SCWR2003A2Presentationmodule8module4COMS1007A2 OutlineWake upat 9am(000)SCWR2003StoryDevelopmentThreadsmodule3SCWR2003Digital StoryConceptThreadsCOMS1007ResearchSheetSCWR2003PresentationThreadsmodule7SCWR2003A2ResearchSheetmodule6module5SCWR2003A2PresentationScriptdulanya'sbali stuffSCWR2003A2Presentationmodule8module4COMS1007A2 OutlineWake upat 9am(000)SCWR2003StoryDevelopmentThreadsmodule3SCWR2003Digital StoryConceptThreadsCOMS1007ResearchSheetSCWR2003PresentationThreadsmodule7SCWR2003A2ResearchSheetmodule6module5SCWR2003A2PresentationScriptdulanya'sbali stuff

must do - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SCWR2003 A2 Presentation
  2. module 8
  3. module 4
  4. COMS1007 A2 Outline
  5. Wake up at 9am (000)
  6. SCWR2003 Story Development Threads
  7. module 3
  8. SCWR2003 Digital Story Concept Threads
  9. COMS1007 Research Sheet
  10. SCWR2003 Presentation Threads
  11. module 7
  12. SCWR2003 A2 Research Sheet
  13. module 6
  14. module 5
  15. SCWR2003 A2 Presentation Script
  16. dulanya's bali stuff