Death Bed:DeathSavingThrowDue Date:Someonementionsbeing behindon workWefoundLOOT!Skill Check:A partymember rollsSurvivalEat theRich: PoorPeopleMentionedInfighting:SomeonethreatensanotherplayerSkill Check:A partymember rollsAthleticsHealingSomeonedoesn'thave aninitiativeSteelOffender:S.U.M.Okills manSomeonementionstheirbackgroundWaitingGame: allwaiting on1 personClick Clack:someone'skeyboard isaudibleConsequences:Friendly NPCdies cause ofthe partySomeonedoesn’trealize it’stheir turnBig spender:One playerpays for thewhole partyThe partyavoidscombat bytalkingCriticalFailure -Party (Any 1on a D20 dieroll)Someonemakes adark jokeA player isUnconsciousThe DMchucklesmenacinglySomeonehas to resettheirconnectionto Roll20CriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Alright nowfunny guy:Everyonelaughs at thesame timeMaximumEffort:Someonerolls maxdamageLost inTranslation:Party searchesfor someonethey alreadyknowAmerica:Someonetalks abouta gunFightngWords:Someoneangers anNPC too muchEveryone(who isshowing up)is on timeFriendly Fire:Someonethreatens afriendlyNPC.DistractedDriver:someone iscalled out forplaying anothergameCriticalSuccess -Party (Any20 on a D20die roll)Two Nat1's in asinglesessionTwo Nat20's in asinglesession"Trip" toanotherworld: Drugsare doneAgeDescrimination:Age differencementionedCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Death Bed:DeathSavingThrowDue Date:Someonementionsbeing behindon workWefoundLOOT!Skill Check:A partymember rollsSurvivalEat theRich: PoorPeopleMentionedInfighting:SomeonethreatensanotherplayerSkill Check:A partymember rollsAthleticsHealingSomeonedoesn'thave aninitiativeSteelOffender:S.U.M.Okills manSomeonementionstheirbackgroundWaitingGame: allwaiting on1 personClick Clack:someone'skeyboard isaudibleConsequences:Friendly NPCdies cause ofthe partySomeonedoesn’trealize it’stheir turnBig spender:One playerpays for thewhole partyThe partyavoidscombat bytalkingCriticalFailure -Party (Any 1on a D20 dieroll)Someonemakes adark jokeA player isUnconsciousThe DMchucklesmenacinglySomeonehas to resettheirconnectionto Roll20CriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Alright nowfunny guy:Everyonelaughs at thesame timeMaximumEffort:Someonerolls maxdamageLost inTranslation:Party searchesfor someonethey alreadyknowAmerica:Someonetalks abouta gunFightngWords:Someoneangers anNPC too muchEveryone(who isshowing up)is on timeFriendly Fire:Someonethreatens afriendlyNPC.DistractedDriver:someone iscalled out forplaying anothergameCriticalSuccess -Party (Any20 on a D20die roll)Two Nat1's in asinglesessionTwo Nat20's in asinglesession"Trip" toanotherworld: Drugsare doneAgeDescrimination:Age differencementionedCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Death Bed: Death Saving Throw
  2. Due Date: Someone mentions being behind on work
  3. We found LOOT!
  4. Skill Check: A party member rolls Survival
  5. Eat the Rich: Poor People Mentioned
  6. Infighting: Someone threatens another player
  7. Skill Check: A party member rolls Athletics
  8. Healing
  9. Someone doesn't have an initiative
  10. Steel Offender: S.U.M.O kills man
  11. Someone mentions their background
  12. Waiting Game: all waiting on 1 person
  13. Click Clack: someone's keyboard is audible
  14. Consequences: Friendly NPC dies cause of the party
  15. Someone doesn’t realize it’s their turn
  16. Big spender: One player pays for the whole party
  17. The party avoids combat by talking
  18. Critical Failure - Party (Any 1 on a D20 die roll)
  19. Someone makes a dark joke
  20. A player is Unconscious
  21. The DM chuckles menacingly
  22. Someone has to reset their connection to Roll20
  23. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  24. Alright now funny guy: Everyone laughs at the same time
  25. Maximum Effort: Someone rolls max damage
  26. Lost in Translation: Party searches for someone they already know
  27. America: Someone talks about a gun
  28. Fightng Words: Someone angers an NPC too much
  29. Everyone (who is showing up) is on time
  30. Friendly Fire: Someone threatens a friendly NPC.
  31. Distracted Driver: someone is called out for playing another game
  32. Critical Success - Party (Any 20 on a D20 die roll)
  33. Two Nat 1's in a single session
  34. Two Nat 20's in a single session
  35. "Trip" to another world: Drugs are done
  36. Age Descrimination: Age difference mentioned
  37. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)