DeceivesomeonesuccessfullyRoll 2single digitnumbers onadvantageMake astealthcheckRoll avalueof 13Someone elsesays does a(numberabove 20) hit?Regain hitpoints,outside of ashort or longrestRoll forinitiativeMake anattack ofopportunityRoll aNat 1MissanenemyFail ona savingthrowRoll aNat 20Take thedisengageaction incombatTake thedodgeaction incombatMake asuccessfulAthletics orAcrobaticsCheckTake anattack ofopportunityTake thedashaction incombatSucceedon asavingthrowMake aperceptioncheckKnock anenemyunconsciousFlurryofBlows!Take yourturn withoutmaking anyrulesmistakesRoll avalueof 7PersuadesomeonesuccessfullyDeceivesomeonesuccessfullyRoll 2single digitnumbers onadvantageMake astealthcheckRoll avalueof 13Someone elsesays does a(numberabove 20) hit?Regain hitpoints,outside of ashort or longrestRoll forinitiativeMake anattack ofopportunityRoll aNat 1MissanenemyFail ona savingthrowRoll aNat 20Take thedisengageaction incombatTake thedodgeaction incombatMake asuccessfulAthletics orAcrobaticsCheckTake anattack ofopportunityTake thedashaction incombatSucceedon asavingthrowMake aperceptioncheckKnock anenemyunconsciousFlurryofBlows!Take yourturn withoutmaking anyrulesmistakesRoll avalueof 7Persuadesomeonesuccessfully

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deceive someone successfully
  2. Roll 2 single digit numbers on advantage
  3. Make a stealth check
  4. Roll a value of 13
  5. Someone else says does a (number above 20) hit?
  6. Regain hit points, outside of a short or long rest
  7. Roll for initiative
  8. Make an attack of opportunity
  9. Roll a Nat 1
  10. Miss an enemy
  11. Fail on a saving throw
  12. Roll a Nat 20
  13. Take the disengage action in combat
  14. Take the dodge action in combat
  15. Make a successful Athletics or Acrobatics Check
  16. Take an attack of opportunity
  17. Take the dash action in combat
  18. Succeed on a saving throw
  19. Make a perception check
  20. Knock an enemy unconscious
  21. Flurry of Blows!
  22. Take your turn without making any rules mistakes
  23. Roll a value of 7
  24. Persuade someone successfully