Fail ona savingthrowRoll aNat 20Take thedodgeaction incombatMake astealthcheckMake anattack ofopportunityMissanenemyTake thedashaction incombatTake thedisengageaction incombatRegain hitpoints,outside of ashort or longrestRoll avalueof 7Roll forinitiativeA PC getknockedunconsciousPersuadesomeonesuccessfullyRoll aNat 1Take anattack ofopportunityDeceivesomeonesuccessfullyRoll avalueof 13Make aperceptioncheckTake yourturn withoutmaking anyrulesmistakesSucceedon asavingthrowRoll 2single digitnumbers onadvantageMake asuccessfulAthletics orAcrobaticsCheckKnock anenemyunconsciousEldritchBlast!Fail ona savingthrowRoll aNat 20Take thedodgeaction incombatMake astealthcheckMake anattack ofopportunityMissanenemyTake thedashaction incombatTake thedisengageaction incombatRegain hitpoints,outside of ashort or longrestRoll avalueof 7Roll forinitiativeA PC getknockedunconsciousPersuadesomeonesuccessfullyRoll aNat 1Take anattack ofopportunityDeceivesomeonesuccessfullyRoll avalueof 13Make aperceptioncheckTake yourturn withoutmaking anyrulesmistakesSucceedon asavingthrowRoll 2single digitnumbers onadvantageMake asuccessfulAthletics orAcrobaticsCheckKnock anenemyunconsciousEldritchBlast!

Sierra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Fail on a saving throw
  2. Roll a Nat 20
  3. Take the dodge action in combat
  4. Make a stealth check
  5. Make an attack of opportunity
  6. Miss an enemy
  7. Take the dash action in combat
  8. Take the disengage action in combat
  9. Regain hit points, outside of a short or long rest
  10. Roll a value of 7
  11. Roll for initiative
  12. A PC get knocked unconscious
  13. Persuade someone successfully
  14. Roll a Nat 1
  15. Take an attack of opportunity
  16. Deceive someone successfully
  17. Roll a value of 13
  18. Make a perception check
  19. Take your turn without making any rules mistakes
  20. Succeed on a saving throw
  21. Roll 2 single digit numbers on advantage
  22. Make a successful Athletics or Acrobatics Check
  23. Knock an enemy unconscious
  24. Eldritch Blast!