STEAL method imagery- smell/ 0lfactory imagery- hearing/ audio antagonist person vs. supernatural person vs. self protagonist imagery/sight/ visual person vs. technology example of characterization WIN simile internal conflict metaphor imagery- taste/gustatory imagery- hearing/ audio imagery/ touch/tactile person vs. person i characterization SLIME person vs. society imagery STEAL method imagery- smell/ 0lfactory imagery- hearing/ audio antagonist person vs. supernatural person vs. self protagonist imagery/sight/ visual person vs. technology example of characterization WIN simile internal conflict metaphor imagery- taste/gustatory imagery- hearing/ audio imagery/ touch/tactile person vs. person i characterization SLIME person vs. society imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
STEAL method
imagery-smell/
0lfactory
imagery- hearing/
audio
antagonist
person vs. supernatural
person vs. self
protagonist
imagery/sight/
visual
person vs. technology
example of characterization
WIN
simile
internal
conflict
metaphor
imagery- taste/gustatory
imagery-hearing/
audio
imagery/
touch/tactile
person vs. person
i
characterization
SLIME
person vs. society
imagery