Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompeteanupgradedtoss.Confidence incounts in comptumbling,correctformation fromeveryoneAlise gettingtoe pitchwithoutassistanceLoudcounting andcheering fromeveryone inteam event.Highcatches incomp.pyramid.Tops trustingbases andbeingconfident in apop around.Beingintentional,being sharp inall eventsthroughout acomp.All skillsstuck incomptumbling.10.0 SV foropenpyramid, nodeductionson catch.Cheer onteam insynctumbling.Keep armsup for highcatch intoss.A madeteam eventat acompetitionby everyone.Comp acro -both groupsmade atcompetitionHand-in-handheld for 3seconds andbeing able totwist out of it.Bothgroups ofcomp acroin sync.No movementor deviationfrom startposition intosses.Annabelleriding the toepitch flickand doing afull off.Competea newacro skill.Competea bridgepyramidfor duo.Everyoneknowing whereyou must beand when inteam event.Competea full-twisttoss.Completesync. insync.pass.Duopass ROBHS 1.5Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompeteanupgradedtoss.Confidence incounts in comptumbling,correctformation fromeveryoneAlise gettingtoe pitchwithoutassistanceLoudcounting andcheering fromeveryone inteam event.Highcatches incomp.pyramid.Tops trustingbases andbeingconfident in apop around.Beingintentional,being sharp inall eventsthroughout acomp.All skillsstuck incomptumbling.10.0 SV foropenpyramid, nodeductionson catch.Cheer onteam insynctumbling.Keep armsup for highcatch intoss.A madeteam eventat acompetitionby everyone.Comp acro -both groupsmade atcompetitionHand-in-handheld for 3seconds andbeing able totwist out of it.Bothgroups ofcomp acroin sync.No movementor deviationfrom startposition intosses.Annabelleriding the toepitch flickand doing afull off.Competea newacro skill.Competea bridgepyramidfor duo.Everyoneknowing whereyou must beand when inteam event.Competea full-twisttoss.Completesync. insync.pass.Duopass ROBHS 1.5

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have an explosive toss, tops riding bases, bases being powerful with flick
  2. Compete an upgraded toss.
  3. Confidence in counts in comp tumbling, correct formation from everyone
  4. Alise getting toe pitch without assistance
  5. Loud counting and cheering from everyone in team event.
  6. High catches in comp. pyramid.
  7. Tops trusting bases and being confident in a pop around.
  8. Being intentional, being sharp in all events throughout a comp.
  9. All skills stuck in comp tumbling.
  10. 10.0 SV for open pyramid, no deductions on catch.
  11. Cheer on team in sync tumbling.
  12. Keep arms up for high catch in toss.
  13. A made team event at a competition by everyone.
  14. Comp acro - both groups made at competition
  15. Hand-in-hand held for 3 seconds and being able to twist out of it.
  16. Both groups of comp acro in sync.
  17. No movement or deviation from start position in tosses.
  18. Annabelle riding the toe pitch flick and doing a full off.
  19. Compete a new acro skill.
  20. Compete a bridge pyramid for duo.
  21. Everyone knowing where you must be and when in team event.
  22. Compete a full-twist toss.
  23. Complete sync. in sync. pass.
  24. Duo pass RO BHS 1.5