Make aperceptioncheckTake thedashaction incombatPersuadesomeonesuccessfullyTake thedodgeaction incombatTake yourturn withoutmaking anyrulesmistakesRoll avalueof 7Make anattack ofopportunityRoll 2single digitnumbers onadvantageRoll forinitiativeRoll aNat 1Roll avalueof 13Take anattack ofopportunityTake thedisengageaction incombatRoll aNat 20Regain hitpoints,outside of ashort or longrestFlurryofBlows!Make astealthcheckSucceedon asavingthrowKnock anenemyunconsciousMake asuccessfulAthletics orAcrobaticsCheckFail ona savingthrowSomeone elsesays does a(numberabove 20) hit?DeceivesomeonesuccessfullyMissanenemyMake aperceptioncheckTake thedashaction incombatPersuadesomeonesuccessfullyTake thedodgeaction incombatTake yourturn withoutmaking anyrulesmistakesRoll avalueof 7Make anattack ofopportunityRoll 2single digitnumbers onadvantageRoll forinitiativeRoll aNat 1Roll avalueof 13Take anattack ofopportunityTake thedisengageaction incombatRoll aNat 20Regain hitpoints,outside of ashort or longrestFlurryofBlows!Make astealthcheckSucceedon asavingthrowKnock anenemyunconsciousMake asuccessfulAthletics orAcrobaticsCheckFail ona savingthrowSomeone elsesays does a(numberabove 20) hit?DeceivesomeonesuccessfullyMissanenemy

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a perception check
  2. Take the dash action in combat
  3. Persuade someone successfully
  4. Take the dodge action in combat
  5. Take your turn without making any rules mistakes
  6. Roll a value of 7
  7. Make an attack of opportunity
  8. Roll 2 single digit numbers on advantage
  9. Roll for initiative
  10. Roll a Nat 1
  11. Roll a value of 13
  12. Take an attack of opportunity
  13. Take the disengage action in combat
  14. Roll a Nat 20
  15. Regain hit points, outside of a short or long rest
  16. Flurry of Blows!
  17. Make a stealth check
  18. Succeed on a saving throw
  19. Knock an enemy unconscious
  20. Make a successful Athletics or Acrobatics Check
  21. Fail on a saving throw
  22. Someone else says does a (number above 20) hit?
  23. Deceive someone successfully
  24. Miss an enemy