Knock anenemyunconsciousSucceedon asavingthrowRoll avalueof 7Take thedodgeaction incombatMake aperceptioncheckMake anattack ofopportunityDeceivesomeonesuccessfullyTake anattack ofopportunityMake asuccessfulAthletics orAcrobaticsCheckMake astealthcheckTake thedashaction incombatRoll forinitiativeEntera rageTake thedisengageaction incombatSteveforgets/hasto make up aNPC nameon the spotFail ona savingthrowRoll 2single digitnumbers onadvantagePersuadesomeonesuccessfullyRoll aNat 1Roll avalueof 13Roll aNat 20MissanenemyTake yourturn withoutmaking anyrulesmistakesRegain hitpoints,outside of ashort or longrestKnock anenemyunconsciousSucceedon asavingthrowRoll avalueof 7Take thedodgeaction incombatMake aperceptioncheckMake anattack ofopportunityDeceivesomeonesuccessfullyTake anattack ofopportunityMake asuccessfulAthletics orAcrobaticsCheckMake astealthcheckTake thedashaction incombatRoll forinitiativeEntera rageTake thedisengageaction incombatSteveforgets/hasto make up aNPC nameon the spotFail ona savingthrowRoll 2single digitnumbers onadvantagePersuadesomeonesuccessfullyRoll aNat 1Roll avalueof 13Roll aNat 20MissanenemyTake yourturn withoutmaking anyrulesmistakesRegain hitpoints,outside of ashort or longrest

Alyssa Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Knock an enemy unconscious
  2. Succeed on a saving throw
  3. Roll a value of 7
  4. Take the dodge action in combat
  5. Make a perception check
  6. Make an attack of opportunity
  7. Deceive someone successfully
  8. Take an attack of opportunity
  9. Make a successful Athletics or Acrobatics Check
  10. Make a stealth check
  11. Take the dash action in combat
  12. Roll for initiative
  13. Enter a rage
  14. Take the disengage action in combat
  15. Steve forgets/has to make up a NPC name on the spot
  16. Fail on a saving throw
  17. Roll 2 single digit numbers on advantage
  18. Persuade someone successfully
  19. Roll a Nat 1
  20. Roll a value of 13
  21. Roll a Nat 20
  22. Miss an enemy
  23. Take your turn without making any rules mistakes
  24. Regain hit points, outside of a short or long rest