Rising Action Falling Action Dynamic Diction External Diction External Setting Denotation protagonist Round free Internal Exposition Falling Action Situational Allusion Direct Characterization Motivation Plot Verbal Flat antagonist Conflict Verbal Situational Climax Motivation Climax Exposition Setting Dramatic Direct Characterization Indirect Characterization Dramatic protagonist Resolution Denotation Static antagonist Irony Connotation Dynamic Round Connotation Plot Static Irony Allusion Internal Rising Action Indirect Characterization Flat Resolution Conflict Rising Action Falling Action Dynamic Diction External Diction External Setting Denotation protagonist Round free Internal Exposition Falling Action Situational Allusion Direct Characterization Motivation Plot Verbal Flat antagonist Conflict Verbal Situational Climax Motivation Climax Exposition Setting Dramatic Direct Characterization Indirect Characterization Dramatic protagonist Resolution Denotation Static antagonist Irony Connotation Dynamic Round Connotation Plot Static Irony Allusion Internal Rising Action Indirect Characterization Flat Resolution Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Falling Action
Dynamic
Diction
External
Diction
External
Setting
Denotation
protagonist
Round
free
Internal
Exposition
Falling Action
Situational
Allusion
Direct Characterization
Motivation
Plot
Verbal
Flat
antagonist
Conflict
Verbal
Situational
Climax
Motivation
Climax
Exposition
Setting
Dramatic
Direct Characterization
Indirect Characterization
Dramatic
protagonist
Resolution
Denotation
Static
antagonist
Irony
Connotation
Dynamic
Round
Connotation
Plot
Static
Irony
Allusion
Internal
Rising Action
Indirect Characterization
Flat
Resolution
Conflict