TopPocketFindCon-structBillyDigsInSituArtifactdescribed as"old", "reallyold", or "veryold"Pre-searcherShockedhead-turnor stareWood"discovered"CGI oftreasureundergroundLot 5SwampChappellVaultStoneRoad /FeatureBillysays"Yep"“230year oldmystery”XRF /XRDUsedJacksifts“Wow”VoidCoresamplerevealsnothing"AHA"MomentJackwearsUnderArmourSomethingput in aZiploc bagTreasurefoundTopPocketFindCon-structBillyDigsInSituArtifactdescribed as"old", "reallyold", or "veryold"Pre-searcherShockedhead-turnor stareWood"discovered"CGI oftreasureundergroundLot 5SwampChappellVaultStoneRoad /FeatureBillysays"Yep"“230year oldmystery”XRF /XRDUsedJacksifts“Wow”VoidCoresamplerevealsnothing"AHA"MomentJackwearsUnderArmourSomethingput in aZiploc bagTreasurefound

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Top Pocket Find
  2. Con-struct
  3. Billy Digs
  4. In Situ
  5. Artifact described as "old", "really old", or "very old"
  6. Pre-searcher
  7. Shocked head-turn or stare
  8. Wood "discovered"
  9. CGI of treasure underground
  10. Lot 5
  11. Swamp
  12. Chappell Vault
  13. Stone Road / Feature
  14. Billy says "Yep"
  15. “230 year old mystery”
  16. XRF / XRD Used
  17. Jack sifts
  18. “Wow”
  19. Void
  20. Core sample reveals nothing
  21. "AHA" Moment
  22. Jack wears Under Armour
  23. Something put in a Ziploc bag
  24. Treasure found