Roll avalueof 7Roll avalueof 13Knock anenemyunconsciousTake thedodgeaction incombatMissanenemyFlurryofBlows!Make astealthcheckRoll aNat 20Roll 2single digitnumbers onadvantageMake aperceptioncheckRegain hitpoints,outside of ashort or longrestRoll forinitiativeTake thedisengageaction incombatSucceedon asavingthrowMake asuccessfulAthletics orAcrobaticsCheckTake thedashaction incombatFail ona savingthrowSomeone elsesays does a(numberabove 20) hit?Take yourturn withoutmaking anyrulesmistakesDeceivesomeonesuccessfullyRoll aNat 1Make anattack ofopportunityTake anattack ofopportunityPersuadesomeonesuccessfullyRoll avalueof 7Roll avalueof 13Knock anenemyunconsciousTake thedodgeaction incombatMissanenemyFlurryofBlows!Make astealthcheckRoll aNat 20Roll 2single digitnumbers onadvantageMake aperceptioncheckRegain hitpoints,outside of ashort or longrestRoll forinitiativeTake thedisengageaction incombatSucceedon asavingthrowMake asuccessfulAthletics orAcrobaticsCheckTake thedashaction incombatFail ona savingthrowSomeone elsesays does a(numberabove 20) hit?Take yourturn withoutmaking anyrulesmistakesDeceivesomeonesuccessfullyRoll aNat 1Make anattack ofopportunityTake anattack ofopportunityPersuadesomeonesuccessfully

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll a value of 7
  2. Roll a value of 13
  3. Knock an enemy unconscious
  4. Take the dodge action in combat
  5. Miss an enemy
  6. Flurry of Blows!
  7. Make a stealth check
  8. Roll a Nat 20
  9. Roll 2 single digit numbers on advantage
  10. Make a perception check
  11. Regain hit points, outside of a short or long rest
  12. Roll for initiative
  13. Take the disengage action in combat
  14. Succeed on a saving throw
  15. Make a successful Athletics or Acrobatics Check
  16. Take the dash action in combat
  17. Fail on a saving throw
  18. Someone else says does a (number above 20) hit?
  19. Take your turn without making any rules mistakes
  20. Deceive someone successfully
  21. Roll a Nat 1
  22. Make an attack of opportunity
  23. Take an attack of opportunity
  24. Persuade someone successfully