Motivation Dynamic External Dynamic antagonist Rising Action Conflict Denotation Falling Action Round Direct Characterization Diction protagonist Direct Characterization Climax Allusion Indirect Characterization Dramatic Dramatic External antagonist Connotation Round Situational Irony Internal Static Setting Conflict Exposition Falling Action Verbal Irony Setting Climax Allusion Flat Plot Situational protagonist Exposition Internal Motivation Plot Flat Verbal Indirect Characterization Connotation Resolution Diction Static Resolution Rising Action free Denotation Motivation Dynamic External Dynamic antagonist Rising Action Conflict Denotation Falling Action Round Direct Characterization Diction protagonist Direct Characterization Climax Allusion Indirect Characterization Dramatic Dramatic External antagonist Connotation Round Situational Irony Internal Static Setting Conflict Exposition Falling Action Verbal Irony Setting Climax Allusion Flat Plot Situational protagonist Exposition Internal Motivation Plot Flat Verbal Indirect Characterization Connotation Resolution Diction Static Resolution Rising Action free Denotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Motivation
Dynamic
External
Dynamic
antagonist
Rising Action
Conflict
Denotation
Falling Action
Round
Direct Characterization
Diction
protagonist
Direct Characterization
Climax
Allusion
Indirect Characterization
Dramatic
Dramatic
External
antagonist
Connotation
Round
Situational
Irony
Internal
Static
Setting
Conflict
Exposition
Falling Action
Verbal
Irony
Setting
Climax
Allusion
Flat
Plot
Situational
protagonist
Exposition
Internal
Motivation
Plot
Flat
Verbal
Indirect Characterization
Connotation
Resolution
Diction
Static
Resolution
Rising Action
free
Denotation