ror2 no glass ror2 death ror1 5+ missiles no sand shrine in bazaar a tp in sunken tombs is underwater ror1 stage 1 amethyst ror2 no orange ror1 tundra rorr 20+ mitosis ror1 first boss rare rorr miner sub 9 rorr rorr archer bugs dank caverns desolate forest ror2 overloading imps sub 10 ror2 ror1 3+ rares gups! (rorr) 300 barbed wire rorr pilot ror2 jellyfish sub 35m brass contraptions rorr temple gaurds rorr overloading enemies ror2 rare at least 1 reset rorr ancient wisps ror1 no key ror2 jellyfish ror1 bad temple for boxwarp rorr plasma chain blue orb spawn ror2 no glass ror2 death ror1 5+ missiles no sand shrine in bazaar a tp in sunken tombs is underwater ror1 stage 1 amethyst ror2 no orange ror1 tundra rorr 20+ mitosis ror1 first boss rare rorr miner sub 9 rorr rorr archer bugs dank caverns desolate forest ror2 overloading imps sub 10 ror2 ror1 3+ rares gups! (rorr) 300 barbed wire rorr pilot ror2 jellyfish sub 35m brass contraptions rorr temple gaurds rorr overloading enemies ror2 rare at least 1 reset rorr ancient wisps ror1 no key ror2 jellyfish ror1 bad temple for boxwarp rorr plasma chain blue orb spawn
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ror2 no glass
ror2 death
ror1 5+ missiles
no sand shrine in bazaar
a tp in sunken tombs is underwater
ror1 stage 1 amethyst
ror2 no orange
ror1 tundra
rorr 20+ mitosis
ror1 first boss rare
rorr miner
sub 9 rorr
rorr archer bugs
dank caverns
desolate forest
ror2 overloading imps
sub 10 ror2
ror1 3+ rares
gups!
(rorr)
300 barbed wire
rorr pilot
ror2 jellyfish
sub 35m
brass contraptions
rorr temple gaurds
rorr overloading enemies
ror2 rare
at least 1 reset
rorr ancient wisps
ror1 no key
ror2 jellyfish
ror1 bad temple for boxwarp
rorr plasma chain
blue orb spawn