Roll avalueof 7Take thedisengageaction incombatRegain hitpoints,outside of ashort or longrestRoll aNat 1Roll 2single digitnumbers onadvantageKnock anenemyunconsciousMake anattack ofopportunityTake anattack ofopportunityFail ona savingthrowRoll avalueof 13Take thedodgeaction incombatTake yourturn withoutmaking anyrulesmistakesSucceedon asavingthrowPersuadesomeonesuccessfullySomeoneelse doesn’trealize it’stheir turnRoll forinitiativeRoll aNat 20MissanenemyMake aperceptioncheckSneakAttack!Make asuccessfulAthletics orAcrobaticsCheckTake thedashaction incombatMake astealthcheckDeceivesomeonesuccessfullyRoll avalueof 7Take thedisengageaction incombatRegain hitpoints,outside of ashort or longrestRoll aNat 1Roll 2single digitnumbers onadvantageKnock anenemyunconsciousMake anattack ofopportunityTake anattack ofopportunityFail ona savingthrowRoll avalueof 13Take thedodgeaction incombatTake yourturn withoutmaking anyrulesmistakesSucceedon asavingthrowPersuadesomeonesuccessfullySomeoneelse doesn’trealize it’stheir turnRoll forinitiativeRoll aNat 20MissanenemyMake aperceptioncheckSneakAttack!Make asuccessfulAthletics orAcrobaticsCheckTake thedashaction incombatMake astealthcheckDeceivesomeonesuccessfully

Alex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll a value of 7
  2. Take the disengage action in combat
  3. Regain hit points, outside of a short or long rest
  4. Roll a Nat 1
  5. Roll 2 single digit numbers on advantage
  6. Knock an enemy unconscious
  7. Make an attack of opportunity
  8. Take an attack of opportunity
  9. Fail on a saving throw
  10. Roll a value of 13
  11. Take the dodge action in combat
  12. Take your turn without making any rules mistakes
  13. Succeed on a saving throw
  14. Persuade someone successfully
  15. Someone else doesn’t realize it’s their turn
  16. Roll for initiative
  17. Roll a Nat 20
  18. Miss an enemy
  19. Make a perception check
  20. Sneak Attack!
  21. Make a successful Athletics or Acrobatics Check
  22. Take the dash action in combat
  23. Make a stealth check
  24. Deceive someone successfully