protagonist imagery- hearing/ audio conflict simile imagery- smell/ 0lfactory STEAL method person vs. self person vs. supernatural SLIME person vs. society imagery- taste/gustatory metaphor imagery/ touch/tactile imagery/sight/ visual i example of characterization antagonist WIN imagery internal characterization imagery- hearing/ audio person vs. person person vs. technology protagonist imagery- hearing/ audio conflict simile imagery- smell/ 0lfactory STEAL method person vs. self person vs. supernatural SLIME person vs. society imagery- taste/gustatory metaphor imagery/ touch/tactile imagery/sight/ visual i example of characterization antagonist WIN imagery internal characterization imagery- hearing/ audio person vs. person person vs. technology
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
protagonist
imagery-hearing/
audio
conflict
simile
imagery-smell/
0lfactory
STEAL method
person vs. self
person vs. supernatural
SLIME
person vs. society
imagery- taste/gustatory
metaphor
imagery/
touch/tactile
imagery/sight/
visual
i
example of characterization
antagonist
WIN
imagery
internal
characterization
imagery- hearing/
audio
person vs. person
person vs. technology