Annabelleriding the toepitch flickand doing afull off.Bothgroups ofcomp acroin sync.Keep armsup for highcatch intoss.A madeteam eventat acompetitionby everyone.Everyoneknowing whereyou must beand when inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompletesync. insync.pass.Loudcounting andcheering fromeveryone inteam event.Tops trustingbases andbeingconfident in apop around.Beingintentional,being sharp inall eventsthroughout acomp.Competea newacro skill.Cheer onteam insynctumbling.Competeanupgradedtoss.Confidence incounts in comptumbling,correctformation fromeveryone10.0 SV foropenpyramid, nodeductionson catch.Highcatches incomp.pyramid.Comp acro -both groupsmade atcompetitionAlise gettingtoe pitchwithoutassistanceHand-in-handheld for 3seconds andbeing able totwist out of it.Competea bridgepyramidfor duo.All skillsstuck incomptumbling.Duopass ROBHS 1.5Competea full-twisttoss.No movementor deviationfrom startposition intosses.Annabelleriding the toepitch flickand doing afull off.Bothgroups ofcomp acroin sync.Keep armsup for highcatch intoss.A madeteam eventat acompetitionby everyone.Everyoneknowing whereyou must beand when inteam event.Have anexplosive toss,tops ridingbases, basesbeing powerfulwith flickCompletesync. insync.pass.Loudcounting andcheering fromeveryone inteam event.Tops trustingbases andbeingconfident in apop around.Beingintentional,being sharp inall eventsthroughout acomp.Competea newacro skill.Cheer onteam insynctumbling.Competeanupgradedtoss.Confidence incounts in comptumbling,correctformation fromeveryone10.0 SV foropenpyramid, nodeductionson catch.Highcatches incomp.pyramid.Comp acro -both groupsmade atcompetitionAlise gettingtoe pitchwithoutassistanceHand-in-handheld for 3seconds andbeing able totwist out of it.Competea bridgepyramidfor duo.All skillsstuck incomptumbling.Duopass ROBHS 1.5Competea full-twisttoss.No movementor deviationfrom startposition intosses.

Stevenson A&T's 2025 Bingo - Team Pink - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Annabelle riding the toe pitch flick and doing a full off.
  2. Both groups of comp acro in sync.
  3. Keep arms up for high catch in toss.
  4. A made team event at a competition by everyone.
  5. Everyone knowing where you must be and when in team event.
  6. Have an explosive toss, tops riding bases, bases being powerful with flick
  7. Complete sync. in sync. pass.
  8. Loud counting and cheering from everyone in team event.
  9. Tops trusting bases and being confident in a pop around.
  10. Being intentional, being sharp in all events throughout a comp.
  11. Compete a new acro skill.
  12. Cheer on team in sync tumbling.
  13. Compete an upgraded toss.
  14. Confidence in counts in comp tumbling, correct formation from everyone
  15. 10.0 SV for open pyramid, no deductions on catch.
  16. High catches in comp. pyramid.
  17. Comp acro - both groups made at competition
  18. Alise getting toe pitch without assistance
  19. Hand-in-hand held for 3 seconds and being able to twist out of it.
  20. Compete a bridge pyramid for duo.
  21. All skills stuck in comp tumbling.
  22. Duo pass RO BHS 1.5
  23. Compete a full-twist toss.
  24. No movement or deviation from start position in tosses.