Take thedisengageaction incombatMake anattack ofopportunityMake asuccessfulAthletics orAcrobaticsCheckPersuadesomeonesuccessfullyRoll aNat 1Roll 2single digitnumbers onadvantageMake astealthcheckFail ona savingthrowTake thedodgeaction incombatMake aperceptioncheckRegain hitpoints,outside of ashort or longrestTake anattack ofopportunityTake yourturn withoutmaking anyrulesmistakesDeceivesomeonesuccessfullyRoll avalueof 7Roll forinitiativeKnock anenemyunconsciousRoll avalueof 13FlurryofBlows!Roll aNat 20MissanenemySomeone elsesays does a(numberabove 20) hit?Take thedashaction incombatSucceedon asavingthrowTake thedisengageaction incombatMake anattack ofopportunityMake asuccessfulAthletics orAcrobaticsCheckPersuadesomeonesuccessfullyRoll aNat 1Roll 2single digitnumbers onadvantageMake astealthcheckFail ona savingthrowTake thedodgeaction incombatMake aperceptioncheckRegain hitpoints,outside of ashort or longrestTake anattack ofopportunityTake yourturn withoutmaking anyrulesmistakesDeceivesomeonesuccessfullyRoll avalueof 7Roll forinitiativeKnock anenemyunconsciousRoll avalueof 13FlurryofBlows!Roll aNat 20MissanenemySomeone elsesays does a(numberabove 20) hit?Take thedashaction incombatSucceedon asavingthrow

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take the disengage action in combat
  2. Make an attack of opportunity
  3. Make a successful Athletics or Acrobatics Check
  4. Persuade someone successfully
  5. Roll a Nat 1
  6. Roll 2 single digit numbers on advantage
  7. Make a stealth check
  8. Fail on a saving throw
  9. Take the dodge action in combat
  10. Make a perception check
  11. Regain hit points, outside of a short or long rest
  12. Take an attack of opportunity
  13. Take your turn without making any rules mistakes
  14. Deceive someone successfully
  15. Roll a value of 7
  16. Roll for initiative
  17. Knock an enemy unconscious
  18. Roll a value of 13
  19. Flurry of Blows!
  20. Roll a Nat 20
  21. Miss an enemy
  22. Someone else says does a (number above 20) hit?
  23. Take the dash action in combat
  24. Succeed on a saving throw