PrimeMeridianEquatorFixKnotDividers1.151DeadReckoningTrueBearingChartProjectionSomewherein CanadaChart orNauticalChartVariation (orDeclination)MeridianMagneticCompassCardinalPointsMercatorProjectionNauticalMileParallelNavigationLine ofPositionLongitudeLatitudeGyrocompass10.5°WestMagneticBearingParallelRulersGreatCirclePrimeMeridianEquatorFixKnotDividers1.151DeadReckoningTrueBearingChartProjectionSomewherein CanadaChart orNauticalChartVariation (orDeclination)MeridianMagneticCompassCardinalPointsMercatorProjectionNauticalMileParallelNavigationLine ofPositionLongitudeLatitudeGyrocompass10.5°WestMagneticBearingParallelRulersGreatCircle

Maritime Navigation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prime Meridian
  2. Equator
  3. Fix
  4. Knot
  5. Dividers
  6. 1.151
  7. Dead Reckoning
  8. True Bearing
  9. Chart Projection
  10. Somewhere in Canada
  11. Chart or Nautical Chart
  12. Variation (or Declination)
  13. Meridian
  14. Magnetic Compass
  15. Cardinal Points
  16. Mercator Projection
  17. Nautical Mile
  18. Parallel
  19. Navigation
  20. Line of Position
  21. Longitude
  22. Latitude
  23. Gyrocompass
  24. 10.5° West
  25. Magnetic Bearing
  26. Parallel Rulers
  27. Great Circle