Chart orNauticalChart10.5°WestPrimeMeridianGreatCircleSomewherein CanadaGyrocompassMagneticBearingEquatorParallelRulersKnotMagneticCompassVariation (orDeclination)DividersFixParallelLongitudeLine ofPositionChartProjectionCardinalPoints1.151MercatorProjectionMeridianNauticalMileTrueBearingLatitudeDeadReckoningNavigationChart orNauticalChart10.5°WestPrimeMeridianGreatCircleSomewherein CanadaGyrocompassMagneticBearingEquatorParallelRulersKnotMagneticCompassVariation (orDeclination)DividersFixParallelLongitudeLine ofPositionChartProjectionCardinalPoints1.151MercatorProjectionMeridianNauticalMileTrueBearingLatitudeDeadReckoningNavigation

Maritime Navigation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Chart or Nautical Chart
  2. 10.5° West
  3. Prime Meridian
  4. Great Circle
  5. Somewhere in Canada
  6. Gyrocompass
  7. Magnetic Bearing
  8. Equator
  9. Parallel Rulers
  10. Knot
  11. Magnetic Compass
  12. Variation (or Declination)
  13. Dividers
  14. Fix
  15. Parallel
  16. Longitude
  17. Line of Position
  18. Chart Projection
  19. Cardinal Points
  20. 1.151
  21. Mercator Projection
  22. Meridian
  23. Nautical Mile
  24. True Bearing
  25. Latitude
  26. Dead Reckoning
  27. Navigation