ScrumBacklogRefinementDODProductManagerAgileManifestoAnti-patternStoryPointsProductOwnerCapacityScrumMasterInvestCustomerEstimationUserStorySprintReviewRetrospective Cross-functionalTeamsDORContinuousImprovementstakeholderbusinessgoalFunctionaluser storyCommunicationAcceptancecriteriaSprintGoalProductBacklog  VelocityScrumBacklogRefinementDODProductManagerAgileManifestoAnti-patternStoryPointsProductOwnerCapacityScrumMasterInvestCustomerEstimationUserStorySprintReviewRetrospective Cross-functionalTeamsDORContinuousImprovementstakeholderbusinessgoalFunctionaluser storyCommunicationAcceptancecriteriaSprintGoalProductBacklog  Velocity

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
A
3
G
4
I
5
G
6
A
7
E
8
E
9
L
10
G
11
E
12
A
13
A
14
L
15
G
16
E
17
I
18
I
19
A
20
I
21
L
22
L
23
A
24
E
25
G
26
L
27
I
28
I
29
L
30
G
31
E
  1. A-Scrum
  2. A-Backlog Refinement
  3. G-DOD
  4. I-Product Manager
  5. G-Agile Manifesto
  6. A-Anti-pattern
  7. E-Story Points
  8. E-Product Owner
  9. L-Capacity
  10. G-Scrum Master
  11. E-Invest
  12. A-Customer
  13. A-Estimation
  14. L-User Story
  15. G-Sprint Review
  16. E-Retrospective
  17. I-Cross-functional Teams
  18. I-DOR
  19. A-Continuous Improvement
  20. I-stakeholder
  21. L-
  22. L-business goal
  23. A-Functional user story
  24. E-
  25. G-Communication
  26. L-Acceptance criteria
  27. I-
  28. I-Sprint Goal
  29. L-Product Backlog
  30. G-
  31. E-Velocity