ror1tundraror2deathrorr20+mitosisror1 firstbossrareno sandshrine inbazaarror2rareat least1 resetgups!(rorr)desolateforestror1 3+raresrorrplasmachainror1no keyror2jellyfisha tp insunkentombs isunderwaterbrasscontraptionsror1 badtemple forboxwarpsub 10ror2rorrpilotror1 5+missilesrorrtemplegaurdsrorrancientwispsrorrminerror2 noglasssub35mdankcavernsrorrarcherbugsror2overloadingimpsblueorbspawnror1stage 1amethystsub9 rorrror2 noorangeror2jellyfish300barbedwirerorroverloadingenemiesror1tundraror2deathrorr20+mitosisror1 firstbossrareno sandshrine inbazaarror2rareat least1 resetgups!(rorr)desolateforestror1 3+raresrorrplasmachainror1no keyror2jellyfisha tp insunkentombs isunderwaterbrasscontraptionsror1 badtemple forboxwarpsub 10ror2rorrpilotror1 5+missilesrorrtemplegaurdsrorrancientwispsrorrminerror2 noglasssub35mdankcavernsrorrarcherbugsror2overloadingimpsblueorbspawnror1stage 1amethystsub9 rorrror2 noorangeror2jellyfish300barbedwirerorroverloadingenemies

ror trilogy at SSM - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ror1 tundra
  2. ror2 death
  3. rorr 20+ mitosis
  4. ror1 first boss rare
  5. no sand shrine in bazaar
  6. ror2 rare
  7. at least 1 reset
  8. gups! (rorr)
  9. desolate forest
  10. ror1 3+ rares
  11. rorr plasma chain
  12. ror1 no key
  13. ror2 jellyfish
  14. a tp in sunken tombs is underwater
  15. brass contraptions
  16. ror1 bad temple for boxwarp
  17. sub 10 ror2
  18. rorr pilot
  19. ror1 5+ missiles
  20. rorr temple gaurds
  21. rorr ancient wisps
  22. rorr miner
  23. ror2 no glass
  24. sub 35m
  25. dank caverns
  26. rorr archer bugs
  27. ror2 overloading imps
  28. blue orb spawn
  29. ror1 stage 1 amethyst
  30. sub 9 rorr
  31. ror2 no orange
  32. ror2 jellyfish
  33. 300 barbed wire
  34. rorr overloading enemies