Make a stealth check Fail on a saving throw Persuade someone successfully Roll a value of 13 Roll a Nat 1 Regain hit points, outside of a short or long rest Make a perception check Sneak Attack! Take the dash action in combat Take your turn without making any rules mistakes Roll a Nat 20 Roll a value of 7 Make a successful Athletics or Acrobatics Check Roll for initiative Take an attack of opportunity Make an attack of opportunity Miss an enemy Take the disengage action in combat Deceive someone successfully Take the dodge action in combat Roll 2 single digit numbers on advantage Succeed on a saving throw Knock an enemy unconscious Someone else corrects Steve on a rule Make a stealth check Fail on a saving throw Persuade someone successfully Roll a value of 13 Roll a Nat 1 Regain hit points, outside of a short or long rest Make a perception check Sneak Attack! Take the dash action in combat Take your turn without making any rules mistakes Roll a Nat 20 Roll a value of 7 Make a successful Athletics or Acrobatics Check Roll for initiative Take an attack of opportunity Make an attack of opportunity Miss an enemy Take the disengage action in combat Deceive someone successfully Take the dodge action in combat Roll 2 single digit numbers on advantage Succeed on a saving throw Knock an enemy unconscious Someone else corrects Steve on a rule
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Make a stealth check
Fail on a saving throw
Persuade someone successfully
Roll a value of 13
Roll a Nat 1
Regain hit points, outside of a short or long rest
Make a perception check
Sneak Attack!
Take the dash action in combat
Take your turn without making any rules mistakes
Roll a Nat 20
Roll a value of 7
Make a successful Athletics or Acrobatics Check
Roll for initiative
Take an attack of opportunity
Make an attack of opportunity
Miss an enemy
Take the disengage action in combat
Deceive someone successfully
Take the dodge action in combat
Roll 2 single digit numbers on advantage
Succeed on a saving throw
Knock an enemy unconscious
Someone else corrects Steve on a rule