CounterspellsomeoneWorst resultonMines/Cryptin InnerRegionEncounter7 cards atonceObtain adestinyfrom theWoodlandsBecome alycanthropeLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Trigger aFirelandstoken tospawnVisit thefour cornersof the OuterRegionHave 3 Lifeover yourstartingvalueRoll a 12 foryourbattle/psychiccombat dicerollFight 3enemieson thesame tileDiscardthe ThirdOmenHave 10Strengthoutside ofBattleHave 7gold atonceDie 3timesLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)DieHold theApocryphaHave 4trinketsHave 4followersFlip theDay/Nighttracker atleast twice inone turnBuy 2items inthe CityRoll a 12for yourmovementrollKillanotherPlayerBe unboundfor afateboundeffect in thewoodlandsKill aslimylittle toadEncountera DenizenBe forcedto dropan itemPossessatalismanHave aDestiny, Relic,and Treasureat the sametimeCarrymaxobjectsHave 7fate atonceSucceed inBattle/PsychicCombat usingLight FateObtain aRelic fromtheHighlandsCompletea bountyfrom theCityFight 2enemies atthe exactsame time(and initiative)Obtain atreasurefrom theDungeonVisit everyRegion(not inner)Makesomeone fail inBattle/PsychicCombat usingDark FateHave 10Craft outsideof PsychicCombatObtain aWarlockQuestRewardPray atanylocationReach theCrown ofCommandEncounter theHarbinger,Werewolf, andthe GrimReaperCarry 2cursedobjects atonceCast 3spells in asingle turnTeleportEnter the SkullPassage/ RatRun and obtaina card OR passthroughBecomea slimytoadChangealignmentHave 4trophies, butnot enoughto level upDraw 4cards foranencounterRemove 4 lifepoints fromother playersduring yourturnGet 3RemnantsDefeattheSentinelCounterspellsomeoneWorst resultonMines/Cryptin InnerRegionEncounter7 cards atonceObtain adestinyfrom theWoodlandsBecome alycanthropeLoseBattle/PsychicCombat to acharacter with lessStrength/Craftthan you. (vsPlayer)Trigger aFirelandstoken tospawnVisit thefour cornersof the OuterRegionHave 3 Lifeover yourstartingvalueRoll a 12 foryourbattle/psychiccombat dicerollFight 3enemieson thesame tileDiscardthe ThirdOmenHave 10Strengthoutside ofBattleHave 7gold atonceDie 3timesLose inBattle/PsychicCombat against anenemy with lessStrength/Craftthan you (vs NPC)DieHold theApocryphaHave 4trinketsHave 4followersFlip theDay/Nighttracker atleast twice inone turnBuy 2items inthe CityRoll a 12for yourmovementrollKillanotherPlayerBe unboundfor afateboundeffect in thewoodlandsKill aslimylittle toadEncountera DenizenBe forcedto dropan itemPossessatalismanHave aDestiny, Relic,and Treasureat the sametimeCarrymaxobjectsHave 7fate atonceSucceed inBattle/PsychicCombat usingLight FateObtain aRelic fromtheHighlandsCompletea bountyfrom theCityFight 2enemies atthe exactsame time(and initiative)Obtain atreasurefrom theDungeonVisit everyRegion(not inner)Makesomeone fail inBattle/PsychicCombat usingDark FateHave 10Craft outsideof PsychicCombatObtain aWarlockQuestRewardPray atanylocationReach theCrown ofCommandEncounter theHarbinger,Werewolf, andthe GrimReaperCarry 2cursedobjects atonceCast 3spells in asingle turnTeleportEnter the SkullPassage/ RatRun and obtaina card OR passthroughBecomea slimytoadChangealignmentHave 4trophies, butnot enoughto level upDraw 4cards foranencounterRemove 4 lifepoints fromother playersduring yourturnGet 3RemnantsDefeattheSentinel

Talisman no dragon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Counterspell someone
  2. Worst result on Mines/Crypt in Inner Region
  3. Encounter 7 cards at once
  4. Obtain a destiny from the Woodlands
  5. Become a lycanthrope
  6. Lose Battle/Psychic Combat to a character with less Strength/Craft than you. (vs Player)
  7. Trigger a Firelands token to spawn
  8. Visit the four corners of the Outer Region
  9. Have 3 Life over your starting value
  10. Roll a 12 for your battle/psychic combat dice roll
  11. Fight 3 enemies on the same tile
  12. Discard the Third Omen
  13. Have 10 Strength outside of Battle
  14. Have 7 gold at once
  15. Die 3 times
  16. Lose in Battle/Psychic Combat against an enemy with less Strength/Craft than you (vs NPC)
  17. Die
  18. Hold the Apocrypha
  19. Have 4 trinkets
  20. Have 4 followers
  21. Flip the Day/Night tracker at least twice in one turn
  22. Buy 2 items in the City
  23. Roll a 12 for your movement roll
  24. Kill another Player
  25. Be unbound for a fatebound effect in the woodlands
  26. Kill a slimy little toad
  27. Encounter a Denizen
  28. Be forced to drop an item
  29. Possess a talisman
  30. Have a Destiny, Relic, and Treasure at the same time
  31. Carry max objects
  32. Have 7 fate at once
  33. Succeed in Battle/Psychic Combat using Light Fate
  34. Obtain a Relic from the Highlands
  35. Complete a bounty from the City
  36. Fight 2 enemies at the exact same time (and initiative)
  37. Obtain a treasure from the Dungeon
  38. Visit every Region (not inner)
  39. Make someone fail in Battle/Psychic Combat using Dark Fate
  40. Have 10 Craft outside of Psychic Combat
  41. Obtain a Warlock Quest Reward
  42. Pray at any location
  43. Reach the Crown of Command
  44. Encounter the Harbinger, Werewolf, and the Grim Reaper
  45. Carry 2 cursed objects at once
  46. Cast 3 spells in a single turn
  47. Teleport
  48. Enter the Skull Passage/ Rat Run and obtain a card OR pass through
  49. Become a slimy toad
  50. Change alignment
  51. Have 4 trophies, but not enough to level up
  52. Draw 4 cards for an encounter
  53. Remove 4 life points from other players during your turn
  54. Get 3 Remnants
  55. Defeat the Sentinel