Enter the SkullPassage/ RatRun and obtaina card OR passthroughCarry 2cursedobjects atonceHave 4trophies, butnot enoughto level upVisit thefour cornersof the OuterRegionFight 2enemies atthe exactsame time(and initiative)Roll a 12 foryourbattle/psychiccombat dicerollObtain adestinyfrom theWoodlandsHave 3 Lifeover yourstartingvalueDie 3timesObtain atreasurefrom theDungeonRemove 4 lifepoints fromother playersduring yourturnVisit everyRegion(not inner)CarrymaxobjectsHave 10Strengthoutside ofBattleHold theApocryphaFlip theDay/Nighttracker atleast twice inone turnEncounter theHarbinger,Werewolf, andthe GrimReaperObtain aWarlockQuestRewardDraw 4cards foranencounterTrigger aFirelandstoken tospawnRoll a 12for yourmovementrollPray atanylocationBuy 2items inthe CityBecome alycanthropeKill aslimylittle toadDieEncounter7 cards atonceHave 10Craft outsideof PsychicCombatHave 7fate atonceWorst resultonMines/Cryptin InnerRegionHave 4trinketsEncountera DenizenDiscardthe ThirdOmenCompletea bountyfrom theCityHave aDestiny, Relic,and Treasureat the sametimeLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)DefeattheSentinelFight 3enemieson thesame tileHave 4followersPossessatalismanBe forcedto dropan itemObtain aRelic fromtheHighlandsLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)ChangealignmentBecomea slimytoadKillanotherPlayerTeleportSucceed inBattle/PsychicCombat usingLight FateCast 3spells in asingle turnCounterspellsomeoneReach theCrown ofCommandBe unboundfor afateboundeffect in thewoodlandsGet 3RemnantsMakesomeone fail inBattle/PsychicCombat usingDark FateHave 7gold atonceEnter the SkullPassage/ RatRun and obtaina card OR passthroughCarry 2cursedobjects atonceHave 4trophies, butnot enoughto level upVisit thefour cornersof the OuterRegionFight 2enemies atthe exactsame time(and initiative)Roll a 12 foryourbattle/psychiccombat dicerollObtain adestinyfrom theWoodlandsHave 3 Lifeover yourstartingvalueDie 3timesObtain atreasurefrom theDungeonRemove 4 lifepoints fromother playersduring yourturnVisit everyRegion(not inner)CarrymaxobjectsHave 10Strengthoutside ofBattleHold theApocryphaFlip theDay/Nighttracker atleast twice inone turnEncounter theHarbinger,Werewolf, andthe GrimReaperObtain aWarlockQuestRewardDraw 4cards foranencounterTrigger aFirelandstoken tospawnRoll a 12for yourmovementrollPray atanylocationBuy 2items inthe CityBecome alycanthropeKill aslimylittle toadDieEncounter7 cards atonceHave 10Craft outsideof PsychicCombatHave 7fate atonceWorst resultonMines/Cryptin InnerRegionHave 4trinketsEncountera DenizenDiscardthe ThirdOmenCompletea bountyfrom theCityHave aDestiny, Relic,and Treasureat the sametimeLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)DefeattheSentinelFight 3enemieson thesame tileHave 4followersPossessatalismanBe forcedto dropan itemObtain aRelic fromtheHighlandsLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)ChangealignmentBecomea slimytoadKillanotherPlayerTeleportSucceed inBattle/PsychicCombat usingLight FateCast 3spells in asingle turnCounterspellsomeoneReach theCrown ofCommandBe unboundfor afateboundeffect in thewoodlandsGet 3RemnantsMakesomeone fail inBattle/PsychicCombat usingDark FateHave 7gold atonce

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  2. Carry 2 cursed objects at once
  3. Have 4 trophies, but not enough to level up
  4. Visit the four corners of the Outer Region
  5. Fight 2 enemies at the exact same time (and initiative)
  6. Roll a 12 for your battle/psychic combat dice roll
  7. Obtain a destiny from the Woodlands
  8. Have 3 Life over your starting value
  9. Die 3 times
  10. Obtain a treasure from the Dungeon
  11. Remove 4 life points from other players during your turn
  12. Visit every Region (not inner)
  13. Carry max objects
  14. Have 10 Strength outside of Battle
  15. Hold the Apocrypha
  16. Flip the Day/Night tracker at least twice in one turn
  17. Encounter the Harbinger, Werewolf, and the Grim Reaper
  18. Obtain a Warlock Quest Reward
  19. Draw 4 cards for an encounter
  20. Trigger a Firelands token to spawn
  21. Roll a 12 for your movement roll
  22. Pray at any location
  23. Buy 2 items in the City
  24. Become a lycanthrope
  25. Kill a slimy little toad
  26. Die
  27. Encounter 7 cards at once
  28. Have 10 Craft outside of Psychic Combat
  29. Have 7 fate at once
  30. Worst result on Mines/Crypt in Inner Region
  31. Have 4 trinkets
  32. Encounter a Denizen
  33. Discard the Third Omen
  34. Complete a bounty from the City
  35. Have a Destiny, Relic, and Treasure at the same time
  36. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  37. Defeat the Sentinel
  38. Fight 3 enemies on the same tile
  39. Have 4 followers
  40. Possess a talisman
  41. Be forced to drop an item
  42. Obtain a Relic from the Highlands
  43. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  44. Change alignment
  45. Become a slimy toad
  46. Kill another Player
  47. Teleport
  48. Succeed in Battle/Psychic Combat using Light Fate
  49. Cast 3 spells in a single turn
  50. Counterspell someone
  51. Reach the Crown of Command
  52. Be unbound for a fatebound effect in the woodlands
  53. Get 3 Remnants
  54. Make someone fail in Battle/Psychic Combat using Dark Fate
  55. Have 7 gold at once