DialogueStatic/flatcharacterintroducedThechapterends witha questionA conflictisrevealedAntagonistisrevealedClothingis beingdescribedA wordyou don'tknowAsimileAflashbackoccursA newcharacterintroducedAge ofcharacteris statedImageryAlliterationProtagonistgivenadviceSetting isdescribedwith greenInternalconflict oftheprotagonistResolutionhappensRun-onsentenceChapter isunder 8pageslongSettingchangesChapter isover 10pageslongProtagonistfalls in loveA momentthat madeyou laughDialogueStatic/flatcharacterintroducedThechapterends witha questionA conflictisrevealedAntagonistisrevealedClothingis beingdescribedA wordyou don'tknowAsimileAflashbackoccursA newcharacterintroducedAge ofcharacteris statedImageryAlliterationProtagonistgivenadviceSetting isdescribedwith greenInternalconflict oftheprotagonistResolutionhappensRun-onsentenceChapter isunder 8pageslongSettingchangesChapter isover 10pageslongProtagonistfalls in loveA momentthat madeyou laugh

As You Read.... BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dialogue
  2. Static/flat character introduced
  3. The chapter ends with a question
  4. A conflict is revealed
  5. Antagonist is revealed
  6. Clothing is being described
  7. A word you don't know
  8. A simile
  9. A flashback occurs
  10. A new character introduced
  11. Age of character is stated
  12. Imagery
  13. Alliteration
  14. Protagonist given advice
  15. Setting is described with green
  16. Internal conflict of the protagonist
  17. Resolution happens
  18. Run-on sentence
  19. Chapter is under 8 pages long
  20. Setting changes
  21. Chapter is over 10 pages long
  22. Protagonist falls in love
  23. A moment that made you laugh