Competea full-twisttoss.Confidence incounts in comptumbling,correctformation fromeveryoneCompetea bridgepyramidfor duo.All skillsstuck incomptumbling.Cheer onteam insynctumbling.No movementor deviationfrom startposition intosses.Bothgroups ofcomp acroin sync.10.0 SV foropenpyramid, nodeductionson catch.Comp acro -both groupsmade atcompetitionCompeteanupgradedtoss.Highcatches incomp.pyramid.Alise gettingtoe pitchwithoutassistanceTops trustingbases andbeingconfident in apop around.Duopass ROBHS 1.5Everyoneknowing whereyou must beand when inteam event.A madeteam eventat acompetitionby everyone.Annabelleriding the toepitch flickand doing afull off.Beingintentional,being sharp inall eventsthroughout acomp.Keep armsup for highcatch intoss.Loudcounting andcheering fromeveryone inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompetea newacro skill.Hand-in-handheld for 3seconds andbeing able totwist out of it.Completesync. insync.pass.Competea full-twisttoss.Confidence incounts in comptumbling,correctformation fromeveryoneCompetea bridgepyramidfor duo.All skillsstuck incomptumbling.Cheer onteam insynctumbling.No movementor deviationfrom startposition intosses.Bothgroups ofcomp acroin sync.10.0 SV foropenpyramid, nodeductionson catch.Comp acro -both groupsmade atcompetitionCompeteanupgradedtoss.Highcatches incomp.pyramid.Alise gettingtoe pitchwithoutassistanceTops trustingbases andbeingconfident in apop around.Duopass ROBHS 1.5Everyoneknowing whereyou must beand when inteam event.A madeteam eventat acompetitionby everyone.Annabelleriding the toepitch flickand doing afull off.Beingintentional,being sharp inall eventsthroughout acomp.Keep armsup for highcatch intoss.Loudcounting andcheering fromeveryone inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompetea newacro skill.Hand-in-handheld for 3seconds andbeing able totwist out of it.Completesync. insync.pass.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Compete a full-twist toss.
  2. Confidence in counts in comp tumbling, correct formation from everyone
  3. Compete a bridge pyramid for duo.
  4. All skills stuck in comp tumbling.
  5. Cheer on team in sync tumbling.
  6. No movement or deviation from start position in tosses.
  7. Both groups of comp acro in sync.
  8. 10.0 SV for open pyramid, no deductions on catch.
  9. Comp acro - both groups made at competition
  10. Compete an upgraded toss.
  11. High catches in comp. pyramid.
  12. Alise getting toe pitch without assistance
  13. Tops trusting bases and being confident in a pop around.
  14. Duo pass RO BHS 1.5
  15. Everyone knowing where you must be and when in team event.
  16. A made team event at a competition by everyone.
  17. Annabelle riding the toe pitch flick and doing a full off.
  18. Being intentional, being sharp in all events throughout a comp.
  19. Keep arms up for high catch in toss.
  20. Loud counting and cheering from everyone in team event.
  21. Have an explosive toss, tops riding bases, bases being powerful with flick
  22. Compete a new acro skill.
  23. Hand-in-hand held for 3 seconds and being able to twist out of it.
  24. Complete sync. in sync. pass.