SomeonegetseatenCestina andshadowhookbecomebuddiesNat1Bondswith CyrusoverwarlockingSuccessfullystealth-brochuresan NPCNamesherHound ofIll OmenParty getsambushedPartyinterrogatesa cultmemberSomeonefallsoverboardDM makesa playerflinch /squeamishNPCgetscharmedConducts anautopsy /investigatesa bodyRollInitiative30+abilitycheckFogbeast hasa Wizard of Oz"man behindthe curtain"thing going onTalksto hisswordThe Three (+3) findevidence ofthe rivalpartyCursedpre-sessionbanterPartysparesa babyPotionrestockPartycheaps outon theirboat/shipPartybuysundeadas fodderNat20PCpays inbloodSomeonegetseatenCestina andshadowhookbecomebuddiesNat1Bondswith CyrusoverwarlockingSuccessfullystealth-brochuresan NPCNamesherHound ofIll OmenParty getsambushedPartyinterrogatesa cultmemberSomeonefallsoverboardDM makesa playerflinch /squeamishNPCgetscharmedConducts anautopsy /investigatesa bodyRollInitiative30+abilitycheckFogbeast hasa Wizard of Oz"man behindthe curtain"thing going onTalksto hisswordThe Three (+3) findevidence ofthe rivalpartyCursedpre-sessionbanterPartysparesa babyPotionrestockPartycheaps outon theirboat/shipPartybuysundeadas fodderNat20PCpays inblood

Sunforged 56: You'll Mist Me When I'm Gone - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gets eaten
  2. Cestina and shadowhook become buddies
  3. Nat 1
  4. Bonds with Cyrus over warlocking
  5. Successfully stealth-brochures an NPC
  6. Names her Hound of Ill Omen
  7. Party gets ambushed
  8. Party interrogates a cult member
  9. Someone falls overboard
  10. DM makes a player flinch / squeamish
  11. NPC gets charmed
  12. Conducts an autopsy / investigates a body
  13. Roll Initiative
  14. 30+ ability check
  15. Fogbeast has a Wizard of Oz "man behind the curtain" thing going on
  16. Talks to his sword
  17. The Three (+ 3) find evidence of the rival party
  18. Cursed pre-session banter
  19. Party spares a baby
  20. Potion restock
  21. Party cheaps out on their boat/ship
  22. Party buys undead as fodder
  23. Nat 20
  24. PC pays in blood