No deadplayersby Day 3Lunaticdoesn'trealize theyare theLunaticPacifistsaves 2+playersTinkerdiesduring thedayDevil'sAdvocateprevents theexecution ofa good playerMatroncauses allevils to sitin a lineFoolsurvivesexecution2+ timesDemon killsGrandchildbut the SoberGrandmotherdoesn't dieDemon diesday 1 withMastermind inplay, leadingto evil winningEvil Judgepassesexecutionon DemonTea Ladyneverneighbours 2good playersSailordrunks anevil playerGoonswitchesalignments3+ times2+resurrections,at least 1from theProfessorApprenticegets an inplay MinionabilityInnkeeperdrunkstheDemonSoberGamblerdoesn't dieafter guessingincorrectly4+Deaths in1 NightGamegoes toDay 8+Courtierdrunks acharacter forthe full 3 nights& 3 days2+ PochargesAll Minionsare executedwhile theMinstrel isaliveZombuulneverkillsAll of theGossip'sstatementscaused anextra deathPukkapoisonsthemselfNo deadplayersby Day 3Lunaticdoesn'trealize theyare theLunaticPacifistsaves 2+playersTinkerdiesduring thedayDevil'sAdvocateprevents theexecution ofa good playerMatroncauses allevils to sitin a lineFoolsurvivesexecution2+ timesDemon killsGrandchildbut the SoberGrandmotherdoesn't dieDemon diesday 1 withMastermind inplay, leadingto evil winningEvil Judgepassesexecutionon DemonTea Ladyneverneighbours 2good playersSailordrunks anevil playerGoonswitchesalignments3+ times2+resurrections,at least 1from theProfessorApprenticegets an inplay MinionabilityInnkeeperdrunkstheDemonSoberGamblerdoesn't dieafter guessingincorrectly4+Deaths in1 NightGamegoes toDay 8+Courtierdrunks acharacter forthe full 3 nights& 3 days2+ PochargesAll Minionsare executedwhile theMinstrel isaliveZombuulneverkillsAll of theGossip'sstatementscaused anextra deathPukkapoisonsthemself

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No dead players by Day 3
  2. Lunatic doesn't realize they are the Lunatic
  3. Pacifist saves 2+ players
  4. Tinker dies during the day
  5. Devil's Advocate prevents the execution of a good player
  6. Matron causes all evils to sit in a line
  7. Fool survives execution 2+ times
  8. Demon kills Grandchild but the Sober Grandmother doesn't die
  9. Demon dies day 1 with Mastermind in play, leading to evil winning
  10. Evil Judge passes execution on Demon
  11. Tea Lady never neighbours 2 good players
  12. Sailor drunks an evil player
  13. Goon switches alignments 3+ times
  14. 2+ resurrections, at least 1 from the Professor
  15. Apprentice gets an in play Minion ability
  16. Innkeeper drunks the Demon
  17. Sober Gambler doesn't die after guessing incorrectly
  18. 4+ Deaths in 1 Night
  19. Game goes to Day 8+
  20. Courtier drunks a character for the full 3 nights & 3 days
  21. 2+ Po charges
  22. All Minions are executed while the Minstrel is alive
  23. Zombuul never kills
  24. All of the Gossip's statements caused an extra death
  25. Pukka poisons themself