Doesn't knowthe rules thatthe DM isexpected toknowEverymagicitem iscursedVeryboringStoryPremisePoorCommunicationof story to otherplayersSays to aplayersomething isallowed thendoesn'tImportantChoice wasactuallyirrelevant tothe outcomeHeavyObviousRailroadingTargeting onespecific playerin multiplecombats in arow.StolenCampaignStoryFavoritismto anotherplayerNuking aplayersbuildTreats aplayer badlybecause ofIRL problemswith them.BBEGannoys theplayers toomuchMagic of anykind ispunishableby jail timeor deathDoes not givemagic weaponsto martials forwhen they needitDMPCbetter thanthe playersin combatAlmostUnavoidablecombat withdifficultmonstersTrying tobe the nextCriticalRoleDoes notlisten toplayers ifthey makegood pointsForgettingother playersexist (NotFavoritism)AbsurdHomebrewRule (ex: Nat20 Atk =Instadown)Improvisedstory withnodirectionLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerMakes PCgo through"content"without theirconsentDoesn't knowthe rules thatthe DM isexpected toknowEverymagicitem iscursedVeryboringStoryPremisePoorCommunicationof story to otherplayersSays to aplayersomething isallowed thendoesn'tImportantChoice wasactuallyirrelevant tothe outcomeHeavyObviousRailroadingTargeting onespecific playerin multiplecombats in arow.StolenCampaignStoryFavoritismto anotherplayerNuking aplayersbuildTreats aplayer badlybecause ofIRL problemswith them.BBEGannoys theplayers toomuchMagic of anykind ispunishableby jail timeor deathDoes not givemagic weaponsto martials forwhen they needitDMPCbetter thanthe playersin combatAlmostUnavoidablecombat withdifficultmonstersTrying tobe the nextCriticalRoleDoes notlisten toplayers ifthey makegood pointsForgettingother playersexist (NotFavoritism)AbsurdHomebrewRule (ex: Nat20 Atk =Instadown)Improvisedstory withnodirectionLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerMakes PCgo through"content"without theirconsent

Oooh DM.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doesn't know the rules that the DM is expected to know
  2. Every magic item is cursed
  3. Very boring Story Premise
  4. Poor Communication of story to other players
  5. Says to a player something is allowed then doesn't
  6. Important Choice was actually irrelevant to the outcome
  7. Heavy Obvious Railroading
  8. Targeting one specific player in multiple combats in a row.
  9. Stolen Campaign Story
  10. Favoritism to another player
  11. Nuking a players build
  12. Treats a player badly because of IRL problems with them.
  13. BBEG annoys the players too much
  14. Magic of any kind is punishable by jail time or death
  15. Does not give magic weapons to martials for when they need it
  16. DMPC better than the players in combat
  17. Almost Unavoidable combat with difficult monsters
  18. Trying to be the next Critical Role
  19. Does not listen to players if they make good points
  20. Forgetting other players exist (Not Favoritism)
  21. Absurd Homebrew Rule (ex: Nat 20 Atk = Instadown)
  22. Improvised story with no direction
  23. Leaves a bad player to their devices rather than fix/remove the problem player
  24. Makes PC go through "content" without their consent