EyesandBootsSomethingput in aZiploc bagFloodTunnelCaissonJackasks aquestion"Who WhatWhenWhere Whyand How"JacksiftsTheRestallsWood"discovered"HighTraceEvidenceChappellVaultKnightsTemplarAnythingsniffedCGIanimation oftreasureundergroundSubtitlesused foranyoneThey talkabout“gettingclose”Off-setChamberTreasurefoundBillyspeaks“230 yearoldtreasuremystery”“Wow”"AHA"MomentCON-structBillydigsEyesandBootsSomethingput in aZiploc bagFloodTunnelCaissonJackasks aquestion"Who WhatWhenWhere Whyand How"JacksiftsTheRestallsWood"discovered"HighTraceEvidenceChappellVaultKnightsTemplarAnythingsniffedCGIanimation oftreasureundergroundSubtitlesused foranyoneThey talkabout“gettingclose”Off-setChamberTreasurefoundBillyspeaks“230 yearoldtreasuremystery”“Wow”"AHA"MomentCON-structBillydigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eyes and Boots
  2. Something put in a Ziploc bag
  3. Flood Tunnel
  4. Caisson
  5. Jack asks a question
  6. "Who What When Where Why and How"
  7. Jack sifts
  8. The Restalls
  9. Wood "discovered"
  10. High Trace Evidence
  11. Chappell Vault
  12. Knights Templar
  13. Anything sniffed
  14. CGI animation of treasure underground
  15. Subtitles used for anyone
  16. They talk about “getting close”
  17. Off-set Chamber
  18. Treasure found
  19. Billy speaks
  20. “230 year old treasure mystery”
  21. “Wow”
  22. "AHA" Moment
  23. CON-struct
  24. Billy digs