Demon diesday 1 withMastermind inplay, leadingto evil winningPacifistsaves 2+playersGamegoes toDay 8+2+ PochargesMatroncauses allevils to sitin a lineAll Minionsare executedwhile theMinstrel isaliveCourtierdrunks acharacter forthe full 3 nights& 3 days4+Deaths in1 NightDevil'sAdvocateprevents theexecution ofa good playerPukkapoisonsthemselfAll of theGossip'sstatementscaused anextra deathGoonswitchesalignments3+ timesLunaticdoesn'trealize theyare theLunatic2+resurrections,at least 1from theProfessorApprenticegets an inplay MinionabilityFoolsurvivesexecution2+ timesSoberGamblerdoesn't dieafter guessingincorrectlyZombuulneverkillsDemon killsGrandchildbut the SoberGrandmotherdoesn't dieTinkerdiesduring thedayNo deadplayersby Day 3InnkeeperdrunkstheDemonTea Ladyneverneighbours 2good playersEvil Judgepassesexecutionon DemonSailordrunks anevil playerDemon diesday 1 withMastermind inplay, leadingto evil winningPacifistsaves 2+playersGamegoes toDay 8+2+ PochargesMatroncauses allevils to sitin a lineAll Minionsare executedwhile theMinstrel isaliveCourtierdrunks acharacter forthe full 3 nights& 3 days4+Deaths in1 NightDevil'sAdvocateprevents theexecution ofa good playerPukkapoisonsthemselfAll of theGossip'sstatementscaused anextra deathGoonswitchesalignments3+ timesLunaticdoesn'trealize theyare theLunatic2+resurrections,at least 1from theProfessorApprenticegets an inplay MinionabilityFoolsurvivesexecution2+ timesSoberGamblerdoesn't dieafter guessingincorrectlyZombuulneverkillsDemon killsGrandchildbut the SoberGrandmotherdoesn't dieTinkerdiesduring thedayNo deadplayersby Day 3InnkeeperdrunkstheDemonTea Ladyneverneighbours 2good playersEvil Judgepassesexecutionon DemonSailordrunks anevil player

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Demon dies day 1 with Mastermind in play, leading to evil winning
  2. Pacifist saves 2+ players
  3. Game goes to Day 8+
  4. 2+ Po charges
  5. Matron causes all evils to sit in a line
  6. All Minions are executed while the Minstrel is alive
  7. Courtier drunks a character for the full 3 nights & 3 days
  8. 4+ Deaths in 1 Night
  9. Devil's Advocate prevents the execution of a good player
  10. Pukka poisons themself
  11. All of the Gossip's statements caused an extra death
  12. Goon switches alignments 3+ times
  13. Lunatic doesn't realize they are the Lunatic
  14. 2+ resurrections, at least 1 from the Professor
  15. Apprentice gets an in play Minion ability
  16. Fool survives execution 2+ times
  17. Sober Gambler doesn't die after guessing incorrectly
  18. Zombuul never kills
  19. Demon kills Grandchild but the Sober Grandmother doesn't die
  20. Tinker dies during the day
  21. No dead players by Day 3
  22. Innkeeper drunks the Demon
  23. Tea Lady never neighbours 2 good players
  24. Evil Judge passes execution on Demon
  25. Sailor drunks an evil player