Succeed inBattle/PsychicCombat usingLight FateHave 10Craft outsideof PsychicCombatRemove 4 lifepoints fromother playersduring yourturnPray atanylocationWorst resultonMines/Cryptin InnerRegionEnter the SkullPassage/ RatRun and obtaina card OR passthroughCounterspellsomeoneRoll a 12 foryourbattle/psychiccombat dicerollTrigger aFirelandstoken tospawnEncounter7 cards atonceLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Fight 3enemieson thesame tileCompletea bountyfrom theCityHave 4trophies, butnot enoughto level upBecomea slimytoadDie 3timesPossessatalismanCast 3spells in asingle turnDieGet 3RemnantsDiscardthe ThirdOmenFight 2enemies atthe exactsame time(and initiative)Be unboundfor afateboundeffect in thewoodlandsBe forcedto dropan itemCarry 2cursedobjects atonceKill aslimylittle toadLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)ChangealignmentMakesomeone fail inBattle/PsychicCombat usingDark FateReach theCrown ofCommandObtain atreasurefrom theDungeonHave 7fate atonceRoll a 12for yourmovementrollCarrymaxobjectsHold theApocryphaEncountera DenizenDefeattheSentinelFlip theDay/Nighttracker atleast twice inone turnHave 4trinketsHave 7gold atonceBuy 2items inthe CityVisit thefour cornersof the OuterRegionTeleportKillanotherPlayerHave 3 Lifeover yourstartingvalueEncounter theHarbinger,Werewolf, andthe GrimReaperVisit everyRegion(not inner)Draw 4cards foranencounterHave 4followersObtain aWarlockQuestRewardHave 10Strengthoutside ofBattleBecome alycanthropeObtain adestinyfrom theWoodlandsHave aDestiny, Relic,and Treasureat the sametimeObtain aRelic fromtheHighlandsSucceed inBattle/PsychicCombat usingLight FateHave 10Craft outsideof PsychicCombatRemove 4 lifepoints fromother playersduring yourturnPray atanylocationWorst resultonMines/Cryptin InnerRegionEnter the SkullPassage/ RatRun and obtaina card OR passthroughCounterspellsomeoneRoll a 12 foryourbattle/psychiccombat dicerollTrigger aFirelandstoken tospawnEncounter7 cards atonceLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Fight 3enemieson thesame tileCompletea bountyfrom theCityHave 4trophies, butnot enoughto level upBecomea slimytoadDie 3timesPossessatalismanCast 3spells in asingle turnDieGet 3RemnantsDiscardthe ThirdOmenFight 2enemies atthe exactsame time(and initiative)Be unboundfor afateboundeffect in thewoodlandsBe forcedto dropan itemCarry 2cursedobjects atonceKill aslimylittle toadLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)ChangealignmentMakesomeone fail inBattle/PsychicCombat usingDark FateReach theCrown ofCommandObtain atreasurefrom theDungeonHave 7fate atonceRoll a 12for yourmovementrollCarrymaxobjectsHold theApocryphaEncountera DenizenDefeattheSentinelFlip theDay/Nighttracker atleast twice inone turnHave 4trinketsHave 7gold atonceBuy 2items inthe CityVisit thefour cornersof the OuterRegionTeleportKillanotherPlayerHave 3 Lifeover yourstartingvalueEncounter theHarbinger,Werewolf, andthe GrimReaperVisit everyRegion(not inner)Draw 4cards foranencounterHave 4followersObtain aWarlockQuestRewardHave 10Strengthoutside ofBattleBecome alycanthropeObtain adestinyfrom theWoodlandsHave aDestiny, Relic,and Treasureat the sametimeObtain aRelic fromtheHighlands

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Succeed in Battle/Psychic Combat using Light Fate
  2. Have 10 Craft outside of Psychic Combat
  3. Remove 4 life points from other players during your turn
  4. Pray at any location
  5. Worst result on Mines/Crypt in Inner Region
  6. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  7. Counterspell someone
  8. Roll a 12 for your battle/psychic combat dice roll
  9. Trigger a Firelands token to spawn
  10. Encounter 7 cards at once
  11. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  12. Fight 3 enemies on the same tile
  13. Complete a bounty from the City
  14. Have 4 trophies, but not enough to level up
  15. Become a slimy toad
  16. Die 3 times
  17. Possess a talisman
  18. Cast 3 spells in a single turn
  19. Die
  20. Get 3 Remnants
  21. Discard the Third Omen
  22. Fight 2 enemies at the exact same time (and initiative)
  23. Be unbound for a fatebound effect in the woodlands
  24. Be forced to drop an item
  25. Carry 2 cursed objects at once
  26. Kill a slimy little toad
  27. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  28. Change alignment
  29. Make someone fail in Battle/Psychic Combat using Dark Fate
  30. Reach the Crown of Command
  31. Obtain a treasure from the Dungeon
  32. Have 7 fate at once
  33. Roll a 12 for your movement roll
  34. Carry max objects
  35. Hold the Apocrypha
  36. Encounter a Denizen
  37. Defeat the Sentinel
  38. Flip the Day/Night tracker at least twice in one turn
  39. Have 4 trinkets
  40. Have 7 gold at once
  41. Buy 2 items in the City
  42. Visit the four corners of the Outer Region
  43. Teleport
  44. Kill another Player
  45. Have 3 Life over your starting value
  46. Encounter the Harbinger, Werewolf, and the Grim Reaper
  47. Visit every Region (not inner)
  48. Draw 4 cards for an encounter
  49. Have 4 followers
  50. Obtain a Warlock Quest Reward
  51. Have 10 Strength outside of Battle
  52. Become a lycanthrope
  53. Obtain a destiny from the Woodlands
  54. Have a Destiny, Relic, and Treasure at the same time
  55. Obtain a Relic from the Highlands