Take yourturn withoutmaking anyrulesmistakesSomeone elsesays does a(numberabove 20) hit?Roll avalueof 7Make aperceptioncheckMissanenemyMake astealthcheckRegain hitpoints,outside of ashort or longrestTake thedisengageaction incombatRoll avalueof 13Take anattack ofopportunityMake anattack ofopportunitySucceedon asavingthrowFail ona savingthrowRoll aNat 1Roll forinitiativeTake thedodgeaction incombatDeceivesomeonesuccessfullyRoll aNat 20Knock anenemyunconsciousMake asuccessfulAthletics orAcrobaticsCheckFlurryofBlows!Roll 2single digitnumbers onadvantagePersuadesomeonesuccessfullyTake thedashaction incombatTake yourturn withoutmaking anyrulesmistakesSomeone elsesays does a(numberabove 20) hit?Roll avalueof 7Make aperceptioncheckMissanenemyMake astealthcheckRegain hitpoints,outside of ashort or longrestTake thedisengageaction incombatRoll avalueof 13Take anattack ofopportunityMake anattack ofopportunitySucceedon asavingthrowFail ona savingthrowRoll aNat 1Roll forinitiativeTake thedodgeaction incombatDeceivesomeonesuccessfullyRoll aNat 20Knock anenemyunconsciousMake asuccessfulAthletics orAcrobaticsCheckFlurryofBlows!Roll 2single digitnumbers onadvantagePersuadesomeonesuccessfullyTake thedashaction incombat

Austin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Take your turn without making any rules mistakes
  2. Someone else says does a (number above 20) hit?
  3. Roll a value of 7
  4. Make a perception check
  5. Miss an enemy
  6. Make a stealth check
  7. Regain hit points, outside of a short or long rest
  8. Take the disengage action in combat
  9. Roll a value of 13
  10. Take an attack of opportunity
  11. Make an attack of opportunity
  12. Succeed on a saving throw
  13. Fail on a saving throw
  14. Roll a Nat 1
  15. Roll for initiative
  16. Take the dodge action in combat
  17. Deceive someone successfully
  18. Roll a Nat 20
  19. Knock an enemy unconscious
  20. Make a successful Athletics or Acrobatics Check
  21. Flurry of Blows!
  22. Roll 2 single digit numbers on advantage
  23. Persuade someone successfully
  24. Take the dash action in combat