ror1no keydesolateforestblueorbspawnrorr20+mitosisror2deathsub 10ror2sub9 rorra tp insunkentombs isunderwaterrorrtemplegaurdsgups!(rorr)ror1stage 1amethystror1 badtemple forboxwarprorroverloadingenemiesror2 noglassror1 firstbossrarebrasscontraptionsrorrplasmachainno sandshrine inbazaarrorrminerrorrpilotror2jellyfishror2 noorangeror2rareror1 3+raresdankcavernsror1 5+missilesror1tundrarorrarcherbugssub35mror2jellyfish300barbedwirerorrancientwispsror2overloadingimpsat least1 resetror1no keydesolateforestblueorbspawnrorr20+mitosisror2deathsub 10ror2sub9 rorra tp insunkentombs isunderwaterrorrtemplegaurdsgups!(rorr)ror1stage 1amethystror1 badtemple forboxwarprorroverloadingenemiesror2 noglassror1 firstbossrarebrasscontraptionsrorrplasmachainno sandshrine inbazaarrorrminerrorrpilotror2jellyfishror2 noorangeror2rareror1 3+raresdankcavernsror1 5+missilesror1tundrarorrarcherbugssub35mror2jellyfish300barbedwirerorrancientwispsror2overloadingimpsat least1 reset

ror trilogy at SSM - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ror1 no key
  2. desolate forest
  3. blue orb spawn
  4. rorr 20+ mitosis
  5. ror2 death
  6. sub 10 ror2
  7. sub 9 rorr
  8. a tp in sunken tombs is underwater
  9. rorr temple gaurds
  10. gups! (rorr)
  11. ror1 stage 1 amethyst
  12. ror1 bad temple for boxwarp
  13. rorr overloading enemies
  14. ror2 no glass
  15. ror1 first boss rare
  16. brass contraptions
  17. rorr plasma chain
  18. no sand shrine in bazaar
  19. rorr miner
  20. rorr pilot
  21. ror2 jellyfish
  22. ror2 no orange
  23. ror2 rare
  24. ror1 3+ rares
  25. dank caverns
  26. ror1 5+ missiles
  27. ror1 tundra
  28. rorr archer bugs
  29. sub 35m
  30. ror2 jellyfish
  31. 300 barbed wire
  32. rorr ancient wisps
  33. ror2 overloading imps
  34. at least 1 reset