imagery- hearing/ audio imagery- hearing/ audio metaphor person vs. self antagonist imagery- smell/ 0lfactory SLIME internal imagery- taste/gustatory example of characterization STEAL method simile conflict person vs. supernatural protagonist person vs. technology imagery characterization imagery/sight/ visual WIN person vs. society i imagery/ touch/tactile person vs. person imagery- hearing/ audio imagery- hearing/ audio metaphor person vs. self antagonist imagery- smell/ 0lfactory SLIME internal imagery- taste/gustatory example of characterization STEAL method simile conflict person vs. supernatural protagonist person vs. technology imagery characterization imagery/sight/ visual WIN person vs. society i imagery/ touch/tactile person vs. person
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery-hearing/
audio
imagery- hearing/
audio
metaphor
person vs. self
antagonist
imagery-smell/
0lfactory
SLIME
internal
imagery- taste/gustatory
example of characterization
STEAL method
simile
conflict
person vs. supernatural
protagonist
person vs. technology
imagery
characterization
imagery/sight/
visual
WIN
person vs. society
i
imagery/
touch/tactile
person vs. person