Be forcedto dropan itemBecomea slimytoadDefeattheSentinelVisit everyRegion(not inner)Have 3 Lifeover yourstartingvalueDieEncountera DenizenChangealignmentBuy 2items inthe CityHave 10Strengthoutside ofBattleHave 10Craft outsideof PsychicCombatRoll a 12 foryourbattle/psychiccombat dicerollWorst resultonMines/Cryptin InnerRegionMakesomeone fail inBattle/PsychicCombat usingDark FateGet 3RemnantsFight 2enemies atthe exactsame time(and initiative)Enter the SkullPassage/ RatRun and obtaina card OR passthroughKill aslimylittle toadEncounter7 cards atoncePray atanylocationRemove 4 lifepoints fromother playersduring yourturnHave aDestiny, Relic,and Treasureat the sametimeHave 4trinketsFight 3enemieson thesame tileFlip theDay/Nighttracker atleast twice inone turnObtain atreasurefrom theDungeonTrigger aFirelandstoken tospawnPossessatalismanCast 3spells in asingle turnCounterspellsomeoneSucceed inBattle/PsychicCombat usingLight FateHave 7fate atonceCarrymaxobjectsDiscardthe ThirdOmenHave 7gold atonceEncounter theHarbinger,Werewolf, andthe GrimReaperObtain aRelic fromtheHighlandsHold theApocryphaObtain aWarlockQuestRewardDraw 4cards foranencounterObtain adestinyfrom theWoodlandsBecome alycanthropeReach theCrown ofCommandLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Roll a 12for yourmovementrollTeleportDie 3timesHave 4followersHave 4trophies, butnot enoughto level upVisit thefour cornersof the OuterRegionCarry 2cursedobjects atonceKillanotherPlayerBe unboundfor afateboundeffect in thewoodlandsLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Completea bountyfrom theCityBe forcedto dropan itemBecomea slimytoadDefeattheSentinelVisit everyRegion(not inner)Have 3 Lifeover yourstartingvalueDieEncountera DenizenChangealignmentBuy 2items inthe CityHave 10Strengthoutside ofBattleHave 10Craft outsideof PsychicCombatRoll a 12 foryourbattle/psychiccombat dicerollWorst resultonMines/Cryptin InnerRegionMakesomeone fail inBattle/PsychicCombat usingDark FateGet 3RemnantsFight 2enemies atthe exactsame time(and initiative)Enter the SkullPassage/ RatRun and obtaina card OR passthroughKill aslimylittle toadEncounter7 cards atoncePray atanylocationRemove 4 lifepoints fromother playersduring yourturnHave aDestiny, Relic,and Treasureat the sametimeHave 4trinketsFight 3enemieson thesame tileFlip theDay/Nighttracker atleast twice inone turnObtain atreasurefrom theDungeonTrigger aFirelandstoken tospawnPossessatalismanCast 3spells in asingle turnCounterspellsomeoneSucceed inBattle/PsychicCombat usingLight FateHave 7fate atonceCarrymaxobjectsDiscardthe ThirdOmenHave 7gold atonceEncounter theHarbinger,Werewolf, andthe GrimReaperObtain aRelic fromtheHighlandsHold theApocryphaObtain aWarlockQuestRewardDraw 4cards foranencounterObtain adestinyfrom theWoodlandsBecome alycanthropeReach theCrown ofCommandLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)Roll a 12for yourmovementrollTeleportDie 3timesHave 4followersHave 4trophies, butnot enoughto level upVisit thefour cornersof the OuterRegionCarry 2cursedobjects atonceKillanotherPlayerBe unboundfor afateboundeffect in thewoodlandsLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Completea bountyfrom theCity

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  1. Be forced to drop an item
  2. Become a slimy toad
  3. Defeat the Sentinel
  4. Visit every Region (not inner)
  5. Have 3 Life over your starting value
  6. Die
  7. Encounter a Denizen
  8. Change alignment
  9. Buy 2 items in the City
  10. Have 10 Strength outside of Battle
  11. Have 10 Craft outside of Psychic Combat
  12. Roll a 12 for your battle/psychic combat dice roll
  13. Worst result on Mines/Crypt in Inner Region
  14. Make someone fail in Battle/Psychic Combat using Dark Fate
  15. Get 3 Remnants
  16. Fight 2 enemies at the exact same time (and initiative)
  17. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  18. Kill a slimy little toad
  19. Encounter 7 cards at once
  20. Pray at any location
  21. Remove 4 life points from other players during your turn
  22. Have a Destiny, Relic, and Treasure at the same time
  23. Have 4 trinkets
  24. Fight 3 enemies on the same tile
  25. Flip the Day/Night tracker at least twice in one turn
  26. Obtain a treasure from the Dungeon
  27. Trigger a Firelands token to spawn
  28. Possess a talisman
  29. Cast 3 spells in a single turn
  30. Counterspell someone
  31. Succeed in Battle/Psychic Combat using Light Fate
  32. Have 7 fate at once
  33. Carry max objects
  34. Discard the Third Omen
  35. Have 7 gold at once
  36. Encounter the Harbinger, Werewolf, and the Grim Reaper
  37. Obtain a Relic from the Highlands
  38. Hold the Apocrypha
  39. Obtain a Warlock Quest Reward
  40. Draw 4 cards for an encounter
  41. Obtain a destiny from the Woodlands
  42. Become a lycanthrope
  43. Reach the Crown of Command
  44. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  45. Roll a 12 for your movement roll
  46. Teleport
  47. Die 3 times
  48. Have 4 followers
  49. Have 4 trophies, but not enough to level up
  50. Visit the four corners of the Outer Region
  51. Carry 2 cursed objects at once
  52. Kill another Player
  53. Be unbound for a fatebound effect in the woodlands
  54. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  55. Complete a bounty from the City