SprintReviewContinuousImprovementScrumCross-functionalTeams  SprintGoalAgileManifestoScrumMasterProductManagerCapacityProductOwnerUserStoryInvestDODEstimationAnti-patternRetrospective Functionaluser storystakeholderDORBacklogRefinementVelocityStoryPointsProductBacklogAcceptancecriteriaCustomerbusinessgoalCommunicationSprintReviewContinuousImprovementScrumCross-functionalTeams  SprintGoalAgileManifestoScrumMasterProductManagerCapacityProductOwnerUserStoryInvestDODEstimationAnti-patternRetrospective Functionaluser storystakeholderDORBacklogRefinementVelocityStoryPointsProductBacklogAcceptancecriteriaCustomerbusinessgoalCommunication

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
A
3
E
4
A
5
I
6
L
7
G
8
I
9
I
10
G
11
G
12
I
13
L
14
E
15
L
16
E
17
G
18
A
19
A
20
E
21
A
22
I
23
I
24
A
25
E
26
E
27
L
28
L
29
A
30
L
31
G
  1. G-Sprint Review
  2. A-Continuous Improvement
  3. E-
  4. A-Scrum
  5. I-Cross-functional Teams
  6. L-
  7. G-
  8. I-Sprint Goal
  9. I-
  10. G-Agile Manifesto
  11. G-Scrum Master
  12. I-Product Manager
  13. L-Capacity
  14. E-Product Owner
  15. L-User Story
  16. E-Invest
  17. G-DOD
  18. A-Estimation
  19. A-Anti-pattern
  20. E-Retrospective
  21. A-Functional user story
  22. I-stakeholder
  23. I-DOR
  24. A-Backlog Refinement
  25. E-Velocity
  26. E-Story Points
  27. L-Product Backlog
  28. L-Acceptance criteria
  29. A-Customer
  30. L-business goal
  31. G-Communication