Charactervs.Supernatural RisingAction Third-PersonObjectiveNarratorCharactervs.Supernatural Charactervs.Nature RoundCharacterization Charactervs. Self Third-PersonOmniscientNarrator Characterization DirectCharacterization Second-PersonNarration Charactervs.Character StaticCharacterization FallingAction SymbolicCharacterization FoilCharacterization Charactervs.Technology First-PersonNarratorPlotCharactervs.Society Charactervs. Fate Exposition ConflictClimax PlotArch Third-PersonLimitedNarrator IndirectCharacterization Resolution Charactervs.Supernatural RisingAction Third-PersonObjectiveNarratorCharactervs.Supernatural Charactervs.Nature RoundCharacterization Charactervs. Self Third-PersonOmniscientNarrator Characterization DirectCharacterization Second-PersonNarration Charactervs.Character StaticCharacterization FallingAction SymbolicCharacterization FoilCharacterization Charactervs.Technology First-PersonNarratorPlotCharactervs.Society Charactervs. Fate Exposition ConflictClimax PlotArch Third-PersonLimitedNarrator IndirectCharacterization Resolution 

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character vs. Supernatural
  2. Rising Action
  3. Third-Person Objective Narrator
  4. Character vs. Supernatural
  5. Character vs. Nature
  6. Round Characterization
  7. Character vs. Self
  8. Third-Person Omniscient Narrator
  9. Characterization
  10. Direct Characterization
  11. Second-Person Narration
  12. Character vs. Character
  13. Static Characterization
  14. Falling Action
  15. Symbolic Characterization
  16. Foil Characterization
  17. Character vs. Technology
  18. First-Person Narrator
  19. Plot
  20. Character vs. Society
  21. Character vs. Fate
  22. Exposition
  23. Conflict
  24. Climax
  25. Plot Arch
  26. Third-Person Limited Narrator
  27. Indirect Characterization
  28. Resolution