Everyoneknowing whereyou must beand when inteam event.Confidence incounts in comptumbling,correctformation fromeveryoneA madeteam eventat acompetitionby everyone.Competea bridgepyramidfor duo.Loudcounting andcheering fromeveryone inteam event.Competeanupgradedtoss.Tops trustingbases andbeingconfident in apop around.No movementor deviationfrom startposition intosses.Competea newacro skill.Alise gettingtoe pitchwithoutassistanceAnnabelleriding the toepitch flickand doing afull off.Comp acro -both groupsmade atcompetitionCompletesync. insync.pass.Keep armsup for highcatch intoss.Cheer onteam insynctumbling.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompetea full-twisttoss.10.0 SV foropenpyramid, nodeductionson catch.Hand-in-handheld for 3seconds andbeing able totwist out of it.All skillsstuck incomptumbling.Beingintentional,being sharp inall eventsthroughout acomp.Bothgroups ofcomp acroin sync.Duopass ROBHS 1.5Highcatches incomp.pyramid.Everyoneknowing whereyou must beand when inteam event.Confidence incounts in comptumbling,correctformation fromeveryoneA madeteam eventat acompetitionby everyone.Competea bridgepyramidfor duo.Loudcounting andcheering fromeveryone inteam event.Competeanupgradedtoss.Tops trustingbases andbeingconfident in apop around.No movementor deviationfrom startposition intosses.Competea newacro skill.Alise gettingtoe pitchwithoutassistanceAnnabelleriding the toepitch flickand doing afull off.Comp acro -both groupsmade atcompetitionCompletesync. insync.pass.Keep armsup for highcatch intoss.Cheer onteam insynctumbling.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompetea full-twisttoss.10.0 SV foropenpyramid, nodeductionson catch.Hand-in-handheld for 3seconds andbeing able totwist out of it.All skillsstuck incomptumbling.Beingintentional,being sharp inall eventsthroughout acomp.Bothgroups ofcomp acroin sync.Duopass ROBHS 1.5Highcatches incomp.pyramid.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone knowing where you must be and when in team event.
  2. Confidence in counts in comp tumbling, correct formation from everyone
  3. A made team event at a competition by everyone.
  4. Compete a bridge pyramid for duo.
  5. Loud counting and cheering from everyone in team event.
  6. Compete an upgraded toss.
  7. Tops trusting bases and being confident in a pop around.
  8. No movement or deviation from start position in tosses.
  9. Compete a new acro skill.
  10. Alise getting toe pitch without assistance
  11. Annabelle riding the toe pitch flick and doing a full off.
  12. Comp acro - both groups made at competition
  13. Complete sync. in sync. pass.
  14. Keep arms up for high catch in toss.
  15. Cheer on team in sync tumbling.
  16. Have an explosive toss, tops riding bases, bases being powerful with flick
  17. Compete a full-twist toss.
  18. 10.0 SV for open pyramid, no deductions on catch.
  19. Hand-in-hand held for 3 seconds and being able to twist out of it.
  20. All skills stuck in comp tumbling.
  21. Being intentional, being sharp in all events throughout a comp.
  22. Both groups of comp acro in sync.
  23. Duo pass RO BHS 1.5
  24. High catches in comp. pyramid.