Alise gettingtoe pitchwithoutassistanceHave anexplosive toss,tops ridingbases, basesbeing powerfulwith flickBeingintentional,being sharp inall eventsthroughout acomp.Highcatches incomp.pyramid.Competea full-twisttoss.Competeanupgradedtoss.Confidence incounts in comptumbling,correctformation fromeveryoneAll skillsstuck incomptumbling.Comp acro -both groupsmade atcompetitionKeep armsup for highcatch intoss.A madeteam eventat acompetitionby everyone.Tops trustingbases andbeingconfident in apop around.Loudcounting andcheering fromeveryone inteam event.Bothgroups ofcomp acroin sync.Completesync. insync.pass.Competea newacro skill.Cheer onteam insynctumbling.Competea bridgepyramidfor duo.No movementor deviationfrom startposition intosses.10.0 SV foropenpyramid, nodeductionson catch.Annabelleriding the toepitch flickand doing afull off.Duopass ROBHS 1.5Everyoneknowing whereyou must beand when inteam event.Hand-in-handheld for 3seconds andbeing able totwist out of it.Alise gettingtoe pitchwithoutassistanceHave anexplosive toss,tops ridingbases, basesbeing powerfulwith flickBeingintentional,being sharp inall eventsthroughout acomp.Highcatches incomp.pyramid.Competea full-twisttoss.Competeanupgradedtoss.Confidence incounts in comptumbling,correctformation fromeveryoneAll skillsstuck incomptumbling.Comp acro -both groupsmade atcompetitionKeep armsup for highcatch intoss.A madeteam eventat acompetitionby everyone.Tops trustingbases andbeingconfident in apop around.Loudcounting andcheering fromeveryone inteam event.Bothgroups ofcomp acroin sync.Completesync. insync.pass.Competea newacro skill.Cheer onteam insynctumbling.Competea bridgepyramidfor duo.No movementor deviationfrom startposition intosses.10.0 SV foropenpyramid, nodeductionson catch.Annabelleriding the toepitch flickand doing afull off.Duopass ROBHS 1.5Everyoneknowing whereyou must beand when inteam event.Hand-in-handheld for 3seconds andbeing able totwist out of it.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alise getting toe pitch without assistance
  2. Have an explosive toss, tops riding bases, bases being powerful with flick
  3. Being intentional, being sharp in all events throughout a comp.
  4. High catches in comp. pyramid.
  5. Compete a full-twist toss.
  6. Compete an upgraded toss.
  7. Confidence in counts in comp tumbling, correct formation from everyone
  8. All skills stuck in comp tumbling.
  9. Comp acro - both groups made at competition
  10. Keep arms up for high catch in toss.
  11. A made team event at a competition by everyone.
  12. Tops trusting bases and being confident in a pop around.
  13. Loud counting and cheering from everyone in team event.
  14. Both groups of comp acro in sync.
  15. Complete sync. in sync. pass.
  16. Compete a new acro skill.
  17. Cheer on team in sync tumbling.
  18. Compete a bridge pyramid for duo.
  19. No movement or deviation from start position in tosses.
  20. 10.0 SV for open pyramid, no deductions on catch.
  21. Annabelle riding the toe pitch flick and doing a full off.
  22. Duo pass RO BHS 1.5
  23. Everyone knowing where you must be and when in team event.
  24. Hand-in-hand held for 3 seconds and being able to twist out of it.