss 1 portal mentioned legacy howa new uniques allow change ascendancy passive tree changes add poe1 league mechanic no poe1 specifics (its coming soon TM) grim feast deleted adding MTX herald nerfs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rarity unchanged
nerfs disguised as bugfixes
poe2 league
Archmage nerf
honour changes
player collision (minions walls etc)
buff armor/life
new ascendancy or skills
vine arrow/ shield wall/frost wall etc nerfed (or trampletoe nerf)
endgame atlas reworked
temporalis nerf
optimization
(u doesnt hard freeze game for 2s)
pinnacle boss buffs
new boss
1 portal mentioned
legacy howa
new uniques
allow change ascendancy
passive tree changes
add poe1 league mechanic
no poe1 specifics
(its coming soon TM)
grim feast deleted
adding MTX
herald nerfs