player todm: HOWCOULDYOUfails aquestwithoutknowing itgremlinacquiredmakes adeal withdarkpowersplayer toDM: hearme outloredumptraumadumpinggets ahatecrusha shipis sunktrickery,japery, &deceptionbad guygoesgoodkills aconsortaccidentallydate!!!speedrunsArmageddonsecretrevealbreakssomethingimportantcorrectsthe DMplayerself-sabotagesagaincanonmusicalnumberthreatensanotherplayerbuildsempiregoodguy goesbadmisreadsgamemechanicgets acrushplayer todm: HOWCOULDYOUfails aquestwithoutknowing itgremlinacquiredmakes adeal withdarkpowersplayer toDM: hearme outloredumptraumadumpinggets ahatecrusha shipis sunktrickery,japery, &deceptionbad guygoesgoodkills aconsortaccidentallydate!!!speedrunsArmageddonsecretrevealbreakssomethingimportantcorrectsthe DMplayerself-sabotagesagaincanonmusicalnumberthreatensanotherplayerbuildsempiregoodguy goesbadmisreadsgamemechanicgets acrush

homestuck dnd bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. player to dm: HOW COULD YOU
  2. fails a quest without knowing it
  3. gremlin acquired
  4. makes a deal with dark powers
  5. player to DM: hear me out
  6. lore dump
  7. trauma dumping
  8. gets a hatecrush
  9. a ship is sunk
  10. trickery, japery, & deception
  11. bad guy goes good
  12. kills a consort accidentally
  13. date!!!
  14. speedruns Armageddon
  15. secret reveal
  16. breaks something important
  17. corrects the DM
  18. player self-sabotages again
  19. canon musical number
  20. threatens another player
  21. builds empire
  22. good guy goes bad
  23. misreads game mechanic
  24. gets a crush