Big spender:One playerpays for thewhole partyAlright nowfunny guy:Everyonelaughs at thesame timeCriticalSuccess -Party (Any20 on a D20die roll)Someonedoesn'thave aninitiativeSomeonemakes adark jokeDue Date:Someonementionsbeing behindon workDeath Bed:DeathSavingThrowThe partyavoidscombat bytalkingCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Everyone(who isshowing up)is on timeClick Clack:someone'skeyboard isaudibleSkill Check:A partymember rollsSurvivalFightngWords:Someoneangers anNPC too muchAmerica:Someonetalks abouta gun"Trip" toanotherworld: Drugsare doneConsequences:Friendly NPCdies cause ofthe partyLost inTranslation:Party searchesfor someonethey alreadyknowCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Friendly Fire:Someonethreatens afriendlyNPC.Skill Check:A partymember rollsAthleticsA player isUnconsciousTwo Nat20's in asinglesessionDistractedDriver:someone iscalled out forplaying anothergameWefoundLOOT!SomeonementionstheirbackgroundAgeDescrimination:Age differencementionedCriticalFailure -Party (Any 1on a D20 dieroll)The DMchucklesmenacinglyInfighting:SomeonethreatensanotherplayerTwo Nat1's in asinglesessionEat theRich: PoorPeopleMentionedSomeonedoesn’trealize it’stheir turnMaximumEffort:Someonerolls maxdamageWaitingGame: allwaiting on1 personHealingSteelOffender:S.U.M.Okills manSomeonehas to resettheirconnectionto Roll20Big spender:One playerpays for thewhole partyAlright nowfunny guy:Everyonelaughs at thesame timeCriticalSuccess -Party (Any20 on a D20die roll)Someonedoesn'thave aninitiativeSomeonemakes adark jokeDue Date:Someonementionsbeing behindon workDeath Bed:DeathSavingThrowThe partyavoidscombat bytalkingCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Everyone(who isshowing up)is on timeClick Clack:someone'skeyboard isaudibleSkill Check:A partymember rollsSurvivalFightngWords:Someoneangers anNPC too muchAmerica:Someonetalks abouta gun"Trip" toanotherworld: Drugsare doneConsequences:Friendly NPCdies cause ofthe partyLost inTranslation:Party searchesfor someonethey alreadyknowCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Friendly Fire:Someonethreatens afriendlyNPC.Skill Check:A partymember rollsAthleticsA player isUnconsciousTwo Nat20's in asinglesessionDistractedDriver:someone iscalled out forplaying anothergameWefoundLOOT!SomeonementionstheirbackgroundAgeDescrimination:Age differencementionedCriticalFailure -Party (Any 1on a D20 dieroll)The DMchucklesmenacinglyInfighting:SomeonethreatensanotherplayerTwo Nat1's in asinglesessionEat theRich: PoorPeopleMentionedSomeonedoesn’trealize it’stheir turnMaximumEffort:Someonerolls maxdamageWaitingGame: allwaiting on1 personHealingSteelOffender:S.U.M.Okills manSomeonehas to resettheirconnectionto Roll20

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Big spender: One player pays for the whole party
  2. Alright now funny guy: Everyone laughs at the same time
  3. Critical Success - Party (Any 20 on a D20 die roll)
  4. Someone doesn't have an initiative
  5. Someone makes a dark joke
  6. Due Date: Someone mentions being behind on work
  7. Death Bed: Death Saving Throw
  8. The party avoids combat by talking
  9. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  10. Everyone (who is showing up) is on time
  11. Click Clack: someone's keyboard is audible
  12. Skill Check: A party member rolls Survival
  13. Fightng Words: Someone angers an NPC too much
  14. America: Someone talks about a gun
  15. "Trip" to another world: Drugs are done
  16. Consequences: Friendly NPC dies cause of the party
  17. Lost in Translation: Party searches for someone they already know
  18. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  19. Friendly Fire: Someone threatens a friendly NPC.
  20. Skill Check: A party member rolls Athletics
  21. A player is Unconscious
  22. Two Nat 20's in a single session
  23. Distracted Driver: someone is called out for playing another game
  24. We found LOOT!
  25. Someone mentions their background
  26. Age Descrimination: Age difference mentioned
  27. Critical Failure - Party (Any 1 on a D20 die roll)
  28. The DM chuckles menacingly
  29. Infighting: Someone threatens another player
  30. Two Nat 1's in a single session
  31. Eat the Rich: Poor People Mentioned
  32. Someone doesn’t realize it’s their turn
  33. Maximum Effort: Someone rolls max damage
  34. Waiting Game: all waiting on 1 person
  35. Healing
  36. Steel Offender: S.U.M.O kills man
  37. Someone has to reset their connection to Roll20