antagonist Connotation Flat Indirect Characterization Setting Internal Climax External Irony Situational Plot Resolution Motivation Diction Conflict Verbal antagonist Denotation Conflict Falling Action Indirect Characterization Verbal External Climax protagonist Setting Exposition Direct Characterization Dramatic Static Dramatic Rising Action Resolution Diction Denotation Situational Connotation Internal Allusion Falling Action Rising Action Allusion Plot protagonist Round Motivation Dynamic Direct Characterization Irony Static free Round Dynamic Flat Exposition antagonist Connotation Flat Indirect Characterization Setting Internal Climax External Irony Situational Plot Resolution Motivation Diction Conflict Verbal antagonist Denotation Conflict Falling Action Indirect Characterization Verbal External Climax protagonist Setting Exposition Direct Characterization Dramatic Static Dramatic Rising Action Resolution Diction Denotation Situational Connotation Internal Allusion Falling Action Rising Action Allusion Plot protagonist Round Motivation Dynamic Direct Characterization Irony Static free Round Dynamic Flat Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
antagonist
Connotation
Flat
Indirect Characterization
Setting
Internal
Climax
External
Irony
Situational
Plot
Resolution
Motivation
Diction
Conflict
Verbal
antagonist
Denotation
Conflict
Falling Action
Indirect Characterization
Verbal
External
Climax
protagonist
Setting
Exposition
Direct Characterization
Dramatic
Static
Dramatic
Rising Action
Resolution
Diction
Denotation
Situational
Connotation
Internal
Allusion
Falling Action
Rising Action
Allusion
Plot
protagonist
Round
Motivation
Dynamic
Direct Characterization
Irony
Static
free
Round
Dynamic
Flat
Exposition