Confidence incounts in comptumbling,correctformation fromeveryoneCompletesync. insync.pass.All skillsstuck incomptumbling.Annabelleriding the toepitch flickand doing afull off.Competea full-twisttoss.Keep armsup for highcatch intoss.10.0 SV foropenpyramid, nodeductionson catch.Beingintentional,being sharp inall eventsthroughout acomp.Competea newacro skill.Loudcounting andcheering fromeveryone inteam event.Competeanupgradedtoss.Hand-in-handheld for 3seconds andbeing able totwist out of it.Comp acro -both groupsmade atcompetitionBothgroups ofcomp acroin sync.Competea bridgepyramidfor duo.Cheer onteam insynctumbling.Highcatches incomp.pyramid.Everyoneknowing whereyou must beand when inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickNo movementor deviationfrom startposition intosses.Tops trustingbases andbeingconfident in apop around.A madeteam eventat acompetitionby everyone.Duopass ROBHS 1.5Alise gettingtoe pitchwithoutassistanceConfidence incounts in comptumbling,correctformation fromeveryoneCompletesync. insync.pass.All skillsstuck incomptumbling.Annabelleriding the toepitch flickand doing afull off.Competea full-twisttoss.Keep armsup for highcatch intoss.10.0 SV foropenpyramid, nodeductionson catch.Beingintentional,being sharp inall eventsthroughout acomp.Competea newacro skill.Loudcounting andcheering fromeveryone inteam event.Competeanupgradedtoss.Hand-in-handheld for 3seconds andbeing able totwist out of it.Comp acro -both groupsmade atcompetitionBothgroups ofcomp acroin sync.Competea bridgepyramidfor duo.Cheer onteam insynctumbling.Highcatches incomp.pyramid.Everyoneknowing whereyou must beand when inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickNo movementor deviationfrom startposition intosses.Tops trustingbases andbeingconfident in apop around.A madeteam eventat acompetitionby everyone.Duopass ROBHS 1.5Alise gettingtoe pitchwithoutassistance

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Confidence in counts in comp tumbling, correct formation from everyone
  2. Complete sync. in sync. pass.
  3. All skills stuck in comp tumbling.
  4. Annabelle riding the toe pitch flick and doing a full off.
  5. Compete a full-twist toss.
  6. Keep arms up for high catch in toss.
  7. 10.0 SV for open pyramid, no deductions on catch.
  8. Being intentional, being sharp in all events throughout a comp.
  9. Compete a new acro skill.
  10. Loud counting and cheering from everyone in team event.
  11. Compete an upgraded toss.
  12. Hand-in-hand held for 3 seconds and being able to twist out of it.
  13. Comp acro - both groups made at competition
  14. Both groups of comp acro in sync.
  15. Compete a bridge pyramid for duo.
  16. Cheer on team in sync tumbling.
  17. High catches in comp. pyramid.
  18. Everyone knowing where you must be and when in team event.
  19. Have an explosive toss, tops riding bases, bases being powerful with flick
  20. No movement or deviation from start position in tosses.
  21. Tops trusting bases and being confident in a pop around.
  22. A made team event at a competition by everyone.
  23. Duo pass RO BHS 1.5
  24. Alise getting toe pitch without assistance