BBEGannoys theplayers toomuchEverymagicitem iscursedFavoritismto anotherplayerImportantChoice wasactuallyirrelevant tothe outcomeTargeting onespecific playerin multiplecombats in arow.VeryboringStoryPremiseDoes not givemagic weaponsto martials forwhen they needitDMPCbetter thanthe playersin combatLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerHeavyObviousRailroadingAlmostUnavoidablecombat withdifficultmonstersTreats aplayer badlybecause ofIRL problemswith them.Nuking aplayersbuildMakes PCgo through"content"without theirconsentPoorCommunicationof story to otherplayersMagic of anykind ispunishableby jail timeor deathDoesn't knowthe rules thatthe DM isexpected toknowTrying tobe the nextCriticalRoleImprovisedstory withnodirectionDoes notlisten toplayers ifthey makegood pointsAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)StolenCampaignStorySays to aplayersomething isallowed thendoesn'tForgettingother playersexist (NotFavoritism)BBEGannoys theplayers toomuchEverymagicitem iscursedFavoritismto anotherplayerImportantChoice wasactuallyirrelevant tothe outcomeTargeting onespecific playerin multiplecombats in arow.VeryboringStoryPremiseDoes not givemagic weaponsto martials forwhen they needitDMPCbetter thanthe playersin combatLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerHeavyObviousRailroadingAlmostUnavoidablecombat withdifficultmonstersTreats aplayer badlybecause ofIRL problemswith them.Nuking aplayersbuildMakes PCgo through"content"without theirconsentPoorCommunicationof story to otherplayersMagic of anykind ispunishableby jail timeor deathDoesn't knowthe rules thatthe DM isexpected toknowTrying tobe the nextCriticalRoleImprovisedstory withnodirectionDoes notlisten toplayers ifthey makegood pointsAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)StolenCampaignStorySays to aplayersomething isallowed thendoesn'tForgettingother playersexist (NotFavoritism)

Oooh DM.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. BBEG annoys the players too much
  2. Every magic item is cursed
  3. Favoritism to another player
  4. Important Choice was actually irrelevant to the outcome
  5. Targeting one specific player in multiple combats in a row.
  6. Very boring Story Premise
  7. Does not give magic weapons to martials for when they need it
  8. DMPC better than the players in combat
  9. Leaves a bad player to their devices rather than fix/remove the problem player
  10. Heavy Obvious Railroading
  11. Almost Unavoidable combat with difficult monsters
  12. Treats a player badly because of IRL problems with them.
  13. Nuking a players build
  14. Makes PC go through "content" without their consent
  15. Poor Communication of story to other players
  16. Magic of any kind is punishable by jail time or death
  17. Doesn't know the rules that the DM is expected to know
  18. Trying to be the next Critical Role
  19. Improvised story with no direction
  20. Does not listen to players if they make good points
  21. Absurd Homebrew Rule (ex: Nat 20 Atk = Instadown)
  22. Stolen Campaign Story
  23. Says to a player something is allowed then doesn't
  24. Forgetting other players exist (Not Favoritism)