HighinvolvementPersonalfactorsB2BB2CPsychologicalfactorsHabitualbuyingbehaviourSocialfactorsComplexbuyingbehaviourInformationsearchPost-purchaseevaluationPurchasedecisionOrganizationalmarketsSituationalfactorsEconomicManTheoryMotivationEvaluationofalternativesExchangeprocessMarketsStimulus-ResponseModelConsumermarketsDissonance-reducingbuyingbehaviourNeedrecognitionVariety-seekingbuyingbehaviourLowinvolvementHighinvolvementPersonalfactorsB2BB2CPsychologicalfactorsHabitualbuyingbehaviourSocialfactorsComplexbuyingbehaviourInformationsearchPost-purchaseevaluationPurchasedecisionOrganizationalmarketsSituationalfactorsEconomicManTheoryMotivationEvaluationofalternativesExchangeprocessMarketsStimulus-ResponseModelConsumermarketsDissonance-reducingbuyingbehaviourNeedrecognitionVariety-seekingbuyingbehaviourLowinvolvement

TMGT 1150 Challenge 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High involvement
  2. Personal factors
  3. B2B
  4. B2C
  5. Psychological factors
  6. Habitual buying behaviour
  7. Social factors
  8. Complex buying behaviour
  9. Information search
  10. Post-purchase evaluation
  11. Purchase decision
  12. Organizational markets
  13. Situational factors
  14. Economic Man Theory
  15. Motivation
  16. Evaluation of alternatives
  17. Exchange process
  18. Markets
  19. Stimulus-Response Model
  20. Consumer markets
  21. Dissonance-reducing buying behaviour
  22. Need recognition
  23. Variety-seeking buying behaviour
  24. Low involvement