InnkeeperdrunkstheDemonApprenticegets an inplay MinionabilityGamegoes toDay 8+Lunaticdoesn'trealize theyare theLunaticEvil Judgepassesexecutionon DemonMatroncauses allevils to sitin a lineFoolsurvivesexecution2+ timesAll Minionsare executedwhile theMinstrel isalivePukkapoisonsthemselfAll of theGossip'sstatementscaused anextra death2+ PochargesZombuulneverkillsDevil'sAdvocateprevents theexecution ofa good playerTea Ladyneverneighbours 2good playersDemon killsGrandchildbut the SoberGrandmotherdoesn't dieGoonswitchesalignments3+ timesCourtierdrunks acharacter forthe full 3 nights& 3 daysSoberGamblerdoesn't dieafter guessingincorrectly2+resurrections,at least 1from theProfessorNo deadplayersby Day 34+Deaths in1 NightPacifistsaves 2+playersSailordrunks anevil playerTinkerdiesduring thedayDemon diesday 1 withMastermind inplay, leadingto evil winningInnkeeperdrunkstheDemonApprenticegets an inplay MinionabilityGamegoes toDay 8+Lunaticdoesn'trealize theyare theLunaticEvil Judgepassesexecutionon DemonMatroncauses allevils to sitin a lineFoolsurvivesexecution2+ timesAll Minionsare executedwhile theMinstrel isalivePukkapoisonsthemselfAll of theGossip'sstatementscaused anextra death2+ PochargesZombuulneverkillsDevil'sAdvocateprevents theexecution ofa good playerTea Ladyneverneighbours 2good playersDemon killsGrandchildbut the SoberGrandmotherdoesn't dieGoonswitchesalignments3+ timesCourtierdrunks acharacter forthe full 3 nights& 3 daysSoberGamblerdoesn't dieafter guessingincorrectly2+resurrections,at least 1from theProfessorNo deadplayersby Day 34+Deaths in1 NightPacifistsaves 2+playersSailordrunks anevil playerTinkerdiesduring thedayDemon diesday 1 withMastermind inplay, leadingto evil winning

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Innkeeper drunks the Demon
  2. Apprentice gets an in play Minion ability
  3. Game goes to Day 8+
  4. Lunatic doesn't realize they are the Lunatic
  5. Evil Judge passes execution on Demon
  6. Matron causes all evils to sit in a line
  7. Fool survives execution 2+ times
  8. All Minions are executed while the Minstrel is alive
  9. Pukka poisons themself
  10. All of the Gossip's statements caused an extra death
  11. 2+ Po charges
  12. Zombuul never kills
  13. Devil's Advocate prevents the execution of a good player
  14. Tea Lady never neighbours 2 good players
  15. Demon kills Grandchild but the Sober Grandmother doesn't die
  16. Goon switches alignments 3+ times
  17. Courtier drunks a character for the full 3 nights & 3 days
  18. Sober Gambler doesn't die after guessing incorrectly
  19. 2+ resurrections, at least 1 from the Professor
  20. No dead players by Day 3
  21. 4+ Deaths in 1 Night
  22. Pacifist saves 2+ players
  23. Sailor drunks an evil player
  24. Tinker dies during the day
  25. Demon dies day 1 with Mastermind in play, leading to evil winning