Take thedisengageaction incombatMake aperceptioncheckTake yourturn withoutmaking anyrulesmistakesRoll avalueof 13Roll forinitiativeTake thedashaction incombatRoll aNat 1Take thedodgeaction incombatRegain hitpoints,outside of ashort or longrestMake asuccessfulAthletics orAcrobaticsCheckSomeone elsesays does a(numberabove 20) hit?Roll aNat 20Succeedon asavingthrowKnock anenemyunconsciousFail ona savingthrowMake anattack ofopportunityRoll 2single digitnumbers onadvantageRoll avalueof 7Take anattack ofopportunityPersuadesomeonesuccessfullyDeceivesomeonesuccessfullyMake astealthcheckFlurryofBlows!MissanenemyTake thedisengageaction incombatMake aperceptioncheckTake yourturn withoutmaking anyrulesmistakesRoll avalueof 13Roll forinitiativeTake thedashaction incombatRoll aNat 1Take thedodgeaction incombatRegain hitpoints,outside of ashort or longrestMake asuccessfulAthletics orAcrobaticsCheckSomeone elsesays does a(numberabove 20) hit?Roll aNat 20Succeedon asavingthrowKnock anenemyunconsciousFail ona savingthrowMake anattack ofopportunityRoll 2single digitnumbers onadvantageRoll avalueof 7Take anattack ofopportunityPersuadesomeonesuccessfullyDeceivesomeonesuccessfullyMake astealthcheckFlurryofBlows!Missanenemy

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take the disengage action in combat
  2. Make a perception check
  3. Take your turn without making any rules mistakes
  4. Roll a value of 13
  5. Roll for initiative
  6. Take the dash action in combat
  7. Roll a Nat 1
  8. Take the dodge action in combat
  9. Regain hit points, outside of a short or long rest
  10. Make a successful Athletics or Acrobatics Check
  11. Someone else says does a (number above 20) hit?
  12. Roll a Nat 20
  13. Succeed on a saving throw
  14. Knock an enemy unconscious
  15. Fail on a saving throw
  16. Make an attack of opportunity
  17. Roll 2 single digit numbers on advantage
  18. Roll a value of 7
  19. Take an attack of opportunity
  20. Persuade someone successfully
  21. Deceive someone successfully
  22. Make a stealth check
  23. Flurry of Blows!
  24. Miss an enemy