SCWR2003A2ResearchSheetmodule7SCWR2003A2PresentationScriptmodule8module6COMS1007ResearchSheetSCWR2003Digital StoryConceptThreadsmodule3SCWR2003StoryDevelopmentThreadsmodule4Wake upat 9am(000)module5SCWR2003A2PresentationSCWR2003PresentationThreadsdulanya'sbali stuffCOMS1007A2 OutlineSCWR2003A2ResearchSheetmodule7SCWR2003A2PresentationScriptmodule8module6COMS1007ResearchSheetSCWR2003Digital StoryConceptThreadsmodule3SCWR2003StoryDevelopmentThreadsmodule4Wake upat 9am(000)module5SCWR2003A2PresentationSCWR2003PresentationThreadsdulanya'sbali stuffCOMS1007A2 Outline

must do - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SCWR2003 A2 Research Sheet
  2. module 7
  3. SCWR2003 A2 Presentation Script
  4. module 8
  5. module 6
  6. COMS1007 Research Sheet
  7. SCWR2003 Digital Story Concept Threads
  8. module 3
  9. SCWR2003 Story Development Threads
  10. module 4
  11. Wake up at 9am (000)
  12. module 5
  13. SCWR2003 A2 Presentation
  14. SCWR2003 Presentation Threads
  15. dulanya's bali stuff
  16. COMS1007 A2 Outline