All of theGossip'sstatementscaused anextra deathLunaticdoesn'trealize theyare theLunaticTea Ladyneverneighbours 2good playersDemon killsGrandchildbut the SoberGrandmotherdoesn't dieInnkeeperdrunkstheDemonApprenticegets an inplay MinionabilitySoberGamblerdoesn't dieafter guessingincorrectlyPacifistsaves 2+playersMatroncauses allevils to sitin a lineDemon diesday 1 withMastermind inplay, leadingto evil winning4+Deaths in1 NightPukkapoisonsthemselfSailordrunks anevil playerFoolsurvivesexecution2+ timesGoonswitchesalignments3+ timesAll Minionsare executedwhile theMinstrel isalive2+ PochargesEvil Judgepassesexecutionon Demon2+resurrections,at least 1from theProfessorGamegoes toDay 8+Devil'sAdvocateprevents theexecution ofa good playerNo deadplayersby Day 3Courtierdrunks acharacter forthe full 3 nights& 3 daysZombuulneverkillsTinkerdiesduring thedayAll of theGossip'sstatementscaused anextra deathLunaticdoesn'trealize theyare theLunaticTea Ladyneverneighbours 2good playersDemon killsGrandchildbut the SoberGrandmotherdoesn't dieInnkeeperdrunkstheDemonApprenticegets an inplay MinionabilitySoberGamblerdoesn't dieafter guessingincorrectlyPacifistsaves 2+playersMatroncauses allevils to sitin a lineDemon diesday 1 withMastermind inplay, leadingto evil winning4+Deaths in1 NightPukkapoisonsthemselfSailordrunks anevil playerFoolsurvivesexecution2+ timesGoonswitchesalignments3+ timesAll Minionsare executedwhile theMinstrel isalive2+ PochargesEvil Judgepassesexecutionon Demon2+resurrections,at least 1from theProfessorGamegoes toDay 8+Devil'sAdvocateprevents theexecution ofa good playerNo deadplayersby Day 3Courtierdrunks acharacter forthe full 3 nights& 3 daysZombuulneverkillsTinkerdiesduring theday

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. All of the Gossip's statements caused an extra death
  2. Lunatic doesn't realize they are the Lunatic
  3. Tea Lady never neighbours 2 good players
  4. Demon kills Grandchild but the Sober Grandmother doesn't die
  5. Innkeeper drunks the Demon
  6. Apprentice gets an in play Minion ability
  7. Sober Gambler doesn't die after guessing incorrectly
  8. Pacifist saves 2+ players
  9. Matron causes all evils to sit in a line
  10. Demon dies day 1 with Mastermind in play, leading to evil winning
  11. 4+ Deaths in 1 Night
  12. Pukka poisons themself
  13. Sailor drunks an evil player
  14. Fool survives execution 2+ times
  15. Goon switches alignments 3+ times
  16. All Minions are executed while the Minstrel is alive
  17. 2+ Po charges
  18. Evil Judge passes execution on Demon
  19. 2+ resurrections, at least 1 from the Professor
  20. Game goes to Day 8+
  21. Devil's Advocate prevents the execution of a good player
  22. No dead players by Day 3
  23. Courtier drunks a character for the full 3 nights & 3 days
  24. Zombuul never kills
  25. Tinker dies during the day