StolenCampaignStoryFavoritismto anotherplayerHeavyObviousRailroadingMagic of anykind ispunishableby jail timeor deathTreats aplayer badlybecause ofIRL problemswith them.BBEGannoys theplayers toomuchDoes not givemagic weaponsto martials forwhen they needitImprovisedstory withnodirectionDMPCbetter thanthe playersin combatTargeting onespecific playerin multiplecombats in arow.AlmostUnavoidablecombat withdifficultmonstersDoes notlisten toplayers ifthey makegood pointsTrying tobe the nextCriticalRoleImportantChoice wasactuallyirrelevant tothe outcomeVeryboringStoryPremiseEverymagicitem iscursedForgettingother playersexist (NotFavoritism)Doesn't knowthe rules thatthe DM isexpected toknowMakes PCgo through"content"without theirconsentLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerPoorCommunicationof story to otherplayersNuking aplayersbuildAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)Says to aplayersomething isallowed thendoesn'tStolenCampaignStoryFavoritismto anotherplayerHeavyObviousRailroadingMagic of anykind ispunishableby jail timeor deathTreats aplayer badlybecause ofIRL problemswith them.BBEGannoys theplayers toomuchDoes not givemagic weaponsto martials forwhen they needitImprovisedstory withnodirectionDMPCbetter thanthe playersin combatTargeting onespecific playerin multiplecombats in arow.AlmostUnavoidablecombat withdifficultmonstersDoes notlisten toplayers ifthey makegood pointsTrying tobe the nextCriticalRoleImportantChoice wasactuallyirrelevant tothe outcomeVeryboringStoryPremiseEverymagicitem iscursedForgettingother playersexist (NotFavoritism)Doesn't knowthe rules thatthe DM isexpected toknowMakes PCgo through"content"without theirconsentLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerPoorCommunicationof story to otherplayersNuking aplayersbuildAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)Says to aplayersomething isallowed thendoesn't

Oooh DM.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stolen Campaign Story
  2. Favoritism to another player
  3. Heavy Obvious Railroading
  4. Magic of any kind is punishable by jail time or death
  5. Treats a player badly because of IRL problems with them.
  6. BBEG annoys the players too much
  7. Does not give magic weapons to martials for when they need it
  8. Improvised story with no direction
  9. DMPC better than the players in combat
  10. Targeting one specific player in multiple combats in a row.
  11. Almost Unavoidable combat with difficult monsters
  12. Does not listen to players if they make good points
  13. Trying to be the next Critical Role
  14. Important Choice was actually irrelevant to the outcome
  15. Very boring Story Premise
  16. Every magic item is cursed
  17. Forgetting other players exist (Not Favoritism)
  18. Doesn't know the rules that the DM is expected to know
  19. Makes PC go through "content" without their consent
  20. Leaves a bad player to their devices rather than fix/remove the problem player
  21. Poor Communication of story to other players
  22. Nuking a players build
  23. Absurd Homebrew Rule (ex: Nat 20 Atk = Instadown)
  24. Says to a player something is allowed then doesn't