Fail ona savingthrowMake anattack ofopportunityKnock anenemyunconsciousRoll aNat 1Heal adownedAllyDeceivesomeonesuccessfullyMake asuccessfulAthletics orAcrobaticsCheckRoll forinitiativeRoll avalueof 13Take thedisengageaction incombatRoll aNat 20MissanenemyTake thedashaction incombatSucceedon asavingthrowPersuadesomeonesuccessfullySomeoneelsementionsthey havedark visionTake yourturn withoutmaking anyrulesmistakesMake astealthcheckTake thedodgeaction incombatTake anattack ofopportunityMake aperceptioncheckRegain hitpoints,outside of ashort or longrestRoll avalueof 7Roll 2single digitnumbers onadvantageFail ona savingthrowMake anattack ofopportunityKnock anenemyunconsciousRoll aNat 1Heal adownedAllyDeceivesomeonesuccessfullyMake asuccessfulAthletics orAcrobaticsCheckRoll forinitiativeRoll avalueof 13Take thedisengageaction incombatRoll aNat 20MissanenemyTake thedashaction incombatSucceedon asavingthrowPersuadesomeonesuccessfullySomeoneelsementionsthey havedark visionTake yourturn withoutmaking anyrulesmistakesMake astealthcheckTake thedodgeaction incombatTake anattack ofopportunityMake aperceptioncheckRegain hitpoints,outside of ashort or longrestRoll avalueof 7Roll 2single digitnumbers onadvantage

Nathan Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fail on a saving throw
  2. Make an attack of opportunity
  3. Knock an enemy unconscious
  4. Roll a Nat 1
  5. Heal a downed Ally
  6. Deceive someone successfully
  7. Make a successful Athletics or Acrobatics Check
  8. Roll for initiative
  9. Roll a value of 13
  10. Take the disengage action in combat
  11. Roll a Nat 20
  12. Miss an enemy
  13. Take the dash action in combat
  14. Succeed on a saving throw
  15. Persuade someone successfully
  16. Someone else mentions they have dark vision
  17. Take your turn without making any rules mistakes
  18. Make a stealth check
  19. Take the dodge action in combat
  20. Take an attack of opportunity
  21. Make a perception check
  22. Regain hit points, outside of a short or long rest
  23. Roll a value of 7
  24. Roll 2 single digit numbers on advantage