Mastermindday 2 winMoonchildpicksprotectedgood playerGoon keptgood byLunatic forentire gameExorcistpicksZombuul ona no-killnightPo chargekills nooneGamblergambles 4differentplayers in arowPacifistneversavesJudge liftsoff of Demonand doesn'tlose nextdayDAprotecteddemon nextto Tea LadyGodfather0Gameends onday 1Matroncooperateswith TeaLadyGossipsink onTinker orFoolGrandmothersees Goon orLunaticSailordrunksan evilApprenticeGreat GreatGrandmotherShabalothresurrectsOutsiderBack tobackMinstrelnightsGameends onday >10Lunaticstrung alongtill end ofthe gamAssassinkills selfPukkanevergets a killChambermaidforced to pickagain 3 timesin one nightTinkerlives toend ofgameMastermindday 2 winMoonchildpicksprotectedgood playerGoon keptgood byLunatic forentire gameExorcistpicksZombuul ona no-killnightPo chargekills nooneGamblergambles 4differentplayers in arowPacifistneversavesJudge liftsoff of Demonand doesn'tlose nextdayDAprotecteddemon nextto Tea LadyGodfather0Gameends onday 1Matroncooperateswith TeaLadyGossipsink onTinker orFoolGrandmothersees Goon orLunaticSailordrunksan evilApprenticeGreat GreatGrandmotherShabalothresurrectsOutsiderBack tobackMinstrelnightsGameends onday >10Lunaticstrung alongtill end ofthe gamAssassinkills selfPukkanevergets a killChambermaidforced to pickagain 3 timesin one nightTinkerlives toend ofgame

Bad Moon Rising Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mastermind day 2 win
  2. Moonchild picks protected good player
  3. Goon kept good by Lunatic for entire game
  4. Exorcist picks Zombuul on a no-kill night
  5. Po charge kills no one
  6. Gambler gambles 4 different players in a row
  7. Pacifist never saves
  8. Judge lifts off of Demon and doesn't lose next day
  9. DA protected demon next to Tea Lady
  10. Godfather 0
  11. Game ends on day 1
  12. Matron cooperates with Tea Lady
  13. Gossip sink on Tinker or Fool
  14. Grandmother sees Goon or Lunatic
  15. Sailor drunks an evil
  16. Apprentice Great Great Grandmother
  17. Shabaloth resurrects Outsider
  18. Back to back Minstrel nights
  19. Game ends on day >10
  20. Lunatic strung along till end of the gam
  21. Assassin kills self
  22. Pukka never gets a kill
  23. Chambermaid forced to pick again 3 times in one night
  24. Tinker lives to end of game