Doesn't inform character creation *Dogs barking* "I see" No motivation Character becomes villain Wishes death on party One track mind character Crashes out "I don't know" "Back in X campaign" Backpedaling "Well" Works against party Doesn't RP Doesn't read campaign primer "Mmm" Switches characters Self- destructive action "You misunderstand" Leaves campaign "I mean" Makes an excuse "We started too X" Tunes out mid- session Doesn't inform character creation *Dogs barking* "I see" No motivation Character becomes villain Wishes death on party One track mind character Crashes out "I don't know" "Back in X campaign" Backpedaling "Well" Works against party Doesn't RP Doesn't read campaign primer "Mmm" Switches characters Self- destructive action "You misunderstand" Leaves campaign "I mean" Makes an excuse "We started too X" Tunes out mid- session
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Doesn't inform character creation
*Dogs barking*
"I see"
No motivation
Character becomes villain
Wishes death on party
One track mind character
Crashes out
"I don't know"
"Back in X campaign"
Backpedaling
"Well"
Works against party
Doesn't RP
Doesn't read campaign primer
"Mmm"
Switches characters
Self-destructive action
"You misunderstand"
Leaves campaign
"I mean"
Makes an excuse
"We started too X"
Tunes out mid-session