UserStoryAnti-patternProductManagerCustomerDORProductOwnerCross-functionalTeamsEstimationSprintGoalProductBacklogScrumAgileManifestoVelocityContinuousImprovementRetrospective AcceptancecriteriabusinessgoalScrumMasterInvestFunctionaluser storyBacklogRefinementCommunicationCapacity  DODstakeholderSprintReviewStoryPointsUserStoryAnti-patternProductManagerCustomerDORProductOwnerCross-functionalTeamsEstimationSprintGoalProductBacklogScrumAgileManifestoVelocityContinuousImprovementRetrospective AcceptancecriteriabusinessgoalScrumMasterInvestFunctionaluser storyBacklogRefinementCommunicationCapacity  DODstakeholderSprintReviewStoryPoints

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
L
2
A
3
I
4
A
5
I
6
E
7
I
8
A
9
I
10
L
11
A
12
G
13
E
14
A
15
E
16
L
17
L
18
G
19
L
20
E
21
A
22
A
23
G
24
L
25
G
26
E
27
I
28
G
29
I
30
G
31
E
  1. L-User Story
  2. A-Anti-pattern
  3. I-Product Manager
  4. A-Customer
  5. I-DOR
  6. E-Product Owner
  7. I-Cross-functional Teams
  8. A-Estimation
  9. I-Sprint Goal
  10. L-Product Backlog
  11. A-Scrum
  12. G-Agile Manifesto
  13. E-Velocity
  14. A-Continuous Improvement
  15. E-Retrospective
  16. L-Acceptance criteria
  17. L-business goal
  18. G-Scrum Master
  19. L-
  20. E-Invest
  21. A-Functional user story
  22. A-Backlog Refinement
  23. G-Communication
  24. L-Capacity
  25. G-
  26. E-
  27. I-
  28. G-DOD
  29. I-stakeholder
  30. G-Sprint Review
  31. E-Story Points