Be unboundfor afateboundeffect in thewoodlandsEncounter7 cards atonceTrigger aFirelandstoken tospawnKillanotherPlayerSucceed inBattle/PsychicCombat usingLight FateDieGet 3RemnantsHave 4trophies, butnot enoughto level upBecome alycanthropeHave 3 Lifeover yourstartingvalueCarrymaxobjectsRoll a 12 foryourbattle/psychiccombat dicerollFight 3enemieson thesame tileDiscardthe ThirdOmenCompletea bountyfrom theCityLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Have 7gold atonceChangealignmentBuy 2items inthe CityHave 10Craft outsideof PsychicCombatDraw 4cards foranencounterCast 3spells in asingle turnLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Carry 2cursedobjects atonceHave aDestiny, Relic,and Treasureat the sametimeWorst resultonMines/Cryptin InnerRegionDefeattheSentinelKill aslimylittle toadRemove 4 lifepoints fromother playersduring yourturnDie 3timesMakesomeone fail inBattle/PsychicCombat usingDark FatePossessatalismanBe forcedto dropan itemHave 4followersReach theCrown ofCommandEncountera DenizenPray atanylocationFight 2enemies atthe exactsame time(and initiative)Encounter theHarbinger,Werewolf, andthe GrimReaperRoll a 12for yourmovementrollEnter the SkullPassage/ RatRun and obtaina card OR passthroughTeleportObtain aRelic fromtheHighlandsCounterspellsomeoneBecomea slimytoadHave 4trinketsFlip theDay/Nighttracker atleast twice inone turnVisit thefour cornersof the OuterRegionObtain adestinyfrom theWoodlandsHold theApocryphaHave 10Strengthoutside ofBattleObtain atreasurefrom theDungeonObtain aWarlockQuestRewardHave 7fate atonceVisit everyRegion(not inner)Be unboundfor afateboundeffect in thewoodlandsEncounter7 cards atonceTrigger aFirelandstoken tospawnKillanotherPlayerSucceed inBattle/PsychicCombat usingLight FateDieGet 3RemnantsHave 4trophies, butnot enoughto level upBecome alycanthropeHave 3 Lifeover yourstartingvalueCarrymaxobjectsRoll a 12 foryourbattle/psychiccombat dicerollFight 3enemieson thesame tileDiscardthe ThirdOmenCompletea bountyfrom theCityLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Have 7gold atonceChangealignmentBuy 2items inthe CityHave 10Craft outsideof PsychicCombatDraw 4cards foranencounterCast 3spells in asingle turnLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Carry 2cursedobjects atonceHave aDestiny, Relic,and Treasureat the sametimeWorst resultonMines/Cryptin InnerRegionDefeattheSentinelKill aslimylittle toadRemove 4 lifepoints fromother playersduring yourturnDie 3timesMakesomeone fail inBattle/PsychicCombat usingDark FatePossessatalismanBe forcedto dropan itemHave 4followersReach theCrown ofCommandEncountera DenizenPray atanylocationFight 2enemies atthe exactsame time(and initiative)Encounter theHarbinger,Werewolf, andthe GrimReaperRoll a 12for yourmovementrollEnter the SkullPassage/ RatRun and obtaina card OR passthroughTeleportObtain aRelic fromtheHighlandsCounterspellsomeoneBecomea slimytoadHave 4trinketsFlip theDay/Nighttracker atleast twice inone turnVisit thefour cornersof the OuterRegionObtain adestinyfrom theWoodlandsHold theApocryphaHave 10Strengthoutside ofBattleObtain atreasurefrom theDungeonObtain aWarlockQuestRewardHave 7fate atonceVisit everyRegion(not inner)

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Be unbound for a fatebound effect in the woodlands
  2. Encounter 7 cards at once
  3. Trigger a Firelands token to spawn
  4. Kill another Player
  5. Succeed in Battle/Psychic Combat using Light Fate
  6. Die
  7. Get 3 Remnants
  8. Have 4 trophies, but not enough to level up
  9. Become a lycanthrope
  10. Have 3 Life over your starting value
  11. Carry max objects
  12. Roll a 12 for your battle/psychic combat dice roll
  13. Fight 3 enemies on the same tile
  14. Discard the Third Omen
  15. Complete a bounty from the City
  16. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  17. Have 7 gold at once
  18. Change alignment
  19. Buy 2 items in the City
  20. Have 10 Craft outside of Psychic Combat
  21. Draw 4 cards for an encounter
  22. Cast 3 spells in a single turn
  23. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  24. Carry 2 cursed objects at once
  25. Have a Destiny, Relic, and Treasure at the same time
  26. Worst result on Mines/Crypt in Inner Region
  27. Defeat the Sentinel
  28. Kill a slimy little toad
  29. Remove 4 life points from other players during your turn
  30. Die 3 times
  31. Make someone fail in Battle/Psychic Combat using Dark Fate
  32. Possess a talisman
  33. Be forced to drop an item
  34. Have 4 followers
  35. Reach the Crown of Command
  36. Encounter a Denizen
  37. Pray at any location
  38. Fight 2 enemies at the exact same time (and initiative)
  39. Encounter the Harbinger, Werewolf, and the Grim Reaper
  40. Roll a 12 for your movement roll
  41. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  42. Teleport
  43. Obtain a Relic from the Highlands
  44. Counterspell someone
  45. Become a slimy toad
  46. Have 4 trinkets
  47. Flip the Day/Night tracker at least twice in one turn
  48. Visit the four corners of the Outer Region
  49. Obtain a destiny from the Woodlands
  50. Hold the Apocrypha
  51. Have 10 Strength outside of Battle
  52. Obtain a treasure from the Dungeon
  53. Obtain a Warlock Quest Reward
  54. Have 7 fate at once
  55. Visit every Region (not inner)