Lunaticdoesn'trealize theyare theLunaticDemon diesday 1 withMastermind inplay, leadingto evil winningGoonswitchesalignments3+ timesFoolsurvivesexecution2+ timesNo deadplayersby Day 3Apprenticegets an inplay MinionabilityDemon killsGrandchildbut the SoberGrandmotherdoesn't die2+ PochargesGamegoes toDay 8+Devil'sAdvocateprevents theexecution ofa good playerAll of theGossip'sstatementscaused anextra death4+Deaths in1 NightTea Ladyneverneighbours 2good playersSailordrunks anevil playerCourtierdrunks acharacter forthe full 3 nights& 3 daysPukkapoisonsthemself2+resurrections,at least 1from theProfessorEvil Judgepassesexecutionon DemonSoberGamblerdoesn't dieafter guessingincorrectlyPacifistsaves 2+playersTinkerdiesduring thedayInnkeeperdrunkstheDemonZombuulneverkillsMatroncauses allevils to sitin a lineAll Minionsare executedwhile theMinstrel isaliveLunaticdoesn'trealize theyare theLunaticDemon diesday 1 withMastermind inplay, leadingto evil winningGoonswitchesalignments3+ timesFoolsurvivesexecution2+ timesNo deadplayersby Day 3Apprenticegets an inplay MinionabilityDemon killsGrandchildbut the SoberGrandmotherdoesn't die2+ PochargesGamegoes toDay 8+Devil'sAdvocateprevents theexecution ofa good playerAll of theGossip'sstatementscaused anextra death4+Deaths in1 NightTea Ladyneverneighbours 2good playersSailordrunks anevil playerCourtierdrunks acharacter forthe full 3 nights& 3 daysPukkapoisonsthemself2+resurrections,at least 1from theProfessorEvil Judgepassesexecutionon DemonSoberGamblerdoesn't dieafter guessingincorrectlyPacifistsaves 2+playersTinkerdiesduring thedayInnkeeperdrunkstheDemonZombuulneverkillsMatroncauses allevils to sitin a lineAll Minionsare executedwhile theMinstrel isalive

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lunatic doesn't realize they are the Lunatic
  2. Demon dies day 1 with Mastermind in play, leading to evil winning
  3. Goon switches alignments 3+ times
  4. Fool survives execution 2+ times
  5. No dead players by Day 3
  6. Apprentice gets an in play Minion ability
  7. Demon kills Grandchild but the Sober Grandmother doesn't die
  8. 2+ Po charges
  9. Game goes to Day 8+
  10. Devil's Advocate prevents the execution of a good player
  11. All of the Gossip's statements caused an extra death
  12. 4+ Deaths in 1 Night
  13. Tea Lady never neighbours 2 good players
  14. Sailor drunks an evil player
  15. Courtier drunks a character for the full 3 nights & 3 days
  16. Pukka poisons themself
  17. 2+ resurrections, at least 1 from the Professor
  18. Evil Judge passes execution on Demon
  19. Sober Gambler doesn't die after guessing incorrectly
  20. Pacifist saves 2+ players
  21. Tinker dies during the day
  22. Innkeeper drunks the Demon
  23. Zombuul never kills
  24. Matron causes all evils to sit in a line
  25. All Minions are executed while the Minstrel is alive