Competea bridgepyramidfor duo.Keep armsup for highcatch intoss.All skillsstuck incomptumbling.Competea newacro skill.Loudcounting andcheering fromeveryone inteam event.Everyoneknowing whereyou must beand when inteam event.Highcatches incomp.pyramid.A madeteam eventat acompetitionby everyone.Completesync. insync.pass.10.0 SV foropenpyramid, nodeductionson catch.Hand-in-handheld for 3seconds andbeing able totwist out of it.Duopass ROBHS 1.5Annabelleriding the toepitch flickand doing afull off.Comp acro -both groupsmade atcompetitionCompeteanupgradedtoss.Alise gettingtoe pitchwithoutassistanceBothgroups ofcomp acroin sync.Confidence incounts in comptumbling,correctformation fromeveryoneNo movementor deviationfrom startposition intosses.Beingintentional,being sharp inall eventsthroughout acomp.Competea full-twisttoss.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickTops trustingbases andbeingconfident in apop around.Cheer onteam insynctumbling.Competea bridgepyramidfor duo.Keep armsup for highcatch intoss.All skillsstuck incomptumbling.Competea newacro skill.Loudcounting andcheering fromeveryone inteam event.Everyoneknowing whereyou must beand when inteam event.Highcatches incomp.pyramid.A madeteam eventat acompetitionby everyone.Completesync. insync.pass.10.0 SV foropenpyramid, nodeductionson catch.Hand-in-handheld for 3seconds andbeing able totwist out of it.Duopass ROBHS 1.5Annabelleriding the toepitch flickand doing afull off.Comp acro -both groupsmade atcompetitionCompeteanupgradedtoss.Alise gettingtoe pitchwithoutassistanceBothgroups ofcomp acroin sync.Confidence incounts in comptumbling,correctformation fromeveryoneNo movementor deviationfrom startposition intosses.Beingintentional,being sharp inall eventsthroughout acomp.Competea full-twisttoss.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickTops trustingbases andbeingconfident in apop around.Cheer onteam insynctumbling.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Compete a bridge pyramid for duo.
  2. Keep arms up for high catch in toss.
  3. All skills stuck in comp tumbling.
  4. Compete a new acro skill.
  5. Loud counting and cheering from everyone in team event.
  6. Everyone knowing where you must be and when in team event.
  7. High catches in comp. pyramid.
  8. A made team event at a competition by everyone.
  9. Complete sync. in sync. pass.
  10. 10.0 SV for open pyramid, no deductions on catch.
  11. Hand-in-hand held for 3 seconds and being able to twist out of it.
  12. Duo pass RO BHS 1.5
  13. Annabelle riding the toe pitch flick and doing a full off.
  14. Comp acro - both groups made at competition
  15. Compete an upgraded toss.
  16. Alise getting toe pitch without assistance
  17. Both groups of comp acro in sync.
  18. Confidence in counts in comp tumbling, correct formation from everyone
  19. No movement or deviation from start position in tosses.
  20. Being intentional, being sharp in all events throughout a comp.
  21. Compete a full-twist toss.
  22. Have an explosive toss, tops riding bases, bases being powerful with flick
  23. Tops trusting bases and being confident in a pop around.
  24. Cheer on team in sync tumbling.