Lot 5XRF /XRDUsedCon-struct“230year oldmystery”InSituJackwearsUnderArmourWood"discovered"CoresamplerevealsnothingSomethingput in aZiploc bagJacksifts"AHA"MomentCGI oftreasureunderground“Wow”Artifactdescribed as"old", "reallyold", or "veryold"VoidPre-searcherShockedhead-turnor stareChappellVaultSwampTopPocketFindBillyDigsBillysays"Yep"StoneRoad /FeatureTreasurefoundLot 5XRF /XRDUsedCon-struct“230year oldmystery”InSituJackwearsUnderArmourWood"discovered"CoresamplerevealsnothingSomethingput in aZiploc bagJacksifts"AHA"MomentCGI oftreasureunderground“Wow”Artifactdescribed as"old", "reallyold", or "veryold"VoidPre-searcherShockedhead-turnor stareChappellVaultSwampTopPocketFindBillyDigsBillysays"Yep"StoneRoad /FeatureTreasurefound

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Lot 5
  2. XRF / XRD Used
  3. Con-struct
  4. “230 year old mystery”
  5. In Situ
  6. Jack wears Under Armour
  7. Wood "discovered"
  8. Core sample reveals nothing
  9. Something put in a Ziploc bag
  10. Jack sifts
  11. "AHA" Moment
  12. CGI of treasure underground
  13. “Wow”
  14. Artifact described as "old", "really old", or "very old"
  15. Void
  16. Pre-searcher
  17. Shocked head-turn or stare
  18. Chappell Vault
  19. Swamp
  20. Top Pocket Find
  21. Billy Digs
  22. Billy says "Yep"
  23. Stone Road / Feature
  24. Treasure found