Someonegetseaten30+abilitycheckSuccessfullystealth-brochuresan NPCPartybuysundeadas fodderPotionrestockTalksto hisswordRollInitiativePartyinterrogatesa cultmemberFogbeast hasa Wizard of Oz"man behindthe curtain"thing going onPartysparesa babyNat1Cestina andshadowhookbecomebuddiesCursedpre-sessionbanterBondswith CyrusoverwarlockingNamesherHound ofIll OmenThe Three (+3) findevidence ofthe rivalpartyPCpays inbloodNat20Partycheaps outon theirboat/shipParty getsambushedConducts anautopsy /investigatesa bodyDM makesa playerflinch /squeamishNPCgetscharmedSomeonefallsoverboardSomeonegetseaten30+abilitycheckSuccessfullystealth-brochuresan NPCPartybuysundeadas fodderPotionrestockTalksto hisswordRollInitiativePartyinterrogatesa cultmemberFogbeast hasa Wizard of Oz"man behindthe curtain"thing going onPartysparesa babyNat1Cestina andshadowhookbecomebuddiesCursedpre-sessionbanterBondswith CyrusoverwarlockingNamesherHound ofIll OmenThe Three (+3) findevidence ofthe rivalpartyPCpays inbloodNat20Partycheaps outon theirboat/shipParty getsambushedConducts anautopsy /investigatesa bodyDM makesa playerflinch /squeamishNPCgetscharmedSomeonefallsoverboard

Sunforged 56: You'll Mist Me When I'm Gone - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gets eaten
  2. 30+ ability check
  3. Successfully stealth-brochures an NPC
  4. Party buys undead as fodder
  5. Potion restock
  6. Talks to his sword
  7. Roll Initiative
  8. Party interrogates a cult member
  9. Fogbeast has a Wizard of Oz "man behind the curtain" thing going on
  10. Party spares a baby
  11. Nat 1
  12. Cestina and shadowhook become buddies
  13. Cursed pre-session banter
  14. Bonds with Cyrus over warlocking
  15. Names her Hound of Ill Omen
  16. The Three (+ 3) find evidence of the rival party
  17. PC pays in blood
  18. Nat 20
  19. Party cheaps out on their boat/ship
  20. Party gets ambushed
  21. Conducts an autopsy / investigates a body
  22. DM makes a player flinch / squeamish
  23. NPC gets charmed
  24. Someone falls overboard