No motivation Tunes out mid- session Self- destructive action "Well" Switches characters *Dogs barking* "You misunderstand" "I don't know" Doesn't read campaign primer Backpedaling Wishes death on party Leaves campaign Doesn't inform character creation "Back in X campaign" Doesn't RP One track mind character Crashes out Makes an excuse Works against party "Mmm" Character becomes villain "I mean" "I see" "We started too X" No motivation Tunes out mid- session Self- destructive action "Well" Switches characters *Dogs barking* "You misunderstand" "I don't know" Doesn't read campaign primer Backpedaling Wishes death on party Leaves campaign Doesn't inform character creation "Back in X campaign" Doesn't RP One track mind character Crashes out Makes an excuse Works against party "Mmm" Character becomes villain "I mean" "I see" "We started too X"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No motivation
Tunes out mid-session
Self-destructive action
"Well"
Switches characters
*Dogs barking*
"You misunderstand"
"I don't know"
Doesn't read campaign primer
Backpedaling
Wishes death on party
Leaves campaign
Doesn't inform character creation
"Back in X campaign"
Doesn't RP
One track mind character
Crashes out
Makes an excuse
Works against party
"Mmm"
Character becomes villain
"I mean"
"I see"
"We started too X"