Gamegoes toDay 8+ZombuulneverkillsCourtierdrunks acharacter forthe full 3 nights& 3 daysNo deadplayersby Day 3Foolsurvivesexecution2+ timesAll Minionsare executedwhile theMinstrel isaliveTinkerdiesduring thedayTea Ladyneverneighbours 2good playersDemon killsGrandchildbut the SoberGrandmotherdoesn't dieDemon diesday 1 withMastermind inplay, leadingto evil winningGoonswitchesalignments3+ timesSailordrunks anevil playerMatroncauses allevils to sitin a lineApprenticegets an inplay MinionabilityInnkeeperdrunkstheDemonPacifistsaves 2+players2+ PochargesPukkapoisonsthemselfDevil'sAdvocateprevents theexecution ofa good playerLunaticdoesn'trealize theyare theLunatic4+Deaths in1 NightEvil Judgepassesexecutionon DemonAll of theGossip'sstatementscaused anextra deathSoberGamblerdoesn't dieafter guessingincorrectly2+resurrections,at least 1from theProfessorGamegoes toDay 8+ZombuulneverkillsCourtierdrunks acharacter forthe full 3 nights& 3 daysNo deadplayersby Day 3Foolsurvivesexecution2+ timesAll Minionsare executedwhile theMinstrel isaliveTinkerdiesduring thedayTea Ladyneverneighbours 2good playersDemon killsGrandchildbut the SoberGrandmotherdoesn't dieDemon diesday 1 withMastermind inplay, leadingto evil winningGoonswitchesalignments3+ timesSailordrunks anevil playerMatroncauses allevils to sitin a lineApprenticegets an inplay MinionabilityInnkeeperdrunkstheDemonPacifistsaves 2+players2+ PochargesPukkapoisonsthemselfDevil'sAdvocateprevents theexecution ofa good playerLunaticdoesn'trealize theyare theLunatic4+Deaths in1 NightEvil Judgepassesexecutionon DemonAll of theGossip'sstatementscaused anextra deathSoberGamblerdoesn't dieafter guessingincorrectly2+resurrections,at least 1from theProfessor

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Game goes to Day 8+
  2. Zombuul never kills
  3. Courtier drunks a character for the full 3 nights & 3 days
  4. No dead players by Day 3
  5. Fool survives execution 2+ times
  6. All Minions are executed while the Minstrel is alive
  7. Tinker dies during the day
  8. Tea Lady never neighbours 2 good players
  9. Demon kills Grandchild but the Sober Grandmother doesn't die
  10. Demon dies day 1 with Mastermind in play, leading to evil winning
  11. Goon switches alignments 3+ times
  12. Sailor drunks an evil player
  13. Matron causes all evils to sit in a line
  14. Apprentice gets an in play Minion ability
  15. Innkeeper drunks the Demon
  16. Pacifist saves 2+ players
  17. 2+ Po charges
  18. Pukka poisons themself
  19. Devil's Advocate prevents the execution of a good player
  20. Lunatic doesn't realize they are the Lunatic
  21. 4+ Deaths in 1 Night
  22. Evil Judge passes execution on Demon
  23. All of the Gossip's statements caused an extra death
  24. Sober Gambler doesn't die after guessing incorrectly
  25. 2+ resurrections, at least 1 from the Professor