Succeedon asavingthrowTake thedisengageaction incombatRoll forinitiativeTake thedodgeaction incombatKnock anenemyunconsciousMake aperceptioncheckFail ona savingthrowRoll avalueof 13Make asuccessfulAthletics orAcrobaticsCheckTake yourturn withoutmaking anyrulesmistakesFlurryofBlows!Take thedashaction incombatMissanenemySomeone elsesays does a(numberabove 20) hit?Take anattack ofopportunityRoll 2single digitnumbers onadvantageDeceivesomeonesuccessfullyRoll aNat 20Roll avalueof 7Make anattack ofopportunityRegain hitpoints,outside of ashort or longrestPersuadesomeonesuccessfullyRoll aNat 1Make astealthcheckSucceedon asavingthrowTake thedisengageaction incombatRoll forinitiativeTake thedodgeaction incombatKnock anenemyunconsciousMake aperceptioncheckFail ona savingthrowRoll avalueof 13Make asuccessfulAthletics orAcrobaticsCheckTake yourturn withoutmaking anyrulesmistakesFlurryofBlows!Take thedashaction incombatMissanenemySomeone elsesays does a(numberabove 20) hit?Take anattack ofopportunityRoll 2single digitnumbers onadvantageDeceivesomeonesuccessfullyRoll aNat 20Roll avalueof 7Make anattack ofopportunityRegain hitpoints,outside of ashort or longrestPersuadesomeonesuccessfullyRoll aNat 1Make astealthcheck

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Succeed on a saving throw
  2. Take the disengage action in combat
  3. Roll for initiative
  4. Take the dodge action in combat
  5. Knock an enemy unconscious
  6. Make a perception check
  7. Fail on a saving throw
  8. Roll a value of 13
  9. Make a successful Athletics or Acrobatics Check
  10. Take your turn without making any rules mistakes
  11. Flurry of Blows!
  12. Take the dash action in combat
  13. Miss an enemy
  14. Someone else says does a (number above 20) hit?
  15. Take an attack of opportunity
  16. Roll 2 single digit numbers on advantage
  17. Deceive someone successfully
  18. Roll a Nat 20
  19. Roll a value of 7
  20. Make an attack of opportunity
  21. Regain hit points, outside of a short or long rest
  22. Persuade someone successfully
  23. Roll a Nat 1
  24. Make a stealth check