stakeholderVelocityRetrospective UserStoryDODScrumMasterSprintGoalbusinessgoalCross-functionalTeams  AgileManifestoStoryPointsCustomerProductOwnerAcceptancecriteriaContinuousImprovementFunctionaluser storyAnti-patternEstimationCommunicationScrumDORProductManagerProductBacklogSprintReviewBacklogRefinementCapacityInveststakeholderVelocityRetrospective UserStoryDODScrumMasterSprintGoalbusinessgoalCross-functionalTeams  AgileManifestoStoryPointsCustomerProductOwnerAcceptancecriteriaContinuousImprovementFunctionaluser storyAnti-patternEstimationCommunicationScrumDORProductManagerProductBacklogSprintReviewBacklogRefinementCapacityInvest

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
E
3
E
4
L
5
G
6
G
7
I
8
L
9
I
10
G
11
G
12
E
13
E
14
A
15
L
16
E
17
L
18
A
19
A
20
A
21
A
22
G
23
A
24
I
25
I
26
L
27
I
28
G
29
A
30
L
31
E
  1. I-stakeholder
  2. E-Velocity
  3. E-Retrospective
  4. L-User Story
  5. G-DOD
  6. G-Scrum Master
  7. I-Sprint Goal
  8. L-business goal
  9. I-Cross-functional Teams
  10. G-
  11. G-Agile Manifesto
  12. E-Story Points
  13. E-
  14. A-Customer
  15. L-
  16. E-Product Owner
  17. L-Acceptance criteria
  18. A-Continuous Improvement
  19. A-Functional user story
  20. A-Anti-pattern
  21. A-Estimation
  22. G-Communication
  23. A-Scrum
  24. I-DOR
  25. I-Product Manager
  26. L-Product Backlog
  27. I-
  28. G-Sprint Review
  29. A-Backlog Refinement
  30. L-Capacity
  31. E-Invest