Take thedashaction incombatRegain hitpoints,outside of ashort or longrestMake asuccessfulAthletics orAcrobaticsCheckDeceivesomeonesuccessfullyTake anattack ofopportunityMake astealthcheckTake yourturn withoutmaking anyrulesmistakesRoll aNat 20MissanenemyPersuadesomeonesuccessfullyRoll avalueof 7Make aperceptioncheckKnock anenemyunconsciousRoll 2single digitnumbers onadvantageRoll aNat 1Roll forinitiativeFail ona savingthrowHeal adownedAllyMake anattack ofopportunityTake thedodgeaction incombatTake thedisengageaction incombatSucceedon asavingthrowRoll avalueof 13Someoneelsementionsthey havedark visionTake thedashaction incombatRegain hitpoints,outside of ashort or longrestMake asuccessfulAthletics orAcrobaticsCheckDeceivesomeonesuccessfullyTake anattack ofopportunityMake astealthcheckTake yourturn withoutmaking anyrulesmistakesRoll aNat 20MissanenemyPersuadesomeonesuccessfullyRoll avalueof 7Make aperceptioncheckKnock anenemyunconsciousRoll 2single digitnumbers onadvantageRoll aNat 1Roll forinitiativeFail ona savingthrowHeal adownedAllyMake anattack ofopportunityTake thedodgeaction incombatTake thedisengageaction incombatSucceedon asavingthrowRoll avalueof 13Someoneelsementionsthey havedark vision

Nathan Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take the dash action in combat
  2. Regain hit points, outside of a short or long rest
  3. Make a successful Athletics or Acrobatics Check
  4. Deceive someone successfully
  5. Take an attack of opportunity
  6. Make a stealth check
  7. Take your turn without making any rules mistakes
  8. Roll a Nat 20
  9. Miss an enemy
  10. Persuade someone successfully
  11. Roll a value of 7
  12. Make a perception check
  13. Knock an enemy unconscious
  14. Roll 2 single digit numbers on advantage
  15. Roll a Nat 1
  16. Roll for initiative
  17. Fail on a saving throw
  18. Heal a downed Ally
  19. Make an attack of opportunity
  20. Take the dodge action in combat
  21. Take the disengage action in combat
  22. Succeed on a saving throw
  23. Roll a value of 13
  24. Someone else mentions they have dark vision