EldritchBlast!Roll aNat 20Roll avalueof 7Roll 2single digitnumbers onadvantageTake thedisengageaction incombatMake anattack ofopportunityTake thedodgeaction incombatRegain hitpoints,outside of ashort or longrestPersuadesomeonesuccessfullyTake thedashaction incombatRoll aNat 1Make astealthcheckRoll forinitiativeSucceedon asavingthrowRoll avalueof 13Fail ona savingthrowMake asuccessfulAthletics orAcrobaticsCheckMake aperceptioncheckDeceivesomeonesuccessfullyMissanenemyTake yourturn withoutmaking anyrulesmistakesKnock anenemyunconsciousTake anattack ofopportunityA PC getknockedunconsciousEldritchBlast!Roll aNat 20Roll avalueof 7Roll 2single digitnumbers onadvantageTake thedisengageaction incombatMake anattack ofopportunityTake thedodgeaction incombatRegain hitpoints,outside of ashort or longrestPersuadesomeonesuccessfullyTake thedashaction incombatRoll aNat 1Make astealthcheckRoll forinitiativeSucceedon asavingthrowRoll avalueof 13Fail ona savingthrowMake asuccessfulAthletics orAcrobaticsCheckMake aperceptioncheckDeceivesomeonesuccessfullyMissanenemyTake yourturn withoutmaking anyrulesmistakesKnock anenemyunconsciousTake anattack ofopportunityA PC getknockedunconscious

Sierra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eldritch Blast!
  2. Roll a Nat 20
  3. Roll a value of 7
  4. Roll 2 single digit numbers on advantage
  5. Take the disengage action in combat
  6. Make an attack of opportunity
  7. Take the dodge action in combat
  8. Regain hit points, outside of a short or long rest
  9. Persuade someone successfully
  10. Take the dash action in combat
  11. Roll a Nat 1
  12. Make a stealth check
  13. Roll for initiative
  14. Succeed on a saving throw
  15. Roll a value of 13
  16. Fail on a saving throw
  17. Make a successful Athletics or Acrobatics Check
  18. Make a perception check
  19. Deceive someone successfully
  20. Miss an enemy
  21. Take your turn without making any rules mistakes
  22. Knock an enemy unconscious
  23. Take an attack of opportunity
  24. A PC get knocked unconscious