AbsurdHomebrewRule (ex: Nat20 Atk =Instadown)PoorCommunicationof story to otherplayersLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerImportantChoice wasactuallyirrelevant tothe outcomeDoes not givemagic weaponsto martials forwhen they needitTreats aplayer badlybecause ofIRL problemswith them.BBEGannoys theplayers toomuchAlmostUnavoidablecombat withdifficultmonstersHeavyObviousRailroadingDoes notlisten toplayers ifthey makegood pointsTrying tobe the nextCriticalRoleTargeting onespecific playerin multiplecombats in arow.Forgettingother playersexist (NotFavoritism)Says to aplayersomething isallowed thendoesn'tMakes PCgo through"content"without theirconsentFavoritismto anotherplayerDMPCbetter thanthe playersin combatEverymagicitem iscursedImprovisedstory withnodirectionVeryboringStoryPremiseMagic of anykind ispunishableby jail timeor deathNuking aplayersbuildDoesn't knowthe rules thatthe DM isexpected toknowStolenCampaignStoryAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)PoorCommunicationof story to otherplayersLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerImportantChoice wasactuallyirrelevant tothe outcomeDoes not givemagic weaponsto martials forwhen they needitTreats aplayer badlybecause ofIRL problemswith them.BBEGannoys theplayers toomuchAlmostUnavoidablecombat withdifficultmonstersHeavyObviousRailroadingDoes notlisten toplayers ifthey makegood pointsTrying tobe the nextCriticalRoleTargeting onespecific playerin multiplecombats in arow.Forgettingother playersexist (NotFavoritism)Says to aplayersomething isallowed thendoesn'tMakes PCgo through"content"without theirconsentFavoritismto anotherplayerDMPCbetter thanthe playersin combatEverymagicitem iscursedImprovisedstory withnodirectionVeryboringStoryPremiseMagic of anykind ispunishableby jail timeor deathNuking aplayersbuildDoesn't knowthe rules thatthe DM isexpected toknowStolenCampaignStory

Oooh DM.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Absurd Homebrew Rule (ex: Nat 20 Atk = Instadown)
  2. Poor Communication of story to other players
  3. Leaves a bad player to their devices rather than fix/remove the problem player
  4. Important Choice was actually irrelevant to the outcome
  5. Does not give magic weapons to martials for when they need it
  6. Treats a player badly because of IRL problems with them.
  7. BBEG annoys the players too much
  8. Almost Unavoidable combat with difficult monsters
  9. Heavy Obvious Railroading
  10. Does not listen to players if they make good points
  11. Trying to be the next Critical Role
  12. Targeting one specific player in multiple combats in a row.
  13. Forgetting other players exist (Not Favoritism)
  14. Says to a player something is allowed then doesn't
  15. Makes PC go through "content" without their consent
  16. Favoritism to another player
  17. DMPC better than the players in combat
  18. Every magic item is cursed
  19. Improvised story with no direction
  20. Very boring Story Premise
  21. Magic of any kind is punishable by jail time or death
  22. Nuking a players build
  23. Doesn't know the rules that the DM is expected to know
  24. Stolen Campaign Story