protagonistWINimagerypersonvs. selfsimileexample ofcharacterizationcharacterizationimagery/sight/visualSLIMEiimagery-taste/gustatoryimagery-hearing/audioimagery-smell/0lfactoryperson vs.supernaturalpersonvs.person STEALmethodconflictantagonistimagery-hearing/audiointernalperson vs.technologyimagery/touch/tactilemetaphorpersonvs.societyprotagonistWINimagerypersonvs. selfsimileexample ofcharacterizationcharacterizationimagery/sight/visualSLIMEiimagery-taste/gustatoryimagery-hearing/audioimagery-smell/0lfactoryperson vs.supernaturalpersonvs.person STEALmethodconflictantagonistimagery-hearing/audiointernalperson vs.technologyimagery/touch/tactilemetaphorpersonvs.society

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. protagonist
  2. WIN
  3. imagery
  4. person vs. self
  5. simile
  6. example of characterization
  7. characterization
  8. imagery/sight/ visual
  9. SLIME
  10. i
  11. imagery- taste/gustatory
  12. imagery-hearing/ audio
  13. imagery-smell/ 0lfactory
  14. person vs. supernatural
  15. person vs. person
  16. STEAL method
  17. conflict
  18. antagonist
  19. imagery- hearing/ audio
  20. internal
  21. person vs. technology
  22. imagery/ touch/tactile
  23. metaphor
  24. person vs. society