MissanenemySucceedon asavingthrowMake anattack ofopportunityMake astealthcheckDeceivesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestRoll avalueof 7Roll forinitiativeSneakAttack!Roll aNat 20Someoneelse doesn’trealize it’stheir turnTake thedashaction incombatMake asuccessfulAthletics orAcrobaticsCheckTake yourturn withoutmaking anyrulesmistakesKnock anenemyunconsciousTake anattack ofopportunityTake thedisengageaction incombatRoll aNat 1Take thedodgeaction incombatMake aperceptioncheckPersuadesomeonesuccessfullyRoll avalueof 13Fail ona savingthrowRoll 2single digitnumbers onadvantageMissanenemySucceedon asavingthrowMake anattack ofopportunityMake astealthcheckDeceivesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestRoll avalueof 7Roll forinitiativeSneakAttack!Roll aNat 20Someoneelse doesn’trealize it’stheir turnTake thedashaction incombatMake asuccessfulAthletics orAcrobaticsCheckTake yourturn withoutmaking anyrulesmistakesKnock anenemyunconsciousTake anattack ofopportunityTake thedisengageaction incombatRoll aNat 1Take thedodgeaction incombatMake aperceptioncheckPersuadesomeonesuccessfullyRoll avalueof 13Fail ona savingthrowRoll 2single digitnumbers onadvantage

Alex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Miss an enemy
  2. Succeed on a saving throw
  3. Make an attack of opportunity
  4. Make a stealth check
  5. Deceive someone successfully
  6. Regain hit points, outside of a short or long rest
  7. Roll a value of 7
  8. Roll for initiative
  9. Sneak Attack!
  10. Roll a Nat 20
  11. Someone else doesn’t realize it’s their turn
  12. Take the dash action in combat
  13. Make a successful Athletics or Acrobatics Check
  14. Take your turn without making any rules mistakes
  15. Knock an enemy unconscious
  16. Take an attack of opportunity
  17. Take the disengage action in combat
  18. Roll a Nat 1
  19. Take the dodge action in combat
  20. Make a perception check
  21. Persuade someone successfully
  22. Roll a value of 13
  23. Fail on a saving throw
  24. Roll 2 single digit numbers on advantage