CustomerFunctionaluser storyRetrospective DORUserStoryInvestAnti-patternEstimationProductOwnerbusinessgoalBacklogRefinementCross-functionalTeamsCapacityDODCommunicationScrumScrumMasterstakeholderProductManager  SprintReviewSprintGoalContinuousImprovementProductBacklogAcceptancecriteriaStoryPointsVelocityAgileManifestoCustomerFunctionaluser storyRetrospective DORUserStoryInvestAnti-patternEstimationProductOwnerbusinessgoalBacklogRefinementCross-functionalTeamsCapacityDODCommunicationScrumScrumMasterstakeholderProductManager  SprintReviewSprintGoalContinuousImprovementProductBacklogAcceptancecriteriaStoryPointsVelocityAgileManifesto

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
A
3
E
4
E
5
I
6
L
7
E
8
A
9
A
10
E
11
L
12
A
13
I
14
L
15
G
16
G
17
A
18
G
19
I
20
I
21
L
22
G
23
G
24
I
25
A
26
L
27
L
28
E
29
I
30
E
31
G
  1. A-Customer
  2. A-Functional user story
  3. E-Retrospective
  4. E-
  5. I-DOR
  6. L-User Story
  7. E-Invest
  8. A-Anti-pattern
  9. A-Estimation
  10. E-Product Owner
  11. L-business goal
  12. A-Backlog Refinement
  13. I-Cross-functional Teams
  14. L-Capacity
  15. G-DOD
  16. G-Communication
  17. A-Scrum
  18. G-Scrum Master
  19. I-stakeholder
  20. I-Product Manager
  21. L-
  22. G-
  23. G-Sprint Review
  24. I-Sprint Goal
  25. A-Continuous Improvement
  26. L-Product Backlog
  27. L-Acceptance criteria
  28. E-Story Points
  29. I-
  30. E-Velocity
  31. G-Agile Manifesto