Duopass ROBHS 1.5Keep armsup for highcatch intoss.Cheer onteam insynctumbling.10.0 SV foropenpyramid, nodeductionson catch.Alise gettingtoe pitchwithoutassistanceBothgroups ofcomp acroin sync.Tops trustingbases andbeingconfident in apop around.Beingintentional,being sharp inall eventsthroughout acomp.Loudcounting andcheering fromeveryone inteam event.Annabelleriding the toepitch flickand doing afull off.Competeanupgradedtoss.Competea newacro skill.Competea full-twisttoss.No movementor deviationfrom startposition intosses.Completesync. insync.pass.All skillsstuck incomptumbling.Comp acro -both groupsmade atcompetitionHand-in-handheld for 3seconds andbeing able totwist out of it.Competea bridgepyramidfor duo.Confidence incounts in comptumbling,correctformation fromeveryoneA madeteam eventat acompetitionby everyone.Everyoneknowing whereyou must beand when inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickHighcatches incomp.pyramid.Duopass ROBHS 1.5Keep armsup for highcatch intoss.Cheer onteam insynctumbling.10.0 SV foropenpyramid, nodeductionson catch.Alise gettingtoe pitchwithoutassistanceBothgroups ofcomp acroin sync.Tops trustingbases andbeingconfident in apop around.Beingintentional,being sharp inall eventsthroughout acomp.Loudcounting andcheering fromeveryone inteam event.Annabelleriding the toepitch flickand doing afull off.Competeanupgradedtoss.Competea newacro skill.Competea full-twisttoss.No movementor deviationfrom startposition intosses.Completesync. insync.pass.All skillsstuck incomptumbling.Comp acro -both groupsmade atcompetitionHand-in-handheld for 3seconds andbeing able totwist out of it.Competea bridgepyramidfor duo.Confidence incounts in comptumbling,correctformation fromeveryoneA madeteam eventat acompetitionby everyone.Everyoneknowing whereyou must beand when inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickHighcatches incomp.pyramid.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Duo pass RO BHS 1.5
  2. Keep arms up for high catch in toss.
  3. Cheer on team in sync tumbling.
  4. 10.0 SV for open pyramid, no deductions on catch.
  5. Alise getting toe pitch without assistance
  6. Both groups of comp acro in sync.
  7. Tops trusting bases and being confident in a pop around.
  8. Being intentional, being sharp in all events throughout a comp.
  9. Loud counting and cheering from everyone in team event.
  10. Annabelle riding the toe pitch flick and doing a full off.
  11. Compete an upgraded toss.
  12. Compete a new acro skill.
  13. Compete a full-twist toss.
  14. No movement or deviation from start position in tosses.
  15. Complete sync. in sync. pass.
  16. All skills stuck in comp tumbling.
  17. Comp acro - both groups made at competition
  18. Hand-in-hand held for 3 seconds and being able to twist out of it.
  19. Compete a bridge pyramid for duo.
  20. Confidence in counts in comp tumbling, correct formation from everyone
  21. A made team event at a competition by everyone.
  22. Everyone knowing where you must be and when in team event.
  23. Have an explosive toss, tops riding bases, bases being powerful with flick
  24. High catches in comp. pyramid.