Forgettingother playersexist (NotFavoritism)Nuking aplayersbuildStolenCampaignStoryAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)BBEGannoys theplayers toomuchLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerDMPCbetter thanthe playersin combatAlmostUnavoidablecombat withdifficultmonstersMagic of anykind ispunishableby jail timeor deathVeryboringStoryPremiseSays to aplayersomething isallowed thendoesn'tEverymagicitem iscursedTargeting onespecific playerin multiplecombats in arow.Improvisedstory withnodirectionDoes not givemagic weaponsto martials forwhen they needitTreats aplayer badlybecause ofIRL problemswith them.PoorCommunicationof story to otherplayersFavoritismto anotherplayerHeavyObviousRailroadingDoesn't knowthe rules thatthe DM isexpected toknowImportantChoice wasactuallyirrelevant tothe outcomeTrying tobe the nextCriticalRoleMakes PCgo through"content"without theirconsentDoes notlisten toplayers ifthey makegood pointsForgettingother playersexist (NotFavoritism)Nuking aplayersbuildStolenCampaignStoryAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)BBEGannoys theplayers toomuchLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerDMPCbetter thanthe playersin combatAlmostUnavoidablecombat withdifficultmonstersMagic of anykind ispunishableby jail timeor deathVeryboringStoryPremiseSays to aplayersomething isallowed thendoesn'tEverymagicitem iscursedTargeting onespecific playerin multiplecombats in arow.Improvisedstory withnodirectionDoes not givemagic weaponsto martials forwhen they needitTreats aplayer badlybecause ofIRL problemswith them.PoorCommunicationof story to otherplayersFavoritismto anotherplayerHeavyObviousRailroadingDoesn't knowthe rules thatthe DM isexpected toknowImportantChoice wasactuallyirrelevant tothe outcomeTrying tobe the nextCriticalRoleMakes PCgo through"content"without theirconsentDoes notlisten toplayers ifthey makegood points

Oooh DM.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Forgetting other players exist (Not Favoritism)
  2. Nuking a players build
  3. Stolen Campaign Story
  4. Absurd Homebrew Rule (ex: Nat 20 Atk = Instadown)
  5. BBEG annoys the players too much
  6. Leaves a bad player to their devices rather than fix/remove the problem player
  7. DMPC better than the players in combat
  8. Almost Unavoidable combat with difficult monsters
  9. Magic of any kind is punishable by jail time or death
  10. Very boring Story Premise
  11. Says to a player something is allowed then doesn't
  12. Every magic item is cursed
  13. Targeting one specific player in multiple combats in a row.
  14. Improvised story with no direction
  15. Does not give magic weapons to martials for when they need it
  16. Treats a player badly because of IRL problems with them.
  17. Poor Communication of story to other players
  18. Favoritism to another player
  19. Heavy Obvious Railroading
  20. Doesn't know the rules that the DM is expected to know
  21. Important Choice was actually irrelevant to the outcome
  22. Trying to be the next Critical Role
  23. Makes PC go through "content" without their consent
  24. Does not listen to players if they make good points