Everyoneknowing whereyou must beand when inteam event.Competea bridgepyramidfor duo.Alise gettingtoe pitchwithoutassistanceComp acro -both groupsmade atcompetitionAnnabelleriding the toepitch flickand doing afull off.Competea full-twisttoss.Duopass ROBHS 1.5Tops trustingbases andbeingconfident in apop around.A madeteam eventat acompetitionby everyone.Bothgroups ofcomp acroin sync.Loudcounting andcheering fromeveryone inteam event.No movementor deviationfrom startposition intosses.All skillsstuck incomptumbling.Confidence incounts in comptumbling,correctformation fromeveryoneHighcatches incomp.pyramid.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompletesync. insync.pass.Hand-in-handheld for 3seconds andbeing able totwist out of it.Competeanupgradedtoss.Keep armsup for highcatch intoss.10.0 SV foropenpyramid, nodeductionson catch.Competea newacro skill.Beingintentional,being sharp inall eventsthroughout acomp.Cheer onteam insynctumbling.Everyoneknowing whereyou must beand when inteam event.Competea bridgepyramidfor duo.Alise gettingtoe pitchwithoutassistanceComp acro -both groupsmade atcompetitionAnnabelleriding the toepitch flickand doing afull off.Competea full-twisttoss.Duopass ROBHS 1.5Tops trustingbases andbeingconfident in apop around.A madeteam eventat acompetitionby everyone.Bothgroups ofcomp acroin sync.Loudcounting andcheering fromeveryone inteam event.No movementor deviationfrom startposition intosses.All skillsstuck incomptumbling.Confidence incounts in comptumbling,correctformation fromeveryoneHighcatches incomp.pyramid.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompletesync. insync.pass.Hand-in-handheld for 3seconds andbeing able totwist out of it.Competeanupgradedtoss.Keep armsup for highcatch intoss.10.0 SV foropenpyramid, nodeductionson catch.Competea newacro skill.Beingintentional,being sharp inall eventsthroughout acomp.Cheer onteam insynctumbling.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone knowing where you must be and when in team event.
  2. Compete a bridge pyramid for duo.
  3. Alise getting toe pitch without assistance
  4. Comp acro - both groups made at competition
  5. Annabelle riding the toe pitch flick and doing a full off.
  6. Compete a full-twist toss.
  7. Duo pass RO BHS 1.5
  8. Tops trusting bases and being confident in a pop around.
  9. A made team event at a competition by everyone.
  10. Both groups of comp acro in sync.
  11. Loud counting and cheering from everyone in team event.
  12. No movement or deviation from start position in tosses.
  13. All skills stuck in comp tumbling.
  14. Confidence in counts in comp tumbling, correct formation from everyone
  15. High catches in comp. pyramid.
  16. Have an explosive toss, tops riding bases, bases being powerful with flick
  17. Complete sync. in sync. pass.
  18. Hand-in-hand held for 3 seconds and being able to twist out of it.
  19. Compete an upgraded toss.
  20. Keep arms up for high catch in toss.
  21. 10.0 SV for open pyramid, no deductions on catch.
  22. Compete a new acro skill.
  23. Being intentional, being sharp in all events throughout a comp.
  24. Cheer on team in sync tumbling.