Regain hitpoints,outside of ashort or longrestRoll forinitiativeMake astealthcheckRoll aNat 1Take anattack ofopportunityRoll 2single digitnumbers onadvantageTake yourturn withoutmaking anyrulesmistakesRoll aNat 20Roll avalueof 7MissanenemyRoll avalueof 13Knock anenemyunconsciousTake thedisengageaction incombatSucceedon asavingthrowEldritchBlast!Take thedashaction incombatPersuadesomeonesuccessfullyDeceivesomeonesuccessfullyTake thedodgeaction incombatA PC getknockedunconsciousMake aperceptioncheckMake asuccessfulAthletics orAcrobaticsCheckMake anattack ofopportunityFail ona savingthrowRegain hitpoints,outside of ashort or longrestRoll forinitiativeMake astealthcheckRoll aNat 1Take anattack ofopportunityRoll 2single digitnumbers onadvantageTake yourturn withoutmaking anyrulesmistakesRoll aNat 20Roll avalueof 7MissanenemyRoll avalueof 13Knock anenemyunconsciousTake thedisengageaction incombatSucceedon asavingthrowEldritchBlast!Take thedashaction incombatPersuadesomeonesuccessfullyDeceivesomeonesuccessfullyTake thedodgeaction incombatA PC getknockedunconsciousMake aperceptioncheckMake asuccessfulAthletics orAcrobaticsCheckMake anattack ofopportunityFail ona savingthrow

Sierra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Regain hit points, outside of a short or long rest
  2. Roll for initiative
  3. Make a stealth check
  4. Roll a Nat 1
  5. Take an attack of opportunity
  6. Roll 2 single digit numbers on advantage
  7. Take your turn without making any rules mistakes
  8. Roll a Nat 20
  9. Roll a value of 7
  10. Miss an enemy
  11. Roll a value of 13
  12. Knock an enemy unconscious
  13. Take the disengage action in combat
  14. Succeed on a saving throw
  15. Eldritch Blast!
  16. Take the dash action in combat
  17. Persuade someone successfully
  18. Deceive someone successfully
  19. Take the dodge action in combat
  20. A PC get knocked unconscious
  21. Make a perception check
  22. Make a successful Athletics or Acrobatics Check
  23. Make an attack of opportunity
  24. Fail on a saving throw