Roll avalueof 7Succeedon asavingthrowRoll 2single digitnumbers onadvantageTake thedisengageaction incombatFail ona savingthrowTake thedodgeaction incombatPersuadesomeonesuccessfullyRoll aNat 20Roll forinitiativeMake asuccessfulAthletics orAcrobaticsCheckRoll aNat 1Make aperceptioncheckMissanenemyTake anattack ofopportunityMake astealthcheckSneakAttack!Knock anenemyunconsciousTake yourturn withoutmaking anyrulesmistakesDeceivesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestSomeoneelse doesn’trealize it’stheir turnMake anattack ofopportunityRoll avalueof 13Take thedashaction incombatRoll avalueof 7Succeedon asavingthrowRoll 2single digitnumbers onadvantageTake thedisengageaction incombatFail ona savingthrowTake thedodgeaction incombatPersuadesomeonesuccessfullyRoll aNat 20Roll forinitiativeMake asuccessfulAthletics orAcrobaticsCheckRoll aNat 1Make aperceptioncheckMissanenemyTake anattack ofopportunityMake astealthcheckSneakAttack!Knock anenemyunconsciousTake yourturn withoutmaking anyrulesmistakesDeceivesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestSomeoneelse doesn’trealize it’stheir turnMake anattack ofopportunityRoll avalueof 13Take thedashaction incombat

Alex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll a value of 7
  2. Succeed on a saving throw
  3. Roll 2 single digit numbers on advantage
  4. Take the disengage action in combat
  5. Fail on a saving throw
  6. Take the dodge action in combat
  7. Persuade someone successfully
  8. Roll a Nat 20
  9. Roll for initiative
  10. Make a successful Athletics or Acrobatics Check
  11. Roll a Nat 1
  12. Make a perception check
  13. Miss an enemy
  14. Take an attack of opportunity
  15. Make a stealth check
  16. Sneak Attack!
  17. Knock an enemy unconscious
  18. Take your turn without making any rules mistakes
  19. Deceive someone successfully
  20. Regain hit points, outside of a short or long rest
  21. Someone else doesn’t realize it’s their turn
  22. Make an attack of opportunity
  23. Roll a value of 13
  24. Take the dash action in combat