norangeof valuea widerangeof valuelines thatshowmovementroughandbumpycurvedlinestexture of ananimalsskin, scales,or fur.overlappingshapes orobjectsstipplingimpliedtexture (howit looks likeit feels)objectsclose up inforegroundcomplementarycolors (oppositeon the colorwheel)verticallinesorganicshapesparalelllinestertiarycolorssecondarycolorsrepeatingshapescrosshatchinga visiblehorizonlineAnalogouscolors (nextto each otheron colorwheel)warmcolorssmoothandshinyshadowsone pointperspectiveactualtexture(how itfeels)a sharpcontrastin valuetexture madewithbrushstrokesprimarycolorslines thatshowtexturecoolcolorsobjects faraway inbackgroundhorizontallinesgeometricshapeshighlightsnorangeof valuea widerangeof valuelines thatshowmovementroughandbumpycurvedlinestexture of ananimalsskin, scales,or fur.overlappingshapes orobjectsstipplingimpliedtexture (howit looks likeit feels)objectsclose up inforegroundcomplementarycolors (oppositeon the colorwheel)verticallinesorganicshapesparalelllinestertiarycolorssecondarycolorsrepeatingshapescrosshatchinga visiblehorizonlineAnalogouscolors (nextto each otheron colorwheel)warmcolorssmoothandshinyshadowsone pointperspectiveactualtexture(how itfeels)a sharpcontrastin valuetexture madewithbrushstrokesprimarycolorslines thatshowtexturecoolcolorsobjects faraway inbackgroundhorizontallinesgeometricshapeshighlights

Elements of Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
V
2
V
3
L
4
T
5
L
6
T
7
S
8
V
9
T
10
S
11
C
12
L
13
S
14
L
15
C
16
C
17
S
18
V
19
L
20
C
21
C
22
T
23
V
24
S
25
T
26
V
27
T
28
C
29
L
30
C
31
S
32
L
33
S
34
V
  1. V-no range of value
  2. V-a wide range of value
  3. L-lines that show movement
  4. T-rough and bumpy
  5. L-curved lines
  6. T-texture of an animals skin, scales, or fur.
  7. S-overlapping shapes or objects
  8. V-stippling
  9. T-implied texture (how it looks like it feels)
  10. S-objects close up in foreground
  11. C-complementary colors (opposite on the color wheel)
  12. L-vertical lines
  13. S-organic shapes
  14. L-paralell lines
  15. C-tertiary colors
  16. C-secondary colors
  17. S-repeating shapes
  18. V-crosshatching
  19. L-a visible horizon line
  20. C-Analogous colors (next to each other on color wheel)
  21. C-warm colors
  22. T-smooth and shiny
  23. V-shadows
  24. S-one point perspective
  25. T-actual texture (how it feels)
  26. V-a sharp contrast in value
  27. T-texture made with brushstrokes
  28. C-primary colors
  29. L-lines that show texture
  30. C-cool colors
  31. S-objects far away in background
  32. L-horizontal lines
  33. S-geometric shapes
  34. V-highlights