Someoneelse doesn’trealize it’stheir turnMake asuccessfulAthletics orAcrobaticsCheckRoll 2single digitnumbers onadvantageKnock anenemyunconsciousMissanenemyPersuadesomeonesuccessfullyRoll avalueof 7Fail ona savingthrowTake thedodgeaction incombatTake thedashaction incombatMake aperceptioncheckTake yourturn withoutmaking anyrulesmistakesRoll aNat 1Roll avalueof 13Roll aNat 20Take thedisengageaction incombatMake anattack ofopportunityTake anattack ofopportunityRoll forinitiativeMake astealthcheckDeceivesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestSneakAttack!Succeedon asavingthrowSomeoneelse doesn’trealize it’stheir turnMake asuccessfulAthletics orAcrobaticsCheckRoll 2single digitnumbers onadvantageKnock anenemyunconsciousMissanenemyPersuadesomeonesuccessfullyRoll avalueof 7Fail ona savingthrowTake thedodgeaction incombatTake thedashaction incombatMake aperceptioncheckTake yourturn withoutmaking anyrulesmistakesRoll aNat 1Roll avalueof 13Roll aNat 20Take thedisengageaction incombatMake anattack ofopportunityTake anattack ofopportunityRoll forinitiativeMake astealthcheckDeceivesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestSneakAttack!Succeedon asavingthrow

Alex Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone else doesn’t realize it’s their turn
  2. Make a successful Athletics or Acrobatics Check
  3. Roll 2 single digit numbers on advantage
  4. Knock an enemy unconscious
  5. Miss an enemy
  6. Persuade someone successfully
  7. Roll a value of 7
  8. Fail on a saving throw
  9. Take the dodge action in combat
  10. Take the dash action in combat
  11. Make a perception check
  12. Take your turn without making any rules mistakes
  13. Roll a Nat 1
  14. Roll a value of 13
  15. Roll a Nat 20
  16. Take the disengage action in combat
  17. Make an attack of opportunity
  18. Take an attack of opportunity
  19. Roll for initiative
  20. Make a stealth check
  21. Deceive someone successfully
  22. Regain hit points, outside of a short or long rest
  23. Sneak Attack!
  24. Succeed on a saving throw