rorr temple gaurds at least 1 reset rorr plasma chain rorr 20+ mitosis rorr overloading enemies ror2 jellyfish sub 35m no sand shrine in bazaar rorr ancient wisps brass contraptions rorr pilot ror1 stage 1 amethyst ror1 tundra ror1 no key ror2 overloading imps ror1 bad temple for boxwarp blue orb spawn ror2 no glass ror2 jellyfish ror1 3+ rares a tp in sunken tombs is underwater ror2 no orange dank caverns rorr miner rorr archer bugs desolate forest sub 9 rorr ror1 5+ missiles ror2 rare gups! (rorr) sub 10 ror2 ror1 first boss rare ror2 death 300 barbed wire rorr temple gaurds at least 1 reset rorr plasma chain rorr 20+ mitosis rorr overloading enemies ror2 jellyfish sub 35m no sand shrine in bazaar rorr ancient wisps brass contraptions rorr pilot ror1 stage 1 amethyst ror1 tundra ror1 no key ror2 overloading imps ror1 bad temple for boxwarp blue orb spawn ror2 no glass ror2 jellyfish ror1 3+ rares a tp in sunken tombs is underwater ror2 no orange dank caverns rorr miner rorr archer bugs desolate forest sub 9 rorr ror1 5+ missiles ror2 rare gups! (rorr) sub 10 ror2 ror1 first boss rare ror2 death 300 barbed wire
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
rorr temple gaurds
at least 1 reset
rorr plasma chain
rorr 20+ mitosis
rorr overloading enemies
ror2 jellyfish
sub 35m
no sand shrine in bazaar
rorr ancient wisps
brass contraptions
rorr pilot
ror1 stage 1 amethyst
ror1 tundra
ror1 no key
ror2 overloading imps
ror1 bad temple for boxwarp
blue orb spawn
ror2 no glass
ror2 jellyfish
ror1 3+ rares
a tp in sunken tombs is underwater
ror2 no orange
dank caverns
rorr miner
rorr archer bugs
desolate forest
sub 9 rorr
ror1 5+ missiles
ror2 rare
gups!
(rorr)
sub 10 ror2
ror1 first boss rare
ror2 death
300 barbed wire