Anadiplosis Juxtaposition Anachronism Oxymoron Black and White Fallacy Olfactory Imagery Archetype Celebrity Endorsement Assonance Euphonious Sounds Gustatory Imagery Consonance Synthetic Personalisation Jargon Product Placement Semantic Fields Snob Appeal Deus Ex Machina Indirect Characterisation In Media Res Glittering Generalities False Equivalency Mimicry Triplets/Rule of Three Unreliable Narrator Connotation Denotation Gesticulations Oversimplification Anecdotal Evidence Motif Polysyndeton Bandwagon Effect Expert Testimony Allusion Situational irony Hyperbole Anaphora Exposition Low Modality Inverted Phrases Mise- en- scene Dramatic Irony Foil Character Stream of Consciousness High Modality Cacophonous Sounds Denouement Direct Characterisation Syntax Anadiplosis Juxtaposition Anachronism Oxymoron Black and White Fallacy Olfactory Imagery Archetype Celebrity Endorsement Assonance Euphonious Sounds Gustatory Imagery Consonance Synthetic Personalisation Jargon Product Placement Semantic Fields Snob Appeal Deus Ex Machina Indirect Characterisation In Media Res Glittering Generalities False Equivalency Mimicry Triplets/Rule of Three Unreliable Narrator Connotation Denotation Gesticulations Oversimplification Anecdotal Evidence Motif Polysyndeton Bandwagon Effect Expert Testimony Allusion Situational irony Hyperbole Anaphora Exposition Low Modality Inverted Phrases Mise- en- scene Dramatic Irony Foil Character Stream of Consciousness High Modality Cacophonous Sounds Denouement Direct Characterisation Syntax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Anadiplosis
Juxtaposition
Anachronism
Oxymoron
Black and White Fallacy
Olfactory Imagery
Archetype
Celebrity Endorsement
Assonance
Euphonious Sounds
Gustatory Imagery
Consonance
Synthetic Personalisation
Jargon
Product Placement
Semantic Fields
Snob Appeal
Deus Ex Machina
Indirect Characterisation
In Media Res
Glittering Generalities
False Equivalency
Mimicry
Triplets/Rule of Three
Unreliable Narrator
Connotation
Denotation
Gesticulations
Oversimplification
Anecdotal Evidence
Motif
Polysyndeton
Bandwagon Effect
Expert Testimony
Allusion
Situational irony
Hyperbole
Anaphora
Exposition
Low Modality
Inverted Phrases
Mise-en-scene
Dramatic Irony
Foil Character
Stream of Consciousness
High Modality
Cacophonous Sounds
Denouement
Direct Characterisation
Syntax