Make aperceptioncheckA PC getknockedunconsciousTake thedisengageaction incombatRoll aNat 1Succeedon asavingthrowRoll avalueof 7Regain hitpoints,outside of ashort or longrestTake thedodgeaction incombatRoll forinitiativeKnock anenemyunconsciousDeceivesomeonesuccessfullyTake yourturn withoutmaking anyrulesmistakesRoll avalueof 13Roll aNat 20Take thedashaction incombatFail ona savingthrowMissanenemyMake asuccessfulAthletics orAcrobaticsCheckMake astealthcheckEldritchBlast!Take anattack ofopportunityMake anattack ofopportunityRoll 2single digitnumbers onadvantagePersuadesomeonesuccessfullyMake aperceptioncheckA PC getknockedunconsciousTake thedisengageaction incombatRoll aNat 1Succeedon asavingthrowRoll avalueof 7Regain hitpoints,outside of ashort or longrestTake thedodgeaction incombatRoll forinitiativeKnock anenemyunconsciousDeceivesomeonesuccessfullyTake yourturn withoutmaking anyrulesmistakesRoll avalueof 13Roll aNat 20Take thedashaction incombatFail ona savingthrowMissanenemyMake asuccessfulAthletics orAcrobaticsCheckMake astealthcheckEldritchBlast!Take anattack ofopportunityMake anattack ofopportunityRoll 2single digitnumbers onadvantagePersuadesomeonesuccessfully

Sierra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a perception check
  2. A PC get knocked unconscious
  3. Take the disengage action in combat
  4. Roll a Nat 1
  5. Succeed on a saving throw
  6. Roll a value of 7
  7. Regain hit points, outside of a short or long rest
  8. Take the dodge action in combat
  9. Roll for initiative
  10. Knock an enemy unconscious
  11. Deceive someone successfully
  12. Take your turn without making any rules mistakes
  13. Roll a value of 13
  14. Roll a Nat 20
  15. Take the dash action in combat
  16. Fail on a saving throw
  17. Miss an enemy
  18. Make a successful Athletics or Acrobatics Check
  19. Make a stealth check
  20. Eldritch Blast!
  21. Take an attack of opportunity
  22. Make an attack of opportunity
  23. Roll 2 single digit numbers on advantage
  24. Persuade someone successfully