Roll forinitiativeRoll aNat 1Take anattack ofopportunityRoll avalueof 13PersuadesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestTake thedashaction incombatKnock anenemyunconsciousSucceedon asavingthrowRoll aNat 20Fail ona savingthrowMake astealthcheckRoll avalueof 7DeceivesomeonesuccessfullyMake anattack ofopportunityTake thedisengageaction incombatSomeone elsesays does a(numberabove 20) hit?FlurryofBlows!Take yourturn withoutmaking anyrulesmistakesRoll 2single digitnumbers onadvantageTake thedodgeaction incombatMake asuccessfulAthletics orAcrobaticsCheckMake aperceptioncheckMissanenemyRoll forinitiativeRoll aNat 1Take anattack ofopportunityRoll avalueof 13PersuadesomeonesuccessfullyRegain hitpoints,outside of ashort or longrestTake thedashaction incombatKnock anenemyunconsciousSucceedon asavingthrowRoll aNat 20Fail ona savingthrowMake astealthcheckRoll avalueof 7DeceivesomeonesuccessfullyMake anattack ofopportunityTake thedisengageaction incombatSomeone elsesays does a(numberabove 20) hit?FlurryofBlows!Take yourturn withoutmaking anyrulesmistakesRoll 2single digitnumbers onadvantageTake thedodgeaction incombatMake asuccessfulAthletics orAcrobaticsCheckMake aperceptioncheckMissanenemy

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll for initiative
  2. Roll a Nat 1
  3. Take an attack of opportunity
  4. Roll a value of 13
  5. Persuade someone successfully
  6. Regain hit points, outside of a short or long rest
  7. Take the dash action in combat
  8. Knock an enemy unconscious
  9. Succeed on a saving throw
  10. Roll a Nat 20
  11. Fail on a saving throw
  12. Make a stealth check
  13. Roll a value of 7
  14. Deceive someone successfully
  15. Make an attack of opportunity
  16. Take the disengage action in combat
  17. Someone else says does a (number above 20) hit?
  18. Flurry of Blows!
  19. Take your turn without making any rules mistakes
  20. Roll 2 single digit numbers on advantage
  21. Take the dodge action in combat
  22. Make a successful Athletics or Acrobatics Check
  23. Make a perception check
  24. Miss an enemy