dulanya'sbali stuffmodule6SCWR2003PresentationThreadsSCWR2003StoryDevelopmentThreadsCOMS1007A2 OutlineSCWR2003A2ResearchSheetSCWR2003A2PresentationSCWR2003A2PresentationScriptWake upat 9am(000)module4module7module8SCWR2003Digital StoryConceptThreadsmodule3module5COMS1007ResearchSheetdulanya'sbali stuffmodule6SCWR2003PresentationThreadsSCWR2003StoryDevelopmentThreadsCOMS1007A2 OutlineSCWR2003A2ResearchSheetSCWR2003A2PresentationSCWR2003A2PresentationScriptWake upat 9am(000)module4module7module8SCWR2003Digital StoryConceptThreadsmodule3module5COMS1007ResearchSheet

must do - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. dulanya's bali stuff
  2. module 6
  3. SCWR2003 Presentation Threads
  4. SCWR2003 Story Development Threads
  5. COMS1007 A2 Outline
  6. SCWR2003 A2 Research Sheet
  7. SCWR2003 A2 Presentation
  8. SCWR2003 A2 Presentation Script
  9. Wake up at 9am (000)
  10. module 4
  11. module 7
  12. module 8
  13. SCWR2003 Digital Story Concept Threads
  14. module 3
  15. module 5
  16. COMS1007 Research Sheet