Keep armsup for highcatch intoss.Hand-in-handheld for 3seconds andbeing able totwist out of it.Cheer onteam insynctumbling.A madeteam eventat acompetitionby everyone.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickBeingintentional,being sharp inall eventsthroughout acomp.10.0 SV foropenpyramid, nodeductionson catch.Confidence incounts in comptumbling,correctformation fromeveryoneAlise gettingtoe pitchwithoutassistanceBothgroups ofcomp acroin sync.Competeanupgradedtoss.Competea bridgepyramidfor duo.Completesync. insync.pass.No movementor deviationfrom startposition intosses.Highcatches incomp.pyramid.Everyoneknowing whereyou must beand when inteam event.Duopass ROBHS 1.5Annabelleriding the toepitch flickand doing afull off.Loudcounting andcheering fromeveryone inteam event.Competea full-twisttoss.Comp acro -both groupsmade atcompetitionAll skillsstuck incomptumbling.Tops trustingbases andbeingconfident in apop around.Competea newacro skill.Keep armsup for highcatch intoss.Hand-in-handheld for 3seconds andbeing able totwist out of it.Cheer onteam insynctumbling.A madeteam eventat acompetitionby everyone.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickBeingintentional,being sharp inall eventsthroughout acomp.10.0 SV foropenpyramid, nodeductionson catch.Confidence incounts in comptumbling,correctformation fromeveryoneAlise gettingtoe pitchwithoutassistanceBothgroups ofcomp acroin sync.Competeanupgradedtoss.Competea bridgepyramidfor duo.Completesync. insync.pass.No movementor deviationfrom startposition intosses.Highcatches incomp.pyramid.Everyoneknowing whereyou must beand when inteam event.Duopass ROBHS 1.5Annabelleriding the toepitch flickand doing afull off.Loudcounting andcheering fromeveryone inteam event.Competea full-twisttoss.Comp acro -both groupsmade atcompetitionAll skillsstuck incomptumbling.Tops trustingbases andbeingconfident in apop around.Competea newacro skill.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Keep arms up for high catch in toss.
  2. Hand-in-hand held for 3 seconds and being able to twist out of it.
  3. Cheer on team in sync tumbling.
  4. A made team event at a competition by everyone.
  5. Have an explosive toss, tops riding bases, bases being powerful with flick
  6. Being intentional, being sharp in all events throughout a comp.
  7. 10.0 SV for open pyramid, no deductions on catch.
  8. Confidence in counts in comp tumbling, correct formation from everyone
  9. Alise getting toe pitch without assistance
  10. Both groups of comp acro in sync.
  11. Compete an upgraded toss.
  12. Compete a bridge pyramid for duo.
  13. Complete sync. in sync. pass.
  14. No movement or deviation from start position in tosses.
  15. High catches in comp. pyramid.
  16. Everyone knowing where you must be and when in team event.
  17. Duo pass RO BHS 1.5
  18. Annabelle riding the toe pitch flick and doing a full off.
  19. Loud counting and cheering from everyone in team event.
  20. Compete a full-twist toss.
  21. Comp acro - both groups made at competition
  22. All skills stuck in comp tumbling.
  23. Tops trusting bases and being confident in a pop around.
  24. Compete a new acro skill.