Make asuccessfulAthletics orAcrobaticsCheckTake anattack ofopportunityFail ona savingthrowTake yourturn withoutmaking anyrulesmistakesA PC getknockedunconsciousSucceedon asavingthrowMake astealthcheckRoll avalueof 13Roll avalueof 7Regain hitpoints,outside of ashort or longrestKnock anenemyunconsciousMake anattack ofopportunityDeceivesomeonesuccessfullyMake aperceptioncheckTake thedisengageaction incombatEldritchBlast!PersuadesomeonesuccessfullyRoll aNat 20MissanenemyRoll 2single digitnumbers onadvantageRoll aNat 1Take thedodgeaction incombatTake thedashaction incombatRoll forinitiativeMake asuccessfulAthletics orAcrobaticsCheckTake anattack ofopportunityFail ona savingthrowTake yourturn withoutmaking anyrulesmistakesA PC getknockedunconsciousSucceedon asavingthrowMake astealthcheckRoll avalueof 13Roll avalueof 7Regain hitpoints,outside of ashort or longrestKnock anenemyunconsciousMake anattack ofopportunityDeceivesomeonesuccessfullyMake aperceptioncheckTake thedisengageaction incombatEldritchBlast!PersuadesomeonesuccessfullyRoll aNat 20MissanenemyRoll 2single digitnumbers onadvantageRoll aNat 1Take thedodgeaction incombatTake thedashaction incombatRoll forinitiative

Sierra Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a successful Athletics or Acrobatics Check
  2. Take an attack of opportunity
  3. Fail on a saving throw
  4. Take your turn without making any rules mistakes
  5. A PC get knocked unconscious
  6. Succeed on a saving throw
  7. Make a stealth check
  8. Roll a value of 13
  9. Roll a value of 7
  10. Regain hit points, outside of a short or long rest
  11. Knock an enemy unconscious
  12. Make an attack of opportunity
  13. Deceive someone successfully
  14. Make a perception check
  15. Take the disengage action in combat
  16. Eldritch Blast!
  17. Persuade someone successfully
  18. Roll a Nat 20
  19. Miss an enemy
  20. Roll 2 single digit numbers on advantage
  21. Roll a Nat 1
  22. Take the dodge action in combat
  23. Take the dash action in combat
  24. Roll for initiative