SLIMEconflictexample ofcharacterizationcharacterizationimagery-hearing/audiometaphorimagery-taste/gustatoryantagonistimagery/sight/visualperson vs.technologySTEALmethodimagery-smell/0lfactorypersonvs. selfperson vs.supernaturalimagery/touch/tactilepersonvs.societysimilepersonvs.person iimageryinternalimagery-hearing/audioprotagonistWINSLIMEconflictexample ofcharacterizationcharacterizationimagery-hearing/audiometaphorimagery-taste/gustatoryantagonistimagery/sight/visualperson vs.technologySTEALmethodimagery-smell/0lfactorypersonvs. selfperson vs.supernaturalimagery/touch/tactilepersonvs.societysimilepersonvs.person iimageryinternalimagery-hearing/audioprotagonistWIN

Literary Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SLIME
  2. conflict
  3. example of characterization
  4. characterization
  5. imagery-hearing/ audio
  6. metaphor
  7. imagery- taste/gustatory
  8. antagonist
  9. imagery/sight/ visual
  10. person vs. technology
  11. STEAL method
  12. imagery-smell/ 0lfactory
  13. person vs. self
  14. person vs. supernatural
  15. imagery/ touch/tactile
  16. person vs. society
  17. simile
  18. person vs. person
  19. i
  20. imagery
  21. internal
  22. imagery- hearing/ audio
  23. protagonist
  24. WIN