norangeof valuehorizontallinesa widerangeof valueparalelllinesa sharpcontrastin valuewarmcolorscurvedlinesgeometricshapesroughandbumpytexture madewithbrushstrokesverticallinestexture of ananimalsskin, scales,or fur.tertiarycolorsrepeatingshapescoolcolorsprimarycolorsobjectsclose up inforegroundobjects faraway inbackgroundcomplementarycolors (oppositeon the colorwheel)one pointperspectivelines thatshowtextureshadowsa visiblehorizonlineoverlappingshapes orobjectslines thatshowmovementAnalogouscolors (nextto each otheron colorwheel)actualtexture(how itfeels)smoothandshinyorganicshapeshighlightscrosshatchingimpliedtexture (howit looks likeit feels)secondarycolorsstipplingnorangeof valuehorizontallinesa widerangeof valueparalelllinesa sharpcontrastin valuewarmcolorscurvedlinesgeometricshapesroughandbumpytexture madewithbrushstrokesverticallinestexture of ananimalsskin, scales,or fur.tertiarycolorsrepeatingshapescoolcolorsprimarycolorsobjectsclose up inforegroundobjects faraway inbackgroundcomplementarycolors (oppositeon the colorwheel)one pointperspectivelines thatshowtextureshadowsa visiblehorizonlineoverlappingshapes orobjectslines thatshowmovementAnalogouscolors (nextto each otheron colorwheel)actualtexture(how itfeels)smoothandshinyorganicshapeshighlightscrosshatchingimpliedtexture (howit looks likeit feels)secondarycolorsstippling

Elements of Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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V
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L
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L
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V
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C
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L
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S
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T
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T
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L
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T
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C
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S
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C
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C
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S
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S
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C
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S
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L
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V
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L
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L
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C
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T
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T
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C
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V
  1. V-no range of value
  2. L-horizontal lines
  3. V-a wide range of value
  4. L-paralell lines
  5. V-a sharp contrast in value
  6. C-warm colors
  7. L-curved lines
  8. S-geometric shapes
  9. T-rough and bumpy
  10. T-texture made with brushstrokes
  11. L-vertical lines
  12. T-texture of an animals skin, scales, or fur.
  13. C-tertiary colors
  14. S-repeating shapes
  15. C-cool colors
  16. C-primary colors
  17. S-objects close up in foreground
  18. S-objects far away in background
  19. C-complementary colors (opposite on the color wheel)
  20. S-one point perspective
  21. L-lines that show texture
  22. V-shadows
  23. L-a visible horizon line
  24. S-overlapping shapes or objects
  25. L-lines that show movement
  26. C-Analogous colors (next to each other on color wheel)
  27. T-actual texture (how it feels)
  28. T-smooth and shiny
  29. S-organic shapes
  30. V-highlights
  31. V-crosshatching
  32. T-implied texture (how it looks like it feels)
  33. C-secondary colors
  34. V-stippling