Make anattack ofopportunityTake anattack ofopportunityFail ona savingthrowSomeone elsesays does a(numberabove 20) hit?MissanenemyRoll avalueof 7Knock anenemyunconsciousMake asuccessfulAthletics orAcrobaticsCheckRegain hitpoints,outside of ashort or longrestPersuadesomeonesuccessfullyDeceivesomeonesuccessfullyTake thedisengageaction incombatMake aperceptioncheckMake astealthcheckTake yourturn withoutmaking anyrulesmistakesTake thedodgeaction incombatRoll forinitiativeRoll aNat 20Take thedashaction incombatFlurryofBlows!Roll 2single digitnumbers onadvantageRoll avalueof 13Roll aNat 1Succeedon asavingthrowMake anattack ofopportunityTake anattack ofopportunityFail ona savingthrowSomeone elsesays does a(numberabove 20) hit?MissanenemyRoll avalueof 7Knock anenemyunconsciousMake asuccessfulAthletics orAcrobaticsCheckRegain hitpoints,outside of ashort or longrestPersuadesomeonesuccessfullyDeceivesomeonesuccessfullyTake thedisengageaction incombatMake aperceptioncheckMake astealthcheckTake yourturn withoutmaking anyrulesmistakesTake thedodgeaction incombatRoll forinitiativeRoll aNat 20Take thedashaction incombatFlurryofBlows!Roll 2single digitnumbers onadvantageRoll avalueof 13Roll aNat 1Succeedon asavingthrow

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make an attack of opportunity
  2. Take an attack of opportunity
  3. Fail on a saving throw
  4. Someone else says does a (number above 20) hit?
  5. Miss an enemy
  6. Roll a value of 7
  7. Knock an enemy unconscious
  8. Make a successful Athletics or Acrobatics Check
  9. Regain hit points, outside of a short or long rest
  10. Persuade someone successfully
  11. Deceive someone successfully
  12. Take the disengage action in combat
  13. Make a perception check
  14. Make a stealth check
  15. Take your turn without making any rules mistakes
  16. Take the dodge action in combat
  17. Roll for initiative
  18. Roll a Nat 20
  19. Take the dash action in combat
  20. Flurry of Blows!
  21. Roll 2 single digit numbers on advantage
  22. Roll a value of 13
  23. Roll a Nat 1
  24. Succeed on a saving throw