Trying tobe the nextCriticalRoleAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)Everymagicitem iscursedHeavyObviousRailroadingDoes notlisten toplayers ifthey makegood pointsTreats aplayer badlybecause ofIRL problemswith them.Targeting onespecific playerin multiplecombats in arow.Does not givemagic weaponsto martials forwhen they needitNuking aplayersbuildPoorCommunicationof story to otherplayersLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerAlmostUnavoidablecombat withdifficultmonstersImprovisedstory withnodirectionBBEGannoys theplayers toomuchMagic of anykind ispunishableby jail timeor deathVeryboringStoryPremiseDMPCbetter thanthe playersin combatStolenCampaignStorySays to aplayersomething isallowed thendoesn'tForgettingother playersexist (NotFavoritism)Favoritismto anotherplayerDoesn't knowthe rules thatthe DM isexpected toknowImportantChoice wasactuallyirrelevant tothe outcomeMakes PCgo through"content"without theirconsentTrying tobe the nextCriticalRoleAbsurdHomebrewRule (ex: Nat20 Atk =Instadown)Everymagicitem iscursedHeavyObviousRailroadingDoes notlisten toplayers ifthey makegood pointsTreats aplayer badlybecause ofIRL problemswith them.Targeting onespecific playerin multiplecombats in arow.Does not givemagic weaponsto martials forwhen they needitNuking aplayersbuildPoorCommunicationof story to otherplayersLeaves a badplayer to theirdevices ratherthan fix/removethe problemplayerAlmostUnavoidablecombat withdifficultmonstersImprovisedstory withnodirectionBBEGannoys theplayers toomuchMagic of anykind ispunishableby jail timeor deathVeryboringStoryPremiseDMPCbetter thanthe playersin combatStolenCampaignStorySays to aplayersomething isallowed thendoesn'tForgettingother playersexist (NotFavoritism)Favoritismto anotherplayerDoesn't knowthe rules thatthe DM isexpected toknowImportantChoice wasactuallyirrelevant tothe outcomeMakes PCgo through"content"without theirconsent

Oooh DM.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trying to be the next Critical Role
  2. Absurd Homebrew Rule (ex: Nat 20 Atk = Instadown)
  3. Every magic item is cursed
  4. Heavy Obvious Railroading
  5. Does not listen to players if they make good points
  6. Treats a player badly because of IRL problems with them.
  7. Targeting one specific player in multiple combats in a row.
  8. Does not give magic weapons to martials for when they need it
  9. Nuking a players build
  10. Poor Communication of story to other players
  11. Leaves a bad player to their devices rather than fix/remove the problem player
  12. Almost Unavoidable combat with difficult monsters
  13. Improvised story with no direction
  14. BBEG annoys the players too much
  15. Magic of any kind is punishable by jail time or death
  16. Very boring Story Premise
  17. DMPC better than the players in combat
  18. Stolen Campaign Story
  19. Says to a player something is allowed then doesn't
  20. Forgetting other players exist (Not Favoritism)
  21. Favoritism to another player
  22. Doesn't know the rules that the DM is expected to know
  23. Important Choice was actually irrelevant to the outcome
  24. Makes PC go through "content" without their consent