FoilCharacterization Charactervs. Self PlotClimax IndirectCharacterization Exposition Charactervs.Supernatural Charactervs.Nature Charactervs.Character Characterization RisingAction Charactervs.Technology Charactervs.Supernatural RoundCharacterization PlotArch StaticCharacterization SymbolicCharacterization Third-PersonLimitedNarrator Second-PersonNarration FallingAction ConflictDirectCharacterization Third-PersonObjectiveNarratorFirst-PersonNarratorResolution Charactervs. Fate Third-PersonOmniscientNarrator Charactervs.Society FoilCharacterization Charactervs. Self PlotClimax IndirectCharacterization Exposition Charactervs.Supernatural Charactervs.Nature Charactervs.Character Characterization RisingAction Charactervs.Technology Charactervs.Supernatural RoundCharacterization PlotArch StaticCharacterization SymbolicCharacterization Third-PersonLimitedNarrator Second-PersonNarration FallingAction ConflictDirectCharacterization Third-PersonObjectiveNarratorFirst-PersonNarratorResolution Charactervs. Fate Third-PersonOmniscientNarrator Charactervs.Society 

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Foil Characterization
  2. Character vs. Self
  3. Plot
  4. Climax
  5. Indirect Characterization
  6. Exposition
  7. Character vs. Supernatural
  8. Character vs. Nature
  9. Character vs. Character
  10. Characterization
  11. Rising Action
  12. Character vs. Technology
  13. Character vs. Supernatural
  14. Round Characterization
  15. Plot Arch
  16. Static Characterization
  17. Symbolic Characterization
  18. Third-Person Limited Narrator
  19. Second-Person Narration
  20. Falling Action
  21. Conflict
  22. Direct Characterization
  23. Third-Person Objective Narrator
  24. First-Person Narrator
  25. Resolution
  26. Character vs. Fate
  27. Third-Person Omniscient Narrator
  28. Character vs. Society