paralelllinesverticallinesrepeatingshapessecondarycolorsAnalogouscolors (nextto each otheron colorwheel)lines thatshowtextureroughandbumpyshadowsnorangeof valueimpliedtexture (howit looks likeit feels)a widerangeof valueactualtexture(how itfeels)texture madewithbrushstrokesoverlappingshapes orobjectshorizontallinesstipplingtertiarycolorscoolcolorssmoothandshinyorganicshapeslines thatshowmovementa sharpcontrastin valuecrosshatchingtexture of ananimalsskin, scales,or fur.one pointperspectivecomplementarycolors (oppositeon the colorwheel)a visiblehorizonlinewarmcolorscurvedlinesobjectsclose up inforegroundgeometricshapeshighlightsobjects faraway inbackgroundprimarycolorsparalelllinesverticallinesrepeatingshapessecondarycolorsAnalogouscolors (nextto each otheron colorwheel)lines thatshowtextureroughandbumpyshadowsnorangeof valueimpliedtexture (howit looks likeit feels)a widerangeof valueactualtexture(how itfeels)texture madewithbrushstrokesoverlappingshapes orobjectshorizontallinesstipplingtertiarycolorscoolcolorssmoothandshinyorganicshapeslines thatshowmovementa sharpcontrastin valuecrosshatchingtexture of ananimalsskin, scales,or fur.one pointperspectivecomplementarycolors (oppositeon the colorwheel)a visiblehorizonlinewarmcolorscurvedlinesobjectsclose up inforegroundgeometricshapeshighlightsobjects faraway inbackgroundprimarycolors

Elements of Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
L
2
L
3
S
4
C
5
C
6
L
7
T
8
V
9
V
10
T
11
V
12
T
13
T
14
S
15
L
16
V
17
C
18
C
19
T
20
S
21
L
22
V
23
V
24
T
25
S
26
C
27
L
28
C
29
L
30
S
31
S
32
V
33
S
34
C
  1. L-paralell lines
  2. L-vertical lines
  3. S-repeating shapes
  4. C-secondary colors
  5. C-Analogous colors (next to each other on color wheel)
  6. L-lines that show texture
  7. T-rough and bumpy
  8. V-shadows
  9. V-no range of value
  10. T-implied texture (how it looks like it feels)
  11. V-a wide range of value
  12. T-actual texture (how it feels)
  13. T-texture made with brushstrokes
  14. S-overlapping shapes or objects
  15. L-horizontal lines
  16. V-stippling
  17. C-tertiary colors
  18. C-cool colors
  19. T-smooth and shiny
  20. S-organic shapes
  21. L-lines that show movement
  22. V-a sharp contrast in value
  23. V-crosshatching
  24. T-texture of an animals skin, scales, or fur.
  25. S-one point perspective
  26. C-complementary colors (opposite on the color wheel)
  27. L-a visible horizon line
  28. C-warm colors
  29. L-curved lines
  30. S-objects close up in foreground
  31. S-geometric shapes
  32. V-highlights
  33. S-objects far away in background
  34. C-primary colors