MissanenemyRoll aNat 20Take thedisengageaction incombatSucceedon asavingthrowMake asuccessfulAthletics orAcrobaticsCheckHeal adownedAllyDeceivesomeonesuccessfullyRoll aNat 1Make aperceptioncheckFail ona savingthrowMake astealthcheckMake anattack ofopportunityRoll 2single digitnumbers onadvantageRegain hitpoints,outside of ashort or longrestTake thedodgeaction incombatSomeoneelsementionsthey havedark visionTake thedashaction incombatTake yourturn withoutmaking anyrulesmistakesRoll forinitiativeRoll avalueof 7PersuadesomeonesuccessfullyTake anattack ofopportunityKnock anenemyunconsciousRoll avalueof 13MissanenemyRoll aNat 20Take thedisengageaction incombatSucceedon asavingthrowMake asuccessfulAthletics orAcrobaticsCheckHeal adownedAllyDeceivesomeonesuccessfullyRoll aNat 1Make aperceptioncheckFail ona savingthrowMake astealthcheckMake anattack ofopportunityRoll 2single digitnumbers onadvantageRegain hitpoints,outside of ashort or longrestTake thedodgeaction incombatSomeoneelsementionsthey havedark visionTake thedashaction incombatTake yourturn withoutmaking anyrulesmistakesRoll forinitiativeRoll avalueof 7PersuadesomeonesuccessfullyTake anattack ofopportunityKnock anenemyunconsciousRoll avalueof 13

Nathan Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Miss an enemy
  2. Roll a Nat 20
  3. Take the disengage action in combat
  4. Succeed on a saving throw
  5. Make a successful Athletics or Acrobatics Check
  6. Heal a downed Ally
  7. Deceive someone successfully
  8. Roll a Nat 1
  9. Make a perception check
  10. Fail on a saving throw
  11. Make a stealth check
  12. Make an attack of opportunity
  13. Roll 2 single digit numbers on advantage
  14. Regain hit points, outside of a short or long rest
  15. Take the dodge action in combat
  16. Someone else mentions they have dark vision
  17. Take the dash action in combat
  18. Take your turn without making any rules mistakes
  19. Roll for initiative
  20. Roll a value of 7
  21. Persuade someone successfully
  22. Take an attack of opportunity
  23. Knock an enemy unconscious
  24. Roll a value of 13