Obtain aRelic fromtheHighlandsDieHold theApocryphaHave 7gold atonceDraw 4cards foranencounterCarrymaxobjectsTeleportLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Die 3timesHave 7fate atonceHave 3 Lifeover yourstartingvalueCompletea bountyfrom theCityBecomea slimytoadHave 10Craft outsideof PsychicCombatObtain atreasurefrom theDungeonCounterspellsomeoneGet 3RemnantsKill aslimylittle toadLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Become alycanthropeDiscardthe ThirdOmenPray atanylocationTrigger aFirelandstoken tospawnChangealignmentHave 10Strengthoutside ofBattleSucceed inBattle/PsychicCombat usingLight FateRoll a 12 foryourbattle/psychiccombat dicerollEnter the SkullPassage/ RatRun and obtaina card OR passthroughHave 4trophies, butnot enoughto level upFight 3enemieson thesame tileEncounter7 cards atonceRemove 4 lifepoints fromother playersduring yourturnCarry 2cursedobjects atonceObtain adestinyfrom theWoodlandsEncounter theHarbinger,Werewolf, andthe GrimReaperDefeattheSentinelHave aDestiny, Relic,and Treasureat the sametimeWorst resultonMines/Cryptin InnerRegionVisit everyRegion(not inner)Visit thefour cornersof the OuterRegionBe unboundfor afateboundeffect in thewoodlandsBuy 2items inthe CityHave 4followersRoll a 12for yourmovementrollBe forcedto dropan itemObtain aWarlockQuestRewardCast 3spells in asingle turnReach theCrown ofCommandFlip theDay/Nighttracker atleast twice inone turnEncountera DenizenHave 4trinketsFight 2enemies atthe exactsame time(and initiative)Makesomeone fail inBattle/PsychicCombat usingDark FatePossessatalismanKillanotherPlayerObtain aRelic fromtheHighlandsDieHold theApocryphaHave 7gold atonceDraw 4cards foranencounterCarrymaxobjectsTeleportLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Die 3timesHave 7fate atonceHave 3 Lifeover yourstartingvalueCompletea bountyfrom theCityBecomea slimytoadHave 10Craft outsideof PsychicCombatObtain atreasurefrom theDungeonCounterspellsomeoneGet 3RemnantsKill aslimylittle toadLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Become alycanthropeDiscardthe ThirdOmenPray atanylocationTrigger aFirelandstoken tospawnChangealignmentHave 10Strengthoutside ofBattleSucceed inBattle/PsychicCombat usingLight FateRoll a 12 foryourbattle/psychiccombat dicerollEnter the SkullPassage/ RatRun and obtaina card OR passthroughHave 4trophies, butnot enoughto level upFight 3enemieson thesame tileEncounter7 cards atonceRemove 4 lifepoints fromother playersduring yourturnCarry 2cursedobjects atonceObtain adestinyfrom theWoodlandsEncounter theHarbinger,Werewolf, andthe GrimReaperDefeattheSentinelHave aDestiny, Relic,and Treasureat the sametimeWorst resultonMines/Cryptin InnerRegionVisit everyRegion(not inner)Visit thefour cornersof the OuterRegionBe unboundfor afateboundeffect in thewoodlandsBuy 2items inthe CityHave 4followersRoll a 12for yourmovementrollBe forcedto dropan itemObtain aWarlockQuestRewardCast 3spells in asingle turnReach theCrown ofCommandFlip theDay/Nighttracker atleast twice inone turnEncountera DenizenHave 4trinketsFight 2enemies atthe exactsame time(and initiative)Makesomeone fail inBattle/PsychicCombat usingDark FatePossessatalismanKillanotherPlayer

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  1. Obtain a Relic from the Highlands
  2. Die
  3. Hold the Apocrypha
  4. Have 7 gold at once
  5. Draw 4 cards for an encounter
  6. Carry max objects
  7. Teleport
  8. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  9. Die 3 times
  10. Have 7 fate at once
  11. Have 3 Life over your starting value
  12. Complete a bounty from the City
  13. Become a slimy toad
  14. Have 10 Craft outside of Psychic Combat
  15. Obtain a treasure from the Dungeon
  16. Counterspell someone
  17. Get 3 Remnants
  18. Kill a slimy little toad
  19. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  20. Become a lycanthrope
  21. Discard the Third Omen
  22. Pray at any location
  23. Trigger a Firelands token to spawn
  24. Change alignment
  25. Have 10 Strength outside of Battle
  26. Succeed in Battle/Psychic Combat using Light Fate
  27. Roll a 12 for your battle/psychic combat dice roll
  28. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  29. Have 4 trophies, but not enough to level up
  30. Fight 3 enemies on the same tile
  31. Encounter 7 cards at once
  32. Remove 4 life points from other players during your turn
  33. Carry 2 cursed objects at once
  34. Obtain a destiny from the Woodlands
  35. Encounter the Harbinger, Werewolf, and the Grim Reaper
  36. Defeat the Sentinel
  37. Have a Destiny, Relic, and Treasure at the same time
  38. Worst result on Mines/Crypt in Inner Region
  39. Visit every Region (not inner)
  40. Visit the four corners of the Outer Region
  41. Be unbound for a fatebound effect in the woodlands
  42. Buy 2 items in the City
  43. Have 4 followers
  44. Roll a 12 for your movement roll
  45. Be forced to drop an item
  46. Obtain a Warlock Quest Reward
  47. Cast 3 spells in a single turn
  48. Reach the Crown of Command
  49. Flip the Day/Night tracker at least twice in one turn
  50. Encounter a Denizen
  51. Have 4 trinkets
  52. Fight 2 enemies at the exact same time (and initiative)
  53. Make someone fail in Battle/Psychic Combat using Dark Fate
  54. Possess a talisman
  55. Kill another Player