Something breaks The author describes how a food tastes The setting is in a school The problem involves an animal The setting is outdoors A character tells a secret to someone The author describes a plant The author describes the weather A character tells a secret to someone A character is surprised Somebody gets sick A character asks for help A character gets hurt The setting is in the spring There is a conflict between a parent and a child A character makes a friend The author describes how a food tastes The author describes the texture of an item A character hides Free! A character makes a friend A character has to escape by running A character gets hurt The author describes the weather A Character creates a helpful tool There is a conflict between a parent and a child A character has a new perspective on a situation A character solves a mystery A character solves a mystery A Character creates a helpful tool A character asks for help Somebody gets sick The author describes a plant A character is surprised A new problem arises (appears) The author describes how something sounds The setting is in an attic The setting is in a school The setting is in an attic The author describes how something sounds The setting is in the spring A character has a new perspective on a situation A new problem arises (appears) The author describes the texture of an item A character has to escape by running Something breaks A character hides The problem involves an animal Something breaks The author describes how a food tastes The setting is in a school The problem involves an animal The setting is outdoors A character tells a secret to someone The author describes a plant The author describes the weather A character tells a secret to someone A character is surprised Somebody gets sick A character asks for help A character gets hurt The setting is in the spring There is a conflict between a parent and a child A character makes a friend The author describes how a food tastes The author describes the texture of an item A character hides Free! A character makes a friend A character has to escape by running A character gets hurt The author describes the weather A Character creates a helpful tool There is a conflict between a parent and a child A character has a new perspective on a situation A character solves a mystery A character solves a mystery A Character creates a helpful tool A character asks for help Somebody gets sick The author describes a plant A character is surprised A new problem arises (appears) The author describes how something sounds The setting is in an attic The setting is in a school The setting is in an attic The author describes how something sounds The setting is in the spring A character has a new perspective on a situation A new problem arises (appears) The author describes the texture of an item A character has to escape by running Something breaks A character hides The problem involves an animal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Something breaks
The author describes how a food tastes
The setting is in a school
The problem involves an animal
The setting is outdoors
A character tells a secret to someone
The author describes a plant
The author describes the weather
A character tells a secret to someone
A character is surprised
Somebody gets sick
A character asks for help
A character gets hurt
The setting is in the spring
There is a conflict between a parent and a child
A character makes a friend
The author describes how a food tastes
The author describes the texture of an item
A character hides
Free!
A character makes a friend
A character has to escape by running
A character gets hurt
The author describes the weather
A Character creates a helpful tool
There is a conflict between a parent and a child
A character has a new perspective on a situation
A character solves a mystery
A character solves a mystery
A Character creates a helpful tool
A character asks for help
Somebody gets sick
The author describes a plant
A character is surprised
A new problem arises (appears)
The author describes how something sounds
The setting is in an attic
The setting is in a school
The setting is in an attic
The author describes how something sounds
The setting is in the spring
A character has a new perspective on a situation
A new problem arises (appears)
The author describes the texture of an item
A character has to escape by running
Something breaks
A character hides
The problem involves an animal