imagery person vs. person imagery/sight/ visual imagery- hearing/ audio person vs. technology antagonist simile metaphor internal example of characterization person vs. society characterization imagery- taste/gustatory SLIME person vs. self conflict protagonist imagery/ touch/tactile STEAL method WIN person vs. supernatural imagery- smell/ 0lfactory imagery- hearing/ audio i imagery person vs. person imagery/sight/ visual imagery- hearing/ audio person vs. technology antagonist simile metaphor internal example of characterization person vs. society characterization imagery- taste/gustatory SLIME person vs. self conflict protagonist imagery/ touch/tactile STEAL method WIN person vs. supernatural imagery- smell/ 0lfactory imagery- hearing/ audio i
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
imagery
person vs. person
imagery/sight/
visual
imagery-hearing/
audio
person vs. technology
antagonist
simile
metaphor
internal
example of characterization
person vs. society
characterization
imagery- taste/gustatory
SLIME
person vs. self
conflict
protagonist
imagery/
touch/tactile
STEAL method
WIN
person vs. supernatural
imagery-smell/
0lfactory
imagery- hearing/
audio
i