ror1 stage 1 amethyst ror2 no glass rorr archer bugs ror1 bad temple for boxwarp a tp in sunken tombs is underwater ror1 3+ rares no sand shrine in bazaar desolate forest sub 35m rorr temple gaurds 300 barbed wire gups! (rorr) rorr pilot ror2 jellyfish ror1 no key ror2 overloading imps dank caverns ror2 rare ror1 tundra sub 10 ror2 at least 1 reset ror1 5+ missiles blue orb spawn ror2 no orange brass contraptions rorr ancient wisps rorr plasma chain rorr 20+ mitosis ror2 death rorr miner ror2 jellyfish ror1 first boss rare sub 9 rorr rorr overloading enemies ror1 stage 1 amethyst ror2 no glass rorr archer bugs ror1 bad temple for boxwarp a tp in sunken tombs is underwater ror1 3+ rares no sand shrine in bazaar desolate forest sub 35m rorr temple gaurds 300 barbed wire gups! (rorr) rorr pilot ror2 jellyfish ror1 no key ror2 overloading imps dank caverns ror2 rare ror1 tundra sub 10 ror2 at least 1 reset ror1 5+ missiles blue orb spawn ror2 no orange brass contraptions rorr ancient wisps rorr plasma chain rorr 20+ mitosis ror2 death rorr miner ror2 jellyfish ror1 first boss rare sub 9 rorr rorr overloading enemies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ror1 stage 1 amethyst
ror2 no glass
rorr archer bugs
ror1 bad temple for boxwarp
a tp in sunken tombs is underwater
ror1 3+ rares
no sand shrine in bazaar
desolate forest
sub 35m
rorr temple gaurds
300 barbed wire
gups!
(rorr)
rorr pilot
ror2 jellyfish
ror1 no key
ror2 overloading imps
dank caverns
ror2 rare
ror1 tundra
sub 10 ror2
at least 1 reset
ror1 5+ missiles
blue orb spawn
ror2 no orange
brass contraptions
rorr ancient wisps
rorr plasma chain
rorr 20+ mitosis
ror2 death
rorr miner
ror2 jellyfish
ror1 first boss rare
sub 9 rorr
rorr overloading enemies