ror2 jellyfish rorr ancient wisps brass contraptions gups! (rorr) ror1 first boss rare desolate forest ror1 stage 1 amethyst ror2 no glass ror2 no orange at least 1 reset sub 10 ror2 300 barbed wire rorr overloading enemies ror1 5+ missiles sub 35m rorr 20+ mitosis ror2 rare ror1 no key ror1 tundra rorr archer bugs ror1 bad temple for boxwarp ror1 3+ rares ror2 death rorr miner rorr plasma chain no sand shrine in bazaar rorr pilot dank caverns blue orb spawn ror2 overloading imps ror2 jellyfish a tp in sunken tombs is underwater rorr temple gaurds sub 9 rorr ror2 jellyfish rorr ancient wisps brass contraptions gups! (rorr) ror1 first boss rare desolate forest ror1 stage 1 amethyst ror2 no glass ror2 no orange at least 1 reset sub 10 ror2 300 barbed wire rorr overloading enemies ror1 5+ missiles sub 35m rorr 20+ mitosis ror2 rare ror1 no key ror1 tundra rorr archer bugs ror1 bad temple for boxwarp ror1 3+ rares ror2 death rorr miner rorr plasma chain no sand shrine in bazaar rorr pilot dank caverns blue orb spawn ror2 overloading imps ror2 jellyfish a tp in sunken tombs is underwater rorr temple gaurds sub 9 rorr
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ror2 jellyfish
rorr ancient wisps
brass contraptions
gups!
(rorr)
ror1 first boss rare
desolate forest
ror1 stage 1 amethyst
ror2 no glass
ror2 no orange
at least 1 reset
sub 10 ror2
300 barbed wire
rorr overloading enemies
ror1 5+ missiles
sub 35m
rorr 20+ mitosis
ror2 rare
ror1 no key
ror1 tundra
rorr archer bugs
ror1 bad temple for boxwarp
ror1 3+ rares
ror2 death
rorr miner
rorr plasma chain
no sand shrine in bazaar
rorr pilot
dank caverns
blue orb spawn
ror2 overloading imps
ror2 jellyfish
a tp in sunken tombs is underwater
rorr temple gaurds
sub 9 rorr