Round Setting Dramatic Flat Allusion Plot Falling Action Resolution Indirect Characterization Verbal protagonist Climax Irony Dramatic Dynamic Resolution Exposition Static Connotation Dynamic Direct Characterization free Direct Characterization Situational Allusion Plot antagonist External Rising Action Conflict Static Indirect Characterization External Falling Action Connotation Climax Internal Internal Conflict Diction Setting Round Motivation Irony Motivation Rising Action Diction Situational antagonist protagonist Flat Exposition Denotation Denotation Verbal Round Setting Dramatic Flat Allusion Plot Falling Action Resolution Indirect Characterization Verbal protagonist Climax Irony Dramatic Dynamic Resolution Exposition Static Connotation Dynamic Direct Characterization free Direct Characterization Situational Allusion Plot antagonist External Rising Action Conflict Static Indirect Characterization External Falling Action Connotation Climax Internal Internal Conflict Diction Setting Round Motivation Irony Motivation Rising Action Diction Situational antagonist protagonist Flat Exposition Denotation Denotation Verbal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Round
Setting
Dramatic
Flat
Allusion
Plot
Falling Action
Resolution
Indirect Characterization
Verbal
protagonist
Climax
Irony
Dramatic
Dynamic
Resolution
Exposition
Static
Connotation
Dynamic
Direct Characterization
free
Direct Characterization
Situational
Allusion
Plot
antagonist
External
Rising Action
Conflict
Static
Indirect Characterization
External
Falling Action
Connotation
Climax
Internal
Internal
Conflict
Diction
Setting
Round
Motivation
Irony
Motivation
Rising Action
Diction
Situational
antagonist
protagonist
Flat
Exposition
Denotation
Denotation
Verbal