Becomea slimytoadGet 3RemnantsDie 3timesHave aDestiny, Relic,and Treasureat the sametimeEncounter theHarbinger,Werewolf, andthe GrimReaperHave 7fate atonceKillanotherPlayerCast 3spells in asingle turnObtain atreasurefrom theDungeonHave 10Craft outsideof PsychicCombatCarrymaxobjectsReach theCrown ofCommandWorst resultonMines/Cryptin InnerRegionHold theApocryphaPossessatalismanCarry 2cursedobjects atonceFlip theDay/Nighttracker atleast twice inone turnDefeattheSentinelChangealignmentObtain aRelic fromtheHighlandsDraw 4cards foranencounterSucceed inBattle/PsychicCombat usingLight FateMakesomeone fail inBattle/PsychicCombat usingDark FateVisit everyRegion(not inner)Have 4followersKill aslimylittle toadLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Obtain adestinyfrom theWoodlandsTeleportBecome alycanthropeHave 4trophies, butnot enoughto level upPray atanylocationVisit thefour cornersof the OuterRegionHave 3 Lifeover yourstartingvalueCompletea bountyfrom theCityFight 3enemieson thesame tileDiscardthe ThirdOmenRoll a 12 foryourbattle/psychiccombat dicerollEncountera DenizenCounterspellsomeoneHave 4trinketsRemove 4 lifepoints fromother playersduring yourturnBe unboundfor afateboundeffect in thewoodlandsRoll a 12for yourmovementrollBe forcedto dropan itemHave 7gold atonceLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Encounter7 cards atonceBuy 2items inthe CityTrigger aFirelandstoken tospawnHave 10Strengthoutside ofBattleEnter the SkullPassage/ RatRun and obtaina card OR passthroughFight 2enemies atthe exactsame time(and initiative)Obtain aWarlockQuestRewardDieBecomea slimytoadGet 3RemnantsDie 3timesHave aDestiny, Relic,and Treasureat the sametimeEncounter theHarbinger,Werewolf, andthe GrimReaperHave 7fate atonceKillanotherPlayerCast 3spells in asingle turnObtain atreasurefrom theDungeonHave 10Craft outsideof PsychicCombatCarrymaxobjectsReach theCrown ofCommandWorst resultonMines/Cryptin InnerRegionHold theApocryphaPossessatalismanCarry 2cursedobjects atonceFlip theDay/Nighttracker atleast twice inone turnDefeattheSentinelChangealignmentObtain aRelic fromtheHighlandsDraw 4cards foranencounterSucceed inBattle/PsychicCombat usingLight FateMakesomeone fail inBattle/PsychicCombat usingDark FateVisit everyRegion(not inner)Have 4followersKill aslimylittle toadLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Obtain adestinyfrom theWoodlandsTeleportBecome alycanthropeHave 4trophies, butnot enoughto level upPray atanylocationVisit thefour cornersof the OuterRegionHave 3 Lifeover yourstartingvalueCompletea bountyfrom theCityFight 3enemieson thesame tileDiscardthe ThirdOmenRoll a 12 foryourbattle/psychiccombat dicerollEncountera DenizenCounterspellsomeoneHave 4trinketsRemove 4 lifepoints fromother playersduring yourturnBe unboundfor afateboundeffect in thewoodlandsRoll a 12for yourmovementrollBe forcedto dropan itemHave 7gold atonceLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Encounter7 cards atonceBuy 2items inthe CityTrigger aFirelandstoken tospawnHave 10Strengthoutside ofBattleEnter the SkullPassage/ RatRun and obtaina card OR passthroughFight 2enemies atthe exactsame time(and initiative)Obtain aWarlockQuestRewardDie

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Become a slimy toad
  2. Get 3 Remnants
  3. Die 3 times
  4. Have a Destiny, Relic, and Treasure at the same time
  5. Encounter the Harbinger, Werewolf, and the Grim Reaper
  6. Have 7 fate at once
  7. Kill another Player
  8. Cast 3 spells in a single turn
  9. Obtain a treasure from the Dungeon
  10. Have 10 Craft outside of Psychic Combat
  11. Carry max objects
  12. Reach the Crown of Command
  13. Worst result on Mines/Crypt in Inner Region
  14. Hold the Apocrypha
  15. Possess a talisman
  16. Carry 2 cursed objects at once
  17. Flip the Day/Night tracker at least twice in one turn
  18. Defeat the Sentinel
  19. Change alignment
  20. Obtain a Relic from the Highlands
  21. Draw 4 cards for an encounter
  22. Succeed in Battle/Psychic Combat using Light Fate
  23. Make someone fail in Battle/Psychic Combat using Dark Fate
  24. Visit every Region (not inner)
  25. Have 4 followers
  26. Kill a slimy little toad
  27. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  28. Obtain a destiny from the Woodlands
  29. Teleport
  30. Become a lycanthrope
  31. Have 4 trophies, but not enough to level up
  32. Pray at any location
  33. Visit the four corners of the Outer Region
  34. Have 3 Life over your starting value
  35. Complete a bounty from the City
  36. Fight 3 enemies on the same tile
  37. Discard the Third Omen
  38. Roll a 12 for your battle/psychic combat dice roll
  39. Encounter a Denizen
  40. Counterspell someone
  41. Have 4 trinkets
  42. Remove 4 life points from other players during your turn
  43. Be unbound for a fatebound effect in the woodlands
  44. Roll a 12 for your movement roll
  45. Be forced to drop an item
  46. Have 7 gold at once
  47. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  48. Encounter 7 cards at once
  49. Buy 2 items in the City
  50. Trigger a Firelands token to spawn
  51. Have 10 Strength outside of Battle
  52. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  53. Fight 2 enemies at the exact same time (and initiative)
  54. Obtain a Warlock Quest Reward
  55. Die