A character gets hurt A character solves a mystery A new problem arises (appears) A character gets hurt The setting is in a school The setting is outdoors A character has a new perspective on a situation There is a conflict between a parent and a child The setting is in an attic The setting is in the spring Somebody gets sick A Character creates a helpful tool The author describes how something sounds A character hides The setting is in the spring The setting is in an attic A character makes a friend A character has to escape by running There is a conflict between a parent and a child A character tells a secret to someone The author describes how something sounds A character hides A character makes a friend The author describes how a food tastes Something breaks Free! A character is surprised A character solves a mystery The problem involves an animal A character has to escape by running A new problem arises (appears) The author describes a plant The author describes the weather A character is surprised The author describes how a food tastes A character tells a secret to someone A character has a new perspective on a situation A character asks for help Something breaks The author describes the texture of an item A Character creates a helpful tool The problem involves an animal The author describes a plant The author describes the texture of an item A character asks for help The author describes the weather Somebody gets sick The setting is in a school A character gets hurt A character solves a mystery A new problem arises (appears) A character gets hurt The setting is in a school The setting is outdoors A character has a new perspective on a situation There is a conflict between a parent and a child The setting is in an attic The setting is in the spring Somebody gets sick A Character creates a helpful tool The author describes how something sounds A character hides The setting is in the spring The setting is in an attic A character makes a friend A character has to escape by running There is a conflict between a parent and a child A character tells a secret to someone The author describes how something sounds A character hides A character makes a friend The author describes how a food tastes Something breaks Free! A character is surprised A character solves a mystery The problem involves an animal A character has to escape by running A new problem arises (appears) The author describes a plant The author describes the weather A character is surprised The author describes how a food tastes A character tells a secret to someone A character has a new perspective on a situation A character asks for help Something breaks The author describes the texture of an item A Character creates a helpful tool The problem involves an animal The author describes a plant The author describes the texture of an item A character asks for help The author describes the weather Somebody gets sick The setting is in a school
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A character gets hurt
A character solves a mystery
A new problem arises (appears)
A character gets hurt
The setting is in a school
The setting is outdoors
A character has a new perspective on a situation
There is a conflict between a parent and a child
The setting is in an attic
The setting is in the spring
Somebody gets sick
A Character creates a helpful tool
The author describes how something sounds
A character hides
The setting is in the spring
The setting is in an attic
A character makes a friend
A character has to escape by running
There is a conflict between a parent and a child
A character tells a secret to someone
The author describes how something sounds
A character hides
A character makes a friend
The author describes how a food tastes
Something breaks
Free!
A character is surprised
A character solves a mystery
The problem involves an animal
A character has to escape by running
A new problem arises (appears)
The author describes a plant
The author describes the weather
A character is surprised
The author describes how a food tastes
A character tells a secret to someone
A character has a new perspective on a situation
A character asks for help
Something breaks
The author describes the texture of an item
A Character creates a helpful tool
The problem involves an animal
The author describes a plant
The author describes the texture of an item
A character asks for help
The author describes the weather
Somebody gets sick
The setting is in a school