Charactervs. Fate DirectCharacterization First-PersonNarratorCharactervs.Technology Charactervs.Nature Charactervs. Self Third-PersonOmniscientNarrator Exposition PlotStaticCharacterization ConflictCharactervs.Supernatural Charactervs.Character Characterization Charactervs.Supernatural Second-PersonNarration FallingAction FoilCharacterization RoundCharacterization RisingAction Charactervs.Society Third-PersonLimitedNarrator Third-PersonObjectiveNarratorIndirectCharacterization PlotArch Climax SymbolicCharacterization Resolution Charactervs. Fate DirectCharacterization First-PersonNarratorCharactervs.Technology Charactervs.Nature Charactervs. Self Third-PersonOmniscientNarrator Exposition PlotStaticCharacterization ConflictCharactervs.Supernatural Charactervs.Character Characterization Charactervs.Supernatural Second-PersonNarration FallingAction FoilCharacterization RoundCharacterization RisingAction Charactervs.Society Third-PersonLimitedNarrator Third-PersonObjectiveNarratorIndirectCharacterization PlotArch Climax SymbolicCharacterization Resolution 

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
  1. Character vs. Fate
  2. Direct Characterization
  3. First-Person Narrator
  4. Character vs. Technology
  5. Character vs. Nature
  6. Character vs. Self
  7. Third-Person Omniscient Narrator
  8. Exposition
  9. Plot
  10. Static Characterization
  11. Conflict
  12. Character vs. Supernatural
  13. Character vs. Character
  14. Characterization
  15. Character vs. Supernatural
  16. Second-Person Narration
  17. Falling Action
  18. Foil Characterization
  19. Round Characterization
  20. Rising Action
  21. Character vs. Society
  22. Third-Person Limited Narrator
  23. Third-Person Objective Narrator
  24. Indirect Characterization
  25. Plot Arch
  26. Climax
  27. Symbolic Characterization
  28. Resolution