CON-structTreasurefoundBillyspeaks"Who WhatWhenWhere Whyand How"“Wow”Off-setChamberThey talkabout“gettingclose”TheRestallsJackasks aquestionEyesandBoots“230 yearoldtreasuremystery”JacksiftsCGIanimation oftreasureundergroundFloodTunnelHighTraceEvidenceChappellVaultSomethingput in aZiploc bagBillydigsSubtitlesused foranyoneAnythingsniffed"AHA"MomentKnightsTemplarWood"discovered"CaissonCON-structTreasurefoundBillyspeaks"Who WhatWhenWhere Whyand How"“Wow”Off-setChamberThey talkabout“gettingclose”TheRestallsJackasks aquestionEyesandBoots“230 yearoldtreasuremystery”JacksiftsCGIanimation oftreasureundergroundFloodTunnelHighTraceEvidenceChappellVaultSomethingput in aZiploc bagBillydigsSubtitlesused foranyoneAnythingsniffed"AHA"MomentKnightsTemplarWood"discovered"Caisson

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CON-struct
  2. Treasure found
  3. Billy speaks
  4. "Who What When Where Why and How"
  5. “Wow”
  6. Off-set Chamber
  7. They talk about “getting close”
  8. The Restalls
  9. Jack asks a question
  10. Eyes and Boots
  11. “230 year old treasure mystery”
  12. Jack sifts
  13. CGI animation of treasure underground
  14. Flood Tunnel
  15. High Trace Evidence
  16. Chappell Vault
  17. Something put in a Ziploc bag
  18. Billy digs
  19. Subtitles used for anyone
  20. Anything sniffed
  21. "AHA" Moment
  22. Knights Templar
  23. Wood "discovered"
  24. Caisson