DistractedDriver:someone iscalled out forplaying anothergameSomeonedoesn’trealize it’stheir turnTwo Nat1's in asinglesessionA player isUnconsciousSomeonemakes adark jokeThe DMchucklesmenacinglyAlright nowfunny guy:Everyonelaughs at thesame timeHealingWefoundLOOT!Due Date:Someonementionsbeing behindon workCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Two Nat20's in asinglesessionCriticalSuccess -Party (Any20 on a D20die roll)Consequences:Friendly NPCdies cause ofthe partyFightngWords:Someoneangers anNPC too muchCriticalFailure -Party (Any 1on a D20 dieroll)America:Someonetalks abouta gun"Trip" toanotherworld: Drugsare doneSkill Check:A partymember rollsAthleticsSteelOffender:S.U.M.Okills manClick Clack:someone'skeyboard isaudibleSomeonehas to resettheirconnectionto Roll20Death Bed:DeathSavingThrowSkill Check:A partymember rollsSurvivalCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Everyone(who isshowing up)is on timeBig spender:One playerpays for thewhole partyEat theRich: PoorPeopleMentionedAgeDescrimination:Age differencementionedSomeonementionstheirbackgroundMaximumEffort:Someonerolls maxdamageSomeonedoesn'thave aninitiativeInfighting:SomeonethreatensanotherplayerFriendly Fire:Someonethreatens afriendlyNPC.The partyavoidscombat bytalkingWaitingGame: allwaiting on1 personLost inTranslation:Party searchesfor someonethey alreadyknowDistractedDriver:someone iscalled out forplaying anothergameSomeonedoesn’trealize it’stheir turnTwo Nat1's in asinglesessionA player isUnconsciousSomeonemakes adark jokeThe DMchucklesmenacinglyAlright nowfunny guy:Everyonelaughs at thesame timeHealingWefoundLOOT!Due Date:Someonementionsbeing behindon workCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Two Nat20's in asinglesessionCriticalSuccess -Party (Any20 on a D20die roll)Consequences:Friendly NPCdies cause ofthe partyFightngWords:Someoneangers anNPC too muchCriticalFailure -Party (Any 1on a D20 dieroll)America:Someonetalks abouta gun"Trip" toanotherworld: Drugsare doneSkill Check:A partymember rollsAthleticsSteelOffender:S.U.M.Okills manClick Clack:someone'skeyboard isaudibleSomeonehas to resettheirconnectionto Roll20Death Bed:DeathSavingThrowSkill Check:A partymember rollsSurvivalCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Everyone(who isshowing up)is on timeBig spender:One playerpays for thewhole partyEat theRich: PoorPeopleMentionedAgeDescrimination:Age differencementionedSomeonementionstheirbackgroundMaximumEffort:Someonerolls maxdamageSomeonedoesn'thave aninitiativeInfighting:SomeonethreatensanotherplayerFriendly Fire:Someonethreatens afriendlyNPC.The partyavoidscombat bytalkingWaitingGame: allwaiting on1 personLost inTranslation:Party searchesfor someonethey alreadyknow

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Distracted Driver: someone is called out for playing another game
  2. Someone doesn’t realize it’s their turn
  3. Two Nat 1's in a single session
  4. A player is Unconscious
  5. Someone makes a dark joke
  6. The DM chuckles menacingly
  7. Alright now funny guy: Everyone laughs at the same time
  8. Healing
  9. We found LOOT!
  10. Due Date: Someone mentions being behind on work
  11. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  12. Two Nat 20's in a single session
  13. Critical Success - Party (Any 20 on a D20 die roll)
  14. Consequences: Friendly NPC dies cause of the party
  15. Fightng Words: Someone angers an NPC too much
  16. Critical Failure - Party (Any 1 on a D20 die roll)
  17. America: Someone talks about a gun
  18. "Trip" to another world: Drugs are done
  19. Skill Check: A party member rolls Athletics
  20. Steel Offender: S.U.M.O kills man
  21. Click Clack: someone's keyboard is audible
  22. Someone has to reset their connection to Roll20
  23. Death Bed: Death Saving Throw
  24. Skill Check: A party member rolls Survival
  25. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  26. Everyone (who is showing up) is on time
  27. Big spender: One player pays for the whole party
  28. Eat the Rich: Poor People Mentioned
  29. Age Descrimination: Age difference mentioned
  30. Someone mentions their background
  31. Maximum Effort: Someone rolls max damage
  32. Someone doesn't have an initiative
  33. Infighting: Someone threatens another player
  34. Friendly Fire: Someone threatens a friendly NPC.
  35. The party avoids combat by talking
  36. Waiting Game: all waiting on 1 person
  37. Lost in Translation: Party searches for someone they already know