AdjacentAnglesChordIsoscelesTriangleRightTriangleTangentTangentComplementaryVertexBisectQuadrilateralCircumferenceAreaReflexAnglePerpendicularPolygonSupplementaryCongruentAcuteAngleScaleneTriangleSymmetryParallelogramDiameterHypotenuseRadiusAdjacentAnglesChordIsoscelesTriangleRightTriangleTangentTangentComplementaryVertexBisectQuadrilateralCircumferenceAreaReflexAnglePerpendicularPolygonSupplementaryCongruentAcuteAngleScaleneTriangleSymmetryParallelogramDiameterHypotenuseRadius

Geometry Terms BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
G
4
B
5
I
6
B
7
I
8
I
9
O
10
G
11
G
12
G
13
B
14
O
15
N
16
O
17
N
18
B
19
O
20
G
21
I
22
I
23
N
24
B
  1. N-Adjacent Angles
  2. O-Chord
  3. G-Isosceles Triangle
  4. B-Right Triangle
  5. I-Tangent
  6. B-Tangent
  7. I-Complementary
  8. I-Vertex
  9. O-Bisect
  10. G-Quadrilateral
  11. G- Circumference
  12. G-Area
  13. B-Reflex Angle
  14. O-Perpendicular
  15. N-Polygon
  16. O-Supplementary
  17. N-Congruent
  18. B-Acute Angle
  19. O- Scalene Triangle
  20. G-Symmetry
  21. I-Parallelogram
  22. I-Diameter
  23. N- Hypotenuse
  24. B-Radius