Foolsurvivesexecution2+ times2+resurrections,at least 1from theProfessorGoonswitchesalignments3+ timesDemon diesday 1 withMastermind inplay, leadingto evil winningPukkapoisonsthemselfPacifistsaves 2+playersSailordrunks anevil playerSoberGamblerdoesn't dieafter guessingincorrectlyApprenticegets an inplay MinionabilityTea Ladyneverneighbours 2good players4+Deaths in1 NightGamegoes toDay 8+Demon killsGrandchildbut the SoberGrandmotherdoesn't dieEvil Judgepassesexecutionon DemonAll Minionsare executedwhile theMinstrel isaliveNo deadplayersby Day 32+ PochargesTinkerdiesduring thedayInnkeeperdrunkstheDemonZombuulneverkillsMatroncauses allevils to sitin a lineDevil'sAdvocateprevents theexecution ofa good playerAll of theGossip'sstatementscaused anextra deathCourtierdrunks acharacter forthe full 3 nights& 3 daysLunaticdoesn'trealize theyare theLunaticFoolsurvivesexecution2+ times2+resurrections,at least 1from theProfessorGoonswitchesalignments3+ timesDemon diesday 1 withMastermind inplay, leadingto evil winningPukkapoisonsthemselfPacifistsaves 2+playersSailordrunks anevil playerSoberGamblerdoesn't dieafter guessingincorrectlyApprenticegets an inplay MinionabilityTea Ladyneverneighbours 2good players4+Deaths in1 NightGamegoes toDay 8+Demon killsGrandchildbut the SoberGrandmotherdoesn't dieEvil Judgepassesexecutionon DemonAll Minionsare executedwhile theMinstrel isaliveNo deadplayersby Day 32+ PochargesTinkerdiesduring thedayInnkeeperdrunkstheDemonZombuulneverkillsMatroncauses allevils to sitin a lineDevil'sAdvocateprevents theexecution ofa good playerAll of theGossip'sstatementscaused anextra deathCourtierdrunks acharacter forthe full 3 nights& 3 daysLunaticdoesn'trealize theyare theLunatic

BMR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Fool survives execution 2+ times
  2. 2+ resurrections, at least 1 from the Professor
  3. Goon switches alignments 3+ times
  4. Demon dies day 1 with Mastermind in play, leading to evil winning
  5. Pukka poisons themself
  6. Pacifist saves 2+ players
  7. Sailor drunks an evil player
  8. Sober Gambler doesn't die after guessing incorrectly
  9. Apprentice gets an in play Minion ability
  10. Tea Lady never neighbours 2 good players
  11. 4+ Deaths in 1 Night
  12. Game goes to Day 8+
  13. Demon kills Grandchild but the Sober Grandmother doesn't die
  14. Evil Judge passes execution on Demon
  15. All Minions are executed while the Minstrel is alive
  16. No dead players by Day 3
  17. 2+ Po charges
  18. Tinker dies during the day
  19. Innkeeper drunks the Demon
  20. Zombuul never kills
  21. Matron causes all evils to sit in a line
  22. Devil's Advocate prevents the execution of a good player
  23. All of the Gossip's statements caused an extra death
  24. Courtier drunks a character for the full 3 nights & 3 days
  25. Lunatic doesn't realize they are the Lunatic