dulanya'sbali stuffCOMS1007A2 OutlineSCWR2003Digital StoryConceptThreadsmodule6SCWR2003A2PresentationScriptmodule4COMS1007ResearchSheetSCWR2003A2PresentationWake upat 9am(000)module8module7SCWR2003A2ResearchSheetmodule3module5SCWR2003PresentationThreadsSCWR2003StoryDevelopmentThreadsdulanya'sbali stuffCOMS1007A2 OutlineSCWR2003Digital StoryConceptThreadsmodule6SCWR2003A2PresentationScriptmodule4COMS1007ResearchSheetSCWR2003A2PresentationWake upat 9am(000)module8module7SCWR2003A2ResearchSheetmodule3module5SCWR2003PresentationThreadsSCWR2003StoryDevelopmentThreads

must do - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dulanya's bali stuff
  2. COMS1007 A2 Outline
  3. SCWR2003 Digital Story Concept Threads
  4. module 6
  5. SCWR2003 A2 Presentation Script
  6. module 4
  7. COMS1007 Research Sheet
  8. SCWR2003 A2 Presentation
  9. Wake up at 9am (000)
  10. module 8
  11. module 7
  12. SCWR2003 A2 Research Sheet
  13. module 3
  14. module 5
  15. SCWR2003 Presentation Threads
  16. SCWR2003 Story Development Threads