Roll a value of 7 Take the disengage action in combat Regain hit points, outside of a short or long rest Roll a Nat 1 Roll 2 single digit numbers on advantage Knock an enemy unconscious Make an attack of opportunity Take an attack of opportunity Fail on a saving throw Roll a value of 13 Take the dodge action in combat Take your turn without making any rules mistakes Succeed on a saving throw Persuade someone successfully Someone else doesn’t realize it’s their turn Roll for initiative Roll a Nat 20 Miss an enemy Make a perception check Sneak Attack! Make a successful Athletics or Acrobatics Check Take the dash action in combat Make a stealth check Deceive someone successfully Roll a value of 7 Take the disengage action in combat Regain hit points, outside of a short or long rest Roll a Nat 1 Roll 2 single digit numbers on advantage Knock an enemy unconscious Make an attack of opportunity Take an attack of opportunity Fail on a saving throw Roll a value of 13 Take the dodge action in combat Take your turn without making any rules mistakes Succeed on a saving throw Persuade someone successfully Someone else doesn’t realize it’s their turn Roll for initiative Roll a Nat 20 Miss an enemy Make a perception check Sneak Attack! Make a successful Athletics or Acrobatics Check Take the dash action in combat Make a stealth check Deceive someone successfully
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Roll a value of 7
Take the disengage action in combat
Regain hit points, outside of a short or long rest
Roll a Nat 1
Roll 2 single digit numbers on advantage
Knock an enemy unconscious
Make an attack of opportunity
Take an attack of opportunity
Fail on a saving throw
Roll a value of 13
Take the dodge action in combat
Take your turn without making any rules mistakes
Succeed on a saving throw
Persuade someone successfully
Someone else doesn’t realize it’s their turn
Roll for initiative
Roll a Nat 20
Miss an enemy
Make a perception check
Sneak Attack!
Make a successful Athletics or Acrobatics Check
Take the dash action in combat
Make a stealth check
Deceive someone successfully