Two Nat20's in asinglesessionFightngWords:Someoneangers anNPC too muchCriticalFailure -Party (Any 1on a D20 dieroll)CriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)SteelOffender:S.U.M.Okills man"Trip" toanotherworld: Drugsare doneFriendly Fire:Someonethreatens afriendlyNPC.SomeonementionstheirbackgroundHealingClick Clack:someone'skeyboard isaudibleSomeonemakes adark jokeCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Consequences:Friendly NPCdies cause ofthe partyAmerica:Someonetalks abouta gunLost inTranslation:Party searchesfor someonethey alreadyknowAgeDescrimination:Age differencementionedThe DMchucklesmenacinglySomeonedoesn'thave aninitiativeSomeonehas to resettheirconnectionto Roll20WefoundLOOT!Big spender:One playerpays for thewhole partySomeonedoesn’trealize it’stheir turnDistractedDriver:someone iscalled out forplaying anothergameDue Date:Someonementionsbeing behindon workEveryone(who isshowing up)is on timeSkill Check:A partymember rollsAthleticsTwo Nat1's in asinglesessionEat theRich: PoorPeopleMentionedMaximumEffort:Someonerolls maxdamageThe partyavoidscombat bytalkingWaitingGame: allwaiting on1 personSkill Check:A partymember rollsSurvivalA player isUnconsciousInfighting:SomeonethreatensanotherplayerCriticalSuccess -Party (Any20 on a D20die roll)Alright nowfunny guy:Everyonelaughs at thesame timeDeath Bed:DeathSavingThrowTwo Nat20's in asinglesessionFightngWords:Someoneangers anNPC too muchCriticalFailure -Party (Any 1on a D20 dieroll)CriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)SteelOffender:S.U.M.Okills man"Trip" toanotherworld: Drugsare doneFriendly Fire:Someonethreatens afriendlyNPC.SomeonementionstheirbackgroundHealingClick Clack:someone'skeyboard isaudibleSomeonemakes adark jokeCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Consequences:Friendly NPCdies cause ofthe partyAmerica:Someonetalks abouta gunLost inTranslation:Party searchesfor someonethey alreadyknowAgeDescrimination:Age differencementionedThe DMchucklesmenacinglySomeonedoesn'thave aninitiativeSomeonehas to resettheirconnectionto Roll20WefoundLOOT!Big spender:One playerpays for thewhole partySomeonedoesn’trealize it’stheir turnDistractedDriver:someone iscalled out forplaying anothergameDue Date:Someonementionsbeing behindon workEveryone(who isshowing up)is on timeSkill Check:A partymember rollsAthleticsTwo Nat1's in asinglesessionEat theRich: PoorPeopleMentionedMaximumEffort:Someonerolls maxdamageThe partyavoidscombat bytalkingWaitingGame: allwaiting on1 personSkill Check:A partymember rollsSurvivalA player isUnconsciousInfighting:SomeonethreatensanotherplayerCriticalSuccess -Party (Any20 on a D20die roll)Alright nowfunny guy:Everyonelaughs at thesame timeDeath Bed:DeathSavingThrow

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Two Nat 20's in a single session
  2. Fightng Words: Someone angers an NPC too much
  3. Critical Failure - Party (Any 1 on a D20 die roll)
  4. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  5. Steel Offender: S.U.M.O kills man
  6. "Trip" to another world: Drugs are done
  7. Friendly Fire: Someone threatens a friendly NPC.
  8. Someone mentions their background
  9. Healing
  10. Click Clack: someone's keyboard is audible
  11. Someone makes a dark joke
  12. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  13. Consequences: Friendly NPC dies cause of the party
  14. America: Someone talks about a gun
  15. Lost in Translation: Party searches for someone they already know
  16. Age Descrimination: Age difference mentioned
  17. The DM chuckles menacingly
  18. Someone doesn't have an initiative
  19. Someone has to reset their connection to Roll20
  20. We found LOOT!
  21. Big spender: One player pays for the whole party
  22. Someone doesn’t realize it’s their turn
  23. Distracted Driver: someone is called out for playing another game
  24. Due Date: Someone mentions being behind on work
  25. Everyone (who is showing up) is on time
  26. Skill Check: A party member rolls Athletics
  27. Two Nat 1's in a single session
  28. Eat the Rich: Poor People Mentioned
  29. Maximum Effort: Someone rolls max damage
  30. The party avoids combat by talking
  31. Waiting Game: all waiting on 1 person
  32. Skill Check: A party member rolls Survival
  33. A player is Unconscious
  34. Infighting: Someone threatens another player
  35. Critical Success - Party (Any 20 on a D20 die roll)
  36. Alright now funny guy: Everyone laughs at the same time
  37. Death Bed: Death Saving Throw