(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Reach the Crown of Command
Visit the four corners of the Outer Region
Be forced to drop an item
Roll a 12 for your battle/psychic combat dice roll
Succeed in Battle/Psychic Combat using Light Fate
Encounter 7 cards at once
Have 10 Strength outside of Battle
Have 3 Life over your starting value
Complete a bounty from the City
Fight 2 enemies at the exact same time (and initiative)
Obtain a treasure from the Dungeon
Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
Become a slimy toad
Discard the Third Omen
Enter the Skull Passage/ Rat Run and obtain a card OR pass through
Trigger a Firelands token to spawn
Flip the Day/Night tracker at least twice in one turn
Fight 3 enemies on the same tile
Kill a slimy little toad
Die 3 times
Have 4 followers
Teleport
Encounter a Denizen
Cast 3 spells in a single turn
Carry 2 cursed objects at once
Have 10 Craft outside of Psychic Combat
Have 7 gold at once
Become a lycanthrope
Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
Obtain a Relic from the Highlands
Have 4 trophies, but not enough to level up
Remove 4 life points from other players during your turn
Have a Destiny, Relic, and Treasure at the same time
Change alignment
Die
Counterspell someone
Have 7 fate at once
Visit every Region (not inner)
Carry max objects
Buy 2 items in the City
Encounter the Harbinger, Werewolf, and the Grim Reaper
Pray at any location
Draw 4 cards for an encounter
Obtain a destiny from the Woodlands
Kill another Player
Roll a 12 for your movement roll
Make someone fail in Battle/Psychic Combat using Dark Fate
Defeat the Sentinel
Hold the Apocrypha
Obtain a Warlock Quest Reward
Worst result on Mines/Crypt in Inner Region
Get 3 Remnants
Possess a talisman
Be unbound for a fatebound effect in the woodlands