The Three (+3) findevidence ofthe rivalpartySomeonegetseatenNat20Party getsambushed30+abilitycheckPartyinterrogatesa cultmemberBondswith CyrusoverwarlockingNat1Partybuysundeadas fodderSomeonefallsoverboardCursedpre-sessionbanterRollInitiativeFogbeast hasa Wizard of Oz"man behindthe curtain"thing going onNPCgetscharmedSuccessfullystealth-brochuresan NPCNamesherHound ofIll OmenCestina andshadowhookbecomebuddiesDM makesa playerflinch /squeamishPCpays inbloodConducts anautopsy /investigatesa bodyPotionrestockPartycheaps outon theirboat/shipTalksto hisswordPartysparesa babyThe Three (+3) findevidence ofthe rivalpartySomeonegetseatenNat20Party getsambushed30+abilitycheckPartyinterrogatesa cultmemberBondswith CyrusoverwarlockingNat1Partybuysundeadas fodderSomeonefallsoverboardCursedpre-sessionbanterRollInitiativeFogbeast hasa Wizard of Oz"man behindthe curtain"thing going onNPCgetscharmedSuccessfullystealth-brochuresan NPCNamesherHound ofIll OmenCestina andshadowhookbecomebuddiesDM makesa playerflinch /squeamishPCpays inbloodConducts anautopsy /investigatesa bodyPotionrestockPartycheaps outon theirboat/shipTalksto hisswordPartysparesa baby

Sunforged 56: You'll Mist Me When I'm Gone - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Three (+ 3) find evidence of the rival party
  2. Someone gets eaten
  3. Nat 20
  4. Party gets ambushed
  5. 30+ ability check
  6. Party interrogates a cult member
  7. Bonds with Cyrus over warlocking
  8. Nat 1
  9. Party buys undead as fodder
  10. Someone falls overboard
  11. Cursed pre-session banter
  12. Roll Initiative
  13. Fogbeast has a Wizard of Oz "man behind the curtain" thing going on
  14. NPC gets charmed
  15. Successfully stealth-brochures an NPC
  16. Names her Hound of Ill Omen
  17. Cestina and shadowhook become buddies
  18. DM makes a player flinch / squeamish
  19. PC pays in blood
  20. Conducts an autopsy / investigates a body
  21. Potion restock
  22. Party cheaps out on their boat/ship
  23. Talks to his sword
  24. Party spares a baby