Tinkerdiesduring thedaySoberGamblerdoesn't dieafter guessingincorrectlyNo deadplayersby Day 3Matroncauses allevils to sitin a lineGamegoes toDay 8+Apprenticegets an inplay MinionabilityTea Ladyneverneighbours 2good playersPukkapoisonsthemselfCourtierdrunks acharacter forthe full 3 nights& 3 daysPacifistsaves 2+playersDevil'sAdvocateprevents theexecution ofa good player2+resurrections,at least 1from theProfessorDemon diesday 1 withMastermind inplay, leadingto evil winningInnkeeperdrunkstheDemonEvil Judgepassesexecutionon DemonGoonswitchesalignments3+ times2+ PochargesZombuulneverkillsAll Minionsare executedwhile theMinstrel isalive4+Deaths in1 NightSailordrunks anevil playerDemon killsGrandchildbut the SoberGrandmotherdoesn't dieAll of theGossip'sstatementscaused anextra deathLunaticdoesn'trealize theyare theLunaticFoolsurvivesexecution2+ timesTinkerdiesduring thedaySoberGamblerdoesn't dieafter guessingincorrectlyNo deadplayersby Day 3Matroncauses allevils to sitin a lineGamegoes toDay 8+Apprenticegets an inplay MinionabilityTea Ladyneverneighbours 2good playersPukkapoisonsthemselfCourtierdrunks acharacter forthe full 3 nights& 3 daysPacifistsaves 2+playersDevil'sAdvocateprevents theexecution ofa good player2+resurrections,at least 1from theProfessorDemon diesday 1 withMastermind inplay, leadingto evil winningInnkeeperdrunkstheDemonEvil Judgepassesexecutionon DemonGoonswitchesalignments3+ times2+ PochargesZombuulneverkillsAll Minionsare executedwhile theMinstrel isalive4+Deaths in1 NightSailordrunks anevil playerDemon killsGrandchildbut the SoberGrandmotherdoesn't dieAll of theGossip'sstatementscaused anextra deathLunaticdoesn'trealize theyare theLunaticFoolsurvivesexecution2+ times

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tinker dies during the day
  2. Sober Gambler doesn't die after guessing incorrectly
  3. No dead players by Day 3
  4. Matron causes all evils to sit in a line
  5. Game goes to Day 8+
  6. Apprentice gets an in play Minion ability
  7. Tea Lady never neighbours 2 good players
  8. Pukka poisons themself
  9. Courtier drunks a character for the full 3 nights & 3 days
  10. Pacifist saves 2+ players
  11. Devil's Advocate prevents the execution of a good player
  12. 2+ resurrections, at least 1 from the Professor
  13. Demon dies day 1 with Mastermind in play, leading to evil winning
  14. Innkeeper drunks the Demon
  15. Evil Judge passes execution on Demon
  16. Goon switches alignments 3+ times
  17. 2+ Po charges
  18. Zombuul never kills
  19. All Minions are executed while the Minstrel is alive
  20. 4+ Deaths in 1 Night
  21. Sailor drunks an evil player
  22. Demon kills Grandchild but the Sober Grandmother doesn't die
  23. All of the Gossip's statements caused an extra death
  24. Lunatic doesn't realize they are the Lunatic
  25. Fool survives execution 2+ times