Regain hit points, outside of a short or long rest Succeed on a saving throw Flurry of Blows! Make an attack of opportunity Roll for initiative Take the dash action in combat Roll a value of 7 Make a successful Athletics or Acrobatics Check Take the disengage action in combat Roll a Nat 1 Make a stealth check Roll a value of 13 Roll 2 single digit numbers on advantage Take the dodge action in combat Take an attack of opportunity Make a perception check Fail on a saving throw Roll a Nat 20 Deceive someone successfully Take your turn without making any rules mistakes Persuade someone successfully Someone else says does a (number above 20) hit? Miss an enemy Knock an enemy unconscious Regain hit points, outside of a short or long rest Succeed on a saving throw Flurry of Blows! Make an attack of opportunity Roll for initiative Take the dash action in combat Roll a value of 7 Make a successful Athletics or Acrobatics Check Take the disengage action in combat Roll a Nat 1 Make a stealth check Roll a value of 13 Roll 2 single digit numbers on advantage Take the dodge action in combat Take an attack of opportunity Make a perception check Fail on a saving throw Roll a Nat 20 Deceive someone successfully Take your turn without making any rules mistakes Persuade someone successfully Someone else says does a (number above 20) hit? Miss an enemy Knock an enemy unconscious
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Regain hit points, outside of a short or long rest
Succeed on a saving throw
Flurry of Blows!
Make an attack of opportunity
Roll for initiative
Take the dash action in combat
Roll a value of 7
Make a successful Athletics or Acrobatics Check
Take the disengage action in combat
Roll a Nat 1
Make a stealth check
Roll a value of 13
Roll 2 single digit numbers on advantage
Take the dodge action in combat
Take an attack of opportunity
Make a perception check
Fail on a saving throw
Roll a Nat 20
Deceive someone successfully
Take your turn without making any rules mistakes
Persuade someone successfully
Someone else says does a (number above 20) hit?
Miss an enemy
Knock an enemy unconscious