“230year oldmystery”TreasurefoundCoresamplerevealsnothingBillysays"Yep"InSituStoneRoad /FeatureWood"discovered"Lot 5JacksiftsSwamp“Wow”VoidCGI oftreasureundergroundPre-searcherArtifactdescribed as"old", "reallyold", or "veryold"ChappellVaultShockedhead-turnor stareJackwearsUnderArmourCon-structXRF /XRDUsed"AHA"MomentTopPocketFindSomethingput in aZiploc bagBillyDigs“230year oldmystery”TreasurefoundCoresamplerevealsnothingBillysays"Yep"InSituStoneRoad /FeatureWood"discovered"Lot 5JacksiftsSwamp“Wow”VoidCGI oftreasureundergroundPre-searcherArtifactdescribed as"old", "reallyold", or "veryold"ChappellVaultShockedhead-turnor stareJackwearsUnderArmourCon-structXRF /XRDUsed"AHA"MomentTopPocketFindSomethingput in aZiploc bagBillyDigs

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “230 year old mystery”
  2. Treasure found
  3. Core sample reveals nothing
  4. Billy says "Yep"
  5. In Situ
  6. Stone Road / Feature
  7. Wood "discovered"
  8. Lot 5
  9. Jack sifts
  10. Swamp
  11. “Wow”
  12. Void
  13. CGI of treasure underground
  14. Pre-searcher
  15. Artifact described as "old", "really old", or "very old"
  16. Chappell Vault
  17. Shocked head-turn or stare
  18. Jack wears Under Armour
  19. Con-struct
  20. XRF / XRD Used
  21. "AHA" Moment
  22. Top Pocket Find
  23. Something put in a Ziploc bag
  24. Billy Digs