“Wow”JacksiftsTreasurefound“230 yearoldtreasuremystery”Wood"discovered"AnythingsniffedChappellVaultJackasks aquestionSubtitlesused foranyone"Who WhatWhenWhere Whyand How"Somethingput in aZiploc bagBillyspeaks"AHA"MomentTheRestallsCON-structFloodTunnelKnightsTemplarBillydigsOff-setChamberThey talkabout“gettingclose”HighTraceEvidenceCGIanimation oftreasureundergroundCaissonEyesandBoots“Wow”JacksiftsTreasurefound“230 yearoldtreasuremystery”Wood"discovered"AnythingsniffedChappellVaultJackasks aquestionSubtitlesused foranyone"Who WhatWhenWhere Whyand How"Somethingput in aZiploc bagBillyspeaks"AHA"MomentTheRestallsCON-structFloodTunnelKnightsTemplarBillydigsOff-setChamberThey talkabout“gettingclose”HighTraceEvidenceCGIanimation oftreasureundergroundCaissonEyesandBoots

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “Wow”
  2. Jack sifts
  3. Treasure found
  4. “230 year old treasure mystery”
  5. Wood "discovered"
  6. Anything sniffed
  7. Chappell Vault
  8. Jack asks a question
  9. Subtitles used for anyone
  10. "Who What When Where Why and How"
  11. Something put in a Ziploc bag
  12. Billy speaks
  13. "AHA" Moment
  14. The Restalls
  15. CON-struct
  16. Flood Tunnel
  17. Knights Templar
  18. Billy digs
  19. Off-set Chamber
  20. They talk about “getting close”
  21. High Trace Evidence
  22. CGI animation of treasure underground
  23. Caisson
  24. Eyes and Boots