Dissonance-reducingbuyingbehaviourPurchasedecisionPost-purchaseevaluationExchangeprocessNeedrecognitionB2BStimulus-ResponseModelPersonalfactorsInformationsearchHighinvolvementLowinvolvementEconomicManTheoryHabitualbuyingbehaviourEvaluationofalternativesOrganizationalmarketsSocialfactorsComplexbuyingbehaviourB2CMarketsMotivationVariety-seekingbuyingbehaviourSituationalfactorsPsychologicalfactorsConsumermarketsDissonance-reducingbuyingbehaviourPurchasedecisionPost-purchaseevaluationExchangeprocessNeedrecognitionB2BStimulus-ResponseModelPersonalfactorsInformationsearchHighinvolvementLowinvolvementEconomicManTheoryHabitualbuyingbehaviourEvaluationofalternativesOrganizationalmarketsSocialfactorsComplexbuyingbehaviourB2CMarketsMotivationVariety-seekingbuyingbehaviourSituationalfactorsPsychologicalfactorsConsumermarkets

TMGT 1150 Challenge 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dissonance-reducing buying behaviour
  2. Purchase decision
  3. Post-purchase evaluation
  4. Exchange process
  5. Need recognition
  6. B2B
  7. Stimulus-Response Model
  8. Personal factors
  9. Information search
  10. High involvement
  11. Low involvement
  12. Economic Man Theory
  13. Habitual buying behaviour
  14. Evaluation of alternatives
  15. Organizational markets
  16. Social factors
  17. Complex buying behaviour
  18. B2C
  19. Markets
  20. Motivation
  21. Variety-seeking buying behaviour
  22. Situational factors
  23. Psychological factors
  24. Consumer markets