ror1 no key desolate forest blue orb spawn rorr 20+ mitosis ror2 death sub 10 ror2 sub 9 rorr a tp in sunken tombs is underwater rorr temple gaurds gups! (rorr) ror1 stage 1 amethyst ror1 bad temple for boxwarp rorr overloading enemies ror2 no glass ror1 first boss rare brass contraptions rorr plasma chain no sand shrine in bazaar rorr miner rorr pilot ror2 jellyfish ror2 no orange ror2 rare ror1 3+ rares dank caverns ror1 5+ missiles ror1 tundra rorr archer bugs sub 35m ror2 jellyfish 300 barbed wire rorr ancient wisps ror2 overloading imps at least 1 reset ror1 no key desolate forest blue orb spawn rorr 20+ mitosis ror2 death sub 10 ror2 sub 9 rorr a tp in sunken tombs is underwater rorr temple gaurds gups! (rorr) ror1 stage 1 amethyst ror1 bad temple for boxwarp rorr overloading enemies ror2 no glass ror1 first boss rare brass contraptions rorr plasma chain no sand shrine in bazaar rorr miner rorr pilot ror2 jellyfish ror2 no orange ror2 rare ror1 3+ rares dank caverns ror1 5+ missiles ror1 tundra rorr archer bugs sub 35m ror2 jellyfish 300 barbed wire rorr ancient wisps ror2 overloading imps at least 1 reset
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ror1 no key
desolate forest
blue orb spawn
rorr 20+ mitosis
ror2 death
sub 10 ror2
sub 9 rorr
a tp in sunken tombs is underwater
rorr temple gaurds
gups!
(rorr)
ror1 stage 1 amethyst
ror1 bad temple for boxwarp
rorr overloading enemies
ror2 no glass
ror1 first boss rare
brass contraptions
rorr plasma chain
no sand shrine in bazaar
rorr miner
rorr pilot
ror2 jellyfish
ror2 no orange
ror2 rare
ror1 3+ rares
dank caverns
ror1 5+ missiles
ror1 tundra
rorr archer bugs
sub 35m
ror2 jellyfish
300 barbed wire
rorr ancient wisps
ror2 overloading imps
at least 1 reset