TheRestallsTreasurefoundBillyspeaksBillydigs“230 yearoldtreasuremystery”Somethingput in aZiploc bagAnythingsniffedJackasks aquestionOff-setChamber"Who WhatWhenWhere Whyand How"HighTraceEvidence“Wow”CGIanimation oftreasureunderground"AHA"MomentEyesandBootsChappellVaultFloodTunnelWood"discovered"They talkabout“gettingclose”JacksiftsSubtitlesused foranyoneKnightsTemplarCaissonCON-structTheRestallsTreasurefoundBillyspeaksBillydigs“230 yearoldtreasuremystery”Somethingput in aZiploc bagAnythingsniffedJackasks aquestionOff-setChamber"Who WhatWhenWhere Whyand How"HighTraceEvidence“Wow”CGIanimation oftreasureunderground"AHA"MomentEyesandBootsChappellVaultFloodTunnelWood"discovered"They talkabout“gettingclose”JacksiftsSubtitlesused foranyoneKnightsTemplarCaissonCON-struct

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Restalls
  2. Treasure found
  3. Billy speaks
  4. Billy digs
  5. “230 year old treasure mystery”
  6. Something put in a Ziploc bag
  7. Anything sniffed
  8. Jack asks a question
  9. Off-set Chamber
  10. "Who What When Where Why and How"
  11. High Trace Evidence
  12. “Wow”
  13. CGI animation of treasure underground
  14. "AHA" Moment
  15. Eyes and Boots
  16. Chappell Vault
  17. Flood Tunnel
  18. Wood "discovered"
  19. They talk about “getting close”
  20. Jack sifts
  21. Subtitles used for anyone
  22. Knights Templar
  23. Caisson
  24. CON-struct