Makesomeone fail inBattle/PsychicCombat usingDark FateBecomea slimytoadRoll a 12for yourmovementrollHave 10Craft outsideof PsychicCombatHold theApocryphaHave 4trophies, butnot enoughto level upDefeattheSentinelHave 10Strengthoutside ofBattleBuy 2items inthe CitySucceed inBattle/PsychicCombat usingLight FatePossessatalismanHave 7fate atonceHave 7gold atonceKill aslimylittle toadRoll a 12 foryourbattle/psychiccombat dicerollLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Carry 2cursedobjects atonceDie 3timesCast 3spells in asingle turnObtain aWarlockQuestRewardChangealignmentFight 3enemieson thesame tileFlip theDay/Nighttracker atleast twice inone turnVisit thefour cornersof the OuterRegionTrigger aFirelandstoken tospawnCounterspellsomeoneHave 4followersHave aDestiny, Relic,and Treasureat the sametimeReach theCrown ofCommandEncountera DenizenObtain adestinyfrom theWoodlandsHave 3 Lifeover yourstartingvalueEnter the SkullPassage/ RatRun and obtaina card OR passthroughDieObtain aRelic fromtheHighlandsBe unboundfor afateboundeffect in thewoodlandsEncounter theHarbinger,Werewolf, andthe GrimReaperBecome alycanthropeObtain atreasurefrom theDungeonDraw 4cards foranencounterGet 3RemnantsCarrymaxobjectsFight 2enemies atthe exactsame time(and initiative)Discardthe ThirdOmenRemove 4 lifepoints fromother playersduring yourturnWorst resultonMines/Cryptin InnerRegionBe forcedto dropan itemPray atanylocationCompletea bountyfrom theCityTeleportLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Visit everyRegion(not inner)Encounter7 cards atonceKillanotherPlayerHave 4trinketsMakesomeone fail inBattle/PsychicCombat usingDark FateBecomea slimytoadRoll a 12for yourmovementrollHave 10Craft outsideof PsychicCombatHold theApocryphaHave 4trophies, butnot enoughto level upDefeattheSentinelHave 10Strengthoutside ofBattleBuy 2items inthe CitySucceed inBattle/PsychicCombat usingLight FatePossessatalismanHave 7fate atonceHave 7gold atonceKill aslimylittle toadRoll a 12 foryourbattle/psychiccombat dicerollLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Carry 2cursedobjects atonceDie 3timesCast 3spells in asingle turnObtain aWarlockQuestRewardChangealignmentFight 3enemieson thesame tileFlip theDay/Nighttracker atleast twice inone turnVisit thefour cornersof the OuterRegionTrigger aFirelandstoken tospawnCounterspellsomeoneHave 4followersHave aDestiny, Relic,and Treasureat the sametimeReach theCrown ofCommandEncountera DenizenObtain adestinyfrom theWoodlandsHave 3 Lifeover yourstartingvalueEnter the SkullPassage/ RatRun and obtaina card OR passthroughDieObtain aRelic fromtheHighlandsBe unboundfor afateboundeffect in thewoodlandsEncounter theHarbinger,Werewolf, andthe GrimReaperBecome alycanthropeObtain atreasurefrom theDungeonDraw 4cards foranencounterGet 3RemnantsCarrymaxobjectsFight 2enemies atthe exactsame time(and initiative)Discardthe ThirdOmenRemove 4 lifepoints fromother playersduring yourturnWorst resultonMines/Cryptin InnerRegionBe forcedto dropan itemPray atanylocationCompletea bountyfrom theCityTeleportLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Visit everyRegion(not inner)Encounter7 cards atonceKillanotherPlayerHave 4trinkets

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make someone fail in Battle/Psychic Combat using Dark Fate
  2. Become a slimy toad
  3. Roll a 12 for your movement roll
  4. Have 10 Craft outside of Psychic Combat
  5. Hold the Apocrypha
  6. Have 4 trophies, but not enough to level up
  7. Defeat the Sentinel
  8. Have 10 Strength outside of Battle
  9. Buy 2 items in the City
  10. Succeed in Battle/Psychic Combat using Light Fate
  11. Possess a talisman
  12. Have 7 fate at once
  13. Have 7 gold at once
  14. Kill a slimy little toad
  15. Roll a 12 for your battle/psychic combat dice roll
  16. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  17. Carry 2 cursed objects at once
  18. Die 3 times
  19. Cast 3 spells in a single turn
  20. Obtain a Warlock Quest Reward
  21. Change alignment
  22. Fight 3 enemies on the same tile
  23. Flip the Day/Night tracker at least twice in one turn
  24. Visit the four corners of the Outer Region
  25. Trigger a Firelands token to spawn
  26. Counterspell someone
  27. Have 4 followers
  28. Have a Destiny, Relic, and Treasure at the same time
  29. Reach the Crown of Command
  30. Encounter a Denizen
  31. Obtain a destiny from the Woodlands
  32. Have 3 Life over your starting value
  33. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  34. Die
  35. Obtain a Relic from the Highlands
  36. Be unbound for a fatebound effect in the woodlands
  37. Encounter the Harbinger, Werewolf, and the Grim Reaper
  38. Become a lycanthrope
  39. Obtain a treasure from the Dungeon
  40. Draw 4 cards for an encounter
  41. Get 3 Remnants
  42. Carry max objects
  43. Fight 2 enemies at the exact same time (and initiative)
  44. Discard the Third Omen
  45. Remove 4 life points from other players during your turn
  46. Worst result on Mines/Crypt in Inner Region
  47. Be forced to drop an item
  48. Pray at any location
  49. Complete a bounty from the City
  50. Teleport
  51. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  52. Visit every Region (not inner)
  53. Encounter 7 cards at once
  54. Kill another Player
  55. Have 4 trinkets