Anti-patternSprintReviewInvestProductOwnerSprintGoalstakeholder  ScrumMasterAgileManifestoAcceptancecriteriabusinessgoalCustomerCross-functionalTeamsVelocityCapacityCommunicationDORBacklogRefinementUserStoryProductBacklogContinuousImprovementStoryPointsDODRetrospective ScrumProductManagerEstimationFunctionaluser storyAnti-patternSprintReviewInvestProductOwnerSprintGoalstakeholder  ScrumMasterAgileManifestoAcceptancecriteriabusinessgoalCustomerCross-functionalTeamsVelocityCapacityCommunicationDORBacklogRefinementUserStoryProductBacklogContinuousImprovementStoryPointsDODRetrospective ScrumProductManagerEstimationFunctionaluser story

Agile - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
G
3
E
4
E
5
I
6
I
7
G
8
I
9
G
10
G
11
L
12
L
13
E
14
L
15
A
16
I
17
E
18
L
19
G
20
I
21
A
22
L
23
L
24
A
25
E
26
G
27
E
28
A
29
I
30
A
31
A
  1. A-Anti-pattern
  2. G-Sprint Review
  3. E-Invest
  4. E-Product Owner
  5. I-Sprint Goal
  6. I-stakeholder
  7. G-
  8. I-
  9. G-Scrum Master
  10. G-Agile Manifesto
  11. L-Acceptance criteria
  12. L-business goal
  13. E-
  14. L-
  15. A-Customer
  16. I-Cross-functional Teams
  17. E-Velocity
  18. L-Capacity
  19. G-Communication
  20. I-DOR
  21. A-Backlog Refinement
  22. L-User Story
  23. L-Product Backlog
  24. A-Continuous Improvement
  25. E-Story Points
  26. G-DOD
  27. E-Retrospective
  28. A-Scrum
  29. I-Product Manager
  30. A-Estimation
  31. A-Functional user story