Take an attack of opportunity Succeed on a saving throw Regain hit points, outside of a short or long rest Deceive someone successfully Roll 2 single digit numbers on advantage Someone else says does a (number above 20) hit? Take your turn without making any rules mistakes Take the dash action in combat Make a successful Athletics or Acrobatics Check Roll a value of 13 Roll a value of 7 Flurry of Blows! Take the disengage action in combat Roll for initiative Make an attack of opportunity Knock an enemy unconscious Take the dodge action in combat Miss an enemy Fail on a saving throw Make a perception check Persuade someone successfully Make a stealth check Roll a Nat 1 Roll a Nat 20 Take an attack of opportunity Succeed on a saving throw Regain hit points, outside of a short or long rest Deceive someone successfully Roll 2 single digit numbers on advantage Someone else says does a (number above 20) hit? Take your turn without making any rules mistakes Take the dash action in combat Make a successful Athletics or Acrobatics Check Roll a value of 13 Roll a value of 7 Flurry of Blows! Take the disengage action in combat Roll for initiative Make an attack of opportunity Knock an enemy unconscious Take the dodge action in combat Miss an enemy Fail on a saving throw Make a perception check Persuade someone successfully Make a stealth check Roll a Nat 1 Roll a Nat 20
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Take an attack of opportunity
Succeed on a saving throw
Regain hit points, outside of a short or long rest
Deceive someone successfully
Roll 2 single digit numbers on advantage
Someone else says does a (number above 20) hit?
Take your turn without making any rules mistakes
Take the dash action in combat
Make a successful Athletics or Acrobatics Check
Roll a value of 13
Roll a value of 7
Flurry of Blows!
Take the disengage action in combat
Roll for initiative
Make an attack of opportunity
Knock an enemy unconscious
Take the dodge action in combat
Miss an enemy
Fail on a saving throw
Make a perception check
Persuade someone successfully
Make a stealth check
Roll a Nat 1
Roll a Nat 20