No deadplayersby Day 3Gamegoes toDay 8+Lunaticdoesn'trealize theyare theLunaticPukkapoisonsthemself2+ Pocharges2+resurrections,at least 1from theProfessorPacifistsaves 2+playersEvil Judgepassesexecutionon DemonCourtierdrunks acharacter forthe full 3 nights& 3 daysFoolsurvivesexecution2+ timesZombuulneverkillsInnkeeperdrunkstheDemonDemon diesday 1 withMastermind inplay, leadingto evil winningGoonswitchesalignments3+ timesTinkerdiesduring thedayAll of theGossip'sstatementscaused anextra deathDevil'sAdvocateprevents theexecution ofa good playerAll Minionsare executedwhile theMinstrel isaliveDemon killsGrandchildbut the SoberGrandmotherdoesn't dieSailordrunks anevil playerMatroncauses allevils to sitin a lineTea Ladyneverneighbours 2good playersSoberGamblerdoesn't dieafter guessingincorrectly4+Deaths in1 NightApprenticegets an inplay MinionabilityNo deadplayersby Day 3Gamegoes toDay 8+Lunaticdoesn'trealize theyare theLunaticPukkapoisonsthemself2+ Pocharges2+resurrections,at least 1from theProfessorPacifistsaves 2+playersEvil Judgepassesexecutionon DemonCourtierdrunks acharacter forthe full 3 nights& 3 daysFoolsurvivesexecution2+ timesZombuulneverkillsInnkeeperdrunkstheDemonDemon diesday 1 withMastermind inplay, leadingto evil winningGoonswitchesalignments3+ timesTinkerdiesduring thedayAll of theGossip'sstatementscaused anextra deathDevil'sAdvocateprevents theexecution ofa good playerAll Minionsare executedwhile theMinstrel isaliveDemon killsGrandchildbut the SoberGrandmotherdoesn't dieSailordrunks anevil playerMatroncauses allevils to sitin a lineTea Ladyneverneighbours 2good playersSoberGamblerdoesn't dieafter guessingincorrectly4+Deaths in1 NightApprenticegets an inplay Minionability

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No dead players by Day 3
  2. Game goes to Day 8+
  3. Lunatic doesn't realize they are the Lunatic
  4. Pukka poisons themself
  5. 2+ Po charges
  6. 2+ resurrections, at least 1 from the Professor
  7. Pacifist saves 2+ players
  8. Evil Judge passes execution on Demon
  9. Courtier drunks a character for the full 3 nights & 3 days
  10. Fool survives execution 2+ times
  11. Zombuul never kills
  12. Innkeeper drunks the Demon
  13. Demon dies day 1 with Mastermind in play, leading to evil winning
  14. Goon switches alignments 3+ times
  15. Tinker dies during the day
  16. All of the Gossip's statements caused an extra death
  17. Devil's Advocate prevents the execution of a good player
  18. All Minions are executed while the Minstrel is alive
  19. Demon kills Grandchild but the Sober Grandmother doesn't die
  20. Sailor drunks an evil player
  21. Matron causes all evils to sit in a line
  22. Tea Lady never neighbours 2 good players
  23. Sober Gambler doesn't die after guessing incorrectly
  24. 4+ Deaths in 1 Night
  25. Apprentice gets an in play Minion ability