Becomea slimytoadDiscardthe ThirdOmenEnter the SkullPassage/ RatRun and obtaina card OR passthroughHave 4trinketsRemove 4 lifepoints fromother playersduring yourturnHave 7gold atonceObtain aWarlockQuestRewardRoll a 12 foryourbattle/psychiccombat dicerollCarrymaxobjectsMakesomeone fail inBattle/PsychicCombat usingDark FateReach theCrown ofCommandSucceed inBattle/PsychicCombat usingLight FateKill aslimylittle toadCast 3spells in asingle turnChangealignmentHold theApocryphaFight 3enemieson thesame tileCarry 2cursedobjects atonceDefeattheSentinelLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)PossessatalismanBe unboundfor afateboundeffect in thewoodlandsDie 3timesBuy 2items inthe CityHave 3 Lifeover yourstartingvalueHave 10Craft outsideof PsychicCombatEncountera DenizenFight 2enemies atthe exactsame time(and initiative)KillanotherPlayerCompletea bountyfrom theCityPray atanylocationVisit thefour cornersof the OuterRegionDraw 4cards foranencounterHave aDestiny, Relic,and Treasureat the sametimeHave 10Strengthoutside ofBattleGet 3RemnantsRoll a 12for yourmovementrollObtain aRelic fromtheHighlandsObtain atreasurefrom theDungeonBecome alycanthropeDieCounterspellsomeoneObtain adestinyfrom theWoodlandsLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Have 7fate atonceBe forcedto dropan itemTrigger aFirelandstoken tospawnEncounter7 cards atonceEncounter theHarbinger,Werewolf, andthe GrimReaperHave 4followersVisit everyRegion(not inner)Have 4trophies, butnot enoughto level upFlip theDay/Nighttracker atleast twice inone turnTeleportWorst resultonMines/Cryptin InnerRegionBecomea slimytoadDiscardthe ThirdOmenEnter the SkullPassage/ RatRun and obtaina card OR passthroughHave 4trinketsRemove 4 lifepoints fromother playersduring yourturnHave 7gold atonceObtain aWarlockQuestRewardRoll a 12 foryourbattle/psychiccombat dicerollCarrymaxobjectsMakesomeone fail inBattle/PsychicCombat usingDark FateReach theCrown ofCommandSucceed inBattle/PsychicCombat usingLight FateKill aslimylittle toadCast 3spells in asingle turnChangealignmentHold theApocryphaFight 3enemieson thesame tileCarry 2cursedobjects atonceDefeattheSentinelLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)PossessatalismanBe unboundfor afateboundeffect in thewoodlandsDie 3timesBuy 2items inthe CityHave 3 Lifeover yourstartingvalueHave 10Craft outsideof PsychicCombatEncountera DenizenFight 2enemies atthe exactsame time(and initiative)KillanotherPlayerCompletea bountyfrom theCityPray atanylocationVisit thefour cornersof the OuterRegionDraw 4cards foranencounterHave aDestiny, Relic,and Treasureat the sametimeHave 10Strengthoutside ofBattleGet 3RemnantsRoll a 12for yourmovementrollObtain aRelic fromtheHighlandsObtain atreasurefrom theDungeonBecome alycanthropeDieCounterspellsomeoneObtain adestinyfrom theWoodlandsLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Have 7fate atonceBe forcedto dropan itemTrigger aFirelandstoken tospawnEncounter7 cards atonceEncounter theHarbinger,Werewolf, andthe GrimReaperHave 4followersVisit everyRegion(not inner)Have 4trophies, butnot enoughto level upFlip theDay/Nighttracker atleast twice inone turnTeleportWorst resultonMines/Cryptin InnerRegion

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Become a slimy toad
  2. Discard the Third Omen
  3. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  4. Have 4 trinkets
  5. Remove 4 life points from other players during your turn
  6. Have 7 gold at once
  7. Obtain a Warlock Quest Reward
  8. Roll a 12 for your battle/psychic combat dice roll
  9. Carry max objects
  10. Make someone fail in Battle/Psychic Combat using Dark Fate
  11. Reach the Crown of Command
  12. Succeed in Battle/Psychic Combat using Light Fate
  13. Kill a slimy little toad
  14. Cast 3 spells in a single turn
  15. Change alignment
  16. Hold the Apocrypha
  17. Fight 3 enemies on the same tile
  18. Carry 2 cursed objects at once
  19. Defeat the Sentinel
  20. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  21. Possess a talisman
  22. Be unbound for a fatebound effect in the woodlands
  23. Die 3 times
  24. Buy 2 items in the City
  25. Have 3 Life over your starting value
  26. Have 10 Craft outside of Psychic Combat
  27. Encounter a Denizen
  28. Fight 2 enemies at the exact same time (and initiative)
  29. Kill another Player
  30. Complete a bounty from the City
  31. Pray at any location
  32. Visit the four corners of the Outer Region
  33. Draw 4 cards for an encounter
  34. Have a Destiny, Relic, and Treasure at the same time
  35. Have 10 Strength outside of Battle
  36. Get 3 Remnants
  37. Roll a 12 for your movement roll
  38. Obtain a Relic from the Highlands
  39. Obtain a treasure from the Dungeon
  40. Become a lycanthrope
  41. Die
  42. Counterspell someone
  43. Obtain a destiny from the Woodlands
  44. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  45. Have 7 fate at once
  46. Be forced to drop an item
  47. Trigger a Firelands token to spawn
  48. Encounter 7 cards at once
  49. Encounter the Harbinger, Werewolf, and the Grim Reaper
  50. Have 4 followers
  51. Visit every Region (not inner)
  52. Have 4 trophies, but not enough to level up
  53. Flip the Day/Night tracker at least twice in one turn
  54. Teleport
  55. Worst result on Mines/Crypt in Inner Region