BacklogRefinementDORProductOwnerContinuousImprovementUserStoryRetrospective SprintGoalScrumAgileManifestoCommunicationAcceptancecriteriaCapacityVelocityCross-functionalTeamsProductManagerInvestCustomerbusinessgoalFunctionaluser storyProductBacklogSprintReviewScrumMasterEstimationStoryPoints  DODstakeholderAnti-patternBacklogRefinementDORProductOwnerContinuousImprovementUserStoryRetrospective SprintGoalScrumAgileManifestoCommunicationAcceptancecriteriaCapacityVelocityCross-functionalTeamsProductManagerInvestCustomerbusinessgoalFunctionaluser storyProductBacklogSprintReviewScrumMasterEstimationStoryPoints  DODstakeholderAnti-pattern

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
I
3
E
4
A
5
L
6
E
7
I
8
A
9
G
10
G
11
I
12
L
13
L
14
E
15
I
16
E
17
L
18
I
19
E
20
A
21
L
22
A
23
L
24
G
25
G
26
A
27
E
28
G
29
G
30
I
31
A
  1. A-Backlog Refinement
  2. I-DOR
  3. E-Product Owner
  4. A-Continuous Improvement
  5. L-User Story
  6. E-Retrospective
  7. I-Sprint Goal
  8. A-Scrum
  9. G-Agile Manifesto
  10. G-Communication
  11. I-
  12. L-Acceptance criteria
  13. L-Capacity
  14. E-Velocity
  15. I-Cross-functional Teams
  16. E-
  17. L-
  18. I-Product Manager
  19. E-Invest
  20. A-Customer
  21. L-business goal
  22. A-Functional user story
  23. L-Product Backlog
  24. G-Sprint Review
  25. G-Scrum Master
  26. A-Estimation
  27. E-Story Points
  28. G-
  29. G-DOD
  30. I-stakeholder
  31. A-Anti-pattern