DistractionBeing tired(fatigue)    Lack ofcommunicationLack ofknowledge    Pressure  Lack ofassertiveness    Lack ofawareness   Lack ofresources   Stress  ComplacencyNorms(conventions,standards)      Lack ofteamwork   DistractionBeing tired(fatigue)    Lack ofcommunicationLack ofknowledge    Pressure  Lack ofassertiveness    Lack ofawareness   Lack ofresources   Stress  ComplacencyNorms(conventions,standards)      Lack ofteamwork   

HUMAN FACTORS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Distraction
  2. Being tired (fatigue)
  3. Lack of communication
  4. Lack of knowledge
  5. Pressure
  6. Lack of assertiveness
  7. Lack of awareness
  8. Lack of resources
  9. Stress
  10. Complacency
  11. Norms (conventions, standards)
  12. Lack of teamwork