Take thedashaction incombatRoll avalueof 13Make aperceptioncheckKnock anenemyunconsciousMake astealthcheckSucceedon asavingthrowRegain hitpoints,outside of ashort or longrestRoll forinitiativeSneakAttack!Roll 2single digitnumbers onadvantageTake thedisengageaction incombatDeceivesomeonesuccessfullyMissanenemyMake asuccessfulAthletics orAcrobaticsCheckSomeoneelse correctsSteve on aruleTake yourturn withoutmaking anyrulesmistakesTake thedodgeaction incombatPersuadesomeonesuccessfullyMake anattack ofopportunityFail ona savingthrowRoll avalueof 7Take anattack ofopportunityRoll aNat 20Roll aNat 1Take thedashaction incombatRoll avalueof 13Make aperceptioncheckKnock anenemyunconsciousMake astealthcheckSucceedon asavingthrowRegain hitpoints,outside of ashort or longrestRoll forinitiativeSneakAttack!Roll 2single digitnumbers onadvantageTake thedisengageaction incombatDeceivesomeonesuccessfullyMissanenemyMake asuccessfulAthletics orAcrobaticsCheckSomeoneelse correctsSteve on aruleTake yourturn withoutmaking anyrulesmistakesTake thedodgeaction incombatPersuadesomeonesuccessfullyMake anattack ofopportunityFail ona savingthrowRoll avalueof 7Take anattack ofopportunityRoll aNat 20Roll aNat 1

Jeroen Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take the dash action in combat
  2. Roll a value of 13
  3. Make a perception check
  4. Knock an enemy unconscious
  5. Make a stealth check
  6. Succeed on a saving throw
  7. Regain hit points, outside of a short or long rest
  8. Roll for initiative
  9. Sneak Attack!
  10. Roll 2 single digit numbers on advantage
  11. Take the disengage action in combat
  12. Deceive someone successfully
  13. Miss an enemy
  14. Make a successful Athletics or Acrobatics Check
  15. Someone else corrects Steve on a rule
  16. Take your turn without making any rules mistakes
  17. Take the dodge action in combat
  18. Persuade someone successfully
  19. Make an attack of opportunity
  20. Fail on a saving throw
  21. Roll a value of 7
  22. Take an attack of opportunity
  23. Roll a Nat 20
  24. Roll a Nat 1