Reach theCrown ofCommandVisit thefour cornersof the OuterRegionBe forcedto dropan itemRoll a 12 foryourbattle/psychiccombat dicerollSucceed inBattle/PsychicCombat usingLight FateEncounter7 cards atonceHave 10Strengthoutside ofBattleHave 3 Lifeover yourstartingvalueCompletea bountyfrom theCityFight 2enemies atthe exactsame time(and initiative)Obtain atreasurefrom theDungeonLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Becomea slimytoadDiscardthe ThirdOmenEnter the SkullPassage/ RatRun and obtaina card OR passthroughTrigger aFirelandstoken tospawnFlip theDay/Nighttracker atleast twice inone turnFight 3enemieson thesame tileKill aslimylittle toadDie 3timesHave 4followersTeleportEncountera DenizenCast 3spells in asingle turnCarry 2cursedobjects atonceHave 10Craft outsideof PsychicCombatHave 7gold atonceBecome alycanthropeLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Obtain aRelic fromtheHighlandsHave 4trophies, butnot enoughto level upRemove 4 lifepoints fromother playersduring yourturnHave aDestiny, Relic,and Treasureat the sametimeChangealignmentDieCounterspellsomeoneHave 7fate atonceVisit everyRegion(not inner)CarrymaxobjectsBuy 2items inthe CityEncounter theHarbinger,Werewolf, andthe GrimReaperPray atanylocationDraw 4cards foranencounterObtain adestinyfrom theWoodlandsKillanotherPlayerRoll a 12for yourmovementrollMakesomeone fail inBattle/PsychicCombat usingDark FateDefeattheSentinelHold theApocryphaObtain aWarlockQuestRewardWorst resultonMines/Cryptin InnerRegionGet 3RemnantsPossessatalismanBe unboundfor afateboundeffect in thewoodlandsHave 4trinketsReach theCrown ofCommandVisit thefour cornersof the OuterRegionBe forcedto dropan itemRoll a 12 foryourbattle/psychiccombat dicerollSucceed inBattle/PsychicCombat usingLight FateEncounter7 cards atonceHave 10Strengthoutside ofBattleHave 3 Lifeover yourstartingvalueCompletea bountyfrom theCityFight 2enemies atthe exactsame time(and initiative)Obtain atreasurefrom theDungeonLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Becomea slimytoadDiscardthe ThirdOmenEnter the SkullPassage/ RatRun and obtaina card OR passthroughTrigger aFirelandstoken tospawnFlip theDay/Nighttracker atleast twice inone turnFight 3enemieson thesame tileKill aslimylittle toadDie 3timesHave 4followersTeleportEncountera DenizenCast 3spells in asingle turnCarry 2cursedobjects atonceHave 10Craft outsideof PsychicCombatHave 7gold atonceBecome alycanthropeLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Obtain aRelic fromtheHighlandsHave 4trophies, butnot enoughto level upRemove 4 lifepoints fromother playersduring yourturnHave aDestiny, Relic,and Treasureat the sametimeChangealignmentDieCounterspellsomeoneHave 7fate atonceVisit everyRegion(not inner)CarrymaxobjectsBuy 2items inthe CityEncounter theHarbinger,Werewolf, andthe GrimReaperPray atanylocationDraw 4cards foranencounterObtain adestinyfrom theWoodlandsKillanotherPlayerRoll a 12for yourmovementrollMakesomeone fail inBattle/PsychicCombat usingDark FateDefeattheSentinelHold theApocryphaObtain aWarlockQuestRewardWorst resultonMines/Cryptin InnerRegionGet 3RemnantsPossessatalismanBe unboundfor afateboundeffect in thewoodlandsHave 4trinkets

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  1. Reach the Crown of Command
  2. Visit the four corners of the Outer Region
  3. Be forced to drop an item
  4. Roll a 12 for your battle/psychic combat dice roll
  5. Succeed in Battle/Psychic Combat using Light Fate
  6. Encounter 7 cards at once
  7. Have 10 Strength outside of Battle
  8. Have 3 Life over your starting value
  9. Complete a bounty from the City
  10. Fight 2 enemies at the exact same time (and initiative)
  11. Obtain a treasure from the Dungeon
  12. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  13. Become a slimy toad
  14. Discard the Third Omen
  15. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  16. Trigger a Firelands token to spawn
  17. Flip the Day/Night tracker at least twice in one turn
  18. Fight 3 enemies on the same tile
  19. Kill a slimy little toad
  20. Die 3 times
  21. Have 4 followers
  22. Teleport
  23. Encounter a Denizen
  24. Cast 3 spells in a single turn
  25. Carry 2 cursed objects at once
  26. Have 10 Craft outside of Psychic Combat
  27. Have 7 gold at once
  28. Become a lycanthrope
  29. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  30. Obtain a Relic from the Highlands
  31. Have 4 trophies, but not enough to level up
  32. Remove 4 life points from other players during your turn
  33. Have a Destiny, Relic, and Treasure at the same time
  34. Change alignment
  35. Die
  36. Counterspell someone
  37. Have 7 fate at once
  38. Visit every Region (not inner)
  39. Carry max objects
  40. Buy 2 items in the City
  41. Encounter the Harbinger, Werewolf, and the Grim Reaper
  42. Pray at any location
  43. Draw 4 cards for an encounter
  44. Obtain a destiny from the Woodlands
  45. Kill another Player
  46. Roll a 12 for your movement roll
  47. Make someone fail in Battle/Psychic Combat using Dark Fate
  48. Defeat the Sentinel
  49. Hold the Apocrypha
  50. Obtain a Warlock Quest Reward
  51. Worst result on Mines/Crypt in Inner Region
  52. Get 3 Remnants
  53. Possess a talisman
  54. Be unbound for a fatebound effect in the woodlands
  55. Have 4 trinkets